Developer V2C Posted June 11, 2024 Developer Share Posted June 11, 2024 Changes Adjusted Exotic Trees growth time. It’ll now grow from sapling to tree in less than a season - in regular season lengths. Exotic Trees now drop a Surprising Seed with the same type and quality of the tree. Night Lights will no longer be observed while on boats. Merm King will no longer be an active target to attack when the Merm King has no summoned guards. “Increased” Surprising Seed’s drop chance from Sunken Chests. It now starts at 10% at day one and slowly increases up to 60% at day 150 (previously 200). Marotter Den Boats can now travel safely in the Waterlogged Biome. Winona’s Hotlight skill will now heat more. Added a maximum queue size for the remote control catapult commands so that they are more responsive to your most recent commands when spamming. G.E.M.erators powered by Enlightened Shard will now automatically regenerate, but will become overloaded if drained too quickly. (Regeneration speed is affected by Greater Generator skills.) Added range checks for Worm Hole map actions to filter out invalid spots. Bug Fixes Fixed Tail o' Three Cats affecting creatures in containers. Fixed Marotter Den platform radius not being accurate to the art. Fixed Crab King spawning more Sea Stacks than was intended. Fixed obtaining Fragile Roses for players without the ability to use them. Fixed Worm Hole map actions not functioning. Fixed Vine Bridges from creating on the same shore line for one tile. Fixed Wurt being able to dodge attacks, feature only intended for Merm Guards. Fixed Applied Silviculture book not making Surprising Seeds and Exotic Saplings grow. Fixed Applied Silviculture book making Exotic Trees grow fruits. Fixed temperature not decreasing faster when near chilling sources while wet. Fixed Powder Monkeys shooting themselves in the face too much. Fixed Merms going after the furthest Tool Shed or Armermry. Fixed Bootlegs pulling up the map when doing other actions than trying to toss it. Fixed a crash related to Night Lights respawning. Fixed Grass Gators diving and seeking out deeper water instead of more shallow. Fixed Living Logs not screaming when being eaten without being stacked. Fixed Frostjaw giving more than one Frostjaw Figure Sketch. Fixed Wurt losing sanity and health when eating Kelp Patches. Fixed Crab King creating the ice arena when its spell casting is interrupted. Fixed Wurt’s “The King's Pauldron Quest” skill not working as expected. Fixed some hats not getting the shadow filter when equipped by Shadow Merms. Wurt's Mudslingers no longer transform the void or other temporary tiles, like vine bridges. Fixed bug where other characters can still activate Winona’s Catapults via spacebar. Fixed bug where gems socketed in G.E.M.erator may be lost when reloading a save file. Fixed bug where Nightmare and Pure Horror fuel levels were not saved when adding fuel to a dismantled Generator. Fixed being able to pick Gloomthorn when it grows its fruits during day or dusk time. Fixed the camera zooming out when the player spawns. View full update 39 3 Link to comment https://forums.kleientertainment.com/forums/topic/156941-game-update-613428/ Share on other sites More sharing options...
Dextops Posted June 11, 2024 Share Posted June 11, 2024 Nice. 2 1 1 Link to comment https://forums.kleientertainment.com/forums/topic/156941-game-update-613428/#findComment-1723394 Share on other sites More sharing options...
GreenBowers Posted June 11, 2024 Share Posted June 11, 2024 Thank you again for the update klei! The bug fixes and slight adjustments are always appreciated. 3 2 Link to comment https://forums.kleientertainment.com/forums/topic/156941-game-update-613428/#findComment-1723400 Share on other sites More sharing options...
grm9 Posted June 11, 2024 Share Posted June 11, 2024 4 minutes ago, V2C said: Night Lights will no longer be observed while on boats does this affect anything that isn't winona's fragile rose revive? 1 1 1 Link to comment https://forums.kleientertainment.com/forums/topic/156941-game-update-613428/#findComment-1723402 Share on other sites More sharing options...
goblinball Posted June 11, 2024 Share Posted June 11, 2024 7 minutes ago, V2C said: Adjusted Exotic Trees growth time. It’ll now grow from sapling to tree in less than a season - in regular season lengths. Exotic Trees now drop a Surprising Seed with the same type and quality of the tree. Yes!!!!! 4 1 Link to comment https://forums.kleientertainment.com/forums/topic/156941-game-update-613428/#findComment-1723403 Share on other sites More sharing options...
lenship2 Posted June 11, 2024 Share Posted June 11, 2024 is the range of the portasol going to be changed in a later hotfix then? 6 1 Link to comment https://forums.kleientertainment.com/forums/topic/156941-game-update-613428/#findComment-1723404 Share on other sites More sharing options...
Developer JesseB_Klei Posted June 11, 2024 Developer Share Posted June 11, 2024 1 minute ago, grm9 said: does this affect anything that isn't winona's fragile rose revive? Not in the base game but mods using nightlightmanager component will no longer get ready access to them when they exist on boats. 7 1 1 1 Link to comment https://forums.kleientertainment.com/forums/topic/156941-game-update-613428/#findComment-1723405 Share on other sites More sharing options...
Electroely Posted June 11, 2024 Share Posted June 11, 2024 7 minutes ago, V2C said: Fixed Wurt being able to dodge attacks, feature only intended for Merm Guards. But that was so much fun Does the Crown give Wurt any other buff to compensate? 1 1 4 1 3 1 Link to comment https://forums.kleientertainment.com/forums/topic/156941-game-update-613428/#findComment-1723407 Share on other sites More sharing options...
Valase Posted June 11, 2024 Share Posted June 11, 2024 I remember 5 ancient trees/seeds being mentioned in the dev stream, are they all still in this beta schedule or did the rest get chopped for a future beta? 5 1 1 1 1 Link to comment https://forums.kleientertainment.com/forums/topic/156941-game-update-613428/#findComment-1723408 Share on other sites More sharing options...
GreenBowers Posted June 11, 2024 Share Posted June 11, 2024 Has there been any consideration about allowing Tree Jam to affect the growth of the new Exotic Trees as a potential gameplay feature in the future? 6 1 1 Link to comment https://forums.kleientertainment.com/forums/topic/156941-game-update-613428/#findComment-1723409 Share on other sites More sharing options...
AmigoInsonia Posted June 11, 2024 Share Posted June 11, 2024 (edited) Quote Fixed Wurt being able to dodge attacks, feature only intended for Merm Guards. Quote Wurt's Mudslingers no longer transform the void or other temporary tiles, like vine bridges. Edited June 11, 2024 by AmigoInsonia 2 1 1 1 Link to comment https://forums.kleientertainment.com/forums/topic/156941-game-update-613428/#findComment-1723410 Share on other sites More sharing options...
Cruvimaster Posted June 11, 2024 Share Posted June 11, 2024 15 minutes ago, V2C said: Fixed Bootlegs pulling up the map when doing other actions than trying to toss it. Thank you! 3 Link to comment https://forums.kleientertainment.com/forums/topic/156941-game-update-613428/#findComment-1723412 Share on other sites More sharing options...
Dr. Safety Posted June 11, 2024 Share Posted June 11, 2024 12 minutes ago, lenship2 said: is the range of the portasol going to be changed in a later hotfix then? I'm wondering this too 2 1 Link to comment https://forums.kleientertainment.com/forums/topic/156941-game-update-613428/#findComment-1723414 Share on other sites More sharing options...
splorange Posted June 11, 2024 Share Posted June 11, 2024 19 minutes ago, V2C said: Fixed Wurt being able to dodge attacks, feature only intended for Merm Guards. i know this was a bug, but is there any way this can be polished and added as a feature? it was really fun and i think with the proper implementation (making her forcefully dodge like the merms) it could be balanced 17 Link to comment https://forums.kleientertainment.com/forums/topic/156941-game-update-613428/#findComment-1723415 Share on other sites More sharing options...
-Variant Posted June 11, 2024 Share Posted June 11, 2024 15 minutes ago, V2C said: Fixed Powder Monkeys shooting themselves in the face too much. Pfftt... ahahha. This is funny. Side note, this is the lowest priority thing ever right now, but the mention of the Ancient trees reminded me that I was hoping to see if the Ancient statues could get re-exported with HD textures, they've been like this for so long. And Skitter Squids, too! Gnarwails and most other ocean things were made HD in this beta, seems they've been forgotten! 14 1 1 1 Link to comment https://forums.kleientertainment.com/forums/topic/156941-game-update-613428/#findComment-1723416 Share on other sites More sharing options...
choji11 Posted June 11, 2024 Share Posted June 11, 2024 (edited) 21 minutes ago, lenship2 said: 그러면 나중에 핫픽스에서 포타솔의 범위가 변경되나요? I'm wondering this too Edited June 11, 2024 by choji11 Link to comment https://forums.kleientertainment.com/forums/topic/156941-game-update-613428/#findComment-1723418 Share on other sites More sharing options...
Developer V2C Posted June 11, 2024 Author Developer Share Posted June 11, 2024 23 minutes ago, lenship2 said: is the range of the portasol going to be changed in a later hotfix then? Yes this will come later. 18 5 1 Link to comment https://forums.kleientertainment.com/forums/topic/156941-game-update-613428/#findComment-1723421 Share on other sites More sharing options...
lowercase skye Posted June 11, 2024 Share Posted June 11, 2024 25 minutes ago, V2C said: Marotter Den Boats can now travel safely in the Waterlogged Biome. Heck yeah!! Marotter boats are one of the coolest things y'all have added since RoT ended, the way you can use them as less-permanent riskier boats is awesome and I'm glad you can hit up a waterlogged biome now without a ticking timer. 4 1 Link to comment https://forums.kleientertainment.com/forums/topic/156941-game-update-613428/#findComment-1723425 Share on other sites More sharing options...
Creatorofswamps Posted June 11, 2024 Share Posted June 11, 2024 1 hour ago, V2C said: Fixed Wurt being able to dodge attacks, feature only intended for Merm Guards. Isn't Wurt a Merm Guard? We understand that it was a bug, but it was a very cool reward for the quest. Maybe it's really worth leaving it by adding a bounce animation? 1 1 1 Link to comment https://forums.kleientertainment.com/forums/topic/156941-game-update-613428/#findComment-1723436 Share on other sites More sharing options...
Developer V2C Posted June 11, 2024 Author Developer Share Posted June 11, 2024 Hey guys, we're aware that using the Generator (not G.E.M.erator) with Catapults currently crashes in this build. We'll have that patched as soon as we can. 10 5 1 1 Link to comment https://forums.kleientertainment.com/forums/topic/156941-game-update-613428/#findComment-1723438 Share on other sites More sharing options...
HeatAndRun Posted June 11, 2024 Share Posted June 11, 2024 1 hour ago, V2C said: Added a maximum queue size for the remote control catapult commands so that they are more responsive to your most recent commands when spamming. The control feels much more smoother now, thank you! 2 1 Link to comment https://forums.kleientertainment.com/forums/topic/156941-game-update-613428/#findComment-1723441 Share on other sites More sharing options...
Creatorofswamps Posted June 11, 2024 Share Posted June 11, 2024 1 minute ago, V2C said: Hey guys, we're aware that using the Generator (not G.E.M.erator) with Catapults currently crashes in this build. We'll have that patched as soon as we can. Please tell me, do you have any plans to change the appearance of the shadow merms? 2 3 1 Link to comment https://forums.kleientertainment.com/forums/topic/156941-game-update-613428/#findComment-1723442 Share on other sites More sharing options...
Radicaljoe Posted June 11, 2024 Share Posted June 11, 2024 Very nice, I hope the Morning Star can be recharged at a Winona Generator, it seems like an item that could be recharged. It even has a little switch, so it HAS to have wires in it. 23 1 1 Link to comment https://forums.kleientertainment.com/forums/topic/156941-game-update-613428/#findComment-1723444 Share on other sites More sharing options...
JustExo Posted June 11, 2024 Share Posted June 11, 2024 1 hour ago, V2C said: Fixed bug where other characters can still activate Winona’s Catapults via spacebar. Are they not supposed to be able to activate them? 3 2 2 2 Link to comment https://forums.kleientertainment.com/forums/topic/156941-game-update-613428/#findComment-1723445 Share on other sites More sharing options...
ShadowDuelist Posted June 11, 2024 Share Posted June 11, 2024 1 hour ago, V2C said: Fixed Powder Monkeys shooting themselves in the face too much. 2 2 1 1 Link to comment https://forums.kleientertainment.com/forums/topic/156941-game-update-613428/#findComment-1723447 Share on other sites More sharing options...
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