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5 hours ago, Topazaz said:

Even you add one more, please do not forget them in later ocean updates, there are never enough tree variety! And also if we have more tree variety 60% is too low if we want a lot of every kind to make new biomes with them. Make it 100% after 1000 days so long term megabasers could enjoy :)

Alternatively, they should just make new biomes into the game that spawn naturally rather than the player needing to hand create them over 10,000 days of Megabase.

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4 hours ago, Mike23Ua said:

Alternatively, they should just make new biomes into the game that spawn naturally rather than the player needing to hand create them over 10,000 days of Megabase.

Definitely yes! However I think not "alternatively" but "additionally"... Sproutrock island could be a little bit... op :D 

Edited by Topazaz
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52 minutes ago, Topazaz said:

Definitely yes! However I think not "alternatively" but "additionally"... Sproutrock island could be a little bit... op :D 

Personally, I dont think you should be able to get seeds from chopping them down. It would make it so you couldn't just steal them from the island, you would just have to visit it to reap the benefits from time to time

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21 hours ago, DiogoW said:

We mention “more varieties”, never a specific number.

In that sense, if we have time, we would like to do at least one more. This is a desire, not a promise.

Atleast, if there is no time for this update, can more varieties be added in future updates? Is a cool concept with tons of fun potential

17 hours ago, Frosty_Mentos said:

What's this about night lights? Will there be any changes to that structure perhaps? it always kinda looked cool but never fit in to be used anywhere. It doesn't heat or cool, takes away sanity, can be snatched by shadow hands and only use for it that it just lasts a little longer than campfire. Maybe it could keep your temperature at an equallibrium of temperatures where it's not too hot or cold, and give off a lot more light?

It's not very fuel efficient and the only best options are still star and moon caller staffs still. The structure could have it's own rework someday really.

I wish they were inmune to shadow hands.. is fuel fire and it drops the sanity.

Doesnt have much sense to be stolen by hands in terms of theme and gameplay wise

They give a good area and last long and now that we dont use that much NF they could be used (and i guess pure horror give more fuel on them (?))

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sooo, now that wurt cant marshify the vine bridges...cant we increase the duration of them to a day at least? i would like to use the bridge to cross a river, get stuff then return from where i came.
i would also prefer for it to be permanent but you can only have one at a time, making a second one destroy the first

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