SpoonyBardIV Posted July 14, 2023 Share Posted July 14, 2023 I’ll preface this by clarifying that I play DST solo, which could definitely affect my experience. I frequently see people claim that DST is “much easier” than DS. This has always confused me. I have over 1000 hours in both DS and DST, and I find the exact opposite to be true. DST is the game I play if I want a real challenge, and I play DS if I’m in the mood for a more relaxed experience. There are several aspects of the original game that I believe make the experience much easier. There are items that are so OP they’re borderline broken. Infinite, free light with lamp posts, withered elephant cacti that act as invincible walls, a 12-slot backpack that nullifies all damage, a shadow sword that doesn’t drain sanity and is much cheaper to obtain… the list goes on. On top of this, plenty of rare items are laughably easy to obtain compared to DST. Simply sitting in the ruins with a bush hat will get you several stacks of nightmare fuel. Twigs can be used to obtain as many as three purple gems from the end’s well. Resetting the ruins was as simple as using a teleportato in a secondary world. Thulecite suits and crowns, the strongest armour in the game, can be obtained by killing the easiest boss in SW as early as day 2. Mobs and Bosses have much less HP. The ruins are basically a joke, because the clockworks die in three hits. Not to mention the fact that you never need to pass through the splumonkeys to access the important sections, eliminating the biggest danger of the ruins entirely. Armour has better durability, and it stacks. Equip two pieces of armour, and damage becomes completely trivial. There is also no endgame bosses or challenges in DS. Once you survive the first year, it’s simply a repeat of the same seasonal bosses over and over. SW and Hamlet don’t even have seasonal bosses for most of their seasons. There’s nothing equivalent to the Atrium, Fuelweaver, Celestial Champion, etc.. The closest thing is the Ancient Guardian, but in DS it’s nothing but a 2500 HP tank and spank. So what I’m wondering is, why do so many players feel like DST is the easier game? IMO it’s the opposite. Link to comment https://forums.kleientertainment.com/forums/topic/149434-a-lot-of-people-claim-dst-is-easier-than-ds-why-is-that-exactly/ Share on other sites More sharing options...
SirToastyToes Posted July 14, 2023 Share Posted July 14, 2023 I think it has to do more with punishing mistakes. If you're holding a Life-Giving Amulet in your main inventory in DST there is little to no penalty for death unless you died in a particularly dangerous environment. In solo if you didn't put up the safeguards well in advance you get no second chances. If you're well-prepared Solo DS does have the stronger endgame equipment but getting there is much less forgiving. Link to comment https://forums.kleientertainment.com/forums/topic/149434-a-lot-of-people-claim-dst-is-easier-than-ds-why-is-that-exactly/#findComment-1650082 Share on other sites More sharing options...
Tranoze Posted July 14, 2023 Share Posted July 14, 2023 That because you are experiencing DST wrong. DST are meant to be played with others, together. While you are around hunting, there someone in base cooking, farming. If you die, someone else will revive you. If you in tough situation and need help, all you need is to call... If you play alone, yes, DST is harder. But when play with multiple people, wicker and maxwell provide you unlimited amount of basic resources. Wendy provide unlimited amount of monster meat, butteflies wings. You dont need light at night because wicker keep them full moon (sorry woodie without skill tree). When you are in hunger, just be back base and wormwood's farm plants are already filled up salt boxes. Try looking for a good DST community world. Then when you found it, keep coming back, and provide with your own skill, and that amazing community will keep growing and some point, you will realize DST with friends is a really chill game and worth all the time you spend together. Link to comment https://forums.kleientertainment.com/forums/topic/149434-a-lot-of-people-claim-dst-is-easier-than-ds-why-is-that-exactly/#findComment-1650085 Share on other sites More sharing options...
Mike23Ua Posted July 14, 2023 Share Posted July 14, 2023 I said I wasn’t going to post and just lurk, but this thread deserves a comment to explain my personal take. First of all: I play DST almost exclusively Single Player so I have the same Solo Experience as the OP. Second of all… there are so many reasons why DST is easier than DS that I’d be here all night posting all the reasons & since I feel like that would be a wasted effort- I’ll just point out the most important reasons. #1- Optional Content. #2- More Powerful Characters with Reworks and Re-Reworks, & I guess now apparently skill trees?? (Reworks #3) More Powerful Characters, Same Unchanged world (minus some super late-game rift stuff) #3- In Solo DS resources were actually in jeopardy of becoming obsolete, either by being destroyed, burned, dying out, or Disease.. in DST there’s almost no consequences at all for your actions because most resources and mobs Renew themselves- Why bother if a Mushroom ring is burning in DST? Let it turn to ash it’ll regrow! This is STUPID… and it angers me beyond belief that Klei actually has WORLD SETTINGS for alternative game modes, such as Endless.. and Survival- yet they want to make my survival significantly that much easier by removing any challenge whatsoever of needing to be cautious of if mobs and resources can go obsolete. #4- Food Sources have become laughably easy to obtain, in Solo DS Winter meant needing to horde all your food in Autumn to survive the season where crops won’t grow, in DST RWYS laughs at Winter Challenges.. What good is Wurts won’t eat meat downside if food is a plenty? Same situation with Wigfrid- She only eats Meat but thanks to features Klei did NOT take into account such as Seafishing.. Wigfrids Meat only diet is less punishing then it’s solo DS counterparts. #5- Lack of a 5 Chapter Rogue-Lite Campaign Mode DS Solo has it, DST does not. #6- Lack of DLC Content Hamlet & Shipwrecked with new mobs, new Weather Seasons, new challenges. When DST gets booby trapped temples where I need to watch my step or be impaled by spears that fly out the wall or if busting open a vase has a chance to spawn a hostile scorpion or snake that inflicts me with poison so I have to abandon everything I’m doing and go seek out a cure Then we can maybe call DST harder than DS. #7- Day One Bell Bonded Beefalo Mount that’s literally 1500hp that regenerates itself out of combat, a walking cane, and a Darksword all disguised as a furry companion. I am “Unhappy” with DST because Klei adds all this content that makes the game EASIER while any sort of “challenge” is completely optional. I wanted new weather seasons, I wanted a more hostile world to make up for my characters getting reworked with new powers, instead what I’m currently getting is Reworks Part 3 Wolfgang is fanservice at its finest.. Klei removed his speed boost but to make up for removing that speed boost they gave him abilities in other areas of the game such as higher chance to mine resources faster, ability to row oars or raise and lower masts faster, no penalty while wearing piggy back armors.. etc. They even made it so that while doing normal chores (chopping, mining, fighting..) you gain Mightiness meter. But despite all that.. they gave him back his speed boost as a skill perk. You wanna tell me DST isn’t Easier than DS still? It just makes me sad.. I was actually EXCITED when all the reworks had been completed because Klei would finally FINALLY be able to update the rest of the game world to match their new found powers, instead… the world still remains largely unchanged and characters get even more power.. What? I’ve said what I wanted to say.. Peace Link to comment https://forums.kleientertainment.com/forums/topic/149434-a-lot-of-people-claim-dst-is-easier-than-ds-why-is-that-exactly/#findComment-1650088 Share on other sites More sharing options...
Copyafriend Posted July 14, 2023 Share Posted July 14, 2023 20 minutes ago, Mike23Ua said: I said I wasn’t going to post and just lurk, but this thread deserves a comment to explain my personal take. First of all: I play DST almost exclusively Single Player so I have the same Solo Experience as the OP. Second of all… there are so many reasons why DST is easier than DS that I’d be here all night posting all the reasons & since I feel like that would be a wasted effort- I’ll just point out the most important reasons. #1- Optional Content. #2- More Powerful Characters with Reworks and Re-Reworks, & I guess now apparently skill trees?? (Reworks #3) More Powerful Characters, Same Unchanged world (minus some super late-game rift stuff) #3- In Solo DS resources were actually in jeopardy of becoming obsolete, either by being destroyed, burned, dying out, or Disease.. in DST there’s almost no consequences at all for your actions because most resources and mobs Renew themselves- Why bother if a Mushroom ring is burning in DST? Let it turn to ash it’ll regrow! This is STUPID… and it angers me beyond belief that Klei actually has WORLD SETTINGS for alternative game modes, such as Endless.. and Survival- yet they want to make my survival significantly that much easier by removing any challenge whatsoever of needing to be cautious of if mobs and resources can go obsolete. #4- Food Sources have become laughably easy to obtain, in Solo DS Winter meant needing to horde all your food in Autumn to survive the season where crops won’t grow, in DST RWYS laughs at Winter Challenges.. What good is Wurts won’t eat meat downside if food is a plenty? Same situation with Wigfrid- She only eats Meat but thanks to features Klei did NOT take into account such as Seafishing.. Wigfrids Meat only diet is less punishing then it’s solo DS counterparts. #5- Lack of a 5 Chapter Rogue-Lite Campaign Mode DS Solo has it, DST does not. #6- Lack of DLC Content Hamlet & Shipwrecked with new mobs, new Weather Seasons, new challenges. When DST gets booby trapped temples where I need to watch my step or be impaled by spears that fly out the wall or if busting open a vase has a chance to spawn a hostile scorpion or snake that inflicts me with poison so I have to abandon everything I’m doing and go seek out a cure Then we can maybe call DST harder than DS. #7- Day One Bell Bonded Beefalo Mount that’s literally 1500hp that regenerates itself out of combat, a walking cane, and a Darksword all disguised as a furry companion. I am “Unhappy” with DST because Klei adds all this content that makes the game EASIER while any sort of “challenge” is completely optional. I wanted new weather seasons, I wanted a more hostile world to make up for my characters getting reworked with new powers, instead what I’m currently getting is Reworks Part 3 Wolfgang is fanservice at its finest.. Klei removed his speed boost but to make up for removing that speed boost they gave him abilities in other areas of the game such as higher chance to mine resources faster, ability to row oars or raise and lower masts faster, no penalty while wearing piggy back armors.. etc. They even made it so that while doing normal chores (chopping, mining, fighting..) you gain Mightiness meter. But despite all that.. they gave him back his speed boost as a skill perk. You wanna tell me DST isn’t Easier than DS still? It just makes me sad.. I was actually EXCITED when all the reworks had been completed because Klei would finally FINALLY be able to update the rest of the game world to match their new found powers, instead… the world still remains largely unchanged and characters get even more power.. What? I’ve said what I wanted to say.. Peace Yeah except... You're fairly wrong. All of this is true... to some extent? I mean aside from reviving easier in together, any challenge from solo is GREATLY magnified in together. "stronger characters" lmao did we forget somehow that almost every single mob is two or more times stronger in together? Because I do for the most part, until I remember, "oh yeah dont starve solo is LAUGHABLY easy" Option content means the game is easier? No it doesn't. Dont starve solo is INCREDIBLY easy if you never interact with "optional content" I'll sit at my base and make meatballs and never leave and let literally 1 single treeguard take down deerclops. And in shipwrecked? I'll sit at my base and make FISH STICKS a food that heals for 40 health a bite with nothing but a rock with some snails on it, logs (ice machine???) and a single twig. How on earth are you going to claim that together is easier just because MOST of the content is optional? do you forget HOW DUMMY EASY solo is? If you survived long enough for resources to go extinct (Obsolete means that the resource is inferior to another, not gone from existence. i don't think you're dumb by saying this I'm just trying to educate) Then you are VERY CLEARLY well past the "survival" stage of solo. which by the way is the first year. Anything past the first year is dumb dumb easy. you're not going to run out of meat effigies unless you're literally committing suicide. 4# is this a joke? Are you that bad at the game to where you honestly believe that FOOD of all things... is hard to come by in winter? Winter is literally easier than autumn to obtain food in. The food (pengulls) LITERALLY COMES TO YOU. One single piece of meat from ANY source and ice (which is completely hazard free in the mini glaciers) and you have food for an entire day. Are you really trying to claim that solo is harder because farming isn't complete garbage? OH WAIT. Except farming is LITERALLY EASIER in solo if you just... stockpile rot, or manure, or any fertilizer at all. Just spam out dragonfruits as soon as you get a seed, if I recall correctly (I am not gonna bother looking it up) you get around 1 dragonfruit per 12 fertilizer (of any kind) because it takes 6 to make a dragonfruit, and about half go back into the bird. 5# sorry, the "rogue lite adventure mode" is all optional content, by your definition, it does not matter for the difficulty discussion. And if we're going to include optional content, together DEFINITELY wins the difficulty argument. By the way, adventure mode is ez af if you go back to it, I did and beat it as wes on the first try. Guess its easy to forget that clockworks have 300 health, not 900 in that game mode. And don't even try to act like "permanent winter" is really a challenge. a single thermal stone defeats it, just keep moving and get all the food as you go and you'll be fine. 6# A: thats all optional content B: having NEW threats does not make the threats inherently harder. I would very much argue that hamlet is the easiest dlc thanks to your own personal hideyhole that you're effectively invincible in, and an entirely friendly pig village that you can farm for resources. Oh the "aporkalypse" yeah just turn that off, all you really need is a couple feathers for a gas mask. C: having multiple DLC trivialize the second and third dlc that you enter, only really multiplying your "power" as you jump from one to the next with enough prep to already slap around the strongest threats with ease. are you really gonna pretend that the dlcs that literally include a safe haven and an ice machine that produces effectively infinite food are harder than the original reign of giants? D: each dlc is around the same difficulty wise, the lack of brand new worlds for dlc is a result of their desire to refine one world and not just keep sticking a new world onto the existing content and pretending that its a brand new game. its not a flaw, its a choice. 7# A: beefalo have only 1k health, This is in fact only SLIGHTLY stronger than a regular character wearing a football helmet (750 effective health, 150 * 5 for 80% protection) except you cant heal easily and also do less damage, and also attack slower, and also also also B: day 1 beefalo with 500 health in solo dont starve. which is roughly equivalent due the whole "most mobs have half the health in solo" thing. dont worry, some mobs actually have a THIRD of the health in solo, so really theres an argument for beefalo being stronger in solo. Someone hasnt been keeping up with solo dont starve updates. Lmao. oh yeah also Armor is literally stackable in solo, that means that you can wear a football helmet, WITH log armor in solo, and not only have 50%ish more durability compare to together, but ALSO you now have 96% damage protection with two stupid cheap pieces of armor, also know as wigfrid with marble armor levels of defense. So yeah, now that I deconstructed your entire argument basically, let me explain to you why you think you're right, when really you have no ground to stand on, or reasonable arguments... at all. NOSTALGIA. yep. you are literally just remembering wrong. You are literally, just remembering dying a lot, and equating that to "the times when the game was good" when the game was ALWAYS preeeettty easy man. you just didnt know how to survive yet. Link to comment https://forums.kleientertainment.com/forums/topic/149434-a-lot-of-people-claim-dst-is-easier-than-ds-why-is-that-exactly/#findComment-1650101 Share on other sites More sharing options...
Capybara007 Posted July 14, 2023 Share Posted July 14, 2023 So how exactly the game got easier but you didnt just get more experience Ive said this many times now, players with many hours on the game will come to the forums and say that now that this character can have x perk at the beginning the game is easier, if you actually go to communities or streams of people that are starting to play dst, most of them are dying to hounds or eating jam while sitting at base surprise, most of them even quit the game because its too difficult and wants you to fail a lot, which accept it or not, people dont want the game to waste your time, they want to play the game This bs argument is brought literally in every single update klei drops, people say that i shouldnt say these things because im not bringing anything valuable to the convo but really all i see people complain about is "its used to be now its not" and never provide any actual valuable points Link to comment https://forums.kleientertainment.com/forums/topic/149434-a-lot-of-people-claim-dst-is-easier-than-ds-why-is-that-exactly/#findComment-1650103 Share on other sites More sharing options...
Toroic Posted July 14, 2023 Share Posted July 14, 2023 People say DST is easier largely because when you actually play in multiplayer you can get revived when you die, whereas in DS if you die early on the world resets. For teams of new players who can kill spiders to get glands for telltale hearts, that is true. However, OP is correct that when you start looking at bosses and challenges DS is actually easier because armor stacks and everything has much less health. Wolfgang in DS is complete overkill when deerclops has 2k health. Link to comment https://forums.kleientertainment.com/forums/topic/149434-a-lot-of-people-claim-dst-is-easier-than-ds-why-is-that-exactly/#findComment-1650107 Share on other sites More sharing options...
Cheggf Posted July 14, 2023 Share Posted July 14, 2023 Off the top of my head The generation of the world is much easier in many regards from food/light being overabundant to threats being marginalized. You can easily revive for an extremely cheap cost with nothing but a red gem, no drawbacks. You can easily switch characters for next to no cost. The characters have all received enormous buffs. Beefalo. Fire spreads extremely slowly, slowly enough where you can usually just put it out yourself. Multiplayer. Rollback. Really OP items being added like bundling wrap. RWYS farming. There's plenty more I'm forgetting. Link to comment https://forums.kleientertainment.com/forums/topic/149434-a-lot-of-people-claim-dst-is-easier-than-ds-why-is-that-exactly/#findComment-1650110 Share on other sites More sharing options...
Copyafriend Posted July 14, 2023 Share Posted July 14, 2023 14 minutes ago, Cheggf said: Off the top of my head The generation of the world is much easier in many regards from food/light being overabundant to threats being marginalized. You can easily revive for an extremely cheap cost with nothing but a red gem, no drawbacks. You can easily switch characters for next to no cost. The characters have all received enormous buffs. Beefalo. Fire spreads extremely slowly, slowly enough where you can usually just put it out yourself. Multiplayer. Rollback. Really OP items being added like bundling wrap. RWYS farming. There's plenty more I'm forgetting. now this IS admittedly some real points, but then it comes down to a back and forth arguing specific features, like me saying bundling wrap is much easier to obtain in solo, and again beefalo, are tamable in solo now. (keep up egg-boy) But honestly, I genuinely doubt with how WEAK most enemies are in solo, that the more available food makes together legitimately easier. I think the higher food availability, along with RWYS were kind of inevitabilities for groups of newer players to have a shot of surviving past day 11 without a lot of experience (starvation is what I used to see newer players dying to, despite an abundance of food) I suppose the real argument is whether it would be harder for a new player to learn how to play together or solo, and that may be a more interesting argument, as solo is more punishing of death, while together has the "endless mode" and RWYS for year round food. I think together is more beginner friendly, but I still believe that it's simultaneously more challenging than solo, as starvation is never killing anyone who knows how to use a crockpot, and any threat beyond starvation is laughably easy between literally the old bell and armor stacking, and I also remember in solo starving to death in winter as webber trying desperately to cook and eat enough monster meat from my two nests to survive, but frankly I just cant look at solo don't starve without a smile on my face at how I once struggled with 300 health clockworks and 2.5k health ancient guardian. Link to comment https://forums.kleientertainment.com/forums/topic/149434-a-lot-of-people-claim-dst-is-easier-than-ds-why-is-that-exactly/#findComment-1650113 Share on other sites More sharing options...
Guille6785 Posted July 14, 2023 Share Posted July 14, 2023 2 hours ago, Tranoze said: That because you are experiencing DST wrong there is no wrong way to experience the game Link to comment https://forums.kleientertainment.com/forums/topic/149434-a-lot-of-people-claim-dst-is-easier-than-ds-why-is-that-exactly/#findComment-1650116 Share on other sites More sharing options...
SpoonyBardIV Posted July 14, 2023 Author Share Posted July 14, 2023 6 minutes ago, Cheggf said: Off the top of my head The generation of the world is much easier in many regards from food/light being overabundant to threats being marginalized. You can easily revive for an extremely cheap cost with nothing but a red gem, no drawbacks. You can easily switch characters for next to no cost. The characters have all received enormous buffs. Beefalo. Fire spreads extremely slowly, slowly enough where you can usually just put it out yourself. Multiplayer. Rollback. Really OP items being added like bundling wrap. RWYS farming. There's plenty more I'm forgetting. Yeah, but that's the thing. Many of those things are present in DS as well, and the things that aren't have drawbacks that cancel out the improvements. Food/light being overabundant: Neither of those things were ever scarce. Even in DS, food is so abundant that it becomes entirely trivial. Same with light. Unless you're a brand new player, those two things should never be a concern. The characters have all received enormous buffs: So have the enemies and bosses. Things have between 2x and 10x the HP of their DS counterparts. Not to mention bosses like Fuelweaver, Celestial Champion, Bee Queen, Toadstool etc. that are all immensely more difficult to fight than anything in DS. Beefalo: DS has Beefalo too though? They're not exclusive to DST. Multiplayer: As I said at the beginning of my post, I'm referring to the difficulty when playing alone. Rollback: Cheating, therefore irrelevant. Really OP items being added like bundling wrap: DS has Bundling Wrap. Now, let's list several of the things that make DS easier: Mobs have 50% of their DST HP or less. Armor stacks. Ruins are a joke. Resetting the Caves/Ruins only requires beating a 2500 HP boss. Three sets of Caves and Ruins, meaning triple the resources. Infinite light sources. Weatherproof houses. Outrageous overabundance of Nightmare Fuel. Can turn any item into Nightmare Fuel and Purple Gems. Thulecite Suits are easily obtainable from simply killing the Quacken. Can bring Rock Lobsters above ground, for practically invincible base defense. Sailing is just walking, with durability. Fire farms == Infinite food. Coffee. Elephant Cacti, basically just superior tooth traps. You can purchase boss loot for coins. Link to comment https://forums.kleientertainment.com/forums/topic/149434-a-lot-of-people-claim-dst-is-easier-than-ds-why-is-that-exactly/#findComment-1650117 Share on other sites More sharing options...
Cuernito. Posted July 14, 2023 Share Posted July 14, 2023 Well i think this post has an easy answer. T O G E T H E R is a lot E A S I E R I have played a lot of both games and i can say that together is the easiest game the reason is cause you have the most powerful item/weapon/thing in all the game series... friends. I mean yeah Together mobs are little stronger than Solo and the bosses are really cool and hard but at the end of the day Together allow you to play with a lot of friends(even people with a lot of knowledge about this game), that alone is what makes the games so easy compared to Solo. Of course you can say that playing Togeher alone is harder but that doesnt mean anything, i can say that playing with wes Solo with one hand is harder that Together but that wouldnt be fair since that just sounds like me making my gameplay harder just cause i want. Gonna use an example: One spanish youtuber started playing Together during the terraria crossover(he is a terraria content creator) but he started playing with some friends with a lot of experience in Together and guess what... he killed AF so easily without any experience, lol, of course with his friends, he even pointed out how boring and easy to play Together was. So yeah Together is easier but not cause it has the easiest bosses or mobs or character, It is cause you can play with friends, i think any game that adds multiplayer becomes a lot easier and thats cause in real life moving a big rock with the help of some people is a lot easier than trying to move that same big rock alone Link to comment https://forums.kleientertainment.com/forums/topic/149434-a-lot-of-people-claim-dst-is-easier-than-ds-why-is-that-exactly/#findComment-1650120 Share on other sites More sharing options...
SpoonyBardIV Posted July 14, 2023 Author Share Posted July 14, 2023 1 minute ago, NekoSoulx said: * Several points about multiplayer If you read my post, I said that I play DST alone. I'm talking about the single player experience, which i believe is more difficult than DS. Link to comment https://forums.kleientertainment.com/forums/topic/149434-a-lot-of-people-claim-dst-is-easier-than-ds-why-is-that-exactly/#findComment-1650121 Share on other sites More sharing options...
Cheggf Posted July 14, 2023 Share Posted July 14, 2023 19 minutes ago, SpoonyBardIV said: Yeah, but that's the thing. Many of those things are present in DS as well, and the things that aren't have drawbacks that cancel out the improvements. Food/light being overabundant: Neither of those things were ever scarce. Even in DS, food is so abundant that it becomes entirely trivial. Same with light. Unless you're a brand new player, those two things should never be a concern. The characters have all received enormous buffs: So have the enemies and bosses. Things have between 2x and 10x the HP of their DS counterparts. Not to mention bosses like Fuelweaver, Celestial Champion, Bee Queen, Toadstool etc. that are all immensely more difficult to fight than anything in DS. Beefalo: DS has Beefalo too though? They're not exclusive to DST. Multiplayer: As I said at the beginning of my post, I'm referring to the difficulty when playing alone. Rollback: Cheating, therefore irrelevant. Really OP items being added like bundling wrap: DS has Bundling Wrap. Now, let's list several of the things that make DS easier: Mobs have 50% of their DST HP or less. Armor stacks. Ruins are a joke. Resetting the Caves/Ruins only requires beating a 2500 HP boss. Three sets of Caves and Ruins, meaning triple the resources. Infinite light sources. Weatherproof houses. Outrageous overabundance of Nightmare Fuel. Can turn any item into Nightmare Fuel and Purple Gems. Thulecite Suits are easily obtainable from simply killing the Quacken. Can bring Rock Lobsters above ground, for practically invincible base defense. Sailing is just walking, with durability. Fire farms == Infinite food. Coffee. Elephant Cacti, basically just superior tooth traps. You can purchase boss loot for coins. You are just being argumentative because you're good enough to think that both games are easy and can't consider how new players behave. You asked the question, I gave the answer. Link to comment https://forums.kleientertainment.com/forums/topic/149434-a-lot-of-people-claim-dst-is-easier-than-ds-why-is-that-exactly/#findComment-1650122 Share on other sites More sharing options...
Cuernito. Posted July 14, 2023 Share Posted July 14, 2023 Just now, SpoonyBardIV said: If you read my post, I said that I play DST alone. I'm talking about the single player experience, which i believe is more difficult than DS. you can't really ask that, i mean it is the same as me saying well i play DS with wes and with one hand... see its the same if you dont want or cant play the game with friends well thats on you but the true nature of Together is the multiplayer, so if you can't or want to use that tool that doesnt mean its shouldnt be taking into account when we talk about dificulty. And a last thing, if you dont want people to take in consideration the multiplayer part of together you should change the title of your post. Maybe something like: Dst vs Ds which one has the hardest solo experience? Link to comment https://forums.kleientertainment.com/forums/topic/149434-a-lot-of-people-claim-dst-is-easier-than-ds-why-is-that-exactly/#findComment-1650123 Share on other sites More sharing options...
Mike23Ua Posted July 14, 2023 Share Posted July 14, 2023 Depending on what character you play as, and what Klei did to them with their reworks.. can also be a huge factor into how easy or hard the game is becoming. Pre-Rework Wendy: To Summon Abigail required killing an enemy mob near her flower after you’ve dropped it on the ground, Abigail also did not attack enemy mobs without your luring them to her- fun fact… I actually learned KITING from playing Solo DS Wendy. Pre-Rework Wendy also had a Cooldown timer, when Abigail Died, her flower dropped to the ground in whatever hostile area she was in at the time (under Deerclops feet..) and when Abby was down- You felt Wendy’s Downside being without any perks for 4-5 days till the flower could bloom out again. DST Wendy- There is No Death.. there are no Downsides, There’s only More powerful Abigail. But wait let’s apply that logic to every other rework! Woodies Curse can now be less punishing by not having the food penalties or even completely avoided. Wolfgang can be FULLY STARVING in DST dying out of Hunger but still topped off in Mightiness.. while in Solo DS a starving Wolfgang meant a Wimpy Wolfgang. These are just off the top of my head examples. Link to comment https://forums.kleientertainment.com/forums/topic/149434-a-lot-of-people-claim-dst-is-easier-than-ds-why-is-that-exactly/#findComment-1650126 Share on other sites More sharing options...
Neu7ral Posted July 14, 2023 Share Posted July 14, 2023 Never was. Link to comment https://forums.kleientertainment.com/forums/topic/149434-a-lot-of-people-claim-dst-is-easier-than-ds-why-is-that-exactly/#findComment-1650127 Share on other sites More sharing options...
SpoonyBardIV Posted July 14, 2023 Author Share Posted July 14, 2023 9 minutes ago, Cheggf said: because you're good enough to think that both games are easy On the contrary, actually. I've never even made it through the Atrium in DST, much less fought any of the endgame bosses. Best I've done is clearing out the regular ruins. I made this post because I still find DST quite challenging, and I immediately notice a sharp decrease in difficulty whenever I play DS. I was just curious, because my experience seems to go against the common view. Link to comment https://forums.kleientertainment.com/forums/topic/149434-a-lot-of-people-claim-dst-is-easier-than-ds-why-is-that-exactly/#findComment-1650128 Share on other sites More sharing options...
abrocator Posted July 15, 2023 Share Posted July 15, 2023 Solo DST is easier if: You are surviving (say) one year and not going out of your to do too much (few or no raid bosses) Solo DST is harder if: You are surviving and also trying to do a lot of optional things (like raid bosses) DS SW and Hamlet are harder than DST for just solo survival. Hamlet in particular if you count reseting the Aporcalypse calendar. DST has no such more or less mandatory quests. You have to actively seek out the challenges in DST because they are optional. But if you were to seek out all the challenges in both games then DST is harder. 2 hours ago, Mike23Ua said: I said I wasn’t going to post and just lurk, but this thread deserves a comment to explain my personal take. The more someone makes an official-sounding goodbye the more likely they are to come back in less than a week. Link to comment https://forums.kleientertainment.com/forums/topic/149434-a-lot-of-people-claim-dst-is-easier-than-ds-why-is-that-exactly/#findComment-1650135 Share on other sites More sharing options...
Spino43 Posted July 15, 2023 Share Posted July 15, 2023 25 minutes ago, abrocator said: The more someone makes an official-sounding goodbye the more likely they are to come back in less than a week. It's just a way to gain more attention. One thing that makes ds significantly harder than dst is fire. An uncontrolled fire in ds means the whole world may go ablaze in seconds flat. Link to comment https://forums.kleientertainment.com/forums/topic/149434-a-lot-of-people-claim-dst-is-easier-than-ds-why-is-that-exactly/#findComment-1650137 Share on other sites More sharing options...
GuardDuty Posted July 15, 2023 Share Posted July 15, 2023 DST has expanded well beyond the scope of DS. Reign of Giants is very bland and Shipwrecked primarily features recycled mechanics from it. DST boasts almost three times the content of those DLCs. However, Hamlet still is an exceptionally challenging update that continues to be one of the best updates for veteran players in the franchise. Everything you mentioned as being easy is already countered in Hamlet. In Hamlet, there is nothing to be farm and if you fail to prepare and rush through the calendar, death becomes inevitable during the Aporkalypse. Nevertheless, this is where it ends. For casual players, once they have killed all the bosses, everything becomes easy and the game becomes a repetitive cycle of seasons and tasks, which is also the case in DST. Honestly, DST is easier for new players is never a complaint, as it was designed as a distinct game from DS, to be more accessible and allow players to gradually explore optional content. The main complaint coming from DST is still too hard for new players, while unintentionally making the game even easier for veterans (or people who know how to check the wiki), due to power creep characters and a focus on challenges solely centered around the destruction of mega-base, then later be scrap off for obvious reason. Link to comment https://forums.kleientertainment.com/forums/topic/149434-a-lot-of-people-claim-dst-is-easier-than-ds-why-is-that-exactly/#findComment-1650143 Share on other sites More sharing options...
Paxtonnnn Posted July 15, 2023 Share Posted July 15, 2023 4 hours ago, Mike23Ua said: Disease To add to what Copyafriend said, Disease wasn't even in solo DS. It was a DST feature Link to comment https://forums.kleientertainment.com/forums/topic/149434-a-lot-of-people-claim-dst-is-easier-than-ds-why-is-that-exactly/#findComment-1650148 Share on other sites More sharing options...
Tranoze Posted July 15, 2023 Share Posted July 15, 2023 2 hours ago, SpoonyBardIV said: Multiplayer: As I said at the beginning of my post, I'm referring to the difficulty when playing alone. 5 hours ago, SpoonyBardIV said: I frequently see people claim that DST is “much easier” than DS. Do they specifically claim DST alone is easier than DS. Cus they might experiencing DST differently from you (thank Guille for correcting me) 2 hours ago, Guille6785 said: there is no wrong way to experience the game And this is what DST actually look like when they play together: 2 hours ago, SpoonyBardIV said: Mobs have 50% of their DST HP or less. - There are or more players to kill mobs. Armor stacks. - There are more players to craft armor and healing. Ruins are a joke. - You dont even have to do ruin, there always a ruin rusher bring up entire ruin loots by day 8. Resetting the Caves/Ruins only requires beating a 2500 HP boss. - You dont even have to beat anything and ruin got reset by those ruin rusher. Infinite light sources. - Infinite full moon. Weatherproof houses. - Weather proof tree/base. There are people constantly casting star and moon caller in base. Outrageous overabundance of Nightmare Fuel.- The same. Just by standing in base increase nightmare creature summoning, and those wick and max will kill them. Can turn any item into Nightmare Fuel and Purple Gems. - To craft bunch of nightmare amulet or something? Thulecite Suits are easily obtainable from simply killing the Quacken. - A friendly dude just gift you entire thuelcite set on day 1. Can bring Rock Lobsters above ground, for practically invincible base defense. - This I agree. Sailing is just walking, with durability. - This I agree. Fire farms == Infinite food.- What the point of infinite food if you cant store it from infinite spoil? There are other way of farming infinite food in DST also, but this time you actually can use those infinite food by sharing with everyone. Coffee.. - This I agree. Elephant Cacti, basically just superior tooth traps.- anenemy, wormwood trap. You can purchase boss loot for coins.-boss loot already in chest and constantly filling up. Link to comment https://forums.kleientertainment.com/forums/topic/149434-a-lot-of-people-claim-dst-is-easier-than-ds-why-is-that-exactly/#findComment-1650149 Share on other sites More sharing options...
Capybara007 Posted July 15, 2023 Share Posted July 15, 2023 there is a lot of nostalgia copium in this thread Link to comment https://forums.kleientertainment.com/forums/topic/149434-a-lot-of-people-claim-dst-is-easier-than-ds-why-is-that-exactly/#findComment-1650151 Share on other sites More sharing options...
_zwb Posted July 15, 2023 Share Posted July 15, 2023 11 hours ago, Mike23Ua said: #3- In Solo DS resources were actually in jeopardy of becoming obsolete, either by being destroyed, burned, dying out, or Disease.. in DST there’s almost no consequences at all for your actions because most resources and mobs Renew themselves Not true, DS has a self sustaining theme, rather than "everything will eventually run out", and even if you did accidentally burn all your cactus/reeds you can just gather the things for teleportato and generate another world. So everything is technically renewable in DS, but not in DST. Link to comment https://forums.kleientertainment.com/forums/topic/149434-a-lot-of-people-claim-dst-is-easier-than-ds-why-is-that-exactly/#findComment-1650178 Share on other sites More sharing options...
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