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Terror Below: Rhymes with Play Dev Tidbits on Future Content


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7 minutes ago, chirsg said:

She is hurt dramatically by the planar balancing. 

Really? Wigfrid seemed like one of the characters who were better off thanks to her natural armor effectively giving her innate planar protection.

41 minutes ago, chirsg said:

Wigfrid is OG girlboss in this game. 
She's a flawed character, and in spite of her flaws, is the coolest implementation of a strong independent woman who don't need no man.
She isn't a Mary Sue. That's what makes Wigfrid special. 

She is hurt dramatically by the planar balancing. 

who gave her the power in the first place though...

1 hour ago, chirsg said:

Wigfrid is OG girlboss in this game. 
She's a flawed character, and in spite of her flaws, is the coolest implementation of a strong independent woman who don't need no man.
She isn't a Mary Sue. That's what makes Wigfrid special.

Reminds me of "tinder perfect woman Wigfrid" meme

31 minutes ago, yourAnty said:

who gave her the power in the first place though...

Raw stage performance skills

I assumed that they were already working on these things, but it's a huge relief to hear the devs actually give confirmation on what they're working on and show that they're seeing feedback. Really appreciate the transparency, plus looking at the concept art is always fun. 

6 hours ago, Zeklo said:

Those two are the ones the community are concerned with in particular—and brought up—because they effectively have anti-synergy with the new content. I don't take the comment to mean tweaks are exclusive to them. Rather that the devs are aware and acknowledged that specific concern.

For all we know, the bump these two will receive will be compounded into them 'picking a side' like all characters will be able to do eventually.

I think "anti-synergy" is too strong a word.  Wolf still does significantly more damage than other characters with the new weapons, it's just by a smaller margin than for pre-update weapons.  Based on the numbers I've ran, he has the ability to brute force fights that other characters would want to use planar damage for with just a dark sword.

Wanda can do something similar with her clock whip, and I'd argue that her combat abilities while powerful still are the less powerful part of her kit.

The community is very concerned about how the new content will affect both of those characters, and I don't think it's warranted.

If you ranked all the characters only considering their performance with the new content, I believe Wanda would still be near the top of the list and Wolfgang would still be in the top half.

I'm not against adjustments being made to those characters, but there are several characters (Winona, Willow, Woodie) that I think are struggling right now and more deserving of attention.

11 minutes ago, Toros said:

I think "anti-synergy" is too strong a word.  Wolf still does significantly more damage than other characters with the new weapons, it's just by a smaller margin than for pre-update weapons.  Based on the numbers I've ran, he has the ability to brute force fights that other characters would want to use planar damage for with just a dark sword.

Wanda can do something similar with her clock whip, and I'd argue that her combat abilities while powerful still are the less powerful part of her kit.

The community is very concerned about how the new content will affect both of those characters, and I don't think it's warranted.

If you ranked all the characters only considering their performance with the new content, I believe Wanda would still be near the top of the list and Wolfgang would still be in the top half.

I'm not against adjustments being made to those characters, but there are several characters (Winona, Willow, Woodie) that I think are struggling right now and more deserving of attention.

Equation for planar damage is literally a nerf targeting high concentrated damage sources, almost specifically Wanda and Woflgang.  Sure they still do more total damage, but that is 1) only after the initial pass and negative feedback which gutted them more completely compared to current numbers, and 2) significantly lower then their original powers.  Dealing +20% damage is still "higher than everyone else" but not significant enough when its a primary character perk.

Also I protest - without the glass canon part of Wanda's kit she doesn't really have a kit.  The teleporting is negligible until 2-3 years in to build up tusks, and its not something you can swap on / off for like Winona.  Everything else is to support her glass cannon design.

Yes there are other characters who need updates as well - I don't think players overlook these people.  Woodie gets regular threads about his anti-synergy with late game content, moon storms etc.  If you trust Klei for everything else there is no reason to think they are zeroed in on Wolfgang and Wanda here either.

6 hours ago, Capybara007 said:

bearger exists and nobody complains, now its a problem that wanda's and wolfgang's powers are overshadowed?

What? multiple ppl have complained that woodie gets overshadowed by bearger since before and after his update just watch any video talking about the best wood farming methods and woodie being the worst option is always mentioned 

I still think it wouldnt hurt to integrate planar defense and offense mechanics into characters kits where it fits and is appropriate. These numbers wouldnt have to be huge or game defining just +10% here or there on certain perks, abilities, or items. It would help connect the new content better and give some ease to players who just hate the concept outright while not neutering it.

8 hours ago, Shosuko said:

Equation for planar damage is literally a nerf targeting high concentrated damage sources, almost specifically Wanda and Woflgang.  Sure they still do more total damage, but that is 1) only after the initial pass and negative feedback which gutted them more completely compared to current numbers, and 2) significantly lower then their original powers.  Dealing +20% damage is still "higher than everyone else" but not significant enough when its a primary character perk.

Also I protest - without the glass canon part of Wanda's kit she doesn't really have a kit.  The teleporting is negligible until 2-3 years in to build up tusks, and its not something you can swap on / off for like Winona.  Everything else is to support her glass cannon design.

Yes there are other characters who need updates as well - I don't think players overlook these people.  Woodie gets regular threads about his anti-synergy with late game content, moon storms etc.  If you trust Klei for everything else there is no reason to think they are zeroed in on Wolfgang and Wanda here either.

The actual numbers are +17.5% damage with a dark sword for wolf above standard damage with a brightsword, and wolf deals +31% damage above standard with a brightsword.

Disagree that Wanda has no kit or is nerfed by new content.  If anything, their character perks let them bypass the intended prep for the new fights.  Not “nerfed” by only doing 20-30% more damage against a few enemies.  Wanda still has her iframe watch, superior range, and cheaper revives even if we pretend tusks and global group teleports are only massively useful after a couple years.

Wolfgang isn’t top tier anymore, and hasn’t been for a while, and as a Wolf main I’d put him close to Wortox and Wigfrid which is where he belongs.

But hey, if you want to convince Klei to buff him despite me telling you otherwise as someone who played Wolf since he was added to DS (with a flat 1.5x damage modifier) over a decade ago, be my guest!

I still stand by that Woodie and Willow and Winona are worse affected by the planar damage/planar defense changes than either Wanda or Wolfgang are.

15 hours ago, Juanasdf said:

This, and I'd love if we had to actively work for that planar defense / damage instead of being passive.

What I mean is, I hope we get something like a 30 second cooldown watch (with a fast animation) that gives a non-stackable planar damage/defense buff during its cooldown, which you'd have to use throughout the fights instead of just adding another armor for her and call it a day

This sounds a bit like the Ageless Watch?

On 6/16/2023 at 7:46 AM, sudoku said:

Wolfgang and Wanda will have separate updates with new tunings to go with the new tiers of rifts

Hopefully whole damage system won't get destroyed by Wanda anymore after that.

11 hours ago, Popian said:

This sounds a bit like the Ageless Watch?

No, you decide when to use the ageless watch, unless you're playing as young wanda all the time

With this watch you'd HAVE to keep using it ASAP to gain the planar dmg/defense, as the buff would only be active during the cooldown time (so 30 seconds buff and 30 seconds cooldown, though the time could be adjusted).

This would give wanda's gameplay some rythm, similar to the ageless watch, where you'd need to stop for a split second to activate the buff and go back into the fight.

23 hours ago, cybers2001 said:

Werebeaver + honey spice is way better than Bearger, especially if you are making pinetree farms in the caves to avoid the petrification.

I disagree with werebeaver + honey being superior to bearger. I am ride or die Woodie fan. I love him, but bearger is too efficient at cutting trees.
I will concede that bearger can only operate viably once a year, but bearger is a beast at wood farming.

As for the underground, I suggest giving nightmare werepig a shot. He's an incredible lumberjack.

But as for the underground, before rifts, it was the sleeper easy mode.

No wildfires and you can use cave stalker to cut trees if you had the thurible.

1 hour ago, chirsg said:

I disagree with werebeaver + honey being superior to bearger. I am ride or die Woodie fan. I love him, but bearger is too efficient at cutting trees.
I will concede that bearger can only operate viably once a year, but bearger is a beast at wood farming.

As for the underground, I suggest giving nightmare werepig a shot. He's an incredible lumberjack.

But as for the underground, before rifts, it was the sleeper easy mode.

No wildfires and you can use cave stalker to cut trees if you had the thurible.

To be honest, the biggest nerf to Woodie was... the turf update.

My wood consumption is like 25% of what it used to be since then.

Just now, cybers2001 said:

To be honest, the biggest nerf to Woodie was... the turf update.

My wood consumption is like 25% of what it used to be since then.

at least there's still docks. But even then, woodie is a bit lost in his role in some ways. Especially in the late game.
There's a great argument for woodie that he's a great force against hounds. But even then, what the hell is woodie doing anyway in the end?

No matter what, he's a king of the early game. Very versatile.

If these are posts that will be published after every RWP, do you mind if I post everything they showed in? I previously did this here: "Return of Data Mining, Art Assets, Model Dumping & More! (SPOILERS!)" But I always thought it was always out of place. Here is the saved stream (because Twitch removes many of them): 

All concept arts and more:

Spoiler

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On 6/16/2023 at 3:08 AM, Valase said:

Oh Yeah, I can't wait to play musical chairs to defeat THEM in the final act.

Jokes aside, I've been loving the new content!

That would actually be great if it was a special phase.

On 6/16/2023 at 4:31 PM, firoborn said:

What? multiple ppl have complained that woodie gets overshadowed by bearger since before and after his update just watch any video talking about the best wood farming methods and woodie being the worst option is always mentioned 

I don't get why people keep comparing all wood farming methods to bearger. He isn't exactly available all year. He is just a neat thing you can use for wood farming sometimes.

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