Arcwell Posted July 21, 2022 Share Posted July 21, 2022 Personally I'd hate to see lunar grimoire nerfed to a stationary AoE. I really enjoyed not having to restock on light bulbs in winter at the cost of being permanently insane, forgive me if that sounds OP. I get that light isn't the issue, it's the full moon effects. But having the light effect get caught in the crossfire just doesn't sit right with me. 6 2 Link to comment https://forums.kleientertainment.com/forums/topic/141960-game-update-516063/page/7/#findComment-1587367 Share on other sites More sharing options...
Evelo Posted July 21, 2022 Share Posted July 21, 2022 13 hours ago, PetulantPansy said: Unless they make this change require an activated archive, there's no reason to activate the archives if you don't plan to finish out the cc quest line (and activate moonstorms). Once you activate the moonstorms, the lunar book isn't even useful until after you kill celestial champ. It's not really a comparison. It's just logical reasoning and how the game progresses. What are you talking about? The reason to activate the archives is for the recipes it gives. Just getting the Terra Firma is more than enough incentive. So is Ambrosia if you want to farm Thulecite without re-killing Fuelweaver. (since it is quite the investment and difficult as a solo player) Link to comment https://forums.kleientertainment.com/forums/topic/141960-game-update-516063/page/7/#findComment-1587368 Share on other sites More sharing options...
Guille6785 Posted July 21, 2022 Share Posted July 21, 2022 30 minutes ago, Arcwell said: Personally I'd hate to see lunar grimoire nerfed to a stationary AoE. I really enjoyed not having to restock on light bulbs in winter at the cost of being permanently insane, forgive me if that sounds OP. I get that light isn't the issue, it's the full moon effects. But having the light effect get caught in the crossfire just doesn't sit right with me. I think this could be fixed by making lux aeterna actually useful follow wicker around Link to comment https://forums.kleientertainment.com/forums/topic/141960-game-update-516063/page/7/#findComment-1587375 Share on other sites More sharing options...
ssbb Posted July 21, 2022 Share Posted July 21, 2022 My response on the new Lunar Grimoire recipe: 1 Link to comment https://forums.kleientertainment.com/forums/topic/141960-game-update-516063/page/7/#findComment-1587376 Share on other sites More sharing options...
AugyBear Posted July 21, 2022 Share Posted July 21, 2022 (edited) 1 hour ago, Guille6785 said: I think this could be fixed by making lux aeterna actually useful follow wicker around If it followed Wickerbottom around then it would lose the secondary effect of growing plants in the caves/Lights out, and the fluff of opening a sinkhole when using it in the caves wouldn't make sense anymore. If anything, slightly increasing the range so it lights up an entire base would be nice, but I like the Lux books as they are. They're basically the middle ground between star caller/moon caller, since they don't affect local temperature. Great for setting up lights for long boss fights and for convenience around the base. Edited July 21, 2022 by AugyBear Verbiage 1 Link to comment https://forums.kleientertainment.com/forums/topic/141960-game-update-516063/page/7/#findComment-1587394 Share on other sites More sharing options...
Creatorofswamps Posted July 21, 2022 Share Posted July 21, 2022 6 hours ago, x0-VERSUS-1y said: Glad to see KLei lending an ear to most circulated & agreed-upon community suggestions - as a Beta should be like. Gj and ty! While now I for one am pretty satisfied with almost all of the new changes brought to Wicker's re-balance, I as well believe Lunar Grimoire is.. let's say problematic: like others have pointed out, random, knowledgeable but irresponsible players can "troll" the server by removing Iridescent Gems from Archives for personal use or otherwise. Granted, people could do the same thing without a Wicker, but now such behavior is incentivized. There are 2 direct ways to solve this: 1) either make the Archives-socketed Iridescent Gems un-removable - but this in turn will hamper a reasonable Wicker's progress towards Lunar Grimoire and further new Iridescent Gems production; 2) change the Grimoire's recipe to something not requiring the Iridi Gems, even if Gem recipe is pretty lore-friendly. A 5-10x Moon Rock/Glass + 5x Moon Moth + 2 Papyrus might be a more appropriate recipe?! Anyway I reckon making Archives' socketed Iridi Gems stuck in their sockets could be a fine change overall, no matter Lunar Grimoire's recipe. 18 1 2 Link to comment https://forums.kleientertainment.com/forums/topic/141960-game-update-516063/page/7/#findComment-1587400 Share on other sites More sharing options...
chiicone Posted July 21, 2022 Share Posted July 21, 2022 (edited) 48 minutes ago, Creatorofswamps said: This is perfect! The recipe even matches the book's cover. The book resets the moon cycle, but it should just bring the full moon effect (light, pigs, etc), not changing it's cycle, imo. Edited July 21, 2022 by chiicone 2 1 Link to comment https://forums.kleientertainment.com/forums/topic/141960-game-update-516063/page/7/#findComment-1587412 Share on other sites More sharing options...
xhyom Posted July 21, 2022 Share Posted July 21, 2022 (edited) 1 hour ago, Creatorofswamps said: This is a really good recipe, it has the core elements of a moonstaff without actually having to make one, it can be made without caves, it's expensive enough not to make on the first day (you can still do a ruins rush for it tho), but it's not so expensive that it's locked behind an event that would already bring you a reliable source of light. And most importantly, it wouldn't get in the way of the main quest by encouraging stealing the gems from the Archives Edited July 21, 2022 by xhyom 12 1 Link to comment https://forums.kleientertainment.com/forums/topic/141960-game-update-516063/page/7/#findComment-1587417 Share on other sites More sharing options...
Mysterious box Posted July 21, 2022 Share Posted July 21, 2022 23 minutes ago, xhyom said: This is a really good recipe, it has the core elements of a moonstaff without actually having to make one, it can be made without caves, it's expensive enough not to make on the first day (you can still do a ruins rush for it tho), but it's not so expensive that it's locked behind an event that would already bring you a reliable source of light. And most importantly, it wouldn't get in the way of the main quest by encouraging stealing the gems from the Archives I think it's fine but it still bugs me people keep comparing a day 11 even with a event that takes over 6 hours to do. 2 Link to comment https://forums.kleientertainment.com/forums/topic/141960-game-update-516063/page/7/#findComment-1587421 Share on other sites More sharing options...
Guille6785 Posted July 21, 2022 Share Posted July 21, 2022 1 hour ago, AugyBear said: If it followed Wickerbottom around then it would lose the secondary effect of growing plants in the caves/Lights out, and the fluff of opening a sinkhole when using it in the caves wouldn't make sense anymore. If anything, slightly increasing the range so it lights up an entire base would be nice, but I like the Lux books as they are. They're basically the middle ground between star caller/moon caller, since they don't affect local temperature. Great for setting up lights for long boss fights and for convenience around the base. wicker already has a book that grows crops so I don't think it'd be a big loss, in any case I was thinking it could create a stationary light and a smaller one that follows wicker around 1 Link to comment https://forums.kleientertainment.com/forums/topic/141960-game-update-516063/page/7/#findComment-1587422 Share on other sites More sharing options...
xhyom Posted July 21, 2022 Share Posted July 21, 2022 (edited) 8 minutes ago, Mysterious box said: I think it's fine but it still bugs me people keep comparing a day 11 even with a event that takes over 6 hours to do. What do you mean? I really didn't understand lol 8 minutes ago, Guille6785 said: wicker already has a book that grows crops so I don't think it'd be a big loss, in any case I was thinking it could create a stationary light and a smaller one that follows wicker around I suggest that Lux Aeterna Redux be a longer lasting but stationary version and Lux Aeterna which has a shorter duration be the one that follows Wickerbottom. Edited July 21, 2022 by xhyom 2 Link to comment https://forums.kleientertainment.com/forums/topic/141960-game-update-516063/page/7/#findComment-1587425 Share on other sites More sharing options...
Mysterious box Posted July 21, 2022 Share Posted July 21, 2022 4 minutes ago, xhyom said: What do you mean? I really didn't understand lol People keep saying the moon caller which can be done as early as day 11 takes around as much time as the moon storm event which is time gates to summer at the earliest. 1 Link to comment https://forums.kleientertainment.com/forums/topic/141960-game-update-516063/page/7/#findComment-1587428 Share on other sites More sharing options...
xhyom Posted July 21, 2022 Share Posted July 21, 2022 4 minutes ago, Mysterious box said: People keep saying the moon caller which can be done as early as day 11 takes around as much time as the moon storm event which is time gates to summer at the earliest. Oh sure, it's not even close, the king crab alone is already a huge resource check, it's very unlikely that anyone will be able to kill him before the first year, even if we already started the game with Pearl's pearl in inventory 1 Link to comment https://forums.kleientertainment.com/forums/topic/141960-game-update-516063/page/7/#findComment-1587431 Share on other sites More sharing options...
maxwell_winters Posted July 21, 2022 Share Posted July 21, 2022 26 minutes ago, Mysterious box said: I think it's fine but it still bugs me people keep comparing a day 11 even with a event that takes over 6 hours to do. It bugs me that they even compare the moon storm (a dangerous event that slows you down, turns sanity into lunacy and spawn more dangerous variants of mobs) with the completely safe full moon summoned by Lunar Grimoire. 2 Link to comment https://forums.kleientertainment.com/forums/topic/141960-game-update-516063/page/7/#findComment-1587432 Share on other sites More sharing options...
xhyom Posted July 21, 2022 Share Posted July 21, 2022 8 minutes ago, maxwell_winters said: It bugs me that they even compare the moon storm (a dangerous event that slows you down, turns sanity into lunacy and spawn more dangerous variants of mobs) with the completely safe full moon summoned by Lunar Grimoire. But isn't it just at a small random place at the map? I wouldn't really say dangerous but different, lunacy is basically a sanity aura as gestalts are rarely a problem. The thunderstorm slow is a problem tho, but desert goggles are an option I guess 1 Link to comment https://forums.kleientertainment.com/forums/topic/141960-game-update-516063/page/7/#findComment-1587435 Share on other sites More sharing options...
Tack Danzi Posted July 21, 2022 Share Posted July 21, 2022 I haven't tested this beta, but got 2 questions: -Can Willow use the fire pen? -Does Webber go faster over Wicker's cobweb? If both are a no, plz they should be a yes. (If Willow were to use the pen, she should be doing more damage than Wicker, cause, c'mon, I don't have to explain that!) 3 Link to comment https://forums.kleientertainment.com/forums/topic/141960-game-update-516063/page/7/#findComment-1587437 Share on other sites More sharing options...
deemo_ Posted July 22, 2022 Share Posted July 22, 2022 2 hours ago, xhyom said: But isn't it just at a small random place at the map? The moonstorm takes up a whole biome for quite a while and if it lands on your base it’s quite annoying. The only way to make it not land on your base is by living in the Oasis desert (unless they changed it). As someone who disables wildfires I couldn’t bear to base in the Oasis desert and sit through a sandstorm every year just to avoid the moonstorm. 2 Link to comment https://forums.kleientertainment.com/forums/topic/141960-game-update-516063/page/7/#findComment-1587466 Share on other sites More sharing options...
-Nick- Posted July 22, 2022 Share Posted July 22, 2022 (edited) On 7/20/2022 at 7:54 PM, HugoM said: Maxwell now uses 2.5x the sanity to read Wickerbottom’s books. This is way too much, especially when Maxwell's sanity is low most of the time with his shadow puppets. It is nice to be able to get nightmare fuel, but this drain is absurd. Edited July 22, 2022 by Nickolai Link to comment https://forums.kleientertainment.com/forums/topic/141960-game-update-516063/page/7/#findComment-1587548 Share on other sites More sharing options...
Ohan Posted July 22, 2022 Share Posted July 22, 2022 (edited) 26 minutes ago, Nickolai said: This is way too much, especially when Maxwell's sanity is low most of the time with his shadow puppets. It is nice to be able to get nightmare fuel, but this drain is absurd. You should be glad he doesnt instantly spawn terrorbeaks and horrors as soon as his sanity drops 1 point lower than the required amount to cast the book lol. he can get as many free reads at 0 sanity as he wants while only occasionally having to deal with the naturally spawned nightmares Edited July 22, 2022 by Ohan 7 Link to comment https://forums.kleientertainment.com/forums/topic/141960-game-update-516063/page/7/#findComment-1587552 Share on other sites More sharing options...
Jaisac HF Posted July 22, 2022 Share Posted July 22, 2022 I just checked the changes with the other books in the game and they are great. maybe webber should have a benefit when walking through the web but it's just an opinion thanks klei Link to comment https://forums.kleientertainment.com/forums/topic/141960-game-update-516063/page/7/#findComment-1587582 Share on other sites More sharing options...
dararan41 Posted July 22, 2022 Share Posted July 22, 2022 16 hours ago, Evelo said: Unless you have a Wes Lightning Rod > Wes > Boss >Tree > Hostile Mob > Player > Passive or just miss completely. Poor Wes. Just kill Wes to be sure he'll be safe 1 Link to comment https://forums.kleientertainment.com/forums/topic/141960-game-update-516063/page/7/#findComment-1587592 Share on other sites More sharing options...
BezKa Posted July 22, 2022 Share Posted July 22, 2022 May I suggest an ingredient for Lunar Grimoire: 6 1 Link to comment https://forums.kleientertainment.com/forums/topic/141960-game-update-516063/page/7/#findComment-1587599 Share on other sites More sharing options...
AugyBear Posted July 22, 2022 Share Posted July 22, 2022 8 hours ago, Ohan said: You should be glad he doesnt instantly spawn terrorbeaks and horrors as soon as his sanity drops 1 point lower than the required amount to cast the book lol. he can get as many free reads at 0 sanity as he wants while only occasionally having to deal with the naturally spawned nightmares Honestly I like it like that. Having Wickerbottom rely on the Lunar Island for getting maximum effect out of her books really solidifies the split between Maxwell's shadow magic and Wicker's lunar magic. Wicker thrives on the Lunar Island, being able to cast freely and ignore the gestalts since she's immune to sleep now. Maxwell can get some of the benefits, but his natural sanity gain makes basing on the island tedious. It's all good flavor and I can't wait to see how the lunar/shadow dichotomy gets played with in Maxwell's rework. 4 Link to comment https://forums.kleientertainment.com/forums/topic/141960-game-update-516063/page/7/#findComment-1587656 Share on other sites More sharing options...
Dr. Safety Posted July 22, 2022 Share Posted July 22, 2022 8 hours ago, Ohan said: You should be glad he doesnt instantly spawn terrorbeaks and horrors as soon as his sanity drops 1 point lower than the required amount to cast the book lol. he can get as many free reads at 0 sanity as he wants while only occasionally having to deal with the naturally spawned nightmares Was fixed Link to comment https://forums.kleientertainment.com/forums/topic/141960-game-update-516063/page/7/#findComment-1587666 Share on other sites More sharing options...
Ohan Posted July 22, 2022 Share Posted July 22, 2022 3 minutes ago, Dr. Safety said: Was fixed He still does not instantly spawn nightmares when reading at 0 sanity. I have tested it. i imagine what they meant by fixed is the new increased cost for him. Personally im fine with this arrangement. Its an interesting distinction like Augybear mentioned. Link to comment https://forums.kleientertainment.com/forums/topic/141960-game-update-516063/page/7/#findComment-1587667 Share on other sites More sharing options...
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