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Please change WX's base stats back to 150/150/150


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150/150/150 was WX's base stats before the rework, there's no reason that WX should be nerfed. Also eating gears and upgrading to 200 hunger/300 sanity/400 health is long lasting unless one dies, but one might not have circuits that increase stats all the time.

Please change it back.

The reason why WX got nerfed was because they were basically a way better Wilson. Having low stats helps balance out the circuits too. If you want infinite speed and nightvision, you have lower hunger and health to compensate.

There are Hunger, Health, and Sanity circuits just for this purpose too. If you want better stats, use those circuits.

18 minutes ago, Nickolai said:

The reason why WX got nerfed was because they were basically a way better Wilson. Having low stats helps balance out the circuits too. If you want infinite speed and nightvision, you have lower hunger and health to compensate.

There are Hunger, Health, and Sanity circuits just for this purpose too. If you want better stats, use those circuits.

This is supposed to be a change to make the character more fun, not a nerf.

Kinda like this nerf, I have that health 2.0 circuit and 2 acceleration ones, have 275 health and I might say that it can go even lower, at 250 with a 2.0 health. Having before rework stats was getting boring anyway, having 400 health made me tank almost every boss and making a lot of dark swords, 90% of fights I didn't got to 0 or neat sanity. Today got into a fight with a spider queen, have to say was great and I finally got insane. I really love this new WX78, finally some challenge with my favorite character( before this the first and last challenge was to get gears and practically make wx a turtle). Not sure if someone said this, but if there is something that I've change in this rework is that electrification circuit, to deal damage to all mobs in a close area, like if you fight with a bunch of spiders and all come to you, dealing 30 damage to every spider/mob would make that circuit worth sacrificing 2 slots.

1 hour ago, TheDoctor11220 said:

This is supposed to be a change to make the character more fun, not a nerf.

Pretty sure Wolfgang got worse treatment then WX, however- in addition to the nerfs.. they’ve also both gotten new abilities & utility and gameplay mechanics.

Before rework- I hated Wolfgang he was such a simple minded bland character, After Rework: Getting & Maintaining Mighty while also having a few things you can do whilst mighty that doesn’t involve punching enemies harder: Really helped to bring Wolfgang into his own unique playstyle.

Klei is now attempting to do the same with WX78, by making you start with low stats with the optional upgrades to make yourself better, and with Wetness now being an actual danger to a Robot made of electrical wires & gears.

Im actually counting down the days till I get to play the WX78/Wurt rework.

(It is a Wurt Rework… just as much as it is WX’s)

Its just a pointless change, like what does the nerf accomplish? If their goal was to please forum people then yeah seems to have worked, it really isnt going to make a difference tho, so i dont really care, still just gonna run 3 speed modules in my megabase world.

3 hours ago, Nickolai said:

I say it's both. A nerf can be fun.

What about this is fun exactly? Please do explain, I genuinely am having a hard time finding what is fun about slightly less max stats

Yeah I'm genuinely really bummed out that they not only lowered his stats but also made rain literally deadly now. One or the other (preferably making rain far worse and leaving his stats alone) would have been good but both without at least adding more 1 pin circuit upgrades and a 7th circuit slot is honestly just really lame and has me WAY less excited for the rework. 

He was already being nerfed in the first place as we pretty much all agreed upon as old WX was an absolute beast so long as you had someone else to overcharge you and all this "he's much better than Wilson!" Nonsense is just bizzare.. Yeah literally everyone is better than Wilson! That's the entire point!!!! How is that a valid argument at all?

Wanda makes less and less sense as every other character receives nerfs from their reworks and I'm honestly almost at the point where I think Wolf needs his speed boost back and I was pretty vocal about him losing his speed before... almost that is haha.

I'm way less excited for the rework at this point and doubt I'm gonna be giving klei any money for WX skins which was definitely my original plan when I have little desire to play him anymore. 

I wonder how badly Wickerbottom is going to be nerfed now. Reading books lowers your stats permanently on every use???

Can we please have some hectic negative changes to Wanda so she isn't literally a God/pay to win character now that anyone else good is being nerfed so hard?

Honestly I'm just glad at this point that my main Wig didn't get decimated in her rework my god.

8 hours ago, Nickolai said:

The reason why WX got nerfed was because they were basically a way better Wilson. Having low stats helps balance out the circuits too. If you want infinite speed and nightvision, you have lower hunger and health to compensate.

There are Hunger, Health, and Sanity circuits just for this purpose too. If you want better stats, use those circuits.

But literally everybody is better than Wilson.

Yeah but using multiple stat circuits means you get to use next to none of the actual unique and exciting circuits. 

7 minutes ago, Well-met said:

No. 

all reworks have a major downside (except the little emo girl)

What were woodie or Wigfrid new downsides from their reworks cause I certainly don't remember any.

Worm and Wurt have also only received buffs in their pseudo reworks (Not saying they needed nerfs just pointing this out). 

8 hours ago, Nickolai said:

I say it's both. A nerf can be fun.

Sure, if you don't play the character. I don't think anyone ever in any game wants their favorite character nerfed.

13 minutes ago, Well-met said:

No. 

all reworks have a major downside (except the little emo girl)

That doesn't mean it's good. 

10 minutes ago, TheDoctor11220 said:

Sure, if you don't play the character. I don't think anyone ever in any game wants their favorite character nerfed.

Nerfing always had a negative light on it. Which is quite sad. Nerfing something doesn't mean to make something even worse, it means to dial down the character to make it more balanced, not to make something weak.

Nerfing can be quite beneficial. If a character is too good or overpowered, a nerf can always fix that and make them more balanced. A overpowered character can easily make the game not fun or interesting anymore since everything is easy to do. Yes for a few moments it might be fun, but think of the long run.

 

17 minutes ago, Well-met said:

No. 

all reworks have a major downside (except the little emo girl)

no they don't. most characters don't. The only ones i could say have a downside worth mentioning are wortox, wanda and walter 2 of wich get counteracted once you learn to kite. Even with this "nerf" barely anything has changed about wx. Most downsides come from obsoleteness like webber and woodie. 

14 minutes ago, Nickolai said:

Nerfing always had a negative light on it. Which is quite sad. Nerfing something doesn't mean to make something even worse, it means to dial down the character to make it more balanced, not to make something weak.

Nerfing can be quite beneficial. If a character is too good or overpowered, a nerf can always fix that and make them more balanced. A overpowered character can easily make the game not fun or interesting anymore since everything is easy to do. Yes for a few moments it might be fun, but think of the long run.

 

I do sort of agree with most of what you've said but nerfs can be taken too far especially in a game that that isn't PvP.

Also characters aren't just picked or mained purely for their abilities, their entire aesthetic, personality and more are considered and sometimes even more important than their strength to many players.

Also just on this subject if balance is so important then what the hell were Klei smoking when they made Wanda???

She is hands down the best character and if you're going for pure efficiency there is no reason to play anyone but her.

There is just this huge disconnect between the fact she is the most recent character released YET all the reworks since her release have nerfed what were considered stronger characters on the roster. Like what? Oh we're going to nerf and balance the rest of the roster so no one is that much better than anyone else, oh except this paid dlc character that is going to become more and more pay to win as we nerf every one else. Super dodgy and not cool.

45 minutes ago, Well-met said:

No. 

all reworks have a major downside (except the little emo girl)

Thing about THAT is Wendy use to have Several downsides-

You foolishly let Abigail die, and you’d be waiting till the flower blooms again to summon her.

The Quest to find lost stuff for Pipspooks used to take a long time and have you wander all over the map for their ghostly belongings, but people complained that this was too much of a chore so Klei shortened the distance between the lost items to the point that interacting with this part of Wendy’s rework is so short.

Wendy’s downside was ironically time- time it took waiting, time it took hunting, time it took to chop/mine compared to other characters (minus Wes) 

Klei even added a structure into the game which main purpose is to speed up the time in which Abigail’s flower blooms.

Wendy was also recently Nerfed, You can no longer stand idle while Abigail kills a hound wave for you, two Varglets will quickly make short work of Abigail if you don’t apply potions/jump into the fight to help her now.

I can say the same thing about fighting Spider Queens as Wendy honestly, prior to Webbers Rework, Abigail easily melted through the entire horde of spiders, NOW Abigail has to deal with HEALING Spider Queens thanks to her nurse spiders.

So sorry to disappoint you but even playing as Wendy has actually had more difficult downsides introduced.

Personally, I don't mind the stats. They could even go as low as 100/100/100.

What I'm not giving up on is the 7th slot and nerfing the acid rain. Yes, it has to be much worse that how it was in the past, but currently it's absurd. Wetness/10 per 4 seconds would be fine and really simple to think about.

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