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Wickerbottom rework tips and suggestions


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A long time ago, I began to think and do my personal rework of this character at the request of my friend.
But now I have almost finished what I started. And I found that when reading books, she doesn’t say anything, I would like to fix this, but I don’t know what is the best way to add phrases so that it is appropriate for the lore.
I would also like to hear suggestions for improvement. At the moment, I made a system for books like in forge, which allowed me to choose the scope of the spell, and improved the spells themselves by adding additional effects to them

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For example, I think it would be cool to add silviculture the phrase "I read this text in another book" which would refer us to the gardening book that was turned off

I hope she just gets a few new books. She's already a good character and drastic changes like they've been doing with the recent reworks could just mess her up since unlike WX she's already pretty good. Hoping she gets a Wigfrid or Webber instead of a Wolfgang or WX.

From the screenshots you posted it looks like you're taking the more books approach which is good. I'm not sure what she should say when reading her books. I kind of like her just reading them silently (especially since she frequently reads them back to back), but referencing her old book is cool.

I truly don't think wickerbottom is too far off how she currently stands, which is why they have waited so long to rework her. 

On april fools day they made a joke about adding a mana meter... but I've been wondering if that was actually a joke or actually a hint. I don't want to see her ability to spam a book decrease.. charging wx, and growing plants, and farming krampus, and making tentacle farms is really unique game play to her that I don't wish to see leave. If anything I want those mechanics refined.

I'd like another book or two, or some way to make her books renewable rather than needing to outright build multiples.. or maybe a book shelf /some sort of librarian related structure perhaps. She really doesn't need much.

Do you think her insomniac, and picky eating downsides are adequate? Should they be altered, swapped or worsened?

I have an idea about adding a couple of books that I even made, it remains to add animations and other little things
one book calls for a meteorite and the second increases the sanity of the characters and calls for butterflies 1-3 pieces

I really like the changes, specially the sleepytime stories clouds.

Spoiler

Mod's link if anyone's interested to read or check it out: https://steamcommunity.com/sharedfiles/filedetails/?id=2795829906

Maybe it would be interesting to add some specific defense to Wickerbottom when holding the books in her hands slots, and the defense will vary depending the book held:

EG:
- When holding sleepytime stories, she will have a harder time falling asleep
- When holding on tentacles she will take X% less damage from tentacles
- When holding the end is nigh she takes X% less damage from all electrical sources or lightning

Etc.

I've seen the mod but i haven't tried it, looks interesting, especially controlling where tentacles spawn.

What i want to see from Wickerbottom overall is some new books, the reason she was the only character i played for a really long time is because of how versatile she was compared to the rest, now she has competition with WX-78 and Wanda and they both probably are more versatile with even more useful abilities, so if she doesn't get something, there's a high chance i'll be playing these characters more instead.

'The end is nigh!' book doesn't have any uses apart from griefing now that WX-78 refresh doesn't have overcharge and this is the only book that has a skin. This can also be seen partially as a nerf and you probably won't craft it again in this state.

Reap what you sow update where the horticulture book was split into two and they both got more expensive recipes with range they apply to. An option is to revert it, old Horticulture book with the same recipe it had with a change that it doesn't work on seeds/farming, while it should work as it was before on lichen,berry bushes and stone fruit trees. 

In DST food is progressively easier to obtain which is also making her weaker. There are more and more food sources that have been added over the years.

This just means that Wickerbottom is getting the short end of the stick from updates, either indiriect or direct nerfs and she isn't as essencial as she was to have on a server with a lot of people, now you can easily gather enough food without her, so maybe she could get some abilities changed.

I don't agree with people that have been saying that she is fine as she is, i'd rather see a massive change in refresh instead of her staying the same. Honestly if Horticulture is such an issue and there isn't an option to revert, i would want the book completely removed with silviculture so that she can get that power put into another book that is going to be more useful. 

While she can glide though because of how powerful she was at one point in the game, that doesn't mean that it is okay for her to stay the same with minor touches, i don't need her to be the stronger character, i just want her to have more unique books that can solve different problems that can't be done easily or as efficiently otherwise.

1 hour ago, 00petar00 said:

What i want to see from Wickerbottom overall is some new books

What kind of books?
I have a code for summoning meteorites, instantly restoring sanity to players in an area, summoning fire and ice krampus rings, that's all I could think of at the moment :/

as for me, this character has always been focused on farms.
grass and food farms, spiders, birds

I use to love playing as Wickerbottom but when the forums cried quote “nerf her into the ground” I stopped playing her, Knowing they’ll likely get her butchered in her rework so why play & enjoy how she plays now: when it’s only gonna be changed later?

That said I have no idea what to add or change about a Wicker Rework.. she’s a Magical Merlin level Librarian with books of great power.. Im pretty sure Klei can come up with some pretty cool stuff there.

56 minutes ago, GodIess said:

What kind of books?
I have a code for summoning meteorites, instantly restoring sanity to players in an area, summoning fire and ice krampus rings, that's all I could think of at the moment :/

as for me, this character has always been focused on farms.
grass and food farms, spiders, birds

There are limitless possibilities, but what i want to see the most is insane versatility so i'd like a book that has infinite durability that can absorb any item in the game with the ability to transform to the item you give it while requiring to be charged with nightmare fuel or something else. There could be limits to magic items.

A book that can summon almost every creature in the game for a limited time and completely random. While this may not be really useful it could be quite fun and imagine if you could summon some bosses for 10-20 seconds while they wouldn't be killable or lootable or just a rabbit instead.

I just want to see unique books that are very interesting and main word that i always say versatile.

 

What i do as Wickerbottom is rush tentacles on the first few days with hambat and football helmet and i kill Bee Queen and Dragonfly with 'On Tentacles' setup, go to ruins and make star caller,magi and kill AG if i have time before winter starts depending on how long i was exploring or sidetracked by something else.

What i love about Wickerbottom is that you don't need to waste time gathering healing food and armor plus spend 5 times the amount of time a Wickerbottom would on the same boss with tentacles, plus the more tentacles you have the less die to boss and you can kill them on respawn.

You could say that Winona can do the same without even needing maintenance with catapults but they are so expensive compared to tentacles that it usually isn't an option until later.

 

I don't see why you need Wickerbottom for grass and twigs farms, lureplants is all you require to make your own farm that is unloaded, once you get there and lureplants eat stacks of grass/twigs, as any character you are able to get that much, while Wicker can do it faster, it doesn't matter, you can always add up more twigs/grass.

Spiders can be farmed with bunnymen quite easily, i don't see a reason to use tentacles here.

I remember having the discussion about Wicker's overall design with other people. 

I think she's simply outdated in terms of how her perks are designed. She was created around that time, where no other character had a big unique crafting tab so she felt really special in that regard.

Also her downisdes were treating spoilage and sanity like something important you should worry about. She had books with unique effects that drain sanity on use so you would have to restore it somehow and one of they ways to do so was unavailable to her. 

In reality none of her downside really mattered. Spoilage of food is not something anyone really worries about, a very few people use sleeping in general and loosing sanity is not a problem and more of a benefit for them outside of boss fights. 

So yeah, I think Wickerbottom needs new downsides that actually matter and maybe upsides. More books will work just fine tho.

1 hour ago, FourthLess said:

loosing sanity is not a problem and more of a benefit for them outside of boss fights. 

Edgy Rick nonsense. Being insane is a big time waster. Just because you aren't guaranteed to instantly die doesn't mean it isn't a downside.

1 hour ago, FourthLess said:

Spoilage of food is not something anyone really worries about,

People always bring up WX's perk as being good, because it is. And bundling wrap is probably the strongest item in the game. Her picky eater perk isn't the harshest downside in the game but it's a lot more severe than most.

1 hour ago, Cheggf said:

Edgy Rick nonsense. Being insane is a big time waster. Just because you aren't guaranteed to instantly die doesn't mean it isn't a downside.

Fair, but not being able to sleep is still a pretty small thing when people usually use food to restore sanity. 

4 hours ago, FourthLess said:

Also her downisdes were treating spoilage and sanity like something important you should worry about. She had books with unique effects that drain sanity on use so you would have to restore it somehow and one of they ways to do so was unavailable to her. 

Why does every character need Wormwood or Warly's level of a downside? Her downsides compared to other characters are in the middle and i don't think this needs to be changed.

4 hours ago, FourthLess said:

a very few people use sleeping in general and loosing sanity is not a problem and more of a benefit for them outside of boss fights. 

 

2 hours ago, Cheggf said:

Edgy Rick nonsense. Being insane is a big time waster. Just because you aren't guaranteed to instantly die doesn't mean it isn't a downside.

This kind of depends on the playstyle, if you used magiluminescence you saved time and i kind of agree as most people don't do this so it is a waste of time for them.

2 hours ago, Cheggf said:

Being insane is a big time waster. Just because you aren't guaranteed to instantly die doesn't mean it isn't a downside.

I disagree with this heavily. You seem to have being insane and managing insanity mixed up - Wickerbottom's books possibly causing insanity as a side-effect IF you use them, of which cannot be restored with sleep, is way more trivial of a downside compared to being unable to eat meat, dealing less damage, or being frail.

Wickerbottom also has the highest base sanity (if I'm not wrong) to counterbalance this 'downside', making insanity less of an issue generally unless she goes ham on her books or lost her Tam'o Shanter somewhere. More importantly though sleeping is just not an efficient and often used method of restoring sanity by more experienced players - not when cacti, taffy and jelly salad exist.

2 hours ago, FourthLess said:

Fair, but not being able to sleep is still a pretty small thing when people usually use food to restore sanity. 

And dealing less damage is a small thing when you have a ghost that makes it so you actually deal more damage (and most people ride a beefalo to negate the penalty entirely). Transforming during a full moon is a pretty small thing since those only happen once every 20 days. Freezing very very slightly faster but only if it's cold enough to freeze and also you aren't using a thermal stone is a small thing for many obvious reasons. 

Wickerbottom's downsides aren't severe, but compared to most of the roster they're more noticable than average. Her downsides play in very well with her upsides. She's a pickier eater, but able to amass food easily, but doing so costs a lot of sanity and one of the ways to restore that isn't accessible.

1 hour ago, 00petar00 said:

This kind of depends on the playstyle, if you used magiluminescence you saved time and i kind of agree as most people don't do this so it is a waste of time for them.

I use magi all the time and don't feel like I should be insane to fuel it. Maybe I just take too long to clear the ruins and the fuel from that piles up. :p

52 minutes ago, Atkvin said:

I disagree with this heavily. You seem to have being insane and managing insanity mixed up

Did you pick a random comment to respond to and not read any of the other comments? Read the quote I am responding to lol.

52 minutes ago, Atkvin said:

being unable to eat meat,

Eat honey lol

53 minutes ago, Atkvin said:

dealing less damage

Literally 1 character who is explicitly a challenge character.

53 minutes ago, Atkvin said:

or being frail

Literally 2 characters, one of which is explicitly a challenge character.

You are proving my point by picking out the few characters with notable downsides. Look at the other 14 or so characters.

54 minutes ago, Atkvin said:

Wickerbottom also has the highest base sanity (if I'm not wrong) to counterbalance this 'downside', making insanity less of an issue

More of an issue more like, since she needs to restore so much sanity to make them stop spawning.

On 4/28/2022 at 12:20 PM, Riddla said:

I've made a thread pretty long ago with book ideas, I think people's suggestions can help you come up with interesting stuff.
 

 

Thank you for the post, I threw in a lot of interesting ideas, now I am actively trying to add a book that can put out fires, freeze ponds and glaciers, or vice versa defrost ponds in winter

2 minutes ago, GodIess said:

Thank you for the post, I threw in a lot of interesting ideas, now I am actively trying to add a book that can put out fires, freeze ponds and glaciers, or vice versa defrost ponds in winter

sounds cool

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