Baark0 Posted May 29, 2021 Share Posted May 29, 2021 Nothing is more annoying than when my game crashes and DST thinks its due to mods, and I have to go and re-enable the like 20 or so client mods I use pretty much everywhere. I suggest a mod pack tab to be created, to auto enable a list of mods instantly. For those of who you have played tmodloader, think of the mod packs there. What it might look like: The check mark box would be used to enable all mods in the pack. Link to comment https://forums.kleientertainment.com/forums/topic/130381-add-a-mod-pack-system-or-a-way-to-enable-multiple-mods-at-once/ Share on other sites More sharing options...
Wendy C. Posted May 29, 2021 Share Posted May 29, 2021 Obligatory comment to bump the post. I agree that something like this should be added. Link to comment https://forums.kleientertainment.com/forums/topic/130381-add-a-mod-pack-system-or-a-way-to-enable-multiple-mods-at-once/#findComment-1464540 Share on other sites More sharing options...
penguin0616 Posted May 29, 2021 Share Posted May 29, 2021 Have you tried turning off mod disabling? Link to comment https://forums.kleientertainment.com/forums/topic/130381-add-a-mod-pack-system-or-a-way-to-enable-multiple-mods-at-once/#findComment-1464542 Share on other sites More sharing options...
Karitha Posted May 29, 2021 Share Posted May 29, 2021 I asked this mod categorizing before, so we will be able to make modpacks for hamlet or shipwrecked and change to another whenever we want. There is a mod does this but it only works for Clientside mods. Link to comment https://forums.kleientertainment.com/forums/topic/130381-add-a-mod-pack-system-or-a-way-to-enable-multiple-mods-at-once/#findComment-1464546 Share on other sites More sharing options...
Baark0 Posted May 30, 2021 Author Share Posted May 30, 2021 18 hours ago, penguin0616 said: Have you tried turning off mod disabling? If the game thinks mods caused a crash, then they're all disabled, and even then, that still doesn't help people who want to enable a lot of mods at once, for example, you might have survival mods and forge mods that you'd prefer to keep seperate. Link to comment https://forums.kleientertainment.com/forums/topic/130381-add-a-mod-pack-system-or-a-way-to-enable-multiple-mods-at-once/#findComment-1464693 Share on other sites More sharing options...
penguin0616 Posted May 30, 2021 Share Posted May 30, 2021 21 minutes ago, Baark0 said: If the game thinks mods caused a crash, then they're all disabled In my experience, when mod disabling is turned off, then they don't get disabled, regardless of what causes the crash. Link to comment https://forums.kleientertainment.com/forums/topic/130381-add-a-mod-pack-system-or-a-way-to-enable-multiple-mods-at-once/#findComment-1464696 Share on other sites More sharing options...
Cheggf Posted May 30, 2021 Share Posted May 30, 2021 1 hour ago, Baark0 said: If the game thinks mods caused a crash, then they're all disabled You can put a line of text into a configuration file somewhere to disable mods disabling when the game crashes. I don't remember what the line is, or where the configuration file is. I assume the file is C:\Users\User\Documents\Klei\DoNotStarveTogether\Numbers\client.ini but my hard drive I had the game on died so my configuration file is reset and lacks any such line, so if it does go there I'm not sure what it is. Link to comment https://forums.kleientertainment.com/forums/topic/130381-add-a-mod-pack-system-or-a-way-to-enable-multiple-mods-at-once/#findComment-1464706 Share on other sites More sharing options...
Harrowick Posted May 30, 2021 Share Posted May 30, 2021 This would be great for the next quality of life update! Good idea! Link to comment https://forums.kleientertainment.com/forums/topic/130381-add-a-mod-pack-system-or-a-way-to-enable-multiple-mods-at-once/#findComment-1464707 Share on other sites More sharing options...
Baark0 Posted May 30, 2021 Author Share Posted May 30, 2021 3 minutes ago, Cheggf said: You can put a line of text into a configuration file somewhere to disable mods disabling when the game crashes. I don't remember what the line is, or where the configuration file is. I assume the file is C:\Users\User\Documents\Klei\DoNotStarveTogether\Numbers\client.ini but my hard drive I had the game on died so my configuration file is reset and lacks any such line, so if it does go there I'm not sure what it is. A mod pack system would still be very much welcome, as this is more of a band-aid fix than a proper solution. Plus, it also doesn't solve the problem of people wanting to have different mod packs for different worlds or gamemodes. Side note, if anyone happens to know the line of text you're meant to put in to disable mods disabling, feel free to say so. Link to comment https://forums.kleientertainment.com/forums/topic/130381-add-a-mod-pack-system-or-a-way-to-enable-multiple-mods-at-once/#findComment-1464708 Share on other sites More sharing options...
Fuffles Posted May 30, 2021 Share Posted May 30, 2021 You know, making a client mod for this should be simple enough, I'll look at this when I get home Link to comment https://forums.kleientertainment.com/forums/topic/130381-add-a-mod-pack-system-or-a-way-to-enable-multiple-mods-at-once/#findComment-1464753 Share on other sites More sharing options...
Wardin25 Posted May 31, 2021 Share Posted May 31, 2021 On 5/30/2021 at 6:10 AM, Fuffles said: You know, making a client mod for this should be simple enough, I'll look at this when I get home see ya in 3 months when u get the mod Link to comment https://forums.kleientertainment.com/forums/topic/130381-add-a-mod-pack-system-or-a-way-to-enable-multiple-mods-at-once/#findComment-1464986 Share on other sites More sharing options...
Wardin25 Posted June 2, 2021 Share Posted June 2, 2021 1 minute ago, Fuffles said: Oh well, it was almost finished but I guess I have about 2.75 months left :P pleasant surprise Link to comment https://forums.kleientertainment.com/forums/topic/130381-add-a-mod-pack-system-or-a-way-to-enable-multiple-mods-at-once/#findComment-1465640 Share on other sites More sharing options...
Jrramon_GOLD Posted June 12, 2021 Share Posted June 12, 2021 You know those minecraft mega minecraft modpacks? It would be cool if you could like make your own DST mega modpack with custom confirgurations and code and etc. You get what im saying. But yea klei should 100% add this to their game. Link to comment https://forums.kleientertainment.com/forums/topic/130381-add-a-mod-pack-system-or-a-way-to-enable-multiple-mods-at-once/#findComment-1468154 Share on other sites More sharing options...
FreyaMaluk Posted June 15, 2021 Share Posted June 15, 2021 this would be so cool! Specially for worlds around specific mods Link to comment https://forums.kleientertainment.com/forums/topic/130381-add-a-mod-pack-system-or-a-way-to-enable-multiple-mods-at-once/#findComment-1468917 Share on other sites More sharing options...
TemporarySolutn Posted June 15, 2021 Share Posted June 15, 2021 There is a mod for this, batch enable workshop mods or something Link to comment https://forums.kleientertainment.com/forums/topic/130381-add-a-mod-pack-system-or-a-way-to-enable-multiple-mods-at-once/#findComment-1468994 Share on other sites More sharing options...
Baark0 Posted June 17, 2021 Author Share Posted June 17, 2021 On 6/15/2021 at 9:04 AM, TemporarySolutn said: There is a mod for this, batch enable workshop mods or something Mods are great, but if your mods get disabled due to a crash, then you still need to re enable this mod, then re enable all your other mods. A band-aid solution, but a solution nontheless. Link to comment https://forums.kleientertainment.com/forums/topic/130381-add-a-mod-pack-system-or-a-way-to-enable-multiple-mods-at-once/#findComment-1469378 Share on other sites More sharing options...
TemporarySolutn Posted June 17, 2021 Share Posted June 17, 2021 13 hours ago, Baark0 said: Mods are great, but if your mods get disabled due to a crash, then you still need to re enable this mod, then re enable all your other mods. A band-aid solution, but a solution nontheless. first off you can disable mod disabling, and secondly you would just need to re-enable the mod, the "batches" are kept in the config so that last part really doesnt make much sense Link to comment https://forums.kleientertainment.com/forums/topic/130381-add-a-mod-pack-system-or-a-way-to-enable-multiple-mods-at-once/#findComment-1469489 Share on other sites More sharing options...
Baark0 Posted June 18, 2021 Author Share Posted June 18, 2021 I've only heard that you can do it, never any specifics on how to do it other than a vague location as to where to find the location where you can enter some string of text to disable mod disabling. Link to comment https://forums.kleientertainment.com/forums/topic/130381-add-a-mod-pack-system-or-a-way-to-enable-multiple-mods-at-once/#findComment-1469737 Share on other sites More sharing options...
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