dontstarver.wiki Posted March 24, 2013 Share Posted March 24, 2013 (edited) edit:should know: it was my thinking about "video" and not VS. redjoker5 or multiplaying!its offtopic.regards Edited March 24, 2013 by dontstarver.wiki Link to comment https://forums.kleientertainment.com/forums/topic/12935-question-the-multiplayer-mod-is-it-possible/page/3/#findComment-121057 Share on other sites More sharing options...
redjoker5 Posted March 24, 2013 Author Share Posted March 24, 2013 Well, if you hate multiplayer so much, why post on a multiplayer thread? I will tell you the same thing I told alpaca. If you want to hate on multiplayer, make your own thread. Don't come ruin mine with your negativity. Link to comment https://forums.kleientertainment.com/forums/topic/12935-question-the-multiplayer-mod-is-it-possible/page/3/#findComment-121091 Share on other sites More sharing options...
WrathOf Posted March 24, 2013 Share Posted March 24, 2013 I know it is difficult but please do not respond to these posts as it just starts a flaming war and further derails the thread.I have added links to this thread's main post which I hope will reduce these in future. I do not want to delete the negative posts made so far as that feels too much like censoring. Try to have patience as this is a *very* politically incorrect topic for polite, unbiased, objective discussion on this forum.Thanks Link to comment https://forums.kleientertainment.com/forums/topic/12935-question-the-multiplayer-mod-is-it-possible/page/3/#findComment-121093 Share on other sites More sharing options...
dontstarver.wiki Posted March 24, 2013 Share Posted March 24, 2013 (edited) http://forums.kleientertainment.com/showthread.php?13528-Question-The-Multiplayer-Mod-Is-it-Possible&p=121665&viewfull=1#post121665 Edited March 24, 2013 by dontstarver.wiki Link to comment https://forums.kleientertainment.com/forums/topic/12935-question-the-multiplayer-mod-is-it-possible/page/3/#findComment-121095 Share on other sites More sharing options...
redjoker5 Posted March 24, 2013 Author Share Posted March 24, 2013 @wrath I guess youre right@dontstarver I didnt know nor care where you are from. I just want to keep things on-topic. 1 Link to comment https://forums.kleientertainment.com/forums/topic/12935-question-the-multiplayer-mod-is-it-possible/page/3/#findComment-121101 Share on other sites More sharing options...
Alpaca's, Starving Posted March 24, 2013 Share Posted March 24, 2013 i know, from alpaca's ragings in 4 different threads.I will legitly pay anyone to make a multiplayer mod and keep it updated.Ok...., So where. Come on gimmie the links you know the evidence of me ragings? in 4 different threads come on where is it.Oh nope I don't see any. Must be going then as you have no legit evidence Link to comment https://forums.kleientertainment.com/forums/topic/12935-question-the-multiplayer-mod-is-it-possible/page/3/#findComment-121135 Share on other sites More sharing options...
Heavenfall Posted March 24, 2013 Share Posted March 24, 2013 Funny how this thread turned into "throwing every imaginable idea of multiplayer into the mix" instead of serious discussion on how to move forward. Link to comment https://forums.kleientertainment.com/forums/topic/12935-question-the-multiplayer-mod-is-it-possible/page/3/#findComment-121138 Share on other sites More sharing options...
BarovSoap Posted March 24, 2013 Share Posted March 24, 2013 If you do not know what the green name means, it's that [MENTION=10271]WrathOf[/MENTION] is a moderator. He asked politely that you stop the arguing, listen to him. He (along with all other mods) has valid reason to lock the thread if you do not comply. Link to comment https://forums.kleientertainment.com/forums/topic/12935-question-the-multiplayer-mod-is-it-possible/page/3/#findComment-121140 Share on other sites More sharing options...
LadyD Posted March 24, 2013 Share Posted March 24, 2013 Last warning folks or this thread will be lockedThat would be Two moderators warning you now. Link to comment https://forums.kleientertainment.com/forums/topic/12935-question-the-multiplayer-mod-is-it-possible/page/3/#findComment-121155 Share on other sites More sharing options...
shoseta Posted March 24, 2013 Share Posted March 24, 2013 Last warning folks or this thread will be lockedThat would be Two moderators warning you now.Offtopic: Well it seems that Alpaca and Donstraver seem to be set on making this thread closed. Are you two guys so immature that you can't talk politely about something? And "NO UR GAY THIS IS MY OPINION AND F YOU" is not a nice and mature way to express yourself. Cuz' that's the feeling I'm getting from you two, Alpaca and Donstarver. I am wondering how the Mods put up with some of you here some times.:chargrined:Ontopic: How about nightmare fuel to be required for a revival , that would add some challenges. Link to comment https://forums.kleientertainment.com/forums/topic/12935-question-the-multiplayer-mod-is-it-possible/page/3/#findComment-121167 Share on other sites More sharing options...
Heavenfall Posted March 24, 2013 Share Posted March 24, 2013 shoseta surely you realize you are only perpetuating the degradation of the thread.@Mods please remove (or hide) the offending replies rather than close the topic. There is a good discussion in-between. Link to comment https://forums.kleientertainment.com/forums/topic/12935-question-the-multiplayer-mod-is-it-possible/page/3/#findComment-121179 Share on other sites More sharing options...
redjoker5 Posted March 24, 2013 Author Share Posted March 24, 2013 (edited) Last warning folks or this thread will be lockedThat would be Two moderators warning you now.Ok. As the person who started this thread, I promise you will hear no more flaming or arguing from me. But may I please ask that people who DO come in here flaming have their post removed instead, since there is nothing stopping a troll from just coming in here to flame and having my thread closed, which is what they would want. Not really fair to those of us who just want to discuss this possible mod.Funny how this thread turned into "throwing every imaginable idea of multiplayer into the mix" instead of serious discussion on how to move forward.Well, there are way more people with multiplayer ideas than there are people with the coding knowledge to make this a reality at the moment xD But thinking up this stuff is quite fun. And who knows, maybe when there IS someone willing to make this mod happen, they will look at this thread for ideas. There has been some pretty sweet ones.How about nightmare fuel to be required for a revival , that would add some challenges. I know this is pushing it a bit, but you could make it so each person has to gather the nightmare fuel for their part of the revive ritual. That way each team member must test the borders of insanity in order to revive their fallen comrade. Here the difference in player skills will come into play because more experienced players will know how to control the insanity, while newer players might succumb to it and end up being slaughtered by hallucinations, which just makes it a bit more challenging. Edited March 24, 2013 by redjoker5 Link to comment https://forums.kleientertainment.com/forums/topic/12935-question-the-multiplayer-mod-is-it-possible/page/3/#findComment-121189 Share on other sites More sharing options...
redjoker5 Posted March 24, 2013 Author Share Posted March 24, 2013 How about nightmare fuel to be required for a revival , that would add some challenges. I know this is pushing it a bit, but you could make it so each person has to gather the nightmare fuel for their part of the revive ritual. That way each team member must test the borders of insanity in order to revive their fallen comrade. Here the difference in player skills will come into play because more experienced players will know how to control the insanity, while newer players might succumb to it and end up being slaughtered by hallucinations, which just makes it a bit more challenging. Link to comment https://forums.kleientertainment.com/forums/topic/12935-question-the-multiplayer-mod-is-it-possible/page/3/#findComment-121192 Share on other sites More sharing options...
Omnicast Posted March 24, 2013 Share Posted March 24, 2013 By the way how hard would it be to find some network coding monkeys and pay them to code DS into co-op/multiplayer? Also how much would that cost? Would it be possible to "Kickstart" Don't Starve Co-op/Multiplayer mode? Those that do kickstart co-op/multiplayer get a steam key for a client and server program under tools in steam. Another suggestion for game balance. Instead of completely overhauling the game's balance. How about a difficulty multiplier ie more people on the sever makes the critters have more hp or have a separate co-op/multiplayer setting. Of course that'd be a pain to maintain later on when countless new things get added.If these ideas are well lacking please give some constructive criticism. Link to comment https://forums.kleientertainment.com/forums/topic/12935-question-the-multiplayer-mod-is-it-possible/page/3/#findComment-121240 Share on other sites More sharing options...
Flypaste Posted March 24, 2013 Share Posted March 24, 2013 (edited) Personaly, if we are only talking about 1-4 people here, the difficulty scale is not needed. Edited March 24, 2013 by Flypaste Had to move a comma Link to comment https://forums.kleientertainment.com/forums/topic/12935-question-the-multiplayer-mod-is-it-possible/page/3/#findComment-121287 Share on other sites More sharing options...
Zeklo Posted March 24, 2013 Share Posted March 24, 2013 Ok. As the person who started this thread, I promise you will hear no more flaming or arguing from me. But may I please ask that people who DO come in here flaming have their post removed instead, since there is nothing stopping a troll from just coming in here to flame and having my thread closed, which is what they would want. Not really fair to those of us who just want to discuss this possible mod.Well, there are way more people with multiplayer ideas than there are people with the coding knowledge to make this a reality at the moment xD But thinking up this stuff is quite fun. And who knows, maybe when there IS someone willing to make this mod happen, they will look at this thread for ideas. There has been some pretty sweet ones.I know this is pushing it a bit, but you could make it so each person has to gather the nightmare fuel for their part of the revive ritual. That way each team member must test the borders of insanity in order to revive their fallen comrade. Here the difference in player skills will come into play because more experienced players will know how to control the insanity, while newer players might succumb to it and end up being slaughtered by hallucinations, which just makes it a bit more challenging.I would be willing to learn coding, but I alone wouldn't be able to make such a thing, because It would be first time coding and It would take a lot of time by myself. Link to comment https://forums.kleientertainment.com/forums/topic/12935-question-the-multiplayer-mod-is-it-possible/page/3/#findComment-121665 Share on other sites More sharing options...
redjoker5 Posted March 24, 2013 Author Share Posted March 24, 2013 By the way how hard would it be to find some network coding monkeys and pay them to code DS into co-op/multiplayer? Also how much would that cost? Would it be possible to "Kickstart" Don't Starve Co-op/Multiplayer mode? Those that do kickstart co-op/multiplayer get a steam key for a client and server program under tools in steam. The kickstarter idea is something that I have been thinking about since last night. Now the question is would we be breaking the TOS by setting up a fund to create a multiplayer component to Don't Starve? And if not, would the devs allow us to do this since it is THEIR game we are trying to modify? I have been to several gaming forums, and it seems a lot of people want this, so I'm sure a lack of pledges wouldnt be a problem. But this is definitely an idea to keep in mind. Link to comment https://forums.kleientertainment.com/forums/topic/12935-question-the-multiplayer-mod-is-it-possible/page/3/#findComment-121675 Share on other sites More sharing options...
WrathOf Posted March 24, 2013 Share Posted March 24, 2013 I do not follow the whole kickstarter trend but is there any precedence for using it to collect funds to pay someone to *mod* a game?Seems a bit out there to me. I guess it could work but needs someone capable of overseeing the project and properly vetting whoever is hired (people or company) to ensure they are competent enough to take on the task. Link to comment https://forums.kleientertainment.com/forums/topic/12935-question-the-multiplayer-mod-is-it-possible/page/3/#findComment-121755 Share on other sites More sharing options...
Excess Posted March 25, 2013 Share Posted March 25, 2013 It doesn't matter if you are trying to mod the game as a hobby or if you hire a "code monkey" as someone mentioned to do the work, the game is in no state right now to effectively add something as complex as multiplayer by simply touching LUA files.A kickstarter to add Multiplayer unofficially for Don't Starve will most likely end up being a scam. A pretty big one also......and now that I think about it... *COUGH*, never mind. I have to go now... somewhere. To do a... thing. Yeah. Don't mind me. I'm just gonna go do... yeah. Link to comment https://forums.kleientertainment.com/forums/topic/12935-question-the-multiplayer-mod-is-it-possible/page/3/#findComment-121779 Share on other sites More sharing options...
BarovSoap Posted March 25, 2013 Share Posted March 25, 2013 If you pay be I will provide proof that I am not making the mod. Forget scams, hell, I'd make whole videos of my day showing how uninterested I am. Link to comment https://forums.kleientertainment.com/forums/topic/12935-question-the-multiplayer-mod-is-it-possible/page/3/#findComment-121803 Share on other sites More sharing options...
Zeklo Posted March 26, 2013 Share Posted March 26, 2013 If you pay be I will provide proof that I am not making the mod. Forget scams, hell, I'd make whole videos of my day showing how uninterested I am.Then why are you here? You must of an interest of something to spend your time here... Link to comment https://forums.kleientertainment.com/forums/topic/12935-question-the-multiplayer-mod-is-it-possible/page/3/#findComment-122626 Share on other sites More sharing options...
BarovSoap Posted March 26, 2013 Share Posted March 26, 2013 Then why are you here? You must of an interest of something to spend your time here...It was a joke... Link to comment https://forums.kleientertainment.com/forums/topic/12935-question-the-multiplayer-mod-is-it-possible/page/3/#findComment-122652 Share on other sites More sharing options...
michiko Posted March 26, 2013 Share Posted March 26, 2013 "Now close this useless thread.It's been here many times before and it'll never happen so please stop trying to make it happen""It was a joke..." (BTW ~ wasn't funny...at all)Jeez lahweeze you two, GTFO for real. If you don't have anything to constructively add....GET A FLIPPING clue and a life.It appalls me that you have the idea to come in and try to pee in someone's cereal, why? Does that make you feel better about yourself? Who cares if this is the 100000th MP thread, duh, a lot of us want it.~~~~~I haven't read the entire thread and much of it does seem to be about brainstorming MP game ideas. We don't need yet. We need to organize a handful of people who are willing to make this happen. From a coding perspective. I want to volunteer my talents to help make this a reality. I cannot lead, or captain us. I am a coder by trade, but I am not even sure yet what language Don't Starve is written in. I work mostly with java, though I will become proficient in whatever syntax we need to work within. Specifically my focus of learning will be on a client/server architecture. We need an expert though. Someone who does have experience coding this kind of architecture, and want's a new open-source project. Does anyone know such a person? Or where we might have good fortune looking?In the mean time, I guess, I plan on going through the LUA files soon to see what variables we really do have easy access to, for balancing a game mode...this is in thread of brainstorming MP game ideas...but until we locate an expert... Link to comment https://forums.kleientertainment.com/forums/topic/12935-question-the-multiplayer-mod-is-it-possible/page/3/#findComment-122911 Share on other sites More sharing options...
WrathOf Posted March 26, 2013 Share Posted March 26, 2013 (edited) [MENTION=15479]michiko[/MENTION]Thank you for your constructive comments expressing interest in actually implementing this.This thread is intended to be the one "safe-harbor" thread on the forum for people interested in an MP version of DS. It did get a little side tracked into brainstorming ideas but that just shows the keen interest of many players who are unfortunately not proficient enough coders to take this on.As you have determined, a lot of the game is programmed in Lua which we have access to. My understanding is that the executable is in C++ and contains at least the simulator to manage all of the entities and their interactions (based on code in Lua), resource management (textures, fonts, animations, sounds) and graphics engine (3d, using a fixed camera angle, opengl based but using d3dx9?).Part of the question at the moment (to me at least) is whether a framework can be put together to act as "wrapper" around the executable to juggle a "server" instance and one or more "client" instances and coordinate the entities between them. If not, then what do we need the devs to do? Open-source the executable (highly unlikely) or provide us with more "hooks" into the executable and/or a non-gui "server" version that can be controlled by code or what?EDIT:Oh and I am not interested in overseeing this as I do not have the expertise (or time/interest in learning it) but I am at least trying to act as a facilitator and supporter. Edited March 26, 2013 by WrathOf Link to comment https://forums.kleientertainment.com/forums/topic/12935-question-the-multiplayer-mod-is-it-possible/page/3/#findComment-122964 Share on other sites More sharing options...
michiko Posted March 26, 2013 Share Posted March 26, 2013 I need to do some reading on more of what is currently possible with MODS in DS, the configuring of LUA for MP is likely going to be the easiest aspect...Just point the simulator at a different root directory of files...Likely (again) already being done.I guess, and to parallel what you said, it comes down to: **What we actually have access to, we'd have to write a wrapper/framework to support the MP that communicates with the .exe**If a quick and dirty client/server arch makes the most sense. Are games like Orcs Must Die 2, or Tower Wars, or Trine(2), or other random 2-player ... do we know if those are client/server? Link to comment https://forums.kleientertainment.com/forums/topic/12935-question-the-multiplayer-mod-is-it-possible/page/3/#findComment-122986 Share on other sites More sharing options...
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