Flypaste

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About Flypaste

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Don't Starve
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  1. True LAN Coop - Proposition

    Will there be PvP and will this be built compatible with the Reign of Giants DLC when it's officially released?
  2. True LAN Coop - Proposition

    I'll definitely be following this mod for quite a while, I've bookmarked it and will be checking daily. ^.^ I don't have any "real" coding experience, mostly just adding and changing functions, but I learn fast if it matters to you at all. As for what the person above me (doom) said, I really wouldn't like only having one chester. My main concern about multiplayer would be that there won't be ENOUGH resources for two people to survive reliably, and limiting chester for example isn't in my opinion a very good idea. Of course, after a stable working build is out, an .ini could do the trick.
  3. Everybody is constantly telling everybody to use armor, I don't get it. The only time I seem to need armor is frog rain...
  4. Webber notes

    Yep. The "smallcreature" tag is still a valid target.
  5. Webber notes

    You can't do it that easily, because then they'd never attack monsters. Seth showed me some code, I can hook you up with it. I'll edit the details into this post. Go to here: C:\Program Files (x86)\Steam\steamapps\common\dont_starve\data\DLC0001\scripts\prefabs Open up "catcoon.lua" with some type of text editor, preferably some type of notepad, and then go line 95, replacing the old string with this one: return ((guy:HasTag("monster") and not guy:HasTag("player") or guy:HasTag("smallcreature")) andWhat this does is check to see if the monster doesn't also have the "player" tag. It exempts Webber.
  6. Webber notes

    It would cause the spiders to attack him. For what we want, we'd need 3 new calls. (I think) One for the spiders to investigate him, another for him to not lose sanity from "monster" foods, and another to stop animals from attacking him on sight. (the last of which isn't what I want, but meh)
  7. Webber notes

    In webber's prefab file, it says that he "triggerscreep = false", which is why the spiders don't come out to investigate him. But it is also why he doesn't get slowed down by it. So if you set that to true, the spiders will investigate him, but he will also be slowed down.
  8. Webber notes

    In my worlds, the spider followers are NOT permanent. They do have the "AoE hire" thing going on, but they only seem to stay for maybe 2.5 days.
  9. It's his ploy! Don't fall into the trap!
  10. Who created WX-78?

    Well, yea, they are making howling noises. >.<
  11. Who created WX-78?

    Nope, she says "The Hounds are baying." Baying means howling or screaming.
  12. Just don't consider me, I'd be a *fine* mod, but I don't like to manage people too much. [MENTION=56493]Double D.[/MENTION]The fact that you were asking outright and are arguing about it is quite obvious that you won't be the *best* possible mod.
  13. PS Vita?Oh yea! It'd be awesome, the bumpers could be used for camera rotating, the rear touchpad can be used for the map, and you can use either a joystick or D-pad to move, and maybe like X to do actions, and use the touchscreen for actions, moving and managing the HUD the way the mouse works.
  14. Will there be a PS Vita version using the touch screen instead of the mouse with a joystick to move?
  15. Modders: Your new friend at Klei!

    How would I modify the set pieces to generate in survival? (hound mound field) I looked everywhere but I couldn't figure it out >.<