foosda Posted November 21, 2020 Share Posted November 21, 2020 I was messing around in debug with the spacefarer module, and behold, I give you the "Space Saver:" its pretty simple to create. you just 1. build an launch pad and any engine, then a spacefarer module. 2. deconstruct the launch pad and engine, in any order for those of you wondering what its useful for: 80 tiles of auto-vacuum'ed space, that have an automatic airlock that fits in 20 tiles of space you can put anywhere you can fit a launch pad and engine to start. enjoy Link to comment Share on other sites More sharing options...
werecat Posted November 21, 2020 Share Posted November 21, 2020 If I remember correctly, the walls of that room are made of steel. I wonder what would happen if you tried to melt that steel... Link to comment Share on other sites More sharing options...
Smife Posted November 21, 2020 Share Posted November 21, 2020 Looks like there's enough space for a SPOM Link to comment Share on other sites More sharing options...
Slvrsrfr Posted November 21, 2020 Share Posted November 21, 2020 this could be a dozen pocket farms, as well? just set up launchers, and put planters in them. Conserve the space on the map.... if the top of the map is going to be nothing essentially... why not. Too bad you can't build another launch pad inside that chamber, nesting dolls forever. walk in with co2 canisters and free sterile food forever. FYI Nesting works Link to comment Share on other sites More sharing options...
Primalflower Posted November 21, 2020 Share Posted November 21, 2020 so cute! if you put a nosecone on it it looks like a futuristic house for the dupes! i'm pretty sure you cant pipe stuff in or out of it, though, so it might be inconvenient for anything that requires something that isnt just straightup dupe delivery Link to comment Share on other sites More sharing options...
Slvrsrfr Posted November 21, 2020 Share Posted November 21, 2020 if you put a shinebug in the cockpit, does the lit workspace buff mean you go 10% faster in space? Link to comment Share on other sites More sharing options...
foosda Posted November 21, 2020 Author Share Posted November 21, 2020 so, after some help, I've discovered you can in fact, nest these spacefarer modules indefinitely: happy exploring, spacefarers! Link to comment Share on other sites More sharing options...
zerat Posted November 21, 2020 Share Posted November 21, 2020 3 minutes ago, foosda said: so, after some help, I've discovered you can in fact, nest these spacefarer modules indefinitely: happy exploring, spacefarers! This is fantastic. Link to comment Share on other sites More sharing options...
pether Posted November 21, 2020 Share Posted November 21, 2020 50 minutes ago, zerat said: This is fantastic. I'd say it is a bug. Fantastic, but a bug. Link to comment Share on other sites More sharing options...
Machenoid Posted November 22, 2020 Share Posted November 22, 2020 5 hours ago, foosda said: you can in fact, nest these spacefarer modules indefinitely now delete the original rocket to get REALLY "Lost in Space" Link to comment Share on other sites More sharing options...
Slvrsrfr Posted November 22, 2020 Share Posted November 22, 2020 i agree it's a skew mechanic, and can be readily handled. But the application of portable biomes is unique, and provocative. Link to comment Share on other sites More sharing options...
CrutchPunk Posted November 22, 2020 Share Posted November 22, 2020 Can you build the porta-printing pod inside the module?! Link to comment Share on other sites More sharing options...
foosda Posted November 22, 2020 Author Share Posted November 22, 2020 3 hours ago, Machenoid said: now delete the original rocket to get REALLY "Lost in Space" tried that, it just deletes its "child" rockets as well Link to comment Share on other sites More sharing options...
mathmanican Posted November 22, 2020 Share Posted November 22, 2020 What if meep is 7 rockets deep when you deconstruct? Inception... Link to comment Share on other sites More sharing options...
Gurgel Posted November 22, 2020 Share Posted November 22, 2020 Hahaha, excellent! A nice solution to the limited space you have in there! Link to comment Share on other sites More sharing options...
RonEmpire Posted November 23, 2020 Share Posted November 23, 2020 Destructive Dupe can wreck walls. In this case below, (reported already) dupe also teleported outside of the room. Link to comment Share on other sites More sharing options...
AddTheJuice98 Posted November 23, 2020 Share Posted November 23, 2020 2 hours ago, RonEmpire said: Destructive Dupe can wreck walls. In this case below, (reported already) dupe also teleported outside of the room. Brilian idea, i didnt think of Destructive Dupe when i tryed remove some of spaceship tiles. But anyway highpressure liquid work preety well. (you need 22000kg of it) Link to comment Share on other sites More sharing options...
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