Yank31 Posted September 28, 2019 Share Posted September 28, 2019 Hey. The aquatuner description, or tooltip, reads : "Generates heat based on the Volume, Temperature and Specific Heat Capacity of the pumped Liquid". First off, I could be wrong but I believe the temperature of the pumped liquid has no impact on the heat generated by the Aquatuner. In other words, the Heat generated by the Aquatuner is, in fact, not based whatsoever on the temperature of the pumped liquid. I reckon the word "temperature" should not be in this sentence. "Cooling 1kg of room temperature Water will output 59 DTU per second". Here, by the same logic, the mention of "room temperature" is irrelevant. Also, and more importantly, the number of outputted DTU is plain wrong. Cooling 1kg of room temperature water will output : 1.000g * 14°C * 4,179 SHC = 58.506 DTU I am not nitpicking about the rounding situation, which is fine, I'm saying the currently shown number (59 DTU) is wrong by a factor of one thousand. It should be 59k DTU, not 59 DTU. 1.000 more is a pretty big deal, especially for a new player trying to make sense of all of this! edit: Also the example should probably be 10kg of water, for simplicity sake, so 590k DTU! Am I incorrect, or does this tooltip need to be refreshed a little bit? Link to comment https://forums.kleientertainment.com/forums/topic/112203-aquatuner-description-is-wrong/ Share on other sites More sharing options...
BLACKBERREST3 Posted September 29, 2019 Share Posted September 29, 2019 supercoolant edit. oh, didn't read the rest of it. It does look like it should be kDTU Link to comment https://forums.kleientertainment.com/forums/topic/112203-aquatuner-description-is-wrong/#findComment-1265964 Share on other sites More sharing options...
qda Posted September 29, 2019 Share Posted September 29, 2019 You are correct, the temperature of the liquid does not matter. To further improve it, it should be kDTU, not kDTU/s. Or the other way around, 1kg/s of water would be correct instead. Link to comment https://forums.kleientertainment.com/forums/topic/112203-aquatuner-description-is-wrong/#findComment-1266000 Share on other sites More sharing options...
nakomaru Posted September 29, 2019 Share Posted September 29, 2019 This known issue is truly ancient. Link to comment https://forums.kleientertainment.com/forums/topic/112203-aquatuner-description-is-wrong/#findComment-1266004 Share on other sites More sharing options...
BLACKBERREST3 Posted September 29, 2019 Share Posted September 29, 2019 15 minutes ago, qda said: You are correct, the temperature of the liquid does not matter. I mean, it's also dependent on temperature difference too. I used supercoolant as an example because it doesn't freeze and is hard capped at a certain temperature. I'm pretty sure if you send absolute 0 supercoolant through an AT, then it wouldn't heat up the surroundings which means that temperature of the liquid being piped through does matter. You could probably do the same with 1000kg packets of water, but you lose energy doing this. ditto for the thermo regulator with 100g. Link to comment https://forums.kleientertainment.com/forums/topic/112203-aquatuner-description-is-wrong/#findComment-1266006 Share on other sites More sharing options...
KittenIsAGeek Posted September 29, 2019 Share Posted September 29, 2019 On 9/28/2019 at 7:40 AM, Yank31 said: "Generates heat based on the Volume, Temperature and Specific Heat Capacity of the pumped Liquid". First off, I could be wrong but I believe the temperature of the pumped liquid has no impact on the heat generated by the Aquatuner. In other words, the Heat generated by the Aquatuner is, in fact, not based whatsoever on the temperature of the pumped liquid. I reckon the word "temperature" should not be in this sentence. Yes, and no. You're mostly correct that temperature is irrelevant -- mostly. The exception would be supercoolant which can not be cooled below a certain point. It will run through the aquatuner and drop in temperature only to its minimum, even if that is less than the -14oC drop. In this case, it only outputs heat for the temperature that it changed. I suspect that another example would be when you phase-change your liquid coolant into a solid. For example, if you put 10c water through, it will only drop temperature until it phase-changes into ice and output the appropriate heat. However, I have not tested this recently. As for the 59 DTU/s... yeah, it should be 59 kDTU. Link to comment https://forums.kleientertainment.com/forums/topic/112203-aquatuner-description-is-wrong/#findComment-1266020 Share on other sites More sharing options...
BLACKBERREST3 Posted September 29, 2019 Share Posted September 29, 2019 6 hours ago, KittenIsAGeek said: On 9/28/2019 at 9:40 AM, Yank31 said: "Generates heat based on the Volume, Temperature and Specific Heat Capacity of the pumped Liquid". First off, I could be wrong but I believe the temperature of the pumped liquid has no impact on the heat generated by the Aquatuner. In other words, the Heat generated by the Aquatuner is, in fact, not based whatsoever on the temperature of the pumped liquid. I reckon the word "temperature" should not be in this sentence. Yes, and no. You're mostly correct that temperature is irrelevant -- mostly. The exception would be supercoolant which can not be cooled below a certain point. It will run through the aquatuner and drop in temperature only to its minimum, even if that is less than the -14oC drop. In this case, it only outputs heat for the temperature that it changed. I suspect that another example would be when you phase-change your liquid coolant into a solid. For example, if you put 10c water through, it will only drop temperature until it phase-changes into ice and output the appropriate heat. However, I have not tested this recently. As for the 59 DTU/s... yeah, it should be 59 kDTU. Awkward Link to comment https://forums.kleientertainment.com/forums/topic/112203-aquatuner-description-is-wrong/#findComment-1266159 Share on other sites More sharing options...
Yank31 Posted September 29, 2019 Author Share Posted September 29, 2019 7 hours ago, KittenIsAGeek said: Yes, and no. You're mostly correct that temperature is irrelevant -- mostly. The exception would be supercoolant which can not be cooled below a certain point. It will run through the aquatuner and drop in temperature only to its minimum, even if that is less than the -14oC drop. In this case, it only outputs heat for the temperature that it changed. Yes, ok, I agree. However this is a tooltip, and those are... quite edge case scenarios. I don't know, I feel that temperature is out of place. Tooltips are mostly for the guidance of new players, and this one is quite misleading, imo! Unless we're talking guidance... to the wiki. But that shouldn't be its goal :3 Link to comment https://forums.kleientertainment.com/forums/topic/112203-aquatuner-description-is-wrong/#findComment-1266163 Share on other sites More sharing options...
BLACKBERREST3 Posted September 29, 2019 Share Posted September 29, 2019 27 minutes ago, Yank31 said: Unless we're talking guidance... to the wiki. But that shouldn't be its goal :3 We take QoL updates in the form of mods...I mean, idk what else to say about that. 27 minutes ago, Yank31 said: However this is a tooltip, and those are... quite edge case scenarios. It could lead to questions as to "why say temperature" and then lead new players to this thread and then to this one Link to comment https://forums.kleientertainment.com/forums/topic/112203-aquatuner-description-is-wrong/#findComment-1266174 Share on other sites More sharing options...
biopon Posted September 30, 2019 Share Posted September 30, 2019 On 9/29/2019 at 10:02 AM, qda said: You are correct, the temperature of the liquid does not matter. Well *technically* it does. Probably a bug, but the aquatuner won't freeze supercoolant in the pipes (useful to know if you're trying to make solid hydrogen, I guess.) If it won't process a supercoolant packet because it's absolute zero already, then the temperature mattered. Link to comment https://forums.kleientertainment.com/forums/topic/112203-aquatuner-description-is-wrong/#findComment-1266541 Share on other sites More sharing options...
BLACKBERREST3 Posted September 30, 2019 Share Posted September 30, 2019 What is it with people and only reading the original posts Spoiler I count 2 people who have repeated me and 2 who have ignored my posts thus far, lets see how much this count can increase to Link to comment https://forums.kleientertainment.com/forums/topic/112203-aquatuner-description-is-wrong/#findComment-1266564 Share on other sites More sharing options...
biopon Posted October 1, 2019 Share Posted October 1, 2019 Sometimes, by the time you hit Reply (because you may do other things before starting and finishing a reply), people may say the thing you wanted to say. @KittenIsAGeek did it to me twice today, so I know this is a thing. Link to comment https://forums.kleientertainment.com/forums/topic/112203-aquatuner-description-is-wrong/#findComment-1266608 Share on other sites More sharing options...
BLACKBERREST3 Posted October 1, 2019 Share Posted October 1, 2019 12 minutes ago, biopon said: Sometimes, by the time you hit Reply (because you may do other things before starting and finishing a reply), people may say the thing you wanted to say. Oh yeah, I forgot about that. Sometimes it doesn't even notify you of a reply. I'm having a major issue with that when working on the university. It's gotten so large that it's introduced its own lag into my browser. It makes it really hard to edit sometimes. Link to comment https://forums.kleientertainment.com/forums/topic/112203-aquatuner-description-is-wrong/#findComment-1266614 Share on other sites More sharing options...
Developer jambell Posted October 1, 2019 Developer Share Posted October 1, 2019 Hey folks, Thanks for the heads up. This has been fixed! Link to comment https://forums.kleientertainment.com/forums/topic/112203-aquatuner-description-is-wrong/#findComment-1266847 Share on other sites More sharing options...
Saturnus Posted October 1, 2019 Share Posted October 1, 2019 1 hour ago, jambell said: Hey folks, Thanks for the heads up. This has been fixed! What? Really? And you still haven't fixed the non-existing mcg (whatever that is) to µg. The difference being the former has no meaning outside the US medicinal industry until the late 1960s, and the latter actually being the standard SI unit for microgram. Link to comment https://forums.kleientertainment.com/forums/topic/112203-aquatuner-description-is-wrong/#findComment-1266867 Share on other sites More sharing options...
Yank31 Posted October 1, 2019 Author Share Posted October 1, 2019 4 hours ago, jambell said: Hey folks, Thanks for the heads up. This has been fixed! Wow. Nice Your game is amazing, this is one of the very good ones (I've played a few). So thank you, too! Link to comment https://forums.kleientertainment.com/forums/topic/112203-aquatuner-description-is-wrong/#findComment-1266944 Share on other sites More sharing options...
zergologist Posted October 1, 2019 Share Posted October 1, 2019 On 9/29/2019 at 8:08 AM, nakomaru said: This known issue is truly ancient. I've been playing the game before the bug. Link to comment https://forums.kleientertainment.com/forums/topic/112203-aquatuner-description-is-wrong/#findComment-1266971 Share on other sites More sharing options...
BLACKBERREST3 Posted October 1, 2019 Share Posted October 1, 2019 Everyone hide, it's the Devs! Um...ignore any newly created exploits, I was never here. "oooooooo" ghost noises. Link to comment https://forums.kleientertainment.com/forums/topic/112203-aquatuner-description-is-wrong/#findComment-1266975 Share on other sites More sharing options...
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