Bagger1234 Posted July 11, 2019 Share Posted July 11, 2019 I like the idea of animals planting seeds themselves. The question arises of creating farms in the places we need, regardless of how the map was generated. How can you easily create "natural tiles"? I see a very difficult way - pouring hot metal. But it is inconvenient. Link to comment https://forums.kleientertainment.com/forums/topic/108732-how-to-create-natural-tiles/ Share on other sites More sharing options...
Moonshade Posted July 11, 2019 Share Posted July 11, 2019 there are no easy ways as far as i know, the only way to create them is for a material state to change either from liquid to solid or one solid to a different type of solid of at least 200kg which go's along with high temperature changes. Link to comment https://forums.kleientertainment.com/forums/topic/108732-how-to-create-natural-tiles/#findComment-1224040 Share on other sites More sharing options...
Yunru Posted July 11, 2019 Share Posted July 11, 2019 Shovel voles, cooking algae/dirt, freezing water... are there any others? Link to comment https://forums.kleientertainment.com/forums/topic/108732-how-to-create-natural-tiles/#findComment-1224042 Share on other sites More sharing options...
Gurgel Posted July 11, 2019 Share Posted July 11, 2019 Since Pips seem to only plant in dirt, heating algae to 130C or so seems to be the only one. Can be done individually or larger-scale. Link to comment https://forums.kleientertainment.com/forums/topic/108732-how-to-create-natural-tiles/#findComment-1224046 Share on other sites More sharing options...
Rebrait Posted July 11, 2019 Share Posted July 11, 2019 glass or metal tile with a radiant pipe in the middle, hot petroleum to cook algae to dirt, cold petroleum to give a better temp to the plant Link to comment https://forums.kleientertainment.com/forums/topic/108732-how-to-create-natural-tiles/#findComment-1224048 Share on other sites More sharing options...
Coolthulhu Posted July 11, 2019 Share Posted July 11, 2019 35 minutes ago, Gurgel said: Since Pips seem to only plant in dirt, heating algae to 130C or so seems to be the only one. Nowadays they also plant in some other, plant-specific materials, but dirt is still the easiest and most reliable one to spawn as a tile. It's possible that some plant might refuse to be planted on dirt, although I haven't seen anyone test it yet. Link to comment https://forums.kleientertainment.com/forums/topic/108732-how-to-create-natural-tiles/#findComment-1224081 Share on other sites More sharing options...
Gurgel Posted July 11, 2019 Share Posted July 11, 2019 13 minutes ago, Coolthulhu said: Nowadays they also plant in some other, plant-specific materials, but dirt is still the easiest and most reliable one to spawn as a tile. It's possible that some plant might refuse to be planted on dirt, although I haven't seen anyone test it yet. I did miss that change. Does anybody have a list yet? Link to comment https://forums.kleientertainment.com/forums/topic/108732-how-to-create-natural-tiles/#findComment-1224089 Share on other sites More sharing options...
Coolthulhu Posted July 11, 2019 Share Posted July 11, 2019 Just now, Gurgel said: I did miss that change. Does anybody have a list yet? It was ~2 patches ago. I tried finding it in the files now but from what I can tell, no plant actually specifies any material tag requirements, as if the whole feature wasn't really implemented. This would mean that any natural tile with material hardness <150 should work. Link to comment https://forums.kleientertainment.com/forums/topic/108732-how-to-create-natural-tiles/#findComment-1224102 Share on other sites More sharing options...
natanstarke Posted July 11, 2019 Share Posted July 11, 2019 18 minutes ago, Gurgel said: I did miss that change. Does anybody have a list yet? Its their relates like pincha grows in igneous i guess etc. Guys i think its possible to pump lava or drop lava and cool it for igneous tiles. Then drop ice and thats it tiles for pincha pepper. Making the same with algae to cook it would make things break? I will try at home when possible. Link to comment https://forums.kleientertainment.com/forums/topic/108732-how-to-create-natural-tiles/#findComment-1224106 Share on other sites More sharing options...
natanstarke Posted July 12, 2019 Share Posted July 12, 2019 guys i tested what i commented earlier in the sandbox it works drop lava even a little bit using the bottle emptier then cool it with tempshift ice after the process is complete, will take a while to be ready but works! Link to comment https://forums.kleientertainment.com/forums/topic/108732-how-to-create-natural-tiles/#findComment-1224136 Share on other sites More sharing options...
Gurgel Posted July 12, 2019 Share Posted July 12, 2019 1 minute ago, natanstarke said: guys i tested what i commented earlier in the sandbox it works drop lava even a little bit using the bottle emptier then cool it with tempshift ice after the process is complete, will take a while to be ready but works! Interesting. Now that is an additional option and as such welcome. Link to comment https://forums.kleientertainment.com/forums/topic/108732-how-to-create-natural-tiles/#findComment-1224146 Share on other sites More sharing options...
Smithe37 Posted July 12, 2019 Share Posted July 12, 2019 3 hours ago, Bagger1234 said: I like the idea of animals planting seeds themselves. The question arises of creating farms in the places we need, regardless of how the map was generated. How can you easily create "natural tiles"? I see a very difficult way - pouring hot metal. But it is inconvenient. Shove voles are the easiest way to create a natural tile, however their mechanics make it tricky as they will only create tiles by puking on the tile where the dirt they ate was. So lets imagine that the vole is standing on the tile with the dirt in the below screenshot: He will move one to the right and vomit regolith in the original spot HOWEVER, they will will do this by moving to the left or right of original spot they ate. If they can't move and puke directly left/right in the following screenshot. They will move to the nearest spot they can vomit left or right It's tedious, but you can make a natural dirt floor by creating a shove vole stable and then dropping dirt on the floor, and having the shove vole create it one at a time. from left to right or right to left. If you don't do it this way , they will end up piling it up due to the above mechanics. The easiest way I found to do this was by making construct orders for tempshift plates and then cancelling once the dirt is delivered. Below is a screenshot of a nature reserve I made this way. Link to comment https://forums.kleientertainment.com/forums/topic/108732-how-to-create-natural-tiles/#findComment-1224176 Share on other sites More sharing options...
Ecu Posted July 12, 2019 Share Posted July 12, 2019 47 minutes ago, Smithe37 said: [snip] All of your images are showing as broken image links to me. Not sure why. Link to comment https://forums.kleientertainment.com/forums/topic/108732-how-to-create-natural-tiles/#findComment-1224198 Share on other sites More sharing options...
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