Moonshade

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About Moonshade

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  1. when a dupe has a navigation directive point passed an atmos suit docking. remove the suits from all docks and it will try to keep putting on the atmos suit even though there is none available. can't redirect the dupe with move either wont sleep, eat or goto the bathroom either. they won't even pee they will die there unless you either, deconstruct the tile they stand on, disable checkpoint, deconstruct checkpoint. or restart the game. since it's a navigational issue i assume the same will happen with the jetpacks and masks. haven't checked that out though
  2. I host 3 public dedicated DST servers named: moon [EU] [general* Everyone is welcome to join if they wish too The affiliated discord group is discord: https://discord.gg/6587KBaeba I have created my own discord bot to handle some DST related stuff. for saving and retrieving worlds for people that want to have a persistent world to play in. that said it is a work in progress. when using the @ sign in the dst chat of my servers the Admins will get notified in discord in case there are problems. Kind regards and happy gaming.
  3. similar issue though i generated the following seed 3 times and 2 out of 3 times i didn't have any gold or aluminium volcanoes. Seed: SWMP-C-2114332057-0 edit: nvm debug tools are wonkey. they hide the volcano's? or not visible when dupes arent't nearby? either way somewhat confusing when checking things out when you sometimes see them and sometimes not. most likely to do with debug tools not closing properly upon exiting to main menu while they are turned on.
  4. game crashes when i load i create a new world, and them embark *crash* load any safe i currently have *crash* (including old MK2 worlds) couldn't find any crash reports in the mentioned directories. edit: maybe this screen shot helps
  5. i'm unable to start a new game, it crashes when i have choosen my duplicants and then embark, safe file is created but upon load it crashes guess i'll wait
  6. AI of dupes is stupid/funny but this is the bug section what you’re commenting about is more feedback about your current thoughts of the AI. the prio menu has an option that specifically is there to help prioritize better for bigger colonies you might want to enable that in big bases? It’s in the top right corner of said menu. Though i doubt it will help with the food issue.
  7. Bath time is for shower and toilets Ahh downtime is also if +40% so I wonder what the problem is.... if they really only go at 100% it’s a bug and has nothing to do with rng whatsoever.... well Took a look at your safe and they went to the toilet as they should. But since you had quite a few mods enabled maybe that’s the cause of it?
  8. Use a bathroom schedule before down time? They will go to the bathroom then if they have over 40% bladder.
  9. Same issue with bedroom “room” i think it’s text issue that needs to be adjusted to: ”at least 1 cot” ”at least 1 comfy bed” since how it is now is somewhat confusing. Or maybe the bedroom really is intended for single and barracks for multiple. whatever the case they are inconsistent with text and effect
  10. I loaded a save and my sandstone tiles turned to regular diggable sandstone. added the safe file Luna's Meatball.sav Luna's Meatball Cycle 35.sav
  11. well the right side values shows available material. if you hover over it, it shows how much you really got and how is much is allocated but it still ain't correct.
  12. would've been nice if the screens were in english but.try opening port 10998 to 11000 to open port 10999
  13. it's not that CO2 is heavier. the movement for gasses and liquids are done in a first order system kind of way. water > pushes the CO2, and fails cause the CO2 can't go anywhere water doesn't push the CO2 and thus pushes the O2 in a chain reaction it only exerts a force on the CO2 CO2 > doesnt push up cause it's fine where it is. CO2 can't exert enough force to displace the O2 so it stays on the spot. if the water is already there the CO2 won't push the water away. (with the exception when a dupe walks by and releases it's CO2 content.) bassically it's ONI physics I don't think anything will be done about this.