Xuhybrid Posted July 1, 2019 Share Posted July 1, 2019 Just now, Sasza22 said: Isn`t a ration box 1 tile high? It's 2x2, physically. Visually it's closer to 2x1 though. Link to comment https://forums.kleientertainment.com/forums/topic/108205-so-how-can-they-make-the-fridge-valuable/page/2/#findComment-1217691 Share on other sites More sharing options...
rafker Posted July 1, 2019 Share Posted July 1, 2019 I always had a refrigerator room with 2-3 wheezeworts. Now you can still keep them in CO2, but I am not very fond of that method. I'd rather just use refrigerators Link to comment https://forums.kleientertainment.com/forums/topic/108205-so-how-can-they-make-the-fridge-valuable/page/2/#findComment-1217706 Share on other sites More sharing options...
Glassyfo Posted July 1, 2019 Share Posted July 1, 2019 29 minutes ago, Sasza22 said: Isn`t a ration box 1 tile high? If you try to build a tile one block above it says the ration box is in the way. Link to comment https://forums.kleientertainment.com/forums/topic/108205-so-how-can-they-make-the-fridge-valuable/page/2/#findComment-1217717 Share on other sites More sharing options...
Lilalaunekuh Posted July 1, 2019 Share Posted July 1, 2019 So isn´t our problem more the effect of CO2(/other gases) on food? My points: The refrigerator feels mostly like a more space-efficient way to store food. The automation port is worth a lot in the later stages of the game. Why should every gas provide perfect conservation? Spoiler If you want to be more realistic, pure oxygen should be deadly to most germs and would be able to preserve food For cold temperatures, it´s ok to provide perfect conservation. (Doing the insulation for a bigger temperature based storage feels in a good spot right now.) Just give the gases which reduce spoilage (except chlorine) a lower reduction value. If your early game food storage in a CO2 pit reduces spoilages just by let´s say 90%, it would take 40 cycles for something to spoil. => Would keep you from stockpiling food in "primitive" storage rooms and give the powered refrigerator an in my eyes right spot in the meta. Link to comment https://forums.kleientertainment.com/forums/topic/108205-so-how-can-they-make-the-fridge-valuable/page/2/#findComment-1217756 Share on other sites More sharing options...
Yunru Posted July 1, 2019 Share Posted July 1, 2019 It still wouldn't work. The fridge doesn't preserve food, it just cools it. It's the cold that's actually preserving it. Remove sterile atmospheres and people will just build cool rooms instead. Link to comment https://forums.kleientertainment.com/forums/topic/108205-so-how-can-they-make-the-fridge-valuable/page/2/#findComment-1217770 Share on other sites More sharing options...
bobucles Posted July 1, 2019 Share Posted July 1, 2019 Cool rooms are a bit more difficult to build, with the test branch preserving food at -18C. Link to comment https://forums.kleientertainment.com/forums/topic/108205-so-how-can-they-make-the-fridge-valuable/page/2/#findComment-1217771 Share on other sites More sharing options...
dearmad Posted July 1, 2019 Author Share Posted July 1, 2019 I think the best suggestion has been the morale buff when eating food from the fridge, and maybe a morale debuff when it's all stale and from the gas chamber... blech. Link to comment https://forums.kleientertainment.com/forums/topic/108205-so-how-can-they-make-the-fridge-valuable/page/2/#findComment-1217772 Share on other sites More sharing options...
Yunru Posted July 2, 2019 Share Posted July 2, 2019 19 minutes ago, bobucles said: Cool rooms are a bit more difficult to build, with the test branch preserving food at -18C. Is it? The only source of heat being added is the food, and that's not got that much mass. Link to comment https://forums.kleientertainment.com/forums/topic/108205-so-how-can-they-make-the-fridge-valuable/page/2/#findComment-1217778 Share on other sites More sharing options...
Lilalaunekuh Posted July 2, 2019 Share Posted July 2, 2019 2 minutes ago, Yunru said: 22 minutes ago, bobucles said: Cool rooms are a bit more difficult to build, with the test branch preserving food at -18C. Is it? The only source of heat being added is the food, and that's not got that much mass. It´s more about how do you get access to the food? (Duplicants / Automation) How do you insulate your cold room and how central do you want such a room which is bleeding "cold". => It´s more about how easy build a CO2 pit is compared to everything else. Dig down and done. Link to comment https://forums.kleientertainment.com/forums/topic/108205-so-how-can-they-make-the-fridge-valuable/page/2/#findComment-1217781 Share on other sites More sharing options...
goboking Posted July 2, 2019 Share Posted July 2, 2019 1 hour ago, Yunru said: It still wouldn't work. The fridge doesn't preserve food, it just cools it. It's the cold that's actually preserving it. Remove sterile atmospheres and people will just build cool rooms instead. That's fine. If someone wants to engineer an actual solution to the problem (cooling, insulation, heat sink, shipping, automation, etc) then they should be rewarded for their efforts. Simply digging a pit under the kitchen or dinning room, though, is too easy and too perfect a solution, in my humble opinion. They can take care of chlorine by making it cause chemical burns, but I'm not sure how to CO2 can be handled in a satisfying way. Link to comment https://forums.kleientertainment.com/forums/topic/108205-so-how-can-they-make-the-fridge-valuable/page/2/#findComment-1217790 Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.
Please be aware that the content of this thread may be outdated and no longer applicable.