Developer Ipsquiggle Posted June 27, 2019 Developer Share Posted June 27, 2019 Fix crash when opening the colony summary screen if there were no "summaried" colonies available Improve imperative-earned animation Skill Stations are no longer valid targets for changing skills (Dupes now use the portal). Fixes a crash when they would try. Updated oxyfern seed art Lights no longer "linger" around the world Research screen zoom takes UI scale in to account. Added zoom buttons Fix crash when loading timelapses if a colony has 'png' in the name New Park Sign artwork and building size Added a bunch of missing strings Updated Desalinator description to correctly not mention steam Dig errands are correctly removed when a building construction is cancelled View full update 10 1 Link to comment Share on other sites More sharing options...
WanderingKid Posted June 28, 2019 Share Posted June 28, 2019 Windowed mode for the research screen now is a choice between 'Zoomed' and 'Really Zoomed!' I play on 1280x720 windowed for reference. That's a lot of mouse dragging to get around. 3 Link to comment Share on other sites More sharing options...
Nightinggale Posted June 28, 2019 Share Posted June 28, 2019 1 hour ago, Ipsquiggle said: Research screen zoom takes UI scale in to account. Added zoom buttons Much better, but I would still prefer to be able to zoom out even further, like being able to view the entire tree at once. It doesn't matter that it will be tiny and possibly hard to read (particularly at low resolutions). I just want to get an easy overview of the shape. This would be useful for new players and for all players once mods figures out how to add new techs. Link to comment Share on other sites More sharing options...
Ellilea Posted June 28, 2019 Share Posted June 28, 2019 (edited) Wonderful, great, marvelous! I don't mean to sound ungrateful, but I NEED the kitten art completed. I NEED it. More than any seed... Edited June 28, 2019 by Ellilea 1 3 Link to comment Share on other sites More sharing options...
KittenIsAGeek Posted June 28, 2019 Share Posted June 28, 2019 1 Link to comment Share on other sites More sharing options...
Yunru Posted June 28, 2019 Share Posted June 28, 2019 (edited) 10 hours ago, Ellilea said: Wonderful, great, marvelous! I don't mean to sound ungrateful, but I NEED the kitten art completed. I NEED it. More than any seed... Then it turns out to be a terrier (I'm expecting elements of both) Edited June 28, 2019 by Yunru Link to comment Share on other sites More sharing options...
goboking Posted June 28, 2019 Share Posted June 28, 2019 17 minutes ago, Yunru said: Then it turns out to be a terrier (I'm expecting elements of both) The stubbornness of a cat combined with the stubbornness of a Yorkshire Terrier would be something. Link to comment Share on other sites More sharing options...
Oozinator Posted June 28, 2019 Share Posted June 28, 2019 16 hours ago, Ellilea said: Wonderful, great, marvelous! I don't mean to sound ungrateful, but I NEED the kitten art completed. I NEED it. More than any seed... We need catsz with laszers!! Link to comment Share on other sites More sharing options...
WanderingKid Posted June 28, 2019 Share Posted June 28, 2019 @Ipsquiggle On an actual note besides the memes, It would appear the wood stove isn't obeying the power expectation rules that coal generators do. I've got 4 batteries at full and they're still stuffing wood in when it's set to 15%. Link to comment Share on other sites More sharing options...
Nightinggale Posted June 28, 2019 Share Posted June 28, 2019 1 minute ago, WanderingKid said: @Ipsquiggle On an actual note besides the memes, It would appear the wood stove isn't obeying the power expectation rules that coal generators do. I've got 4 batteries at full and they're still stuffing wood in when it's set to 15%. I would add that my coal generator interface improvement (complete with working mod source code) should apply to the wood generator as well. Link to comment Share on other sites More sharing options...
WanderingKid Posted June 28, 2019 Share Posted June 28, 2019 1 minute ago, Nightinggale said: I would add that my coal generator interface improvement (complete with working mod source code) should apply to the wood generator as well. I'm glad, but I personally prefer to play in vanilla except for QOL changes, and so far I haven't seen any I'd prefer. I don't prefer to use mechanic changes in mods. Link to comment Share on other sites More sharing options...
Nightinggale Posted June 28, 2019 Share Posted June 28, 2019 Just now, WanderingKid said: I'm glad, but I personally prefer to play in vanilla except for QOL changes, and so far I haven't seen any I'd prefer. I don't prefer to use mechanic changes in mods. That's not what I meant. It's a proposal for Klei. Obviously you are free to use any mod I have released on steam (or not if you don't want to), but that wasn't what I was talking about here. Link to comment Share on other sites More sharing options...
WanderingKid Posted June 28, 2019 Share Posted June 28, 2019 Just now, Nightinggale said: That's not what I meant. It's a proposal for Klei. Obviously you are free to use any mod I have released on steam (or not if you don't want to), but that wasn't what I was talking about here. Ah, that's not how I understood it. Carry on, nothing to see here... Link to comment Share on other sites More sharing options...
LTLking Posted June 29, 2019 Share Posted June 29, 2019 Yes the tech tree needs adjustment. Could use more steps in zooming. Moving rocketry back up to where it was on the right side of the tree was better. All that space on the right of the screen not being used up. As well as the left. Could also shorten the space in between lines to make it shorter. Computers should be along the line of power and super computer in with the computer line. Ore scrubber in the liquid line should be moved to more along the line of medicine but maybe another line like "decontamination" Everything that has to do with getting rid of Polluted gases liquids and germs along with deoderizer germ sensor etc. Insulation tiles in with thermal protection with the heater, ice maker, thermo regulator and aqua tuner. Jukebox in power, espresso machine in liquids and arcade cabinet in computers? It just has no flow to it. It's similar to KSP tech tree. Link to comment Share on other sites More sharing options...
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