ArunPrasath Posted February 21, 2019 Share Posted February 21, 2019 Hey Guys, I found negligible difference between the beta branch for QOL MK2 and the released final version of QOL MK2. FPS difference is about 10-15% only for me. Did anybody else face the same issue? Please post specs as well for reference Link to comment https://forums.kleientertainment.com/forums/topic/103121-how-much-of-a-difference-is-noted-between-beta-branch-and-release-for-qol-mk2/ Share on other sites More sharing options...
Saturnus Posted February 21, 2019 Share Posted February 21, 2019 I did not try the preview branch of QoL mkII but as soon as I loaded my current game from QoL mkI in QoL mkII I noticed a small but quite significant FPS drop as well. Link to comment https://forums.kleientertainment.com/forums/topic/103121-how-much-of-a-difference-is-noted-between-beta-branch-and-release-for-qol-mk2/#findComment-1157771 Share on other sites More sharing options...
SakuraKoi Posted February 21, 2019 Share Posted February 21, 2019 FPS difference between Preview and Live version is due to additional debug processes running in the background, which the latter does not have. Why QoL1 may run better than QoL2 might be due some features being added and tweaks being made, however considering that in terms of performance this: Duplicant pathfinding now runs multithreaded Pathfinding and Brain Updates can be run across multiple frames, to prevent large paths from tanking framerate Transfer Arms now only process items once per frame, instead of once per arm has been done, performance should be better, unless there is a problem with one. I'd bet on the multi-threading to possibly not sit well with some setups or the pathing preventing serious tankings (due to jetsuits) but generally making framerate worse. Link to comment https://forums.kleientertainment.com/forums/topic/103121-how-much-of-a-difference-is-noted-between-beta-branch-and-release-for-qol-mk2/#findComment-1157784 Share on other sites More sharing options...
Saturnus Posted February 21, 2019 Share Posted February 21, 2019 It may be due to I do strict mono-pathing set ups where there's one and only one way to get from point A to point B on the map. That improved performance immensely on all previous updates but now that pathing is multi-threaded the overhead involved with that maybe working against performance in my specific case. Link to comment https://forums.kleientertainment.com/forums/topic/103121-how-much-of-a-difference-is-noted-between-beta-branch-and-release-for-qol-mk2/#findComment-1157792 Share on other sites More sharing options...
SamLogan Posted February 21, 2019 Share Posted February 21, 2019 For me : - Lower performance compared than the preview - More bug : artefact display, ladder can't be changed, new bugs, etc. - Nothing new with the release patch (the others patchs always added some new content with the release version) I know we are on a new era with the performances / bug fix are the priority but I don't get better performance compared Mk1 and feel that Mk2 is a very lazy patch (not that much fix and tiny content), Mk1 was really more filled. I really hope Klei will work more on the next patch, maybe the delay problem and the Epic store added impacted the work on this version. Klei do a great work on the game globally, but I remain on my hunger with this patch. Link to comment https://forums.kleientertainment.com/forums/topic/103121-how-much-of-a-difference-is-noted-between-beta-branch-and-release-for-qol-mk2/#findComment-1157812 Share on other sites More sharing options...
Yunru Posted February 21, 2019 Share Posted February 21, 2019 Really feels like MkII accidentally came out of testing, rather than being planned. Especially with the testing branch still being open. Link to comment https://forums.kleientertainment.com/forums/topic/103121-how-much-of-a-difference-is-noted-between-beta-branch-and-release-for-qol-mk2/#findComment-1157871 Share on other sites More sharing options...
FIXBUGFIXBUGFIX Posted February 21, 2019 Share Posted February 21, 2019 Which beta branch do you mean? The difference between the first beta branch and the last beta branch is always significantly bigger than the difference between the last beta branch and the first live version. Dont forget, there are only three workdays between the last beta branch and the first live version. Link to comment https://forums.kleientertainment.com/forums/topic/103121-how-much-of-a-difference-is-noted-between-beta-branch-and-release-for-qol-mk2/#findComment-1157880 Share on other sites More sharing options...
Yunru Posted February 21, 2019 Share Posted February 21, 2019 2 minutes ago, R9MX4 said: Which beta branch do you mean? The difference between the first beta branch and the last beta branch is always significantly bigger than the difference between the last beta branch and the first live version. Dont forget, there are only three workdays between the last beta branch and the first live version. Yes but there are no differences, it seems, except they removed some of the debugging and reverted some of the formerly fixed issues. Link to comment https://forums.kleientertainment.com/forums/topic/103121-how-much-of-a-difference-is-noted-between-beta-branch-and-release-for-qol-mk2/#findComment-1157881 Share on other sites More sharing options...
Sasza22 Posted February 21, 2019 Share Posted February 21, 2019 11 hours ago, SamLogan said: ladder can't be changed I didn`t have problems building plastic ladders over regular ones in my old base when Mk2 hit. Link to comment https://forums.kleientertainment.com/forums/topic/103121-how-much-of-a-difference-is-noted-between-beta-branch-and-release-for-qol-mk2/#findComment-1158045 Share on other sites More sharing options...
Oozinator Posted February 22, 2019 Share Posted February 22, 2019 15 hours ago, R9MX4 said: Dont forget, there are only three workdays between the last beta branch and the first live vers. Don't forget, it was a delayed update.. Link to comment https://forums.kleientertainment.com/forums/topic/103121-how-much-of-a-difference-is-noted-between-beta-branch-and-release-for-qol-mk2/#findComment-1158157 Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.
Please be aware that the content of this thread may be outdated and no longer applicable.