ChickenMadness Posted February 12, 2019 Share Posted February 12, 2019 What are the most important planets / asteroids / etc. to have in a star map? Since you can see the star maps on the seed browser website now and skip unfavourable ones. Link to comment https://forums.kleientertainment.com/forums/topic/102791-star-map-must-have-planets/ Share on other sites More sharing options...
Angpaur Posted February 12, 2019 Share Posted February 12, 2019 Evaluate which resources are important for your gameplay and which of them you usually lack. Then identify which kind of planets provide those resources. I think this is good aproach. Link to comment https://forums.kleientertainment.com/forums/topic/102791-star-map-must-have-planets/#findComment-1154342 Share on other sites More sharing options...
biopon Posted February 12, 2019 Share Posted February 12, 2019 Types don't matter much. You want to send your solid cargo rockets to 10k, maybe 20k, and those are fixed. The "interesting" bodies are 40k or beyond, and it's almost always impossible to justify a trip there. And note I said solid cargo; I haven't found anything worth bringing back in gas or liquid cargo pods. To me by far the most important is having rare resources in the 10k range. Rares are not seed dependent; they're determined randomly at runtime when your exploration rocket lands. 2nd best is having two rares on the 30k satellite(s), this would justify the relatively long trip. Satellites are (almost) great because with the exception of glass, they only have stuff you actually want. Unfortunately they're pretty far. 3rd best is rolling niobium or fullerene (or both) on a gas giant. This means every trip comes back with full cargo pods of rare stuff. Incredibly good at any distance, but incredibly rare. Other than these three "rules" - I sometimes bring back some wheezes so it's nice if there's an ice planet not too far. Maybe an organic mass so I can play space cowboy. But since both types are 40k+ only, objectively neither is worth it. As boring as it is, I'd rather be ferrying niobium/resin/fullerene from 10k. Link to comment https://forums.kleientertainment.com/forums/topic/102791-star-map-must-have-planets/#findComment-1154347 Share on other sites More sharing options...
SakuraKoi Posted February 12, 2019 Share Posted February 12, 2019 Gas Giants, undoubtedly. Whatever rare resource is found on those will fill the cargo bay to the brim since after all, there is no other "solid". Additionally, bonus rare resource can be gotten from Terrestrial Planets (~100% more), Organic Masses (~more 100%) and Volcanic Planets (~50% more). Otherwise... Satellites with high Steel amounts are very neat indeed but the seed does not decide that, only how many there are (if unlucky 0, if very lucky, maybe 5). An Ice Planet is ensured anyways (for Wheezeworths and like one Organic Mass) but Terrestrial Planets also serve Fry Eggs and are not, whether the bonus Pacu are worth the resources is up to you. tl;dr: As many Gas Giants (and as close as possible), one Terrestrial Planet and as many Satellites as possible to maximize the chance to get one with a lot of Steel if not also Isoresin, Niobium or Fullerene (Abysssalite would be a loss). Additionally one might like a high number of destinations, the range I know is between 16 and 24. Last and least: Additional Organic Masses and mayhaps a Volcanic Planet to import Magma (heat). Link to comment https://forums.kleientertainment.com/forums/topic/102791-star-map-must-have-planets/#findComment-1154368 Share on other sites More sharing options...
JohnFrancis Posted February 12, 2019 Share Posted February 12, 2019 In general I agree with @biopon however I will say I usually run multiple rockets to the 30k satellites to get enough steel to really get my rocket program going. Based on the planets I rolled I'm currently running 1 hydrogen to the 110k for Isoresin and fullereen. 1 Petroleum to the 10k for niobium and diamond, 3 petroleum and 1 hydrogen to the 30k for steel and more niobium. However you are still going to want to research all the planets for the %chance of getting a neural vacillator recharge. Link to comment https://forums.kleientertainment.com/forums/topic/102791-star-map-must-have-planets/#findComment-1154515 Share on other sites More sharing options...
biopon Posted February 12, 2019 Share Posted February 12, 2019 13 minutes ago, JohnFrancis said: 30k satellites to get enough steel Just get a fish pond going in time. Link to comment https://forums.kleientertainment.com/forums/topic/102791-star-map-must-have-planets/#findComment-1154519 Share on other sites More sharing options...
JohnFrancis Posted February 13, 2019 Share Posted February 13, 2019 1 hour ago, biopon said: Just get a fish pond going in time. It's never enough. I hit space with 50 tons of steel and still ended up running out, I'm addicted to building to many shiny things. Link to comment https://forums.kleientertainment.com/forums/topic/102791-star-map-must-have-planets/#findComment-1154564 Share on other sites More sharing options...
chemie Posted February 13, 2019 Share Posted February 13, 2019 20 hours ago, JohnFrancis said: It's never enough. I hit space with 50 tons of steel and still ended up running out, I'm addicted to building to many shiny things. you build 6 rockets because you need resources for 6 rockets. that is my issue with the design of space meta. Link to comment https://forums.kleientertainment.com/forums/topic/102791-star-map-must-have-planets/#findComment-1154813 Share on other sites More sharing options...
SkunkMaster Posted February 13, 2019 Share Posted February 13, 2019 I feel there are asteroid types missing. Where is the caustic planet, The one that has chlorine / hydrogen, pincha seeds and such. or maybe a metalic planet that has wolf and gold ? What goes planets, i think one of the most important is the Volcanic planet, and the gas giant. Gas giant because i can send 1 solid cargo there and have it come back with 1t of fullerene or the likes. and volcanic cause that gives me access to piped magma. Link to comment https://forums.kleientertainment.com/forums/topic/102791-star-map-must-have-planets/#findComment-1154847 Share on other sites More sharing options...
JohnFrancis Posted February 14, 2019 Share Posted February 14, 2019 6 hours ago, chemie said: you build 6 rockets because you need resources for 6 rockets. that is my issue with the design of space meta. Yeah that is exactly the case. I also have a diamond temp shift plate addiction so I cant help myself. Though getting them material to manage regolith and get a shovel vole ranch setup is a pretty nice bonus. Link to comment https://forums.kleientertainment.com/forums/topic/102791-star-map-must-have-planets/#findComment-1154914 Share on other sites More sharing options...
tzionut Posted February 14, 2019 Share Posted February 14, 2019 When i send to planets for isoresin or niobium i send not for quantity but for what i get along that resources. Now 1 have 11 t of refined coal. I can't melt it only use it for steel.. So instead of 10k planets i send to 40k planets ( at least o get solid co2, solid o2 and solid methane) things i can use for polluted water, liquid oxygen and natural gas Link to comment https://forums.kleientertainment.com/forums/topic/102791-star-map-must-have-planets/#findComment-1154962 Share on other sites More sharing options...
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