What's the tactic against new boss?


sleeptime

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I have faced it. No idea if they can be kited or not, but they definitely can revive each other. I haven't tried again, but I'm guessing you need to focus both of them, so that they both die at relatively the same time (easier said than done, though). Just my two cents, someone probably has an actual strategy for this! Keeping them separated is probably the way to go. 

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They are awful... they can't be kited with Woodie or Wes because they decide at random times to just run to each other and fist pump to buff each other. If one get to low health they will change appearance to look all beaten up, at which point they can't be kited because they charge... indefinitely. However they do not dodge the healing circle like Grand Forge Boarrior does. Also it appears petrification works on them but then one will charge to break the other out. There is no use petrifying if they are close to each other.

I agree that they need to be separated, but as it stands, that doesn't look too possible. I hope this helps someone find a way.

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We've dealt with them successfully a few times already.

Get both low so that they look beat up then we've had:

DPS swap between the two till one died then just stun lock/kill the other one before it can rez.

AoE's like meteor can help a bunch if they are both low, can knock both out if lucky or one/other to low hp then same strat (stunlock/kill).

Or once both are low you can have woodie run one slightly away so that it has more distance to run over to rez (like half the map? doesnt need to be that far) and you get some extra time to kill the second when the first dies.

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4 minutes ago, TemporaryMan said:

That's not true if they're close enough to petrify both of them.

So this is what I'm hearing: You need Maxwell and Wickerbottom, because 2 books are needed. Get both rhinos to low health so they have the damaged face. Then when they run towards each other to touch tips and buff each other, let Maxwell make their circle jerk a little more interesting by introducing ROCK HARD BONER BOOK. This will petrify both of them and they will not be able to break each other out. He will keep them like this until the team all has special abilities ready. Then at Maxwell's cue, have the team use all the abilities they have. They all unload onto the two rhinos while Wicker puts down heals to sleep them. While they are asleep, Maxwell will show them rhino porn once again and rinse and repeat.

Is this correct?

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My group came up with a strategy, and it work well, my team save their 2nd ability during this fight until the moment is right.

  1. focus on rhino number one
  2. let woodie distract rhino number two
  3. focus on rhino number one until it's weak
  4. woodie then bait rhino number one
  5. after that focus on rhino number two until it's dead
  6. rhino number one will now try to resurrect rhino number two
  7. burst rhino number one with every 2nd ability
  8. if his health is low enough, rhino number one will die from the burst

When it come to healing, heal all including Woodie and use petrify a bunch of times, bernie is also extremely useful in this stage.

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2 hours ago, mickeymicky said:

How should woodie distract rhino? Just throw axe but don't leave the team and wait for heal? I tried dragging it away from the team but just end up dying the rhino won't stop charging at me and movespeed don't seem to do a whole lot

I can't confirmed much yet since this is my first win against the new boss, the woodie in our team chuck lucy every now and then to stop it from charging, he position himself far from us, he also wear the new tank suit along with garland to survive, the added hp bonus is alot.  After he reach low health he ran to the heal circle and let the rhino sleep, which let wicker petrify it to avoid the charge attack. then he repeat the process.

I highly recommended not to wear the movespeed bonus, it will two shot you with the grass suit, better tank it.

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We just won - kept them together, frequently letting them sleep or petrifying them so we could get our AOEs back.  They managed to rez each other a couple times, but we eventually got them down at the same time.  Stunning when they tried to rez was really helpful - might be something to hold back a couple stuns when you're close.

Note that the two bros are different - one's wearing armor w/straps, one's wearing armor with a vest, and they have different names. Once we started paying attention to that, it made it much easier to make sure we were balancing our damage.

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Ideally you kill them together, but it rarely works perfectly like that. As soon as one of the Rhinos resurrect the other switch to the one that just got revived. Chances are if you were at least somewhat splitting the damage that the one who did the reviving is quite low. Once the newly resurrected one dies again just blow up the other one.

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The system that my team goes off works pretty well. One person (Woodie) distracts one of the bros while the rest of the team wails on the other one.

Everytime you heal, meteor them both and then swap bros. 

As soon as they start looking damaged you have to save your ultimates. Keep wailing and swapping until one goes down, then use all your ults on the second one and he should go down straight away.

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In many many matches, with three or so of them making it to the Rhinos, i've never had a single team that was capable enough of beating Snapback and Flatbrim, to the point where I am seriously left wondering if Klei needs to rebalance guys a bit.

My understanding is that seperating them is a bad idea and that the healer needs to do a 250% effort to not mess it up.

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2 hours ago, Silentdarkness1 said:

In many many matches, with three or so of them making it to the Rhinos, i've never had a single team that was capable enough of beating Snapback and Flatbrim, to the point where I am seriously left wondering if Klei needs to rebalance guys a bit.

My understanding is that seperating them is a bad idea and that the healer needs to do a 250% effort to not mess it up.

I have had the opposite experience thus far, actually.. It's probably because I somehow keep getting good teams that know how to deal with them in the few games I have time to play, but just last night I had the fastest, cleanest time killing them that they really just felt like cakewalk once you got the strat down.

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Devote three members of the team, at least one tank on each, to attack each one, and you MUST keep them close together while doing so.

This allows the healer to hopefully reliably sleep them both so one doesn't buff the other awake, and especially importantly, be able to burst them together with Willow's Meteor and Hammer Strikes.

It was my 3rd time fighting them as Wicker again, and it was the easiest by far with the healing circle sleeping them both every time - they fell without being able to resurrect once with a few good cycles of this and my team was almost always full too. You seriously can't compare them to the Boarrior, but rather more like Boarillas you can sleep and can have a chance of ducking up hard. Which really worries me what the next community unlocked bosses are gonna be like..

This was my easiest time so far, but not flawless - some teammates still woke them up from sleep sometimes, and I don't think we were intentionally interrupting their buffs most of the time, but when you can finish the fight early and keep burst healing the damage the buffs don't really matter as much.

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