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Hamlet Cheat Sheet V 1.01 - Compiled Tips and F.A.Q. - MAJOR SPOILERS!


Duxe

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Hey everyone!

I wanted to make a tips and tricks sheet compiling information I learned in the beta plus a ton of info from here on the forum. I'm trying to cover less obvious stuff and some mechanical details but also be slightly thorough (so mentioning some obvious stuff for the sake of it). I will do my best to keep the list updated as new stuff gets added and as I find more information from players / the forum / the game. [I'm also going to be focusing on the Forge and the Halloween event in DST more than Hamlet, so bare with me the first few weeks if I'm slow.] I'll try to be as organized as possible.

Also if you have any tips to add, please post and I will update this initial post as I can!

DISCLAIMER: Things may also have changed since the beta. This may not be completely accurate as of Early Access. That said, let's get into it.
 

World Map and Navigation

Spoiler
  • The world of Hamlet is comprised of islands separated by clouds.
    • 1st Island contains:
      • The first pig city.
      • 7 Ruins - 4 basic ruins, 3 important ruins. The basic ruins spawn in the rainforest and plains biomes. The important ones spawn in deep rainforest and gas rainforest biomes.
    • 2nd Island contains:
      • The second pig city.
      • Elder Mandrakes
    • 3rd Island contains:
      • The Pugalisk.
      • The Fountain of Youth.
    • 4th Island contains:
      • The Roc's Nest.
      • The Roc's Cave. [Not everything is perfect in there as of Early Access]
         
  •  To get between islands 1,2, and 3, you must use the ancient pig ruins. [The 4th Island was inaccessible during the beta for the most part.] The ruins entrances look like this:
Spoiler

5be399fd72d77_HamletClip4.thumb.PNG.c666f2256500524c8f71b997f033f7a8.PNG

In order from left to right: Basic Ruins, Pig Idol Ruin - leads to second island, Scale Idol Ruin - leads to third island, Mant Idol Ruing - leads to Pheromonestone.

 

 

Seasons and Seasonal Effects

Spoiler

Seasons

  • Temperate - Basically autumn. Default starting season. Nothing difficult about it.
  • Humid - Season after temperate. Tons of rain - basically daily. Thick fog - after rain starts and gets really heavy, this eventually covers almost all of your screen spare a small circle around your character. Wild Nettle grows this season.
  • Lush - Season after humid. Hay fever season. Some wind. Rain forest trees bloom. Thorny brambles spawn.
  • As of beta/early access there was no season that caused freezing or overheating.
  • There is an upcoming release of the 4th seasonal "event" called the Aporkalypse on Dec 6th.

Seasonal Effects and How to Manage Them

  • Thick Fog
    • Humid season effect. Muffled all sounds severely originally, this was reduced I believe. Makes your character extremely slow if you have a helmet or body slot item equipped. Relevant information:
      • Unequipping those slots gives you back full motion.
      • Weevole Mantle armor is unaffected by fog and allows you to run while it is worn.
      • The Pith Hat completely nullifies the movement speed effect. You can use any body slot item while it is worn without penalty.
      • Late in the beta a "bat hat" was added that lets you see through the fog in flashes, like using echolocation. [I don't know if it allows you to move at a normal speed.

 

  • Hay Fever
    • Lush season effect. Your screens edges will be covered in red/orange flowery pollen-esque effect. Eventually causes you to sneeze which both decreases your sanity and makes your character stop in place for a second and drop a few items. Relevant information:
      • Tea Trea Pods and Nettle both cure hay fever and prevent it for a duration. Raw pods - 60 seconds, cooked pods - 120 seconds, Nettle - 200 seconds, and finally Nettle Rolls (3 Nettle + 1 Stick in crock pot) cure it for 720 seconds.
      • The Gas Mask item can be equipped briefly to remove hay fever. Equip it and wait until the border disappears, remove it afterwards because the gas mask causes sanity loss and requires cloth to make, which as of the beta was a pain to obtain sometimes.
      • The oscillating fan prevents hay fever within its area of effect as long as it is still running (in the beta it ran out of power eventually).

 

  • Thorny Brambles
    • Lush season effect. Thorny vines spawn in rain forest biomes and expand, sometimes branching into multiple directions. This causes a spider web-like network of thorny vines to drape most of those biomes. These block your path but can be destroyed by attacking them. They deal 3 damage back to the player for each attack done on them and have 40 health. When one is killed, a bigger size section of their bramble wall crumbles.

 

 

Hamlet Foods (I'm not copying and editing my original post during the Beta to here... it's too much work.)

I know at least one value has changed... and somehow I missed Bean Bugs and Jelly Slugs. I will update as I get access to check numbers out.

Spoiler

 

 

Hamlet Creatures and Dealing With (some of) Them

Spoiler


Dung Beetles

Peaceful creatures. They are useful early on as their Dung Balls drop flint and rocks on occasion. You can crash beetles into other objects to make them fall off their dung ball to loot it, however, it is highly recommended to kill the beetles because they respawn with a new dung ball and if left without a dung ball, will go over to Dung Piles and turn them into a new ball, which removes the pile which is that beetles respawn point. Dung Beetles will respawn if you sleep in a Tent or a Siesta Lean-to, or by just letting some time pass. 


Glowflies

Hamlet has a glowfly cycle. The glowflies spawn like crazy near the end of temperate season (The first temperate season its during the full moon, not sure if it is always during one) and eventually cacoon themselves. At some point in humid season, they turn into their nasty Rabid Beetle selves and iirc stay like that until killed. The beetles don't hit too hard and don't take many hits to kill (usually 1 or 2) but are extremely fast and can come in large groups (like 10+) and can be pretty hard to lose due to their speed. (They act like hounds, as in, they do their version of a hound bark, then sometimes swap agro the closest thing to them.)

Glowflies are docile in their flying state. They are frozen when cacooned. They are hostile when they become beetles.

Getting Rid of Rabid Beetles

To kill beetles, the easiest thing to do is to notice them ahead of time and spray a cloud of bug spray. Any beetle that comes in contact with this cloud will immediately die. (The cloud lasts quite a while.) They can also be killed when cacooned, but they take a lot more damage. You can also try to split groups and take em down one by one, which may take a while, or use a ranged weapon.


Gnats

If you walk too close to them, they swarm you and start draining sanity. More than one swarm can be on you at the same time. According to a forum post after the beta, gnats can be used as armor against certain monsters (supposedly Flytraps, possibly others), as they will target the gnats on you instead of you and gnats are invincible to physical attacks, though I cannot confirm that.

Getting Rid of Gnats

  • Walk near a thunderbird during the dusk or night time.
  • Walk into the gas rainforest (poison rainforest).
  • Walk into a cloud of bug spray (you can craft the item).
  • I read somewhere a bug net works to get rid of them. (Unconfirmed by me.)

Mants

The only reason I'm putting this here is to say - To get mants to speak nicely to you, you must have the Mant Mask and Mant Suit equipped. The Pheromonestone will help with translations.


Pangoldens

If they slurp up eight slurps of sparkling pool water they poop one gold.

If they eat three gold dusts off of the ground they poop one gold.

Important Note: Don't frighten them when they poop, they will reset and drop nothing.

Getting Rid of Pangoldens

Don't you dare kill these precious creatures. But uh, they might not respawn soooo... your call.

 

Peagawks

They are distracted by food dropped on the ground (butterfly wings and jumping beans confirmed) and you can pick their tails while they walk over to the food. They can also be trapped in a corner of land or walls created by you by chasing them into it and then you can just walk up to them and pick their tails from behind.

Getting Rid of Peagawks

Not recommended. The don't respawn as of the Beta.

 

Pikos

Ugh these guys. These were pretty annoying in the Beta and pretty buggy (not mutually exclusive). They come out of Tea Trees and are basically the rabbits of this game.

A few things to note:

  • They make one of the best sanity items added with Hamlet. Sani Tea can be made by putting 2 orange piko and 2 honey into the crockpot. (33 sanity)
  • They steal items off the ground, which can sometimes be reclaimed by chopping the tree they climb back up. Trapping them and killing them does not return your item.
  • They go were-piko on full moons. They are aggressive in this form and still steal items, but in a much wider range.
  • They spawn seemingly indefinitely from a Tea Tree that is a piko home. If you trap one from the tree, another will spawn shortly after. Good food source.

There were quite a few bugs with them, which I won't list here, we'll see after it goes live.

 

Spider Monkeys

There's a full guide in the guides section.

 

The Rest of the Hamlet Squad

Other creatures in Hamlet that I'll let you meet yourself because they aren't terribly difficult to figure out:

  • Ancient Spirits
  • Batilisks
  • Elder Mandrakes
  • Hanging Vines
  • Hippopotamoose
  • Giant Grub
  • Mosquitos
  • Pig Citizens
  • Platapine
  • Pogs
  • Poison Dartfrog
  • Scorpions
  • Snaptooth Flytraps (and their Seedlings)
  • Snakes
  • Thunderbirds
  • Vampire Bats
  • Weevoles

And of course the bosses:

  • Mant Queen
  • Pugalisk
  • Roc
  • Rusted Hulks (didn't really fit in mobs section, special type of creature)

 

Frequently Asked Questions

How to get "insert item name here"?

Spoiler
  • Antivenom - You purchase antivenom from the Mud Spa in the first pig village. You could not craft it in the beta.

  • Cloth - You can hammer the balloon you crashed in on for a few items. The balloon part itself drops 1 cloth. Other pieces of cloth have to be purchased from the general store in the first pig village.

  • Gears - You can purchase gears from the Oddities Emporium in the second pig village for 10 Oincs.

  • Gems - These drop from the vases you smash, mainly found inside or around the entrances to the Pig Ruins.

  • Gold - There are many ways to obtain gold (I easily may have missed some);

    • You can purchase gold at the general store in the first pig village.
    • You can pan for gold dust (the pan is in the treasure hunting tab - you use it on sparkling pools) and convert it to gold yourself (6 to 1 ratio) or...
    • Pangoldens -
      • Feed Pangoldens by dropping the gold dust and letting them eat it and they poop out one gold (3 to 1 ratio). Note: Don't frighten them when they poo or you won't get the gold.
      • If they slurp up sparkling pools, after 8 slurps they poo 1 gold.
    • Various statues around the world can net you gold -
      • You can chisel them using a Ball Pein Hammer and you will either get 2 gold or a relic from a statue doing this. Statues exchange for 10 Oincs at the museum in the first pig village, which is the price of 1 gold in the general store.
      • You can mine them as well. Chisel them first for full profit. They sometimes drop gold dust when mined.
    • You can get gold from the Pig Bandits treasure chest.
  • Honey - Mant Hills have Honey Chests that come pre-filled with nine honey. You can also put Nectar into the chests and (presumably the Mants) convert it to honey after some time.

    • Nectar - Kill Snaptooth Flytrap or it's Seedlings.

  • Hound's Teeth -  You can purchase Hound's Teeth from the Oddities Emporium in the second pig village for 5 Oincs.

  • Flytrap Stalk - Kill Snaptooth Flytrap or it's Seedlings.

  • Light Bulbs - Kill Glowflies in either form.

  • Living Logs - Kill Elder Mandrakes on the second island.

  • Peagawk Feather - Picked from peagawk's tails... tips in creature section.

  • Pig Skin - From guards at a low chance or from Vampire Bats, "Pig Skin?" works the same as the normal item.

  • Silk - There are two routes to this, a simple one, and a more complicated one.

    • You can purchase silk at the Oddities Emporium in the second pig village for 5 Oincs.
    • I wrote a guide on this, but the TLDR of it is:
      • Spider Monkeys can drop it at a low chance and they are pretty healthy. Don't kill them for it. 
      • The cacooned trees near them can be chopped for silk. They patrol a small territory and if all of the cacooned trees in the area are chopped, they just move to a different spot and cacoon more trees (presuming there are more rainforest trees that are inside the deep rainforest biome [this is important, they can't be outside of it]). This is the best way to get silk early on.
      • Once your first lush season hits and you have access to the rainforest tree seeds, apparently you can just plant them inside territory of spider monkeys and they will cacoon them and you can farm all the silk your heart desires.
      • No, unfortunately, I don't know of a good way to distract spider monkeys. 
         
    • The full guide is in the guides section.
  • Vines - Kill Snaptooth Flytrap or it's spawns.

  • Walking Cane - Kill a Snaptooth Flytrap and take the flytrap stalk and dry it on the drying rack. There is a more in depth tutorial linked in the Guides section.

How to use the "insert item name here"? What do I do with "insert item name here"?

Spoiler

 

  • Ball Pein Hammer - Various statues around the world can be chiseled by using a Ball Pein Hammer and you will either get 2 gold or a relic from a statue doing this. Statues exchange for 10 Oincs at the museum in the first pig village, which is the price of 1 gold in the general store.
     
  • Blunderbuss - Load with gunpowder. Aim and shoot.
     
  • Disarming Tool - You use this on the blow dart traps on the walls in the pig ruins. They each give you one basic blow dart when dismantled.
     
  • Gold Pan - Used to pan for gold at sparkling pools. They respawn when it rains.
     
  • Magnifying Glass - The main use is to identify "peculiar" items. (Literally, this prefix appears on certain things in the game as time passes.) If used to identify one and the object is confirmed peculiar by your character, interacting with it in some way should net you a trinket (possibly more than one?). Example - A confirmed peculiar tree will give you a trinket after digging its stump up. "The other use is to light things on fire." ~ Willow
     
  • Pheromonestone - When you have this item in your inventory it lets you understand the Mant language a bit better. Helpful for when you want to recruit Mants.
     
  • Post Card and Queen Malfalfa Statue - Take these to the first pig village and give them to the pigs. In exchange they give you one of the following: Butter Muffin, Taffy, Kabobs, Powdercake, or Pumpkin Cookies. I believe I received manure just once, but all other exchanges gave me a food from that list.
     
  • Royal Crown and Royal Scepter - Take these to the Queen and give them to her. She is in the palace in the second pig village. She will give you a key for each that you can use in the gallery to the left of her room.
     
  • Swashy Hat - There are a few things this hat does...
    • If you wear it, guard pigs will automatically attack you.
    • If you wear it and commit evil deeds in front of a guard, then reset him by running away, then return without the hat, he will no longer be mad at you. If you simply remove the hat while he is still aggroed to you, it does not work, however, if you do so then reset him, he will forget about you.
    • If you wear it around mobs it lets you be sort of sneaky. There is an agro check. If you approach mobs that would target you while wearing the hat and there are other creatures close to you that said mobs would fight under normal circumstances, they will fight those creatures instead. However, if you are alone, they will still target you.

I can't place the sprinkler it's bugged!

Spoiler

That's not a question! But you can place the sprinkler, it has to be placed near the lily pad / lake biome. It forms a pipe that goes into the water when placed. Full guide to sprinklers and to nettle plants in the guides section.

The rest of the frequently asked questions...

Spoiler

Are there touchstones?

In the literal sense, no. There is a way to get an item that can resurrect you in the same fashion though [serious spoiler]:

Spoiler

The water from the fountain of youth can be planted as a flower. This works as a touchstone among other things.

How to cure poison and what can poison you?

You can cure poison in a few ways:

  • Antivenom from the Mud Spa.
  • Eating a venom sac cures poison at the cost of 50 health.
  • Offering a gold nugget to the Wishing Well.

As for what can poison you:

  • Tubers, raw and cooked.
  • Poison frog legs, raw and cooked.
  • Scorpions.

How to remove furniture in your house?

By using the hammer and hammering them. They return Oincs if you purchased them.

Is there a renewable source of iron?

The Rusted Hulk pieces scattered around the map. They are infinite sources of iron but uh... they don't love it when you mine them.

Is there a renewable source of rock and flint?

There has been an entire post discussing this from the beta. I can't be certain on everything posted in there as I have not tested it all out but;

  • You can get mole worms from earthquakes and then dig up their holes they dig repeatedly as you do in RoG.
  • Dung beetles respawn with a new dung ball if killed. So kill them, loot the ball (which can give rocks and flint), and repeat once respawned.
  • The set piece around the pugalisk supposedly respawns the pillars, these can be mined for rocks. [I tried to test this, unsure of which conditions would need to be met to work - it may work still, need to test more]

What do I do with trinkets?

You can turn them in to the owner of the Oddities Emporium in the second pig village.

 

Guides - You can farm silk. You can't place the sprinkler. You can get a walking cane! Well... sort of... it's a stalking cane.

Full Guide on Silk and Spider Monkeys

Spoiler

 

How to use the Sprinkler [Also a Nettle Guide]

Spoiler

 

Full Stalking Cane Guide

Spoiler

 
@RazingHel (credit where credit is due) posted this completely massive and unnecessarily detailed guide on it (just like the one I'm posting right here lmao) during the beta and I totally didn't know until then. So thank him if you so desire!

But TLDR - Kill a Snaptooth Flytrap and take the Flytrap Stalk and dry it on a drying rack.

 

And finally...

Useful Tips - A list of quick tips that didn't fit anywhere else!

Spoiler

Tips in green are ones I find to be particularly useful.

  • You can use fishing rods to fish out relics from the bottom of the lily pad / lake biome.
     
  • Poison frog legs can be dried for a morsel.
     
  • If pig guards get mad at you, they can be distracted by giving them a total of 10 Oincs. (They can just be dropped on the ground near the angry guard.)
     
  • Disarming traps gives you a basic blow dart per trap.
     
  • Your backpack hides Oincs from the Pig Bandit. If Oincs are in your backpack, the bandit shouldn't spawn to attack you. 
     
  • The bandit drops a treasure map.
     
  • You can use tea to speed yourself up like coffee, although to a lesser degree. Coffee can also be crafted in hamlet, buy the beans at the first pig village.
     
  • Mants can be recruited to help you chop logs or fight mobs by feeding them meat or non-meat depending which they prefer. The Pheromonestone will help with this.
     
  • The Mant suit does make worker Mants non-hostile to you, and worker Mants only.
     
  • The Manthills have earthquakes that reset the pathways to each room, but the overall map stays the same.
     
  • You can mine Mant lamps for 3 honey and the homes for 3 honey and 1 honeycomb. I am uncertain if they respawn so be wary if you choose to do this. DO NOT destroy the Honey Chests. Hammering them gives you nothing. You can use them to make honey by putting Nectar into them and waiting a while for it to get converted to honey. 
     
  • You can snag items from the Palace's Gift Shop in the second pig village and gift them to pigs in the first village for food items. This can be really helpful early on if you are having trouble. (But you do have to ruin dive for it a little bit.)
     
  • Weevoles are a great source of early food! [2 weevole carapace + 0.5 value vegetable + 1 filler (sticks work, rest untested)]
     
  • Weevole spawns are easy to make. Just plant a few tall grass patches near eachother. They don't even have to be fertilized (as of beta).
     
  • Don't make a base too close to Pogs, Weevoles, or Pikos.
     
  • Early sanity management can be helped by making / eating: Cooked Lotus Root, Sani Tea (2 orange piko + 2 honey), and Surf n Turf.
     

 

Will look back soon to correct/add more. Like I said at the top, if you have more tips or things I missed, please post them here and I will add them. I'll also update new info and the old missing info in what I already posted.

THIS POST IS STILL UNDER CONSTRUCTION
5be3a3d7cc88c_Wilsonconstruction!.PNG.0374b17945cb425410c7f222175f1e31.PNG

I'm done with the second wave, but there will surely be quite a few more edits.

So much nesting of spoilers. I just wanted to keep it from being a massive text wall! Sorry not sorry!

Also I now hate "Ctrl + Z - Undo" with nested spoiler tags with a burning passion. I had to redo two sections completely because of the nonsense interaction. Klei I demand reimbursement.

Changlog V 1.01

  • Updated the foods section to be, hopefully completely, up to date.
  • Updated all the names of items and locations to the correct ones.
  • Updated monster list to include all mobs, added a few explanations to the monsters.
  • Added a few items to the "where to obtain" list.
  • Added prices of items in that same list at Oddities Emporium.
  • A bunch of other minor cosmetic and grammar changes and probably a few more revised/updated notes I can't remember now.
  • Tested almost all unconfirmed things:
    • You cannot fish at lilypads, as was rumored.
    • You cannot use gnats as armor against mobs. Although I did get it to work maybe twice, it is very unreliable, even against Snaptooth mobs.
    • Updated a bunch of stuff about Mants that I had to double check.

 

On 11/8/2018 at 10:35 PM, Dr.Drick said:

How do I get from the first island to the second?

You go into the Pig Ruins with a Pig Idol on the entrance and search for the other exit. There is a picture in the navigation section up top.

 

tips :

Spoiler

 

  1. Use hippos aggro to chop trees and mine from pig town quarries.
  2. Mine gnat mounds for quick rock and irons.
  3. Hammer pig houses to change to your preferred type of pig houses.
  4. Hammer pig head near mant den for quick pigskin.
  5. Kill pig gaurds near berry bushes to get the sweet berry loot.
  6. Lure the iron hulk to the thunderbirds for quick cooked drumsticks.
  7. Gummy cake gives a massive 150 hunger, rush to honeychest to get 9 honey.

 

 

5
3

 

I found that if you run the shipwreck directly with Hamlet, although there is a crossing machine in the production bar of the shipwreck, it is not clear how to get the parts, and the current version of the shipwreck is not perfect for Hammtree's shipwreck, because there are many things in the shipwreck. Unable to make. I don't know if it is still the test version or the official use of the shipwreck is still in the test.

On 11/21/2018 at 10:06 AM, RonEmpire said:

Radish uncooked is 12.5   not 25.   Where is the updated food table?

Fixed - Raddish's values were changed in the beta and I missed swapping the uncooked to 12.5 when updating the chart. Also since the forge is over now and there is going to be a new update on Thursday, I will update the original post sometime this weekend after messing around with the new stuff.

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