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Just a reminder, for those that didn't notice, that you don't need any tricks, exploit or even automation to store gas indefinitely


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But in a game like this, the best part is the exploit. To find ways to solve problems is the best part. A game that doesn't allow it is a dead game.

 

PS.: You are making use of many exploits

4 hours ago, crypticorb said:

What method do you use to overcome the famine/feast scenarios that natural gas geysers place you in? Do you consume all NG as it's available? That runs the risk of power shortages, unless you keep a continuous source.

Typically, my NG geysers over-pressurize in seconds if I don't store it somewhere. I tried using high pressure vents, but that my napkin math said it would take about a 30x30 room to contain it all before the geyser went dormant. Reservoirs are even worse, as they are 3x5 and only contain 150kg, which is 10kg/m3, even worse than a high pressure vent. You can combine these two mechanics, with high pressure gas being fed into the same room with reservoirs inside, but it is still space intensive.

My current storage uses the slightly flooded vents method, which is incredibly low tech, and it always keeps me running through the famine of dormant geysers. There is typically over 50kg/m3 of pressure at all times, spiking up to 2-300kg/m3. Storing that much with the method @Deustodo outlined would be insanely labor intensive.

 

I don't even use any kind gas storage anymore and don't run into power shortages. You get enough power between coal generators from your hatch ranches, hydrogen generators from your electrolyzers, a petroleum generator from the infinitely large oil pockets and natural gas generators. And if you use the heat generated from your metal refineries to run a couple of steam generators and have some solar pannels then you even get a pretty massive power surplus.

That said gas reservoirs use up quite a bunch of space I agree, but you can put them anywhere, they don't require cooling or power and they are completely fire and forget kind of things. The difference between building an overpressurized room or a bunch of reservoirs is really negligible in the grand scheme of things, one uses up some more otherwise unused space and the other uses 240W. Bottom line is you probably don't really need either and calling people out (edit: i mean the clowns who yell 'exploit!', not you) for using the pressure trick is laughable since the advantage you get from it is non-existant.

18 hours ago, Neotuck said:

I agree but that's more of a mid to late game requiring lots of refined metal and needs advanced automation research (150 novices research points and 70 advanced research points)

Compared to that canister filling and emptying is much cheaper and only requires a small amount of metal and needs distillation research (65 novice research points and 20 advanced research points)

I'm not saying it's better than door compressors, just more suited for early game play

Point taken, tech wise it's a lot lower tech so good for earlier game stuff.. although in the early game if you have a lot of gas that needs to be out of the way, it's generally easier to just dig a big hole for it.

 

On 10/22/2018 at 8:17 PM, ColBBQ said:

You have to set the canner to empty before a dupe can take them to the decanter.

not strictly true.  i have dupes auto-empty them all the time, although setting auto-bottle speeds that up.  i havent quite worked out how they prioritize when more than one gas is stored.. it seems to be the largest but isnt always..  i've had a filler hold four different gasses. lol

In my last finite gas storage room I filled it with 4 reservoirs, a pump, and a high pressure vent, and it worked alright.  I think the best way to use reservoirs, as storage, is to treat them and a way to store that much more mass in that much space, never as the only storage solution.  Yes the gas reservoir in particular is a bit atrocious, as it stores half as much as a high pressure vent for that much space, but that's why I say you should think of it as ADDING 50% more storage to those 15 tiles.

On 23.10.2018 at 5:02 PM, clickrush said:

 I can't even imagine a situation where I would need more than a 20kg/tile vanilla gas storage or a couple gas reservoirs. But some poeple like to do it for ****s and giggles and it really doesn't matter. Not that I think exploits in a single player game matter at all.

Has nothing to do with giggles, more of a big buffer, easy to check/cool.
The bottle thing is nice but when i sweep anything away and store it into vacuum to keep performance > 25FPS on doublespeed, that would not really make sense to me.

The vanilla buffers are good as temporary solution, to get things quick up, but for mass storage they are not a big use.
When you have one nice NG geyser, bottle anything or release excess to space (destroy)?
This (picture) is not really much NG and i use NG for 30% of energy creation, storing the rest.
When i calculate 3800Kg for high pressure vent with 20 kg each tile i get 3800 / 20 (unprecise i know, but to hold it easy) i get a buffer with 95 tiles w/h.
Volume would be 190 tiles / 12 tiles additional gas buffer placed inside buffer = 15 *150 kg additional 2250 kg
Not bad, but big and 6000Kg max is not so much, have to build another one - or have same problem.. store - destroy.
Map is still small..  Maps are really random..
Oil biome could used to build big vanilla buffers, but before that, they must be empty, space is an alternative too, but early game..

image.thumb.png.02d49cd5985d4e4ce8cbdf23dabe0a2b.png

On 23.10.2018 at 6:17 AM, SakuraKoi said:

So... how is this not an exploit? Never mind the water-lock because there is viscogel now, it is obvious that the gas emptier should detect over-pressure. Finding a new exploit does not make it not an exploit, not to mention "trick". That it took ~2 months to find speaks for itself, like seriously, I only found "Canister" being mentioned in this forum 4 times, well, make it 5 now. Not a fan of sophistry but a nice find still.

Its not an exploit if you just hold all the gas in bottles, instead of emptying them 

@Oozinator I can appreciate custom high pressure storage because it is kind of fun to watch your gases just piling up in big numbers. What I wanted to say is that is completely unnecessairy. I did it too a couple of times until I realized that I'am just storing gases for no reason other than: Hey look at all the colors and numbers in my custom gas filtration and storage system with all that stuff piling up, which never gets any use :).

So from that perspective it really doesn't matter if people call pressurized rooms an exploit or not, wether you built it with doors, the liquid trick or the emptier trick. In the end you don't gain anything out of it that couldn't be done with just building a couple of reservoirs. The borg cube or the super heated gases trick was an exploit. It gave you cooling respectively power that you shouldn't be getting with that investment. Again, I don't mind people using exploits at all, it is part of the fun in my eyes and ONI is non-competitive so it doesn't matter anyway, but even if it did, over pressurized rooms are super not in the same category as those things.

22 minutes ago, clickrush said:

@Oozinator I can appreciate custom high pressure storage because it is kind of fun to watch your gases just piling up in big numbers. What I wanted to say is that is completely unnecessairy. I did it too a couple of times until I realized that I'am just storing gases for no reason other than: Hey look at all the colors and numbers in my custom gas filtration and storage system with all that stuff piling up, which never gets any use :).

So from that perspective it really doesn't matter if people call pressurized rooms an exploit or not, wether you built it with doors, the liquid trick or the emptier trick. In the end you don't gain anything out of it that couldn't be done with just building a couple of reservoirs. The borg cube or the super heated gases trick was an exploit. It gave you cooling respectively power that you shouldn't be getting with that investment. Again, I don't mind people using exploits at all, it is part of the fun in my eyes and ONI is non-competitive so it doesn't matter anyway, but even if it did, over pressurized rooms are super not in the same category as those things.

:)

I need big buffers ^^ because i must horde anything (except water, that drop i to space)
Oil wells are nice buffers too ^^
image.thumb.png.309a1942d271e864cb8f48f67cfdfefe.png

I store gases because I can.   they get used.  eventually :)

its nice and tidy when the whole asteroid is 2k of O2 and all the other stuff is neatly organized and ready for any use I decide.

esp natural gas *grin*

 

400 cycles in and i'm a bit over the whole watch the dupes run the gas cannister thing.  wastes a lot of dupe time now that i'm more than ready for the next stage. i'll be building a set of door compressors as my next project I think.

 

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