FreyaMaluk Posted October 9, 2018 Share Posted October 9, 2018 Pls add this much needed feature devs Link to comment Share on other sites More sharing options...
GLERMZ Posted October 9, 2018 Share Posted October 9, 2018 This would be a great idea. a Feature to Enable Disable all. Make it happen please Link to comment Share on other sites More sharing options...
Lakurius Posted October 9, 2018 Share Posted October 9, 2018 Yes pls Link to comment Share on other sites More sharing options...
Lumina Posted October 9, 2018 Share Posted October 9, 2018 I want presets for mods like we can have for skins. Link to comment Share on other sites More sharing options...
. . . Posted October 9, 2018 Share Posted October 9, 2018 I want so bad Link to comment Share on other sites More sharing options...
Kyno Posted October 9, 2018 Share Posted October 9, 2018 I want a Search bar for mods. Link to comment Share on other sites More sharing options...
Developer PeterA Posted October 9, 2018 Developer Share Posted October 9, 2018 10 hours ago, FreyaMaluk said: Pls add this much needed feature devs I like your art. We'll look into it Link to comment Share on other sites More sharing options...
fimmatek Posted October 10, 2018 Share Posted October 10, 2018 Personally I don't think an "enable all" button would be necessary, because I don't think it would make sense to enable truly all mods. Especially if some of them are incompatible. However, a "disable all" button would be more than welcome. I like Lumina's suggestion even more, presets would be just amazing! Please do that Klei! Link to comment Share on other sites More sharing options...
Developer PeterA Posted October 10, 2018 Developer Share Posted October 10, 2018 7 minutes ago, fimmatek said: Personally I don't think an "enable all" button would be necessary, because I don't think it would make sense to enable truly all mods. Especially if some of them are incompatible. I think it makes sense in the Client Mods context where most users are going to have all of their client mods active all the time. Disabling them all, and re-enabling them with single buttons clicks would likely be helpful when testing of disabling of mods when they run into issues. Link to comment Share on other sites More sharing options...
fimmatek Posted October 10, 2018 Share Posted October 10, 2018 2 minutes ago, PeterA said: I think it makes sense in the Client Mods context where most users are going to have all of their client mods active all the time. Disabling them all, and re-enabling them with single buttons clicks would likely be helpful when testing of disabling of mods when they run into issues. That makes sense. Maybe it's just me who has quite a lot (client) mods but uses only a few of them (firstly because I play more or less vanilla and secondly because there are incompatible mods, like multiple language mods or all those good music mods! ) Link to comment Share on other sites More sharing options...
Developer PeterA Posted October 10, 2018 Developer Share Posted October 10, 2018 4 minutes ago, fimmatek said: That makes sense. Maybe it's just me who has quite a lot (client) mods but uses only a few of them (firstly because I play more or less vanilla and secondly because there are incompatible mods, like multiple language mods or all those good music mods! ) Thanks for the feedback! Link to comment Share on other sites More sharing options...
FreyaMaluk Posted October 10, 2018 Author Share Posted October 10, 2018 8 hours ago, PeterA said: I like your art. We'll look into it ty xD This feature is necessary really if you like to test different mods or if you play different server mods for different worlds. Other suggested ideas in this thread are also really cool: - Mod's lists/presets - Search bar Although I think OP's idea can at least alleviate the main issue, which is that we don't have any way of sorting mods in the mods menu. 2 hours ago, PeterA said: I think it makes sense in the Client Mods context where most users are going to have all of their client mods active all the time. Disabling them all, and re-enabling them with single buttons clicks would likely be helpful when testing of disabling of mods when they run into issues. Not only for Client mods, but also for different worlds with different server mods sets. It's easier to unclick the mods you don't need, than clicking all the mods you need, which can be a lot in a heavily modded playthrough. Link to comment Share on other sites More sharing options...
Developer PeterA Posted October 10, 2018 Developer Share Posted October 10, 2018 18 hours ago, FreyaMaluk said: Not only for Client mods, but also for different worlds with different server mods sets. It's easier to unclick the mods you don't need, than clicking all the mods you need, which can be a lot in a heavily modded playthrough Understood. Yeah, currently you have to re-select all the mods when starting a new world. Link to comment Share on other sites More sharing options...
Terra B Welch Posted October 11, 2018 Share Posted October 11, 2018 Maybe in addition to Enable All and Disable All we could maybe have mod presets where we could save a list of favorite server mods, to make it easier to activate them in new worlds. Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.
Please be aware that the content of this thread may be outdated and no longer applicable.