Developer Cheerio Posted August 1, 2018 Developer Share Posted August 1, 2018 Fixed a crash that could occur when dupes walked through an area that previously contained suit lockers. The word "EggShell" should now be translatable. Moved Morale next to stress in the vitals panel. Added some Morale related tips. Fixed missing string reference: "Any". Fixed filter status item not showing the correct element. Fixed a crash that could occur after a Dupe died. Updated Korean and Russian translations. Fixed a crash that could occur on Linux when generating worlds and when loading previous save files. Fixed dupes getting stuck animating in place. Improved Morale display in consumables screen. Fixed a crash that could occur when using the sandbox stamp tools. Fixed a crash that could occur if a creature fell off the map. Fix for the great hall room type sometimes not getting recognized until you reloaded your save file. "Neutral" morale gives a stress bonus The stress from low morale comes on more gently (but has the same maximum) Custom game settings for morale only apply to negative stress effects (and retuned a bit) View full update 5 2 Link to comment Share on other sites More sharing options...
Mayveena Posted August 1, 2018 Share Posted August 1, 2018 The Morale thing is only important if you are playing with stress on right? If you don't play with stress on then it doesn't matter what the Morale setting is, correct? Link to comment Share on other sites More sharing options...
BadlyBurned Posted August 1, 2018 Share Posted August 1, 2018 4 minutes ago, Cheerio said: Fixed dupes getting stuck animating in place. Hurray! Link to comment Share on other sites More sharing options...
Christophlette Posted August 1, 2018 Share Posted August 1, 2018 Nice bug fixing update. May I ask if anyone in the dev team is looking at the problem with dupes seeing only one compactor at a time when storing resources ? I lost the will to play when I see my dupes carrying only a few grams 70% of the time... Link to comment Share on other sites More sharing options...
Speadge Posted August 1, 2018 Share Posted August 1, 2018 17 minutes ago, Cheerio said: Fixed dupes getting stuck animating in place. yeah - that almost destroyed my fun in the game Link to comment Share on other sites More sharing options...
Developer Cheerio Posted August 1, 2018 Author Developer Share Posted August 1, 2018 13 minutes ago, Christophlette said: Nice bug fixing update. May I ask if anyone in the dev team is looking at the problem with dupes seeing only one compactor at a time when storing resources ? I lost the will to play when I see my dupes carrying only a few grams 70% of the time... Is there any chance you have a save file which reproduces the issue? Link to comment Share on other sites More sharing options...
Christophlette Posted August 1, 2018 Share Posted August 1, 2018 Just now, Cheerio said: Is there any chance you have a save file which reproduces the issue? Indeed ! The issue is already created in the bug tracker with a save attached in a comment. If I can help somehow just ask. I'll do everything that is needed to help. Link to comment Share on other sites More sharing options...
krop Posted August 1, 2018 Share Posted August 1, 2018 (edited) @Cheerio This hotfix adds a new string with different possible translations depending on the context: Quote STRINGS.MISC.TAGS.ANY "Any" When is it used? Edited August 1, 2018 by krop Link to comment Share on other sites More sharing options...
Speadge Posted August 1, 2018 Share Posted August 1, 2018 2 hours ago, Cheerio said: Fixed dupes getting stuck animating in place. 1 hour ago, Speadge said: yeah - that almost destroyed my fun in the game @Cheerio: i still get the problem in my game... Link to comment Share on other sites More sharing options...
Developer Cheerio Posted August 1, 2018 Author Developer Share Posted August 1, 2018 7 hours ago, Speadge said: @Cheerio: i still get the problem in my game... Could you tell me about when it happened and what they were doing? Link to comment Share on other sites More sharing options...
Speadge Posted August 1, 2018 Share Posted August 1, 2018 (edited) 1 minute ago, Cheerio said: Could you tell me about when it happened and what they were doing? running on granite tiles / plastic ladders is what i just observed Edited August 1, 2018 by Speadge Link to comment Share on other sites More sharing options...
Developer Cheerio Posted August 1, 2018 Author Developer Share Posted August 1, 2018 7 hours ago, Speadge said: running on granite tiles / plastic ladders is what i just observed If it's easily reproducible, do you think you could upload your save file? Link to comment Share on other sites More sharing options...
Speadge Posted August 1, 2018 Share Posted August 1, 2018 (edited) 51 minutes ago, Cheerio said: If it's easily reproducible, do you think you could upload your save file? can u access this? http://home.speadge.de/storage/games/oni/bullettime/cycle1639.rar feels like happening way less often, but it happens Slideshow with an example: Spoiler pic1-> pic 2: Ari not moving, but banhi: pic2-> pic3: banhi not moving, bur Ari: in pic3, u can still see the air of aris fart he did on pic2 - so it happened directly after it, not faked. banhi hardly moved at all Edit: just happened inside a tube after hitting pause. the dupe literally turned around after 0.1s waiting Edit2: slideshow for stuck in tube: Spoiler Just compare the movement of banhi & Ada: dont want to bother, but this just looked 2 funny: Spoiler Edited August 1, 2018 by Speadge 1 Link to comment Share on other sites More sharing options...
yoakenashi Posted August 2, 2018 Share Posted August 2, 2018 I don't know when the crowns were added next to the duplicants and job drop downs in the Job Assignments screen, but ... I love you. I mean, thank you! I'm so excited! So much job training to do now. Spoiler Link to comment Share on other sites More sharing options...
Developer Cheerio Posted August 2, 2018 Author Developer Share Posted August 2, 2018 17 hours ago, krop said: @Cheerio This hotfix adds a new string with different possible translations depending on the context: When is it used? This is when a refinery type building is missing materials and it accepts any material. 17 hours ago, Christophlette said: Indeed ! The issue is already created in the bug tracker with a save attached in a comment. If I can help somehow just ask. I'll do everything that is needed to help. If you want to give it a try, this should be fixed in the expressive_upgrade_hotfix branch. Link to comment Share on other sites More sharing options...
DeuteriumCore Posted August 2, 2018 Share Posted August 2, 2018 Before this hotfix, my dupes can work in cold biomes without any suit. Now they are all getting Hypothermia. Lol. Time to build them suits. Link to comment Share on other sites More sharing options...
Christophlette Posted August 2, 2018 Share Posted August 2, 2018 6 hours ago, Cheerio said: If you want to give it a try, this should be fixed in the expressive_upgrade_hotfix branch. I just gave it a test. It works ! My dupes are getting resources from multiple points and storing at multiple compactors. Thank you so much ! Link to comment Share on other sites More sharing options...
Developer Cheerio Posted August 2, 2018 Author Developer Share Posted August 2, 2018 14 hours ago, DeuteriumCore said: Before this hotfix, my dupes can work in cold biomes without any suit. Now they are all getting Hypothermia. Lol. Time to build them suits. If you're still getting this, could you please upload your save file in the bug tracker? Link to comment Share on other sites More sharing options...
Xenologist Posted August 2, 2018 Share Posted August 2, 2018 Still the bug of dupes running around looking for oxygen? The one that could have dupes killed? Link to comment Share on other sites More sharing options...
DeuteriumCore Posted August 3, 2018 Share Posted August 3, 2018 8 hours ago, Cheerio said: If you're still getting this, could you please upload your save file in the bug tracker? I just tested it again, I sent some of my dupes to a little field trip inside a SPOM and they didn't get hypothermia when exposed at -5°C over a cycle but the one exposed to -27°C did. I'm not sure though if you should be getting hypothermia or not at -5°C. P.S. TIL that you get hypothermia when your body temp drops below 35. One dupe dropped to 34 but didn't get hypothermia. If you still need the save files, just let me know. Link to comment Share on other sites More sharing options...
Speadge Posted August 4, 2018 Share Posted August 4, 2018 (edited) On 1.8.2018 at 7:29 PM, Cheerio said: Could you tell me about when it happened and what they were doing? after understanding what u asked for: i checked some dupes for hours now and it always happens when dupe is on "construction delivering" and often when they needed to pass an exosuit-point up to space to collect iron... So each time they stuck, the task vanished and reappeared again - seems as if they tried to access ressources they cant / disappeared? edit: fixed it by cleaning the area they always tried to goto with debug tools Edited August 4, 2018 by Speadge Link to comment Share on other sites More sharing options...
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