Cairath Posted February 19, 2020 Author Share Posted February 19, 2020 Hey, that mod works fine as of the live version. Expect many building-related mods to be broken on the testing branch. I will be investigating during the weekend. Link to comment https://forums.kleientertainment.com/forums/topic/94120-mods-cairaths-mod-corner/page/13/#findComment-1309021 Share on other sites More sharing options...
SharraShimada Posted February 19, 2020 Share Posted February 19, 2020 Every building mod, that has automation in some way must be changed by the authors, because of the changes made by KLEI In addition Buildings that had not automation but got it now, like vents. Buildings without automation work fine. Link to comment https://forums.kleientertainment.com/forums/topic/94120-mods-cairaths-mod-corner/page/13/#findComment-1309031 Share on other sites More sharing options...
Cairath Posted February 19, 2020 Author Share Posted February 19, 2020 Yes, you don't have to tell me that, lol I'm up to date with all changes, less up to date with finding time for updates. Due to irl I can't promise any specific dates as of now. Link to comment https://forums.kleientertainment.com/forums/topic/94120-mods-cairaths-mod-corner/page/13/#findComment-1309033 Share on other sites More sharing options...
SharraShimada Posted February 19, 2020 Share Posted February 19, 2020 The info was for all the other guys out there, struggling which mod can be used and which not ^^ Link to comment https://forums.kleientertainment.com/forums/topic/94120-mods-cairaths-mod-corner/page/13/#findComment-1309035 Share on other sites More sharing options...
shh_portland Posted February 22, 2020 Share Posted February 22, 2020 Good to know. The error I had may not be related to the update. Thanks for taking time to investigate it, Cairath. No rush! I'd just love to have the POI props stay on the base, whether the mod is active or not. The problem that I was having was with the furniture disappearing on restart. Link to comment https://forums.kleientertainment.com/forums/topic/94120-mods-cairaths-mod-corner/page/13/#findComment-1309698 Share on other sites More sharing options...
Cairath Posted February 23, 2020 Author Share Posted February 23, 2020 (edited) Updated Bigger Building Menu and Fervine for the current live version. Made Windows from Buildable POI Props stop space exposure. It still says space exposure in the tooltip, but actually blocks it. Keep in mind, if you mix drywall and windows together on one tile and deconstruct either, it'll break the seal.( @Junksteel) Steam will probably take its sweet time to properly update. Direct download: https://static.toolsnotincluded.net/Mods.zip Edited February 23, 2020 by Cairath 1 Link to comment https://forums.kleientertainment.com/forums/topic/94120-mods-cairaths-mod-corner/page/13/#findComment-1309923 Share on other sites More sharing options...
Junksteel Posted February 23, 2020 Share Posted February 23, 2020 Thanks a lot @Cairath! Great job! Long time I was looking for it! <3 Link to comment https://forums.kleientertainment.com/forums/topic/94120-mods-cairaths-mod-corner/page/13/#findComment-1310068 Share on other sites More sharing options...
Bethrezhen Posted March 4, 2020 Share Posted March 4, 2020 Good day everyone. Recently started playing ONI and stumbled upon this thread and modpack. Would like to thank the mod maker for it, as it's a very useful pack as far as I can tell in my short experience in the game. As I understand, some of the mods, specifically the ones that add buildings are currently inoperable due to a game update. I tried them just in case and had "anima" errors, so just took out all of those, though I have to say that the wallpapers crash the game for me too, guess they are a "build" mod as well though without the "anima" folder inside I think. Anyways, all I wanted to ask is if Mr. Cairath will be updating them, will you post the status here or on github, or where would it be possible to check it, since I'd love to try those mods out too Link to comment https://forums.kleientertainment.com/forums/topic/94120-mods-cairaths-mod-corner/page/13/#findComment-1313000 Share on other sites More sharing options...
Cairath Posted March 4, 2020 Author Share Posted March 4, 2020 All mods work on the live branch, a few don't work on the testing branch (a few being <5). Wallpapers certainly work on both, only automation related stuff got shafted. Anims were changed LONG ago and there should not be any errors regarding them. Link to comment https://forums.kleientertainment.com/forums/topic/94120-mods-cairaths-mod-corner/page/13/#findComment-1313050 Share on other sites More sharing options...
Bethrezhen Posted March 5, 2020 Share Posted March 5, 2020 Thank you for a quick reply. Then it seems the problem is on my end and I'm doing something wrong if I'm getting the missing anim error in the output_log. Were would it be appropriate to seek some help in this matter? Link to comment https://forums.kleientertainment.com/forums/topic/94120-mods-cairaths-mod-corner/page/13/#findComment-1313143 Share on other sites More sharing options...
Cairath Posted March 7, 2020 Author Share Posted March 7, 2020 Uploaded updates for the automation upgrade. @Bethrezhen the easiest way would be discord - modders, myself included, hang out there and we can help Link to comment https://forums.kleientertainment.com/forums/topic/94120-mods-cairaths-mod-corner/page/13/#findComment-1313518 Share on other sites More sharing options...
Cairath Posted May 27, 2020 Author Share Posted May 27, 2020 Hey. Sorry for unresolved problems with the fervine -- currently on a bit of a modding hiatus, but I'll try to tackle github issues soon. Other mods are up to date, with some now deprecated due to being included in the main game Link to comment https://forums.kleientertainment.com/forums/topic/94120-mods-cairaths-mod-corner/page/13/#findComment-1336692 Share on other sites More sharing options...
dedukazaza Posted July 1, 2020 Share Posted July 1, 2020 Dear Cairath, could you make another Palmera Tree mod, but with a comfortable atmosphere for palm trees there will be oxygen, not chlorine? Or just add individual settings to the mod, atmosphere, pressure, temperature? I hope that you will answer my humble request, I think it will please many players! Link to comment https://forums.kleientertainment.com/forums/topic/94120-mods-cairaths-mod-corner/page/13/#findComment-1349700 Share on other sites More sharing options...
Azure Priestess Posted July 29, 2020 Share Posted July 29, 2020 I use your wallpaper mod and I love it, such a simple tweak that makes the early base so much prettier to look at. It's amazing and I thank you for making it. One suggestion: Could this be made to negate decor penalties from everything hidden behind it (pipes, wires, especially the pesky heavi-watt stuff)? Personally, since it disguises all of that from the player perspective, I don't follow the logic of why the dupes would somehow still see it when we can't and be offended by the ugliness. Link to comment https://forums.kleientertainment.com/forums/topic/94120-mods-cairaths-mod-corner/page/13/#findComment-1358394 Share on other sites More sharing options...
SharraShimada Posted July 30, 2020 Share Posted July 30, 2020 I guess one cant negate bad decor, because its there. You can just put that much decor at the place to make it positive in summary. Link to comment https://forums.kleientertainment.com/forums/topic/94120-mods-cairaths-mod-corner/page/13/#findComment-1358486 Share on other sites More sharing options...
AsexualGaming Posted July 31, 2020 Share Posted July 31, 2020 Cairath can you please make a mod in oxygen not included for the water pump(the manual one that the duplicants use by hand) that the pump not let water up from the foundation, because water can pass that from below and I want to avoid that. Can you make it? Link to comment https://forums.kleientertainment.com/forums/topic/94120-mods-cairaths-mod-corner/page/13/#findComment-1358952 Share on other sites More sharing options...
FreezingSlickT Posted September 25, 2021 Share Posted September 25, 2021 Hey Cairath, you probably have never seen me on these forums, but I have a question. Is it possible to make elements, like magma and molten iron emit light? Link to comment https://forums.kleientertainment.com/forums/topic/94120-mods-cairaths-mod-corner/page/13/#findComment-1498312 Share on other sites More sharing options...
leeone Posted September 26, 2021 Share Posted September 26, 2021 hello Cai I am a user who use your faster jetpacks mod. If you're not busy, can you make bigger jetpackhello Cai I am a user who use your faster jetpacks mod. If you're not busy, can you make 'bigger jetpack petroleum tank' mod please? Link to comment https://forums.kleientertainment.com/forums/topic/94120-mods-cairaths-mod-corner/page/13/#findComment-1498402 Share on other sites More sharing options...
kinorunner Posted December 7, 2021 Share Posted December 7, 2021 Lights Out is great, but an in-game toggle on\off is essential... as it is, planning a dig is impossible ( can't see tiles except the exposed ones ). This robs the game of its main feature, limiting your options to an all-out dig of the whole asteroid, top to bottom,which is rather boring. Hope it can be fixed if possible- this mod is really good as I said, it's a pity I am forced to disable it for now... Link to comment https://forums.kleientertainment.com/forums/topic/94120-mods-cairaths-mod-corner/page/13/#findComment-1519454 Share on other sites More sharing options...
Cairath Posted December 7, 2021 Author Share Posted December 7, 2021 @kinorunner there is a toggle. Just press ESC and it's in the menu. Link to comment https://forums.kleientertainment.com/forums/topic/94120-mods-cairaths-mod-corner/page/13/#findComment-1519499 Share on other sites More sharing options...
shawnlee Posted March 1, 2022 Share Posted March 1, 2022 can you update the mod "steel ladder", it has been malfunctioned Link to comment https://forums.kleientertainment.com/forums/topic/94120-mods-cairaths-mod-corner/page/13/#findComment-1543502 Share on other sites More sharing options...
Ellilea Posted March 2, 2022 Share Posted March 2, 2022 Been so long since I played ONI, I saw all your mods on my subscription lists as I went to update it. Just dropped by to say I've always loved your work and I hope I can keep most of them! <3 Hugs. 2 Link to comment https://forums.kleientertainment.com/forums/topic/94120-mods-cairaths-mod-corner/page/13/#findComment-1544143 Share on other sites More sharing options...
IAmTheElliot Posted March 4, 2022 Share Posted March 4, 2022 I just have to say the mod "Debug does not Discover Map" just COMPLETELY saved me a game save! For some reason, either a new mod, or a bug, or SOMETHING occurred where the entire Spaced Out! map was exposed when I'd done zero exploration. Toggling Debug was somehow having the opposite Fog Of War effect as expected. Installing this mod fixed it and saved my playthrough! Link to comment https://forums.kleientertainment.com/forums/topic/94120-mods-cairaths-mod-corner/page/13/#findComment-1544809 Share on other sites More sharing options...
mudkeepz Posted March 5, 2022 Share Posted March 5, 2022 Hi, this may be a weird request, but I love the concept of the wallpaper mod : cheap material cost for cosmetic purposes. However, is there a way to make the wallpaper white (similar to the default drywall)? Asking because I think white tiles look the best but all the materials used for the wallpaper have different colours and none of them are close to white. Link to comment https://forums.kleientertainment.com/forums/topic/94120-mods-cairaths-mod-corner/page/13/#findComment-1545158 Share on other sites More sharing options...
treemasaki Posted March 6, 2022 Share Posted March 6, 2022 (edited) I like the design of Fervine but is it still working as a slow cooling plant? The description said it needs 250j/s for cooling but i cant find socket sign in the plants Edited March 6, 2022 by treemasaki Link to comment https://forums.kleientertainment.com/forums/topic/94120-mods-cairaths-mod-corner/page/13/#findComment-1545396 Share on other sites More sharing options...
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