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Found 26 results

  1. Hello guys, been a long while since i've been around the forum. Bottom line is, my work in summer is just too much for me to handle any gaming at all. Anyway decided to drop by to say i've started a DST Solo World, with a lots of mods, and tbh i'm getting in love as much as when New Reign was getting released. I always wanted to do a Solo World like my Mega Base in Single Player with all the good new content New Reign brought, but after doing two 1k+ Days Megabases with a few people it was just not enough content to make me wanna start everything from scratch. I'm around 250+ days so there is still not much done, so i will just share 2 zones(one finished, the other almost) were you can see few of the mods in work Hope you enjoy the screen shots Best Regards, Glermz ps. If you have cosmetic mods that fit the Art Style of the original content of Dont Starve, feel free to link them
  2. I have dst and some of my friends have it but don't play it often enough. I really want to do a LP series with a group of people and let havoc reign. I cannot run the server as My comp cannot handle it too well, Even when playing alone I get severe lag, I don't have the best internet service either so Really a lag less game for me is rare. I do like to have mods installed, though I do not like Over powered mods, I prefer a little challenge to the game than no challenge at all! The mods I use frequently is: Andreas Nylleri Moon (My character mod) Lunar Tools Scythe test Archery mod {Optional} More equip slots {Optional, Mandatory if archery is installed} More storage (The settings are set like this: Back pack: 12 Piggyback:14 Krampus: 18, Chest at default setting.) {Optional} bee nice DST fish farm {Optional} DST MMO {Optional} Add Me on steam: http://steamcommunity.com/id/Little_Luna Add me on Discord: Little_Luna #3033 OR https://discord.gg/49XpYPF
  3. I've been trying to make a custom character but can't figure out a couple things, this character has quite a few difficult things to code so I'd be more than willing to pay someone to do the coding for me, the things I'd like are listed below. Wandrake the Mandrake - most of his perks are for don't starve together, as such I kinda really need him for do t starve together -can plant himself underground (custom animation similar to mandrakes needed) - being planted underground regains his sanity - looses sanity in daylight but gains hunger - can only eat mushrooms, blue mushrooms don't have a negative sanity drain for him - if he's planted while it's raining it restores health - no tempeture damage while planted - planting himself has the same effect as wearing s barry bush hat in term of hiding from monstes (he still is not safe from Charlie/the darkness) - he can still be set on fire while he's planted - fire does more damage to him - another character feeding him enough of any kind of fertilizer while he's planted with full health will eventually spawn a mandrake root beside him - he has a slow health healing aura - when he dies others within a small radius take a small amount of damage - health: 90, sanity: 200, hunger: 100 (with a slow drain) and thats it! Yeah I've been having a lot of trouble with this ^.^' I really adore this character though, so please please please respond so we can work something out! I will discuss payment with whatever saint decides to help me, <3
  4. Some illustrious companions and I are attempting to make character mods strongly based on the existing caste of characters, in particular Wendy (We are making Abigail a playable living character). Getting a functional SCML file for Wendy was quite trying, but eventually we found a repository of character assets online here: https://github.com/kleientertainment/ds_assets/tree/master/builds . The problem? They do not include emotes. As such our Abigail can run around and look quite normal (unlike all previous SCML freaks of nature), but her face goes blank when we use /cry or /yawn even though these PNG's are in the folder that are accessed by the auto-compiler. Basically it is the SCML file that is not referencing those emote PNGs because either the SCML file is from quite some time ago, before emotes were implemented, or it is just from single player Don't Starve. Would it be possible for us to have the up-to-date SCML files that include ordinary human proportions, (not the "extended sample character template" mod) and all the ordinary emotes? Where might I acquire these? Much gratitude for your help
  5. I am making a custom character. He has the ability to have infinite durability with all items(Maybe only all weapons/tools if that is easier to create), I was wondering if it was possible to give him a perk like that, and if so how would I go about creating it.
  6. I'm new to this and i'd really like to learn how to code scripts to give unique abilities to my custom character and how to make new items and i don't know how to look through other mod codes before you say anything, i'd like some help or even some teachings if anyone is kind enough, thanks
  7. Hello! I am making a mod for Chat Noir from Miraculous Ladybug, and I've finished all of the art and coding aside from specific character abilities. If somebody could, would you be awfully kind in helping me figure out how to make him weak to rain, see in the dark(if possible?), and able to poison, similar to the sans mod here? https://steamcommunity.com/sharedfiles/filedetails/?id=559804807
  8. I'm not sure where this could be posted, so I posted it in General section. If a mod decides this needs to be elsewhere, moving this topic would be much appreciated. So, this is where I kind of end with my topic creation for a while possibly (yaay to those who hate my content...). This topic is for discussing the subject of using mods as a means to test certain mechanics and propose them to Klei based on the feedback of the mechanics here, in hopes that Klei would make some changes that a lot of players could be happy about. There are many players who have different thoughts on what the game should have. The impacts of these mechanics may be unknown sometimes. With what I'm presenting here, I am hoping that I can kind of bring people to agreements more through factual testing of various game mechanics. Modding is the only way for us to do so. So, why not use that to decide what we would like within the game, see if we like something and then come to some consensus about what we would like changed within the game. I have created a file here to start this off, which you can check out here. I encourage others who are enthusiastic about modding to help this cause, if you like the idea, whether it be helping me or others with code, or simply making your own mod files that would act as some propositions to Klei as mechanical changes, which can also be tested by other players. I hope nothing here comes out as rude, because strangely the previous topic did. I intent to help us all out here with this, not just myself. Any constructive feedback in regards to this is welcome and appreciated! If you have any questions in regards to this, I will try to answer them if I can.
  9. (I have no idea where to put this, but I think this category should be alright) Ladies and Gentlemen, consider this a cry for help. My mind has been haunted recently, by an idea that simply won't be silenced by such petty things as reason and logic. I see before me, a character mod. Not any character mod, no. A mod of Gilgamesh, the dimension-hopping, weapon-collecting self-proclaimed master swordsman from the Final Fantasy universe. How such a glorious character is not already an existing mod is beyond me, especially when that wimpy blond potatocup of the same name from that Fate thing is available. Alas, the tragic part – having absolutely zero experience with game modding (aside from editing the occasional .ini file to get rid of fov-induced headaches) and also being completely artistically inept, I find myself completely unable to create this mod on my own. So, I beseech you, fellow admirers of Gilgamesh, because I know you're out there! If you find yourself smitten by his gloriousness, and also are the slighest bit talented at creating character mods for Don't Starve or Don't Starve Together, please... do me and the whole of humanity a service! I'll even write all the custom quotes, since talking bollocks is the only thing I was ever capable of. Here are some ideas of how the character might play. Stats: Health: 200 Hunger: 150 Sanity: 120 These are just baselines, of course, but since Gilgamesh is all about battle, at least his health should be reasonably high. He usually carries a set of Genji armour in the games; this armour is often times among the best sets in the games it appears in, almost always providing immunity to status effects. Alas, status effects aren't really a thing in DS outside of the poison in Shipwrecked and arguably sleep darts/mandrakes. The armour could be included as an expensive craftable; no idea what the recipe should be yet, but due to matching colour and status, I think it should involve thulecite. Maybe call it „Genshi Armour“ or somehting like that to link in with Gilgy's fake weapon gimmick Now, the most interesting aspect that also would be the hardest to implement – Gilgamesh can 'morph' his physical appearance; usually from a smaller 2-armed form into a big, bulky 8-armed form. So how about, using a similar technique as for Woodie and his Werebeaver form, if certain conditions are met, Gilgy can burst out his extra arms and go wild? For example, he could have a bar similar to the log meter that slowly fills the more he hits enemies, and when it's full, he transforms. In his morphed form, getting hit doesn't hurt him but lowers his morph meter (which obviously also goes down passively), and when it empties he reverts back to his normal form, but with filled health and an almost empty stomach. Obviously I'm just spitballing ideas here, and for all I know that morphing mechanic might be downright impossible to implement. But I ask you this – would it not be cool? Because I think it would be. Rise, Fellow Fans of Final Fantasy's Fantastic Character! If we all work together, we can make 'Wilgamesh' a reality!
  10. hello there if your reading this then likely wilson has sent me to collect information on people in dont starve. As the title says, whats your fighting style and mods you use. Me i get a log suit and football helm and kick some @55. Also, what mods do you use? RAM fix, craftable gears, always on status, compromising survival, equalten exchange, and backpack slot. Tank you for your time! -Malk FOR SCIENCE!
  11. Episode 7 Bender's Top Hat = http://youtube]http://youtu.be/NxYj7_gKCDo Episode 5 How to Spend 70 Million = http://youtu.be/nzO-qX9pkhE Episode 3 Beefalo Herding = http://youtu.be/sNaeS9xIyqs Epidsode 2 Mod Crashing = http://youtu.be/8BOiwS7hNqU Episode 1 Hangin' Out = http://youtu.be/nzO-qX9pkhE Live Stream Highlights = http://youtu.be/QOOk2sLRRjA Sorry there is no game audio. This is my first time doing a Live Stream. Don't Starve Introduction Video = http://youtu.be/aGAMqgC4tBo Brand new season of Don't Starve. This season we play as Bender, and the theme is going to be survival. How many days can I survive?? Place your bets in the comments Intro & Outro: YouTube.com/TeknoAXE You can also follow me @: Google +: https://plus.google.com/u/0/b/116104054730931669794/116104054730931669794/posts Facebook: http://www.facebook.com/Infectum13 Thank you everyone, and have a fantastic, AWESOME day!
  12. Don't Starve Gameplay - Wilson, Here We Go Again #01 Don't Starve Gameplay Modded - Teching Up #02 Don't Starve Gameplay Modded - Saved By Glowing Butts #03 Dont Starve Gameplay Modded - Leafy Bulb Menace #04 Don't Starve Gameplay Modded - Too Close For Comfort #05 Don't Starve Gameplay Modded - Summer Koalefant Slaughter #06 Don't Starve Gameplay Modded - Breezy Vest Win #07 Don't Starve Gameplay Modded Dual Crockpots #08 Don't Starve Gameplay Modded - Awesome Storm Cellar #09 Don't Starve Gameplay Modded - OMG Prestihatitator #10 And more to come, we haven't starved yet Don't Stave Mod List: Better Traps: Brass Lantern: Clockwork Tooth Traps: Deep Freezer: Lunch Box: RPG Hud 25 Neat: Storm Cellar: Wall Gates: Wilson's Cabin: https://www.youtube.com/watch?v=_8dXrb5LW9o&list=PLHrhZ8jIYO25ejVIWBMzuiP1-fNQs3RZd&index=30Minimap HUD: https://www.youtube.com/watch?v=qofCMLYIeZo&list=PLHrhZ8jIYO25ejVIWBMzuiP1-fNQs3RZd&index=12Evergreens: Coming Soon Thanks for watching, please like, favorite, and subscribe to help support the channel. Get Don't Starve: http://store.steampowered.com/app/219740Other Music: Pixel Peeker Polka by Kevin MacLeod (Creative Commons BY 3.0) incompetech.comOutro Music: Home at Last by Ozzed (Creative Commons BY-SA 3.0) www.ozzed.net FACEBOOK: https://www.facebook.com/grncelerystickREDDIT: http://www.reddit.com/u/grncelerystickSTEAM: http://steamcommunity.com/id/grncelerystickTWITTER: https://twitter.com/GRNCeleryStick
  13. I have tried reinstalling game, deleting all the contents manually before it, forcing to load mods as described in .lua file. None of this is working. (Subscribed to mods via steam workshop. All mods are loaded in mods folder correctly, but no mods in game, only links to download at right column) [Linux]
  14. Judging for the Hammys

    We need judges for the Golden Hammys! If you wish to judge, please say so! You will be judging the various entry's submitted to the Hammys (art,story,mod,etc) judges cannot submit their own work to the Hammys. Promotional Picture by @Willette Current Judges @Blewcheese @Rabbitfist @Mack18853 @Thewatchiestdog @KidneyBeanBoy @Blazingice26
  15. Hey guys,I've started a new series after my series with Wendy abruptly ended. But here's a new series with Wolfgang! And it has mods!
  16. So, I made a video explaining how to install Mods for Don't Starve. Hopefully this will rectify many issues. Thanks, TheDanayn, Avid Don't Starve Fan. http-~~-//www.youtube.com/watch?v=ZsOdNnO73nk
  17. Italian Youtuber (Mod)

    Hi i'm a YoutuberI make videos on the mods of Don't StarveI don't speak English very wellin my videos i speak ItalianBuuut...if you want to see some video here is the link ^^http://www.youtube.com/user/problematicarwho knows ... i could have made ​​a video about one of your mod :DPs: I love the creator of the mod test tools
  18. I don't have the Don't Starve prefabs in my hard drive, could somebody either give me a list of every prefab for every item in the game (which would take quite a while) or a downloadable link to the text document. Prefabs as in DebugSpawn("flower") for example.Thanks in advance.
  19. For some reason I can't upload any pictures or change my avatar, when I try to change my avatar it linked me to a page saying this: Internal Server Error The server encountered an internal error or misconfiguration and was unable to complete your request. Please contact the server administrator, webmaster@forums.kleientertainment.com and inform them of the time the error occurred, and anything you might have done that may have caused the error. More information about this error may be available in the server error log. Additionally, a 404 Not Found error was encountered while trying to use an ErrorDocument to handle the request. Also, when I try to post a pic, it will make an error pop up or not do anything at all, just taking away the add picture gui with no pic on the post.
  20. I think that if savannahs were larger, and with more things in them that it would be great! Maybe plants like cacti, small bushes (maybe like marsh plants, no use besides being esthetical), a waterhole where some creatures could center around maybe and I'd love if a tumbleweed would roll past me while being in the biome!
  21. seeing as the mods section seems to be all about releasing finished mods, i thought ide take a stab here. how would one go about modifying character sprites for don't starve? i have plans to edit Wilson's animations just for fun, but i am unsure of how to modify the filetypes for the character sprites. from what i could gather it seems to be the .tex files included in a zip but i couldnt turn up any results on google (that were actually useful) on modding .tex files.also if it helps any im running the steam version of don't starve.
  22. It's just a minor thing, but I noticed that when she is mentioning that it is getting dark she uses the word "hear" instead of "here." As in she says "The darkness will be hear Soon." Not a big deal, and I'm not sure if it was intentional, just caught my eye. Yay for my first post
  23. so far the ranking is really nothing because ive never seen anybody be above newbie except kevin and it irritates me.why is it there?
  24. Hi Devs, First of all I would like to say I’ve been enjoying your game very much and have spent many hours surviving and not surviving. I feel now I’ve pumped a little time in I have a better idea of what you’re trying to achieve and I might have a few points you might want to think about as you flesh out the finished version of the game. The early progression of the game is very interesting and kept me hooked for a long time, this was mainly working out what could help me or kill me. My first death happened after I fought off some wild dogs in the middle of the night with only a sliver of health and then gave up my grip on life after eating their cooked flesh for sustenance. It was then that I worked out that surviving the game was an iterative process and that dying was sometimes the only way to work out how to effectively dispatch a fully grown tree hell bent on putting you in the ground. Another part of the early progression which has taken me fairly well into the mid game is the ability to unlock and research different tools and structures. I was further intrigued when I first found out that these unlocks persisted through deaths and that there might be a time when I have everything unlocked. The mid to late part of the game, which is where I feel I am now, I’m finding the game has become fairly easy. I’ve died enough times to just about everything within the game to understand the mechanics to survive and kill them. I’ve researched and built just about every item in the game and have searched several different maps. In my current map I have a couple of well established camps that will probably sustain me for as long as I like. But where to go from here? I understand the game is still in beta and I’m very keen to see what things will be introduced next. But at this stage Steam tells me I’ve put 11 hours into the game and I don’t see how I could progress much further. The early game had me the most excited, I purposely didn’t look anything up and only had the musical mumblings of Wilson P. Higgsbury to help me progress and understand the world. If there were some way to go back to those times I would be there in an instant. If there were some way to take that feeling of discovery through to the late game this would be a magical game indeed. TL : DR Once you’ve learnt the mechanics of the game and unlocked all the items what else is there? Tell me! I’d like to keep playing!