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About FreezingSlickT

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  1. New dupes!? They haven't had new dupes since before I joined the community. Will be nice to greet some new faces. I also like the idea of new morphs and new clothes. I have a few requests, just some small ones, like making things with the light emitter tag actually emit light. Also, flammable things. I wish to watch the planetoid burn.
  2. Cycle 93 Nails: Hey there N-Nails here, there have been some things on my mind, if only I had someone to talk to in this tiled hole. I feel- invisible, everyone around me just passes by, no word, no eye contact and at the same time I feel always watched, always judged in silence. Sometimes a thought crosses my mind, the thought that maybe, Ren is right, what if this is all for the survival of the colony? That this really is the best way to run a colony, and that Gossman... was wrong? No, this is negligent or maybe it's the best way in these conditions and maybe it will all change, but on the other hand... What if WE are the bad guys for trying to stop a good thing? Because if you think about it, we have been leaching off the colony, the oxygen, the resources to make food, we could be sharing. And maybe then they wouldn't have to suffer. *Log ends*
  3. Now, I typically am not into Vtubers, but that... is a marvelous idea. Also, nice work with your last animation
  4. Hello, would you like to go into this room? Ignore the Reactor sign in all seriousness though, this is really nice
  5. Cycle 88 Nails: I have done a lot of things that I wish I hadn't in the last 2 cycles. I wish I could just bail, but I will surely be seeing darkness for a while if I do. On cycle 87, I had to check on the prisoners, with Ari of course. I could feel the despair of the prisoners, with the prisoner count doubling since when I was here. I heard multiple cries from all around, and some of them noticed me, and they had a look of betrayal in their eyes. I think a few of the prisoners were dead, as morbs were infesting some cells. This cycle, I had to throw someone in prison for "disturbance of the peace". They looked as if they were stomped and beaten unconscious, as they had blood and bruises all over their face and clothes. There was red trailing me all the way to the cell. I felt so horrible not sticking it to Ren, at that moment and that spot, but then I would also be getting dragged, except I would be dragged into a hole. The blood though... All... that... blood... *Log ends*
  6. Does this mean that the teleporters aren't guaranteed to have a cryotank?
  7. Hey Cairath, you probably have never seen me on these forums, but I have a question. Is it possible to make elements, like magma and molten iron emit light?
  8. Everytime I try to go into a world it says this in the More Info button Error in ToolMenu.ToolMenu.OnSpawn System.ArgumentException: 267 is not bound in GameInputBindings at GameUtil.ActionToBinding (Action action) [0x0003e] in <e29f62b80c9e4a9da170d249305d6eb7>:0 at GameUtil.GetActionString (Action action) [0x00010] in <e29f62b80c9e4a9da170d249305d6eb7>:0 at GameUtil.ReplaceHotkeyString (System.String template, Action action) [0x00000] in <e29f62b80c9e4a9da170d249305d6eb7>:0 at ToolMenu.BuildRowToggles (System.Collections.Generic.IList`1[T] row) [0x000e9] in <e29f62b80c9e4a9da170d249305d6eb7>:0 at ToolMenu.<OnSpawn>b__43_1 (System.Collections.Generic.List`1[T] row) [0x00000] in <e29f62b80c9e4a9da170d249305d6eb7>:0 at System.Collections.Generic.List`1[T].ForEach (System.Action`1[T] action) [0x00024] in <695d1cc93cca45069c528c15c9fdd749>:0 at ToolMenu.OnSpawn () [0x00052] in <e29f62b80c9e4a9da170d249305d6eb7>:0 at KMonoBehaviour.Spawn () [0x0005d] in <8aff265564c342ea8e81986d8b66c79b>:0 at UnityEngine.Debug.LogError (System.Object message, UnityEngine.Object context) [0x00000] in <9fe2cbebfa394c8da6af069ec8cc9ef4>:0 at Debug.LogError (System.Object obj, UnityEngine.Object context) [0x00000] in <8aff265564c342ea8e81986d8b66c79b>:0 at DebugUtil.LogErrorArgs (UnityEngine.Object context, System.Object[] objs) [0x00000] in <8aff265564c342ea8e81986d8b66c79b>:0 at DebugUtil.LogException (UnityEngine.Object context, System.String errorMessage, System.Exception e) [0x00000] in <8aff265564c342ea8e81986d8b66c79b>:0 at KMonoBehaviour.Spawn () [0x00000] in <8aff265564c342ea8e81986d8b66c79b>:0 at KMonoBehaviour.Start () [0x00000] in <8aff265564c342ea8e81986d8b66c79b>:0 Build: U35-479045-S (I use mods btw)
  9. Cycle 83 Nails: Alright, today's the cycle where I get a slickster egg. I should be extremely careful, as the temp down there is scolding hot and Ren's enforcers patrol that area the most. Now, the direct travel tube to it has been shut down, but there is a maintenance shaft with ladders I can use to go down *sliding noises* Nails: I'm here at the oil biome. Good thing I got a atmo suit with oxygen with me. Where is it! Oh, I'm wearing it, silly me! Alright, so the signs say to go down this shaft to the ranch. There should be lots of eggs there! *Multitool picks up item* Nails: There! Oh how it is magnificent. Good thing Jones isn't here, he would most likely destroy it. Just got to head back up! *Ladder being climbed* Nails: Just got to get back to the shaft before- Ren: Hello there Nails, what is that on your back? Nails: Um... Abe: It's an egg sir! Ren: Ah, someone trying to smuggle resources, eh? Hm, Abe, Ari, seize him! Liam, my right hand man, you supervise them. Abe, Liam, Ari: Yes sir! Nails: WAIT! *sigh* the egg was for an omelet sir, as a gift for making this colony more efficient then ever! Ren: Hmmm, stop, let him go. Nails, you have access to the kitchens now. Be quick. Nails, you will be the bottom of the role pyramid. If it is an upgrade or a downgrade, you decide. Nails: Thank you sir. Ren: No, thank you. Men, head out. *Walking noises* Nails: Alright, so no I need to get a different egg. Good thing is, there is a hatch infestation! I just have to get the egg there on the way to the kitchen and make an omelet. *Multitool picks up item* Nails: Got the egg, now I have to crack it and fry it, just gonna leave you right there. *Recorder clattering on table* *Frying noises* Nails in the room over: Here you go sir! One slickster egg omelet. Ren in the room over: Now that, is good food! Good job. *Nails walking* Nails: Phew, I got the egg, now I just have to wait about 10 minutes for him to leave 10 minutes later Nails: Alright, now I have to go give Nikola the egg! *Nails walking* *two knocking noises* Nikola: Oh, hello Nails. I trust you have the egg? Nails: Oh course. Nikola: Good, where is Jones? Nails: I didn't bring him. Nikola: Oh okay. Come next cycle, and I will tell you more. For now, here is a gift. Nails: I will open it tonight. *Log ends*
  10. Cycle 81 Nails: I have been hearing weird sounds, like drilling under the floor. I wonder who it is making the noise, maybe a survivor of the fight got lost or stuck? Jones: You know we have to help them. Nails: Alright, we can go in the morning. *log ends* Cycle 82 Ren over speakers: Hello all of you silly traitors, I was kind enough to organize a little truce with a delicious feast, it's your downtime after all, come and eat, don't be shy Jones: We shouldn't go. Nails: He will be suspicious, we have to. Jones: Fine. *log ends* Cycle 83 *utensils clatter* Nails: Hello log, and welcome to the "great hall", the place where we eat. It is just depressing in here, right Jones Jones: I mean, I guess Nails: Well, I have this, thing. its just a bar of green stuff, and it is gross and sickly. Honestly wish we could get off this- Nikola Whispering: Hey, Nails! Over here! It's me, Nikola, I can help you with that wish. *Nails walks to the hole in the wall* Nails: Oh my pod, you are still alive! How? Nikola: Oxyferns, very useful. Who is that? Nails: Oh this is Jones. Jones:... Nikola: Not much of a talker huh? Nails: Not if he doesn't know you. Nikola: Anyway, I have a job for you, I need a slickster egg. Nails: Why? Nikola: That's a secret. Your assignment starts tomorrow Nails: Got it Nikola: Btw, nice log recorder. Nails: Thanks! *Log ends*