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Every building mod, that has automation in some way must be changed by the authors, because of the changes made by KLEI In addition Buildings that had not automation but got it now, like vents. Buildings without automation work fine.

Good to know.  The error I had may not be related to the update.

Thanks for taking time to investigate it, Cairath. No rush!

I'd just love to have the POI props stay on the base, whether the mod is active or not.  :p

The problem that I was having was with the furniture disappearing on restart.

 

Updated Bigger Building Menu and Fervine for the current live version.

Made Windows from Buildable POI Props stop space exposure. It still says space exposure in the tooltip, but actually blocks it. Keep in mind, if you mix drywall and windows together on one tile and deconstruct either, it'll break the seal.( @Junksteel)

 

Steam will probably take its sweet time to properly update. Direct download: https://static.toolsnotincluded.net/Mods.zip

Edited by Cairath
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Good day everyone. Recently started playing ONI and stumbled upon this thread and modpack. Would like to thank the mod maker for it, as it's a very useful pack as far as I can tell in my short experience in the game. As I understand, some of the mods, specifically the ones that add buildings are currently inoperable due to a game update. I tried them just in case and had "anima" errors, so just took out all of those, though I have to say that the wallpapers crash the game for me too, guess they are a "build" mod as well though without the "anima" folder inside I think. Anyways, all I wanted to ask is if Mr. Cairath will be updating them, will you post the status here or on github, or where would it be possible to check it, since I'd love to try those mods out too :)

All mods work on the live branch, a few don't work on the testing branch (a few being <5). Wallpapers certainly work on both, only automation related stuff got shafted. Anims were changed LONG ago and there should not be any errors regarding them. 

 Dear Cairath, could you make another Palmera Tree mod, but with a comfortable atmosphere for palm trees there will be oxygen, not chlorine? Or just add individual settings to the mod, atmosphere, pressure, temperature? I hope that you will answer my humble request, I think it will please many players!

I use your wallpaper mod and I love it, such a simple tweak that makes the early base so much prettier to look at. It's amazing and I thank you for making it.

One suggestion: Could this be made to negate decor penalties from everything hidden behind it (pipes, wires, especially the pesky heavi-watt stuff)? Personally, since it disguises all of that from the player perspective, I don't follow the logic of why the dupes would somehow still see it when we can't and be offended by the ugliness.

Cairath can you please make a mod in oxygen not included for the water pump(the manual one that the duplicants use by hand) that the pump not let water up from the foundation, because water can pass that from below and I want to avoid that. Can you make it?

Lights Out is great, but an in-game toggle on\off is essential... as it is, planning a dig is impossible ( can't see tiles except the exposed ones ).

This robs the game of its main feature, limiting your options to an all-out dig of the whole asteroid, top to bottom,which is rather boring.

Hope it can be fixed if possible- this mod is really good as I said, it's a pity I am forced to disable it for now...

I just have to say the mod "Debug does not Discover Map" just COMPLETELY saved me a game save! For some reason, either a new mod, or a bug, or SOMETHING occurred where the entire Spaced Out! map was exposed when I'd done zero exploration. Toggling Debug was somehow having the opposite Fog Of War effect as expected. Installing this mod fixed it and saved my playthrough!

Hi, this may be a weird request, but I love the concept of the wallpaper mod : cheap material cost for cosmetic purposes. However, is there a way to make the wallpaper white (similar to the default drywall)? Asking because I think white tiles look the best but all the materials used for the wallpaper have different colours and none of them are close to white.

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