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Using walls to solo Moon Stone event


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When I first tried the event on my own I was really disappointed that, like several things in this game, it has been designed to only be done by multiple players so trying to do it alone is extremely tedious.

My main two ideas for how to solo the event were to put the enemies to sleep with a panflute then hit them to draw aggravation and just do that to try to keep them all distracted or asleep as long as possible. Or just surround the moon stone in walls so the enemies can't actually reach it. But I looked on the wiki and it was like blah blah walls don't work the enemies just blah blah or something and it really doesn't make sense why walls wouldn't work.

 

Like, if you surround the moon stone in two layers of fully upgraded stone walls, I can't imagine them being able to break through before the event ends unless they all focus one part of the wall down. Or there is some kind of mechanic in place which melts the walls so the enemies have a fair chance of getting to the moon stone but I doubt Klei put that failsafe in. Has anybody actually tried using walls to solo the event?

Usually they can chew through the walls and it ends up wasting stone to keep it up, plus, you always need to clear a path for yourself. The more commonly used tactic is statues (potter's wheel) or End Tables with a piece of Odd Skeleton/Statue for an entrance/exit as both walls are indestructible hitboxes naturally pardon giants/players.

But, I guess if you want to use walls and not be a cheater pants you could, just be very adept at repairing them AND killing foes.

Maybe even triple up the walls. Werepigs and hounds have a somewhat rapid attack rate.

 

7 hours ago, Korlie said:

Because, mobs can't destroy them?

It makes a difference.

Yeah, I get that. What I don’t see is how choosing a more effective strategy is cheating. Choosing bone armor over a log suit isn’t cheating.

57 minutes ago, Rellimarual said:

 

Yeah, I get that. What I don’t see is how choosing a more effective strategy is cheating. Choosing bone armor over a log suit isn’t cheating.

It being more effective doesn't magically absolve it of cheating. Bone armor is an intended reward with limitations to its protection and durability, it's not comparable to exploiting mobs not being able to destroy structures by using them in place of walls so mobs can't actually pass.

Statues for walls? Yeah, they are indestructible and provide 100% safe protection; yet are a pain in the bottocks to move and layout even with a partially tamed beef (which in itself is another pain in the hind). By far the most cost/reward efficient method to block Moon Event buttcheeks pains is deploying fossils around pedestal. Regular walls? Sure, be "uber-legit", am sure someone (beside you) cares. By all means, "work smarter, not harder" is just a saying cheaty people hi5 about - oh those buttpirates! (more "in-da-crack" flat jokey-jokes anyone?! :roll:)

7 minutes ago, jantonio said:

cheating? if its in the game? 

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console is cheating, using things in game naturally is forward thinking.

 

Humans will continue to make excuses for exploiting and bending rules to profit, for the foreseeable future.

With that way of thinking, baiting pigs is cheating as well.

The moon event was made to fight werepigs/hounds as a team (cuz this game is a multiplayer game, not a solo game, don't be desappointed). If you want to play alone, then use multiple layers of walls, or use bunnies to help you (or a combination)

Fellas, fellas.

We're getting off track here, OP just asked a simple question, they didn't want to launch a huge debate of if using structures is cheating. I only said it was cheaty because it robs any challenge from the event - literally you just stand still - but if you'd like to have more challenge, you could use the walls, and that's why I also recommended tripling up the walls.

However, if you want my full opinion, it's down below. If someone wants to continue the conversation, make a different thread. As for now, let's get back on topic.

Spoiler

Walls are cheap and abusive. Notice I didn't say "cheaty", but I said "abusive." Abusive meaning you're abusing a feature it has for an unintended purpose. I highly doubt the decision choice behind decorative tables, bones, statues, and lureplants was "Gee, I sure hope someone figures out you can use these as indestructible walls." This is a grossly offensive case in this category, because once it's set up (which, mind you, does not take hard work, nor is it a late game goal, nor is it "advanced playstyle") you can just take a nap while the event happens.

 

I believe the first time I tried this event solo, I did a basic rock wall (no upgrades), it got obliterated in no time and became a hot mess. In my solo 2nd attempt, I made another rock wall (no upgrades) but left a narrow entrance (kinda like a funnel) in front of me and the enemies just lined up perfectly. Although there were the occassional stranglers that would start eating the back side of the wall.

So I guess a good solo strat might be:

1) Make a rock wall with an opening in front of you and maybe double layer the back of the wall.

2) Make a rock wall with an opening in front but carry your pan flute to sleep enemies if you notice some coming from the back or sides. Giving you time to repair the damaged walls.

 

Please note, my attempts were made in the winter since the nights were longer. Idk if this would affect attempts in other seasons *shrug* I'll try to get some screen shots and test this out with ya oOo)9

3 hours ago, Auth said:

I highly doubt the decision choice behind decorative tables, bones, statues, and lureplants was "Gee, I sure hope someone figures out you can use these as indestructible walls."

But it was a decision choice to not change literally anything to prevent using end tables as walls in over a full year of them being in the game. They could make end tables require more room when being built, they could make the end table hitbox smaller, they could make the end table have health like normal walls so that mobs can break it down... But they've done absolutely nothing. Same goes for fossils, sculptures, and lureplants.
If Klei disapproves of people using these things as walls, don't you think they would've changed something by now?

Back with screenshots from @Swollson. So one problem we kept having was that the original straight funnel would have the enemies cluster up and push past Maxwell. So to fix this, @Swollson reworked the funnel to a more maze-like funnel/entrance.

IMG_22032018_182215_0.thumb.png.61d8b666208477fec62976418ca9498c.png

This new kinda maze allowed for the mobs to gather but not as close. In addition, the enemies that couldn't reach Maxwell started attacking the walls within the funnel. This provided the perfect distraction to kill one enemy at a time. Also where Maxy is standing is where you can fight.

And this is the end result.

IMG_22032018_181747_0.thumb.png.0d682bc23ffc3c513aba19b4cf345c50.png

After all the enemies froze in place, @Swollson created a hole on the side to get out lol. Hope this helps and there were no stragglers this time. Thanks @Swollson

 

NOTE: We went back in and to make it longer. And the longer you make it the less you have to fight since the enemies get distracted

Mazev01.thumb.jpg.2767478ff48d2ed064d95d85202bf29a.jpg

@axxel Yes please try it. Make sure you clear any spiders and trees out the way to extend. So I went back in and tried what I think you wanted?? Lemme know if this is right or not.Mazev02.thumb.jpg.20bd385c8eb26f134e9e06ac5cd35b3c.jpg

The problem with this one is that the enemies come in really fast and there's not enough time for them to get distracted and mess with the wall. I would almost say some kind of crazy pattern is needed in order to give the mobs enough time to get distracted. Though I can test some more things if you'd like, just lemme know.

hey! thought id hope in and show you guys some more results, but with different shapes :D 

tried a similar shape to wesminator's most recent picture, but put hooks at the end! this shape worked better than the straight passage, so me and wesminator were thinking that maybe incorporating corners in your stone wall designs are the best way to deal with the rush.

3.thumb.png.407732abf5ea58cde594cd2ea0abec59.png

here you can see a werepig getting distracted by the wall, stalling the hound and the other werepig behind him. 

4.thumb.png.bb957815fef44ab46058a9c0568cb08d.png

success :D

5.thumb.png.c5e8daea6d4a7c449ae80b72fb48912f.png

I then tried a spiral, cause why not.

This shape made it easier to deal with the rush than the one above with maxwell! 

1.png.7a57a0e665832a14144054fd748489b0.png2.png.edf0f115a520beb281af25164564a0b9.png

I think its safe to say, whatever design you go for, make sure there are bends/corners; that you stand at one of the corners to block the mobs from pushing you towards the moon stone and so mobs that can't reach you get distracted.

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