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Steam geyser vs entropy nullifier


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First, I really love this game. I started to play in November, and I really enjoy it.

I have been reading forum and watching some YouTube videos about this topic, I cannot find reliable information, and some of the data is either not updated or wrong.

My question is how to take full advantage of a steam geyser, that is, how to use all the water produced by it at a manageable temperature.

Since one of my geysers is next to an entropy machine, I did some testing. The in-game description say that the cooling capacity of the machine is 400 watts, which compared with the heat produced by other machines or the cooling capacity of the Wheezewort seems a little ridiculous.

My initial testing indicated that the cooling power was much bigger. To do the testing i  put the machine in a 10x10 room and filled with Hydrogen at 20ºC, started the machine and let it run for exactly half an hour , three times. The walls were from Abysalite, and the mass and the temperature of the machine were considered. At the end of each testing, I check the hydrogen and machine temperature, and did some maths. The results were very similar; the cooling capacity of the machine was 80 kW.

Now, lets calculate how much power do you need to cool down all the geyser production, up to 30ºC

To cool down the steam: 167x4.179x(150-30)= 84 kw rounded up

To cool down the water: 4028x4.179*(95-30)= 1,094 kw rounded up

That makes 1,178 kW

The plan is to use ta an aqua tuner, in a room filled with hydrogen and with the entropy machine and some Wheezewort onside it.

The maximum cooling capacity of the aqua tuner, with water is 10,000x4.179x14= 585 kW.

Therefore, it will require using 2 aqua tuners to cool down all the geyser production.

To void the aqua tuner to overheat, you need to cancel that heat somehow.

Every Wheezewort has a cooling capacity of 12 kW with hydrogen. Since the entropy machine has a capacity of 80 kw, and you need to cancel 1.178 kw of heat, you need

(1178-80)/12= 91 Wheezewort.

If you submerge the geyser in water, and cancel the steam generation. If you put the aqua tuner in a room with 10 Wheezewort and the entropy machine, can cold down.

(80,000+10*12,000)/(14*4.179)=3,418 gr/s of water

So is impossible to cool down a geyser without limiting its output, at least with the tools we have now.

Oil works much better as a coolant vs hydrogen. Also you can dump hot water into ice biomes and they do a wonderful job at cooling water but it doesn't last forever. You can also get a nice supply of 40C water from polluted water using sand+filter but this isn't sustainable forever either. I think using an oil cooling loop without abusing the cooling bug can cool all the water a geyser produces. I'm sure there are other creative ways to cool a geyser down.

8 hours ago, Dimtec said:

So is impossible to cool down a geyser without limiting its output, at least with the tools we have now.

Well. It is possible because of the heat bug. You can in principle do it with a single wheezewort but takes some setting up to do, or just use a supercooler. The supercooler can be made to use down to 82W on average to cool down a constant geyser output to 20C. 

8 hours ago, Dimtec said:

So is impossible to cool down a geyser without limiting its output, at least with the tools we have now.

You should look into heat deletion methods.  Some are perfectly valid and not an exploit at all.  Certain buildings allow you to input materials at any temperature and their output is a fixed temperature.  So you can cool down virtually anything by using a coolant and letting it get hot then using that coolant in one of those buildings with a fixed temperature output.

 

There's also a few exploit-y heat deletion methods which work exceedingly well. If you're interested search the forums for "Borg Cube".

 

Lastly I'll just add you don't really ever need to cool down your water from the geyser. 95C is perfectly fine.  When you need cool water for crops, it's easier to just use polluted water + water sieve.  Don't worry about the sand sustainability, you will not run out of sand

To reiterate if you don't want to use exploits use fixed heat outputs, including the sieve and the carbon skimmer to cool down your aquatuners. This is the most powerful, legit way of cooling things. Bases usually have an excess of hot water and CO2 which can be used by skimmers to cool down things to 40°C.

You can also directly cool aquatuners by boiling polluted water, which has a capacity of 6 compared to the water's 4, so you will achieve net cooling and produce additional water. Note that aquatuners can be completely submerged in liquids.

Also you don't need as much cool water as you might think at first. The only heat sensitive systems are farms and sanitation and both require very little water, so you end up cooling only a fraction of your steam geyser.

By the way the 80kW of cooling you got from the nullifier test is correct. The heat output of all machines is 200x higher than displayed.

30 minutes ago, clickrush said:

Also you don't need as much cool water as you might think at first. The only heat sensitive systems are farms and sanitation and both require very little water, so you end up cooling only a fraction of your steam geyser.

Thanks, I just understood why I had such problems with achieving relatively cold water for my Berries.

I  should have 4 basins in my base - water and polluted, hot and cold each. My attempts to cool whole single clean water reservoir made me give up on this task.

19 minutes ago, Maciej75 said:

Thanks, I just understood why I had such problems with achieving relatively cold water for my Berries.

I  should have 4 basins in my base - water and polluted, hot and cold each. My attempts to cool whole single clean water reservoir made me give up on this task.

If you're just trying to cool down a water tank ice sculptures might be the solution.

Two ice sculptures built like this can cool down a 72 tile water tank from 51C to 17C pretty much instantly when the ice sculpture melts

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At least until you have a more permanent solution set up.

Thanks for the info. There are options I did not considered. But I was trying to cool the geyser without using any gam exploit.

Do you have the link to the post that describes the principle of the "borg cube"? I have read several post I still do not fully understand how it works. It seems more another exploit.

The trick of passing the water flow thought a sieve; although it may be legit, it does not look very logical I think it will be eventually patched. The output temperate should be at least the same that the input. 

1 hour ago, Dimtec said:

The trick of passing the water flow thought a sieve; although it may be legit, it does not look very logical I think it will be eventually patched. The output temperate should be at least the same that the input. 

Think they "patched" it last update so that temp would be that so that you couldnt run 95C water and kill all the germs. So they set it to a set temperature, they have been going back and forth, between set and depending on in put temp. But looks like they at the moment have settle to set temperature on out put on most buildings. Except for power generators that out put is dependent on the temperature of the generator.

1 hour ago, Dimtec said:

The trick of passing the water flow thought a sieve; although it may be legit, it does not look very logical I think it will be eventually patched. The output temperate should be at least the same that the input. 

If you send clean water to the sieve, it passes through at the same temperature. It's only polluted->clean water conversion (which is internally destruction of polluted water and creation of clean water) what gets the set temperature.

Even if the temperature was the same, heat would be lost. Polluted water has 50% greater heat capacity than clean water. You'd just need to use aquatuner to warm up the water on input while cooling down the clean water on output.

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