Saturnus Posted October 16, 2017 Share Posted October 16, 2017 A request I often see people writing, or saying on streams, is they wished there was a way to check battery status and use that to turn on extra generators or something. There is. You can use the temperature inferred method. The principle is that if you battery bank is large batteries as it normally is, you can have a small battery in a thermally sealed room with a constant cooling so that the room temperature at some point stabilize. Batteries drain at the same rate so the small battery will run empty when the large batteries are at 75%. Abattery without charge in it does not give off heat, so when the small battery is empty the temperature in the sealed small battery room will drop. You can then just place a sensor in the room that turn on external circuit to enable more generators to run. Here's a save file and pic to illustrate the concept. EDIT: For some reason when I load the game file again. Stable temperature drops significantly. Maybe because I ran it on turbospeed to stabilize temperature in the first place so it'll not work out of the box. You need to turn on the master switch. Set the sensor temperature to about 36.5C. And then let it run for 2-3 cycles... not on turbo speed. Check the temperature again. Set the sensor to 0.2C under that, and throw the switch. EDIT2: If you experiment with the principle yourself you might find the heat output of a single tiny battery too fidgety as it requires very tightly balanced cooling. Try instead with 4-8 tiny battery. The heat production is much higher and thus exact cooling balance becomes much less significant. temp inferred battery sensor.sav Link to comment Share on other sites More sharing options...
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