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How to Use Each Character


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This is a guide talking about the perks of each character and the best way to use them.  There are some characters that I may not know fully since I have a few that I main.  Feel free to add your own strategies to the mix.

Wilson: my sister and I call characters like him, "the Mario."  It stemmed from our time playing Mario Kart as kids.  It's basically characters that are just average all around and balanced.  This statement is true for Wilson since he has balanced stats, and his only perk is a beard.  Though his beard has some nice perks.  First of all, don't shave his beard until after Winter.  His beard provides more warmth than a winter hat, so you can save resources there.  You only need a long beard and thermal stone to get by.  After winter ends and it warms up, shave that monstrosity and use the beard hairs for meat effigies, or give them to Willow so she can make Bernie.

Willow: She has a lighter, and man is it great.  Not only does it provide light that lasts longer than a torch, but it also gives her sanity and can be used as a weapon.  Use a top hat and lighter for no sanity drop in darkness/caves.  Her lighter can also be used to burn things, which can harm mobs.  She also has Bernie, which can be used to distract shadow creatures when you're insane.

Wolfgang: His perk is his strength, though it can also be a weakness.  You have to eat a lot with Wolfgang to avoid being wimpy.  Being wimpy is bad because he's super hungry, he's extremely weak, and he's slower.  Though you don't want to be in constant mighty form either since his hunger drain is so heavy.  The best strategy for him would be to maintain his weight around the normal form (100-225), and then become mighty when fighting hounds and bosses.  

Wendy: The best thing she has going for herself is Abigail.  You can use Abigail, her ghostly sister, to fight mobs, fight pigs, destroy beehives, and kill spiders.  Wendy is lucky to have her since she has weak punches, and would be below average without her sister.  Though just to warn you, she won't be able to take out a boss, so don't even try it.  Fight things at dusk or night for higher damage.  Since she's friends with a ghost, she doesn't suffer much sanity loss from darkness, and she also has a higher sanity pool.

WX-78: His greatest perk is his ability to upgrade.  If you don't like running all over the map, then this isn't the character for you.  You need to run all over the map in search of a lot of gears.  Camping out in the desert for gears or going to the ancient ruins will be a great idea for you.  Try to make 2 iceboxes minimum (one on land and one underground), and then upgrade with the remainder.  You'll need 15 gears to fully upgrade.  Also, don't be afraid of lightening.  Lightening can have a harmful affect on other characters and hurt them, though he gains health and a speed boost when hit by lightening.

Wickerbottom: She has her books, and she's a portable science machine.  As a portable science machine, she's very easy to start the game with.  You can start the game with a backpack, rope, cutting boards, cut stone, etc., with her.  Not only that, but she also has her books.  Her books: can grow crops (Applied Horticulture), summon a group of birds (Birds of the World), put enemies to sleep (Sleepytime Stories), summon lightening (The End is Nigh), and summon tentacles (On Tentacles).  She can be a deadly force when you use her fullest potential.  Though sanity is a problem that plagues her.  She can't go to sleep, which means she can't use: tent, straw roll, fur roll, etc.  This gives her a disadvantage since those are easy sources of sanity and/or health.  Though a great strategy to combat that would be eating cooked green and cooked blue mushrooms for sanity and raw blue for health.

Woodie: His perk is his ax and beaver form.  You don't have to waste time looking for flint early on, since you have an ax as soon as you enter.  You don't even have to make an ax or pickax if you get in beaver form and break down trees and boulders.  Study the full moon cycles in order to know when you will transform and prepare.  Make sure to keep the log meter above 25 if you want to be human, and cut down a lot of trees when you want to be a beaver.  Chop trees and planet pine cones for sanity gain.

Wes: He's basically a character used as a challenge, though he does have a perk.  His perk is his pile of balloons that you can make.  They give 5 damage and require 5 sanity.  You can use that to go insane very easily and farm nightmare fuel, or you can use them against mobs.  100 balloons causes 500 damage overall, which can be a deadly weapon against various enemies in the game.

Maxwell: Sanity, weapons, and his book are his perks.  Maxwell has a sanity pool of 200 and it increases over time; he also has no sanity drain in the dark/caves.  This makes sanity an almost nonexistent issue when using him.  Not only that, but he enters the game with a dark sword (the most power melee weapon) and night armor.  Though you will need to counteract the sanity buff to farm nightmare fuel.  Maxwell needs nightmare fuel to make his book, Codex Umbra, and he needs it to make various shadow puppets.  Try eating raw green mushrooms for easy loss of sanity.

Wigfrid: her perk is her armor, spear, and strength.  Wigfrid is a very strong character like Wolfgang, only she never loses her strength and she comes with armor and a weapon.  Her health and sanity gain from fighting enemies encourages a more aggressive way of fighting.  Though unfortunately, unlike Wolfgang, she has a meat only diet.  It's recommended to immediately set out working to make a crock pot, in order to have a good source of filling meat dishes.  You can't eat mushrooms or non-meat items for sanity and health, so you have to gain those by fighting, sleeping in tent/rolls, and eating meals such as: jerky for sanity and crock pot meals for health (pierogi, turkey dinner, spicy chili, unagi, honey nuggets, honey ham, guacamole, froggie bunwich, fish sticks, fish tacos, and bacon and eggs).

Webber: his perk is his egg, beard, and spiders.  Webber starts off with an egg that can be planted into the ground as a spider den.  This gives easy access to spiders early on, and will continue to grow.  You don't even have to discover another spider den since you have one already.  As a spider yourself, other spiders will leave you alone for the most part, and will even defend you against mobs.  You are able to grow a silk beard, which yields 6 silk after 9 days.  This means you can literally just sit around camp and eat all day for 18 days, and you'll have a tent and prestihatitator (top hat).  His beard also provides warmth, but not as much as a winter hat.  Though it's not all great.  Webber looks like a spider, so pigs, bunnymen, and cats, will attack him on sight.  You have to avoid them or fight them in order to live, while other characters don't have to worry about that.

 

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17 minutes ago, LuxuryHeart said:

Since she's friends with a ghost, she doesn't suffer much sanity loss from darkness, and she also has a higher sanity pool.

Just want to mention that Wendy has 200 sanity, just like (almost) every other character, not more.

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2 player combo suggestions:

 

Willow + Wilson

willson grows beard, willow uses the beard.

 

Maxwell + Wickerbottom

both can read books, one can be hunter-gatherer, other one farmer 

Maxwell doesnt have sanity issues while reading the books

 

 

Wickerbottom + WX78

wx78 as the explorer, wicker as the supporting hero (wickerbottom can read end is neigh to overcharge wx78 anywhere in map)

 

 

Wigfrid + Wolfgang

the fighter ones

 

Wendy + Webber

easy spider farming

 

 

notes:

1-wilson's beard helps if you are new to the game, building 2-3 meat-effigies using beard will almost guarantee your survival

2-we can share experiences so new players can progress easier

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9 hours ago, Arash70 said:

2 player combo suggestions:

 

Willow + Wilson

willson grows beard, willow uses the beard.

 

Maxwell + Wickerbottom

both can read books, one can be hunter-gatherer, other one farmer 

Maxwell doesnt have sanity issues while reading the books

 

 

Wickerbottom + WX78

wx78 as the explorer, wicker as the supporting hero (wickerbottom can read end is neigh to overcharge wx78 anywhere in map)

 

 

Wigfrid + Wolfgang

the fighter ones

 

Wendy + Webber

easy spider farming

 

 

notes:

1-wilson's beard helps if you are new to the game, building 2-3 meat-effigies using beard will almost guarantee your survival

2-we can share experiences so new players can progress easier

The genius thing about Wickerbottom and Wilson is that they work well with a lot of different.  Wilson is so balanced that he can fit in with anyone, and Wickerbottom has her great books which makes for a great team player.

 

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9 hours ago, LuxuryHeart said:

-Sniparoo-

- Wilson:
While true about his beard, winter clothing stacks with his beard. You can run around for quite awhile with the good stuff on and avoid freezing. The Thermal Stone also has an independent temperature to maintain. worth keeping in mind for when you have clothing handy and don't want to go back to fires to maintain the Thermal Stone (This probably isn't important enough to add to a short summary).

-Willow
Willow is also the only person that can cook on her lighter, very useful for early game vagabonding and on the fly hunger clutches.

- Wolfgang
His perk is his strength and his speed!

- Wendy
Worth specifically noting Splumonkeys as something abigail can farm in mass quantities. In general Wendy is the great AOE character of DST, bringing home massive quantities of items and foods so long as she can find the groups of small mobs to gather up. Abby makes Bee Queen very easy in certain strats as well.

- Wx-78
Rain does damage to you without proper protection. Coincidentally he is one of the ideal characters to traverse the map and ruins with, he can use gears as hunger / sanity / health to negate the damage he takes from clockworks (75 / 50 / 60 each), you can overcharge via the lightning from Wicker's books, or from penning a Mosling in walls (letting it spin in it's pen will strike you with lightning). If you're really into late game DST content, you can kill the Ancient Fuel Weaver which will reset all of the ruins clocksworks, statues, etc. making gears extremely renewable in good quantities. Just try not to horde all of the initial spawn world batch of gears if you're playing on multiplayer servers so other players can have fridges and ice-flingo-matics.

- Wickerbottom
Cactus, grows all over the DFLY and Oasis deserts respectively. Sanity station (if you have a Wendy, or use the other strats with a BQ helm reversing negative sanity auras). Wicker hates spoiling and gets less hunger points from spoiling food (Yellow or worse).

- Wigfrid
Wigfrid has a base damage reduction of 25%, this means aside from general combat that Monster meat does less damage to her when eaten, her passive (Battleborn) restores the HP / Sanity you lose. making cooked monster meat an exceptional option for her in the early game vagabond stages (Spoils in 15 days so it lasts about 5 days longer than her other food options).

(Not nitpicking you just adding some things, feel free to reword any of it in your cleaner shorter way).

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1 hour ago, Cheetos said:

- Wilson:
While true about his beard, winter clothing stacks with his beard. You can run around for quite awhile with the good stuff on and avoid freezing. The Thermal Stone also has an independent temperature to maintain. worth keeping in mind for when you have clothing handy and don't want to go back to fires to maintain the Thermal Stone (This probably isn't important enough to add to a short summary).

-Willow
Willow is also the only person that can cook on her lighter, very useful for early game vagabonding and on the fly hunger clutches.

- Wolfgang
His perk is his strength and his speed!

- Wendy
Worth specifically noting Splumonkeys as something abigail can farm in mass quantities. In general Wendy is the great AOE character of DST, bringing home massive quantities of items and foods so long as she can find the groups of small mobs to gather up. Abby makes Bee Queen very easy in certain strats as well.

- Wx-78
Rain does damage to you without proper protection. Coincidentally he is one of the ideal characters to traverse the map and ruins with, he can use gears as hunger / sanity / health to negate the damage he takes from clockworks (75 / 50 / 60 each), you can overcharge via the lightning from Wicker's books, or from penning a Mosling in walls (letting it spin in it's pen will strike you with lightning). If you're really into late game DST content, you can kill the Ancient Fuel Weaver which will reset all of the ruins clocksworks, statues, etc. making gears extremely renewable in good quantities. Just try not to horde all of the initial spawn world batch of gears if you're playing on multiplayer servers so other players can have fridges and ice-flingo-matics.

- Wickerbottom
Cactus, grows all over the DFLY and Oasis deserts respectively. Sanity station (if you have a Wendy, or use the other strats with a BQ helm reversing negative sanity auras). Wicker hates spoiling and gets less hunger points from spoiling food (Yellow or worse).

- Wigfrid
Wigfrid has a base damage reduction of 25%, this means aside from general combat that Monster meat does less damage to her when eaten, her passive (Battleborn) restores the HP / Sanity you lose. making cooked monster meat an exceptional option for her in the early game vagabond stages (Spoils in 15 days so it lasts about 5 days longer than her other food options).

(Not nitpicking you just adding some things, feel free to reword any of it in your cleaner shorter way).

You are great.  I want people to add more to discussion and go in depth about each character.  I also like hearing different strategies and unique ways to play the characters.

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22 hours ago, LuxuryHeart said:

he also has no sanity drain in the dark/caves.

Darkness still drains his sanity. It's just his passive sanity regen is higher then the drain from darkness. So his sanity regen is slower in darkness because of the drain.

 

22 hours ago, LuxuryHeart said:

Not only that, but he enters the game with a dark sword (the most power melee weapon) and night armor.

Not in DST.

23 hours ago, LuxuryHeart said:

Try eating raw green mushrooms for easy loss of sanity.

Another good way of going insane is by using 2 duelists and 1 worker puppet. That keeps his maximum sanity lower then the threshold for insanity. So you're constantly insane as long as you have all 3 puppets.

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WX - This is a great "tank" type character.  If you are worried about lag, or want to be able to take a few hits to more directly deal with problems, this is the character to play.  You will want some gears to up the stats.  These can be found initially on the top side by fighting clockworks (typically an easy fight) and tumbleweeds.  Otherwise you'll need to go in caves.  When you get to spring you can let lightning strike you to get an overcharge which gives you a fun boost of speed and light to help you get more done ^_^

Max - If you like building a base then Maxwell is the guy for you!  Shadow puppets let you access the best harvesting in game for logs and rocks so you can easily build up a mega base quickly.  He has high sanity recovery so you just need to worry about hunger / health.  His health is low, so always keep some type of armor with you, and equip it any time you get in a fight (even if the fight won't be too tough).  The Shadow puppets can also lock his sanity low enough to spawn shadow creatures by having 2 duelists and 1 harvester (I think) so you can easily farm a lot of nightmare fuel to make dark swords, night armor, and other magic things.

Wickerbottom - Survival Universalist - This character excels at everything that isn't combat (not that she is bad at combat, she just doesn't have any perks for it.)  If you are an experienced player and want to help some noob friends play I strongly recommend playing her.  She can maximize on berries / twigs / grass production to provide tools and food for everyone.  As long as they chop some wood and mine stones you can build up a mega base very quickly.

Wes - I play Wes a lot.  The main reason I play Wes is I'm not particularly fond of any character's perks.  I'm indecisive and don't like feeling like I killed a giant successfully because I did 2x damage, or built a mega base only because Max or Wicker farm TONS easily.  Wes has a damage penalty so it's smart to use the world to help you out.  Pig and bunny villages are important, as are tooth traps.  Always have armor with you and throw it on if you get into any combat.  I haven't tamed a beefalo yet but their damage is not reduced by Wes penalty so you can do that to help with combat too.  

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