Teyko Posted March 2, 2017 Share Posted March 2, 2017 Obvious question but how does it work do i need to connect it to if yes how? Link to comment https://forums.kleientertainment.com/forums/topic/75261-how-does-the-switch-work/ Share on other sites More sharing options...
PaulV Posted March 2, 2017 Share Posted March 2, 2017 I'd like to know this as well, I certainly haven't managed to figure it out. Link to comment https://forums.kleientertainment.com/forums/topic/75261-how-does-the-switch-work/#findComment-876605 Share on other sites More sharing options...
Saturnus Posted March 2, 2017 Share Posted March 2, 2017 Just place it on top of a wire. It's connect itself. Link to comment https://forums.kleientertainment.com/forums/topic/75261-how-does-the-switch-work/#findComment-876606 Share on other sites More sharing options...
HabdomeRaider Posted March 2, 2017 Share Posted March 2, 2017 Build it on top of the wire between your power source and the buildings you want to shut off. Link to comment https://forums.kleientertainment.com/forums/topic/75261-how-does-the-switch-work/#findComment-876611 Share on other sites More sharing options...
Masterpintsman Posted March 2, 2017 Share Posted March 2, 2017 Toggle it after building to work around the bug that, directly after being built, the state of the switch has nothing to do with his optics. Link to comment https://forums.kleientertainment.com/forums/topic/75261-how-does-the-switch-work/#findComment-876616 Share on other sites More sharing options...
Risu Posted March 2, 2017 Share Posted March 2, 2017 Note that someone has to reach the switch to toggle it. Not instant. Link to comment https://forums.kleientertainment.com/forums/topic/75261-how-does-the-switch-work/#findComment-876618 Share on other sites More sharing options...
HabdomeRaider Posted March 2, 2017 Share Posted March 2, 2017 It should look like this: And in the Power Grid Overlay: Link to comment https://forums.kleientertainment.com/forums/topic/75261-how-does-the-switch-work/#findComment-876703 Share on other sites More sharing options...
Saturnus Posted March 3, 2017 Share Posted March 3, 2017 More advanced switches would be useful. Such as timers, temperature and pressure sensors, and so. Link to comment https://forums.kleientertainment.com/forums/topic/75261-how-does-the-switch-work/#findComment-876759 Share on other sites More sharing options...
Risu Posted March 3, 2017 Share Posted March 3, 2017 3 minutes ago, Saturnus said: More advanced switches would be useful. Such as timers, temperature and pressure sensors, and so. Funny you should mention a timer switch and a temperature switch... Link to comment https://forums.kleientertainment.com/forums/topic/75261-how-does-the-switch-work/#findComment-876762 Share on other sites More sharing options...
Targa_X Posted March 3, 2017 Share Posted March 3, 2017 Having purchased the game while playing Factorio again, I keep wishing I had more doodads to control stuff. Link to comment https://forums.kleientertainment.com/forums/topic/75261-how-does-the-switch-work/#findComment-876806 Share on other sites More sharing options...
Vilda Posted March 3, 2017 Share Posted March 3, 2017 Oh yeah, Factorio spoiled me in regards of ingame logic conditions setup Link to comment https://forums.kleientertainment.com/forums/topic/75261-how-does-the-switch-work/#findComment-876878 Share on other sites More sharing options...
RoboPhred Posted March 4, 2017 Share Posted March 4, 2017 On 3/2/2017 at 5:50 PM, Risu said: Funny you should mention a timer switch and a temperature switch... Playing with the IL is fun The switch actually works great, although I'm not going to try playing a game with these shenanigans. Link to comment https://forums.kleientertainment.com/forums/topic/75261-how-does-the-switch-work/#findComment-877667 Share on other sites More sharing options...
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