BipedalBear Posted February 9, 2015 Share Posted February 9, 2015 Even as a veteran player who has killed hundreds of giants and ancient guardians, solo, I have died more times in DST in a spam of 40 days than I did in single player. It's just the nature of latency and overall health buff of mobs. Now, imagine that a newbie who just bought this game, got into a server and tried to survive the first few days without any guidance. Of course they will "ruin" your game. I'm pretty sure I ruined my friend's game once because I didn't know haunting would cause the berries to ignite. This game is about trial and error. When everyone jump through the learning curve, the community will become healthier eventually. only time will tell. And please, I beg you guys to check the hotkey settings before you play the game. At least know what F key does. I am sick and tired of watching people die from bees because they can't touch the bees with their mouse cursor.TL;DR: veterans are struggling too. Know the keys on your keyboard. Community will self purge. Link to comment https://forums.kleientertainment.com/forums/topic/50673-downfall-of-dst/page/2/#findComment-611342 Share on other sites More sharing options...
BipedalBear Posted February 9, 2015 Share Posted February 9, 2015 I know people are sick and tired of my super long and monotone paragrash(along with super awful sytax and punctuation), but I have to say this:Sometimes, it feels like the party take way less damage if the sole damage dealer is me. I often told my teammates to let me solo kill (insert name). Maybe some people are just really good at one thing.Maybe it is a good idea to give roles to someone, like a person who acts as a leader, a guy who is the chef and then a dedicated house maiden.Etc. Overall, Coordination is extremely lacking, I suggest assigning roles or adding some kind of caption for what you want to do- like those AoE II villagers. Link to comment https://forums.kleientertainment.com/forums/topic/50673-downfall-of-dst/page/2/#findComment-611344 Share on other sites More sharing options...
Bael Posted February 9, 2015 Share Posted February 9, 2015 Three things to improve the game: 1) Give options to minimise trolling (discussed here: http://forums.kleientertainment.com/topic/50575-griefing-ultimate-solutions/)2) Reduce rubber banding/lag on dedicated servers (http://forums.kleientertainment.com/topic/50310-lag-with-only-ten-people-on-an-i7/) This is especially prevalent when bees and spiders are having a go at you, or with more players. Probably also caused by lots of items dropped on the ground? Most games have a limit/cleanup on the amount of items on the ground.3) Introduce more goals for better players. Eg: cave system would be great, as an extra refuge from trolls and griefers, in addition to the extra challenges (although I have seen discussed elsewhere the problems with this, in providing difference ambiance etc for each player). Link to comment https://forums.kleientertainment.com/forums/topic/50673-downfall-of-dst/page/2/#findComment-611363 Share on other sites More sharing options...
cezarica Posted February 9, 2015 Share Posted February 9, 2015 BipedalBear : I raise you with a CTRL + F Trolls that stole from me after I was kind enough and got every one in and helped them out with food or stuff, stole stuff from chests or even from Chester, burned stuff and/or sanity ghost me barely did a dent on my joy of playing with other people. To be honest I'm looking forward for the RoG content, yet at the same time I pity the newbies that will die due to starvation (food spoils faster during Summer), sanity loss (due to wetness when it rains especially in Spring) or overheating (during Summer). Oh, I forgot my favorite: frog rain! What really annoys many are the genuine assholes that seem to have ruining other people games and fun as their solo purpose in life, not Joe the newbie that just joined on full fledged winter, or dies by first night, first hound attack or even killed by Charlie cos doesn't have light. /facepalm The developers need to bring some sort of protection on the table, something like bridges blocked by boulders dependent on sanity (like in Adventure mode) or owning some sort of "key" the owner of the land would give away to others. People shouldn't also be able to open Chester like they own it. Link to comment https://forums.kleientertainment.com/forums/topic/50673-downfall-of-dst/page/2/#findComment-611373 Share on other sites More sharing options...
jrose78 Posted February 9, 2015 Share Posted February 9, 2015 1) If people can survive in multiplayer because others carry them, then the issue is with the enablers. Let noobs die. If others won't let them die, then let them go with the enablers. You can survive by not playing, which is what these people are doing: they wouldn't play single player, they would die at winter, ***** about it, then either get good or not play, or cheat. 2) There are mods and a console in DS: if people want to cheat death and skip events they can do it. If you hate it when they do it at your server, ban them. 3) Why do you think they leave? What is the problem? People don't play how it's intended? Ah.... Post #2 - Are you saying someone can join my server, bring up their console, and give themselves free stuff? What are you talking about? Link to comment https://forums.kleientertainment.com/forums/topic/50673-downfall-of-dst/page/2/#findComment-611382 Share on other sites More sharing options...
RobotAccomplice Posted February 9, 2015 Share Posted February 9, 2015 Can teh mods please at least consider shutting down this thread? OP's concerns have been addressed and the discussion is not progressing in a helpful direction. Link to comment https://forums.kleientertainment.com/forums/topic/50673-downfall-of-dst/page/2/#findComment-611385 Share on other sites More sharing options...
DarkXero Posted February 9, 2015 Share Posted February 9, 2015 Ah.... Post #2 - Are you saying someone can join my server, bring up their console, and give themselves free stuff? What are you talking about? I am not saying that.I am trying to grasp the issues here. The "there are more problems than lack of content". It was said "other than DS veterans, who's going to stay and play through the RoG summer?"If people don't stay, then you ban them when then come to your server. Link to comment https://forums.kleientertainment.com/forums/topic/50673-downfall-of-dst/page/2/#findComment-611388 Share on other sites More sharing options...
RalphKastro Posted February 9, 2015 Share Posted February 9, 2015 I know people are sick and tired of my super long and monotone paragrash(along with super awful sytax and punctuation) not realy. Monotone Paragraphs FTW. Link to comment https://forums.kleientertainment.com/forums/topic/50673-downfall-of-dst/page/2/#findComment-611407 Share on other sites More sharing options...
XirmiX Posted February 9, 2015 Share Posted February 9, 2015 This is why I once hosted a server called "Trust none" where it's a wilderness mode, without anyone knowing where you are and PvP enabled so that you can get revenge on someone later on. So you could do that, or... Make it a bit easier for yourself and not wasting so much time for looking around to gather stuff and set basic stuff to more, make your base(s) further away from the spawn, make it an "endless" server (because survival is only for co-operating, non-lagging (good ping, internet) professional players). Link to comment https://forums.kleientertainment.com/forums/topic/50673-downfall-of-dst/page/2/#findComment-611411 Share on other sites More sharing options...
bigpak Posted February 9, 2015 Share Posted February 9, 2015 Honestly, I think the best way to combat a lot of this is to have active admins/owners. For trolls, a swift boot to the ass, right out of the server. Some things that might help are ghosts cannot burn anything when haunting, hammers could be reworked, and I think we will cross the RoG bridge when we get to it. EDIT: Besides, we have no idea about RoG content yet, the devs could have balanced it for DST. who knows. Link to comment https://forums.kleientertainment.com/forums/topic/50673-downfall-of-dst/page/2/#findComment-611458 Share on other sites More sharing options...
Isosurface Posted February 10, 2015 Share Posted February 10, 2015 If people don't stay, then you ban them when then come to your server. Seriously? How does a ban encourage people to stay? How would a ban increase the number of winter players? That's a ridiculous suggestion. Link to comment https://forums.kleientertainment.com/forums/topic/50673-downfall-of-dst/page/2/#findComment-611649 Share on other sites More sharing options...
saltychipmunk Posted February 10, 2015 Share Posted February 10, 2015 You mean to tell me you people actually play on pub servers??. silly . pub servers are a form of screening. you find the legitimate players and add them to your friends list . then you make a freinds only world and have fun. plus i bakc up my world files every play session. Link to comment https://forums.kleientertainment.com/forums/topic/50673-downfall-of-dst/page/2/#findComment-611650 Share on other sites More sharing options...
Isosurface Posted February 10, 2015 Share Posted February 10, 2015 Make an elite-only server and finish building a sustainable base by day 10? Been there. Do it again? Nahhhh. DST at the current state has little replay value if there is no mods and new blood. Link to comment https://forums.kleientertainment.com/forums/topic/50673-downfall-of-dst/page/2/#findComment-611653 Share on other sites More sharing options...
DarkXero Posted February 10, 2015 Share Posted February 10, 2015 Isosurface, you can't force people to play winter. What I want by banning people who exit on winters and come back on summers in the same servers is to send a message: "I don't want cheaters here". If these people played single player Don't Starve, they would just drop the game, if they couldn't be bothered to try a challenge. If these people can't be bothered on even an endless server, where they can resurrect to their hearts content, imagine playing alone. They would just cheat. Because progress for them is measured by shiny things. Why bother going through winter? It's a hassle, when you can just wait. They wouldn't like tetris, they wouldn't like pacman, they wouldn't like minesweeper, they wouldn't like solitaire. They would just play them for 10 minutes after moving on. Because why? There are no hats, no skins, no conquering and humilliating the enemy team. If you can just have a relaxing experience grabbing carrots in summer, why escalate it when you can't get shiny things? The only way to make these kind of people stay through winter would be to put an achievement saying "Survived Winter" in steam, where you need to survive 15 consecutive winter days in order to get it. I don't want to take this approach in the game. There would probably be servers for "Achievement Hunting" where people would just afk with a host that gives godmode to all. Then another "Survived 50 Winters". I agree that DST has less replay value than DS+RoG+Caves+Adventure. I hope Through the Ages shoots the difficulty through the roof when you complete a seasonal cycle, taking all players away from the comfort zones they arrive after building their base. Link to comment https://forums.kleientertainment.com/forums/topic/50673-downfall-of-dst/page/2/#findComment-611720 Share on other sites More sharing options...
Voqar Posted February 10, 2015 Share Posted February 10, 2015 I play with friends and don't have any of these problems, and the "problems" you describe are common to just about every online game in existence. There are a LOT of miserable people on the web who get off on ruining the fun for other people and games tend to provide such losers ways to grief to some degree. You can't really expect people who are dirtbags to be anything else. You might hope that developers and designers come up with ways to limit the damage lowlifes can cause...but...you always have a choice... The easy solution is develop some friends and play just with your friends and none of those problems ever exist. Playing with strangers is really your choice and if you end up dealing with idiots it's kind of on you because of that choice. Anybody who's done any amount of online gaming should be aware of what you're experiencing and the easy solution. For my gang, the reason we've lost interest in the game is lack of content. We can play for days, explore the whole map, build everything, dominate everything, and there just isn't much to do except wait for the next bit of content to hit. Not a big deal - the game IS in development and in an dev state so it's not like one can expect anything else. We're just waiting for there to be more and we'll be just as obsessed as we were initially, I'm sure. Link to comment https://forums.kleientertainment.com/forums/topic/50673-downfall-of-dst/page/2/#findComment-611734 Share on other sites More sharing options...
PandaWaffles Posted February 11, 2015 Share Posted February 11, 2015 I usually use butterfly wings as my main source of food for the first few days. That's why my heart dies just a little every time I see a player pick a flower for sanity. Not looking forward to the RoG constant rain; my already scarce flowers will go extinct! ;~; Link to comment https://forums.kleientertainment.com/forums/topic/50673-downfall-of-dst/page/2/#findComment-611973 Share on other sites More sharing options...
Asparagus Posted February 11, 2015 Share Posted February 11, 2015 Not looking forward to the RoG constant rain; my already scarce flowers will go extinct! ;~; But... flowers sprout during Spring in RoG so it's kinda... yeah... O___O Link to comment https://forums.kleientertainment.com/forums/topic/50673-downfall-of-dst/page/2/#findComment-611978 Share on other sites More sharing options...
cezarica Posted February 11, 2015 Share Posted February 11, 2015 Last night I've rejoined a server where have played 1-2 days ago, just to find the lil base me and some random guy made smashed to pieces, all materials taken, and all berries bushes gone. Embraced the challenge to rebuild and didn't leave when winter just happened to start. Took me a while to find other berries bushes and new materials to rebuild stuff with hopes the next day will find the rebuilt base safe and sound. Wishful thinking? Anyway, a few joined during winter and quickly left without saying a peep. But, as soon as winter was over people started to pour in and some guy somehow managed to find it even if was a long walk to it, and with his big mouth and without asking me about it he got two more people in. They soon started started picking (more like stealing) stuff from chests, eating berries instead of putting them in crock pots to cook them with a meat and then see them complain about lack of food... /facepalm This morning looked at the servers list and didn't find any where I had a character on. I can only hope this time they didn't ruin my base. Again. Link to comment https://forums.kleientertainment.com/forums/topic/50673-downfall-of-dst/page/2/#findComment-611987 Share on other sites More sharing options...
Prince143 Posted February 11, 2015 Share Posted February 11, 2015 We really should need to ban players who troll , for about a days , week , or even a month. If players were kicked or banned from different servers many times , then they should be automatically suspended for playing for about a days . If this happened again , they should be banned for a week or for a month or there should be a list of players who joined the server , then there is a button "report" . Some banner will show up and you need to write down the reason why did you ban/report the player and it should be automatically send from the developers. Link to comment https://forums.kleientertainment.com/forums/topic/50673-downfall-of-dst/page/2/#findComment-611995 Share on other sites More sharing options...
RobotAccomplice Posted February 11, 2015 Share Posted February 11, 2015 So far it seems like most of the complaints are "Wahhh, people are being mean to me on the internet!" which is just a fact of life, kiddo, or else "Wahhh, people aren't as good as me at DST." While these are both super annoying, I don't know how I feel about banning players because they don't know every nuance of the crockpot system, or how to min-max resource collection. I think that this is just an inherent risk when you open up a server to the general public (in any game, not just DST). This is one reason I don't generally play on public servers as well, because I don't want to get yelled at if I screw up one minor thing. Link to comment https://forums.kleientertainment.com/forums/topic/50673-downfall-of-dst/page/2/#findComment-612020 Share on other sites More sharing options...
SuperPsiPower Posted February 12, 2015 Share Posted February 12, 2015 The main thing about "Don't starve Together" Is that you're able to cooperate with other people. If you dont like it, you are more then welcome to purchase the single player. Devolopers are doing what they can to make the game better by improving it on a daily basis. Saying that this is the "Downfall" of DST is really ungrateful to those who put their hard work into making it from the beginning, RoG will greatly improve the games features. Griefers will do what they do, there is no mistake about that. If you didnt like playing on a open server you can password lock your server and invite friends only, or even encouraged IRL friends to add you on steam and play with you, So pleas let the developers do what they need to. Link to comment https://forums.kleientertainment.com/forums/topic/50673-downfall-of-dst/page/2/#findComment-612304 Share on other sites More sharing options...
ShinPurple Posted February 19, 2015 Share Posted February 19, 2015 Joined a dedicated server today that was around day 180. Found a little base with not much in it but a load of stone walls. We were while I was playing between 3 and 8 players. On day 8 I we were 3, the other two were on their day 9. I finally got enough gold for an alchemy engine (the server was pretty much rock raided). In these 8 days we managed basic stuff. 2 fridges, a few farms, chests, the first bush/grass/sapling plots.And then one of them destroyed and burned everything. But hey, she didn't touched the farms and even filled our base with some nice floor the day before. <3Thanks yusuf, for being such a dedicated player and building side by side with us before going apeshit. I really appreciate your engagement. Ok, but srsly, I'm really not mad. Playing on and 'old' server with a bunch of new players (new on that server), no admin, no real base to destroy. I enjoy to play with strangers and it has more of the survival feeling than playing with your friends while talking on Skype or TS. You can't erase trolls, but that shouldn't be a reason to completely stay away from public servers. Link to comment https://forums.kleientertainment.com/forums/topic/50673-downfall-of-dst/page/2/#findComment-614500 Share on other sites More sharing options...
form Posted March 27, 2015 Share Posted March 27, 2015 Reviving this topic, it's extremely relevant. This game NEEDS a votekick system with extended durations for each kick. At least every other game I join there is a griefer who: #1 dies immediately and stays a ghost and just idles#2 dies, gets resed, dies, blames others, gets resed, dies, repeats until 1hp on res, dies, stays dead, idles and blames other people#3 takes stuff, especially food, eats it all, acts like nothing happened#4 burns any base they find#5 dies, haunts and burns/destroys everything they can#6 any combinations of the above The reason for this is: NO PUNISHMENT, and NO WAY TO PREVENT IT. Votekick systems may not be perfect, but they would greatly reduce the frequency of this behavior because it would introduce preventative measures. The only ways votekicking can be abused are if griefers outnumber other players (which is never the case), OR if people become a big clique (which can be offset by percentage of players voting vs. total votes yay vs nay). If the vote is based on the number of players, it can't be easily abused by a clique either unless they hold an overwhelming majority (75%+). This is also far less likely to be abused. The fact is, the votekick solution's imperfections are far outweighed by the benefits of implementing it. Link to comment https://forums.kleientertainment.com/forums/topic/50673-downfall-of-dst/page/2/#findComment-625379 Share on other sites More sharing options...
Pyromailmann Posted March 27, 2015 Share Posted March 27, 2015 @form, Why did you necro this thread? Link to comment https://forums.kleientertainment.com/forums/topic/50673-downfall-of-dst/page/2/#findComment-625398 Share on other sites More sharing options...
Coski Posted March 27, 2015 Share Posted March 27, 2015 . I will continue to downgrade this game, write horrible reviews, and not recommend to anyone until this problem is solved. who the hell cares ? Link to comment https://forums.kleientertainment.com/forums/topic/50673-downfall-of-dst/page/2/#findComment-625420 Share on other sites More sharing options...
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