cezarica

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About cezarica

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  1. Is anyone actively looking into solving this issue? It's annoying to say the least to have to restart the server 2-3 times a day or something like this.
  2. An admin issued a 'c_startvote' command for a rollback and Master shard crashed shortly afterwards: [04:35:07]: [(KU_xxx) EnoliUnQ] ReceiveRemoteExecute(c_startvote("rollback")) @(-344.98, 134.05) [04:35:07]: [string "scripts/components/worldvoter.lua"]:328: calling 'GetClientTableForUser' on bad self (string expected, got nil) LUA ERROR stack traceback: =[C]:-1 in (method) GetClientTableForUser (C) <-1--1> scripts/components/worldvoter.lua:328 in (local) fn (Lua) <322-356> src = 100028 - world (valid:true) data = table: 0x6c9a22e0 scripts/entityscript.lua:1120 in (method) PushEvent (Lua) <1107-1134> scripts/entityscript.lua:1120 in (method) PushEvent (Lua) <1107-1134> self (valid:true) = GUID = 100028 inlimbo = false squidtask = PERIODIC 100028: 46.558235 Pathfinder = Pathfinder (0x50b2cf90) worldstatewatching = table: 0x4df0c0d0 spawntask = function - scripts/components/squidspawner.lua:139 worldprefab = forest spawnwaveyjones = function - scripts/components/shadowhandspawner.lua:274 ismastershard = true shard = 100074 - shard_network (valid:true) net = 100073 - forest_network (valid:true) pendingtasks = table: 0x6866e670 hideminimap = false state = table: 0x1b367360 name = The World removewaveyjonestarget = function - scripts/components/shadowhandspawner.lua:268 generated = table: 0x5b3a27b0 event_listening = table: 0x2fe467d0 checkwaveyjonestarget = function - scripts/components/shadowhandspawner.lua:258 minimap = 100029 - minimap (valid:true) OnRemoveEntity = function - scripts/prefabs/world.lua:301 lower_components_shadow = table: 0x37ea01b0 spawntime = 0 reservewaveyjonestarget = function - scripts/components/shadowhandspawner.lua:264 has_ocean = true shadetiles = table: 0x80ff0d0 prefab = world updatecomponents = table: 0x3c552f40 Map = Map (0x36c3ce90) PostInit = function - scripts/prefabs/world.lua:279 shadetile_key_to_leaf_canopy_id = table: 0x28d80210 persists = false meta = table: 0x75e1caf0 Transform = Transform (0x9ef84c0) SoundEmitter = SoundEmitter (0x272b8e40) entity = Entity (0x20fc45e0) event_listeners = table: 0x57eab190 ismastersim = true GroundCreep = GroundCreep (0x64fe8130) WaveComponent = WaveComponent (0x2233bd80) replica = table: 0x25ca1a40 topology = table: 0x6ca370a0 components = table: 0x1abfdba0 actioncomponents = table: 0x3b0c2cc0 event = ms_startvote data = table: 0x6c9a22e0 listeners = table: 0x53e09200 tocall = table: 0x48c4d2f0 i = 1 fn = function - scripts/components/worldvoter.lua:322 scripts/shardnetworking.lua:91 in () ? (Lua) <89-97> command_id = 2092076484 starter_id = nil target_id = nil =[C]:-1 in (method) StartVote (C) <-1--1> scripts/consolecommands.lua:1265 in (global) c_startvote (Lua) <1255-1266> commandname = rollback playeroruserid = nil userid = nil c_startvote("rollback"):1 in () ? (main) <0-0> =[C]:-1 in (global) pcall (C) <-1--1> scripts/mainfunctions.lua:1890 in () ? (Lua) <1882-1899> fnstr = c_startvote("rollback") guid = 190973 x = -344.97839355469 z = 134.05390930176 saved_ThePlayer = nil [04:35:08]: [string "scripts/components/worldvoter.lua"]:328: calling 'GetClientTableForUser' on bad self (string expected, got nil) LUA ERROR stack traceback: =[C]:-1 in (method) GetClientTableForUser (C) <-1--1> scripts/components/worldvoter.lua:328 in (local) fn (Lua) <322-356> scripts/entityscript.lua:1120 in (method) PushEvent (Lua) <1107-1134> scripts/shardnetworking.lua:91 in () ? (Lua) <89-97> =[C]:-1 in (method) StartVote (C) <-1--1> scripts/consolecommands.lua:1265 in (global) c_startvote (Lua) <1255-1266> c_startvote("rollback"):1 in () ? (main) <0-0> =[C]:-1 in (global) pcall (C) <-1--1> scripts/mainfunctions.lua:1890 in () ? (Lua) <1882-1899> Running game version 496354 on a Linux server.
  3. @ScottHansen Here's a nasty bug in oceantree_pillar.lua file I'd like to see fixed on top of that CURL error that's causing issues lately.
  4. running Don't Starve Together: 494138 LINUX [14:58:40]: [string "scripts/prefabs/oceantree_pillar.lua"]:191: attempt to get length of field 'items_to_drop' (a nil value) LUA ERROR stack traceback: scripts/prefabs/oceantree_pillar.lua:191 in (upvalue) DropItem (Lua) <190-209> inst = 100355 - oceantree_pillar (valid:true) scripts/prefabs/oceantree_pillar.lua:212 in (upvalue) DropItems (Lua) <210-228> inst = 100355 - oceantree_pillar (valid:true) scripts/prefabs/oceantree_pillar.lua:226 in (field) fn (Lua) <226-226> scripts/scheduler.lua:186 in (method) OnTick (Lua) <164-216> self = running = table: 0x46c68980 waitingfortick = table: 0x27395f30 hibernating = table: 0x2df71610 tasks = table: 0x2e5afa20 waking = table: 0x22975f70 attime = table: 0x4b2e4b00 tick = 381120 k = PERIODIC 100355: 0.050000 v = true already_dead = false scripts/scheduler.lua:409 in (global) RunScheduler (Lua) <407-415> tick = 381120 scripts/update.lua:234 in () ? (Lua) <218-292> dt = 0.033333335071802 tick = 381120 i = 381120 [14:58:40]: [string "scripts/prefabs/oceantree_pillar.lua"]:191: attempt to get length of field 'items_to_drop' (a nil value) LUA ERROR stack traceback: scripts/prefabs/oceantree_pillar.lua:191 in (upvalue) DropItem (Lua) <190-209> scripts/prefabs/oceantree_pillar.lua:212 in (upvalue) DropItems (Lua) <210-228> scripts/prefabs/oceantree_pillar.lua:226 in (field) fn (Lua) <226-226> scripts/scheduler.lua:186 in (method) OnTick (Lua) <164-216> scripts/scheduler.lua:409 in (global) RunScheduler (Lua) <407-415> scripts/update.lua:234 in () ? (Lua) <218-292>
  5. @ScottHansen Just updated my dedicated Linux server to this version and now it just refuses to start. Here's the log from Master shard. We didn't do a regen of the world yet, so proly that's the reason. [00:00:00]: PersistRootStorage is now /home/cezar/.klei//DoNotStarveTogether/MyDediServer/Master/ [00:00:00]: Starting Up [00:00:00]: Version: 493438 [00:00:00]: Current time: Thu Jan 27 19:09:36 2022 [00:00:00]: System Name: Linux [00:00:00]: Host Name: *edited* [00:00:00]: Release(Kernel) Version: 4.19.0-17-amd64 [00:00:00]: Kernel Build Timestamp: #1 SMP Debian 4.19.194-3 (2021-07-18) [00:00:00]: Machine Arch: x86_64 [00:00:00]: Don't Starve Together: 493438 LINUX [00:00:00]: Build Date: 615 [00:00:00]: Mode: 64-bit [00:00:00]: Parsing command line [00:00:00]: Command Line Arguments: -cluster MyDediServer -shard Master -threaded_render -threaded_physics [00:00:00]: Initializing distribution platform [00:00:00]: ....Done [00:00:00]: THREAD - started 'GAClient' (140684385650432) [00:00:00]: CurlRequestManager::ClientThread::Main() [00:00:00]: Mounting file system databundles/klump.zip successful. [00:00:00]: Mounting file system databundles/shaders.zip successful. [00:00:00]: Mounting file system databundles/fonts.zip successful. [00:00:00]: Mounting file system databundles/anim_dynamic.zip successful. [00:00:00]: Mounting file system databundles/bigportraits.zip successful. [00:00:00]: Mounting file system databundles/images.zip successful. [00:00:00]: Mounting file system databundles/scripts.zip successful. [00:00:00]: [Steam] SteamGameServer_Init(11002, 27018) [00:00:00]: [Steam] SteamGameServer_Init success
  6. Caves shard crashed with this log error: [19:18:01]: cane_ancient_fx1 [19:18:01]: cane_ancient_fx1 [19:18:01]: pocketwatch_warp_marker [19:18:01]: pocketwatch_warp_marker [19:18:01]: cane_ancient_fx2 [19:18:01]: cane_ancient_fx2 [19:18:01]: cane_ancient_fx2 [19:18:01]: lureplantbulb [19:18:01]: archive_pillar [19:18:01]: pocketwatch_warp_marker [19:18:03]: Stale Component Reference: GUID 142145, scripts/components/positionalwarp.lua:80 [19:18:03]: [string "scripts/vecutil.lua"]:24: attempt to perform arithmetic on local 'p2_x' (a nil value) LUA ERROR stack traceback: scripts/vecutil.lua:24 in (global) VecUtil_DistSq (Lua) <23-25> p1_x = 605.47668457031 p1_z = 634.30969238281 p2_x = nil p2_z = nil scripts/components/positionalwarp.lua:81 in (method) UpdateMarker (Lua) <71-92> self = history_rollback_dist = 4 history_z = table: 0x5977cf0 history_back = 0 marker_cache_size = 3 history_x = table: 0x2b6d28f0 updatetask = PERIODIC 142085: 0.100000 showmarker = true history_y = table: 0x30f455b0 inst = 142085 - wanda (valid:true) update_dist_sq = 4 cur_marker = 2 history_max = 60 markers = table: 0x2c6de770 history_cur = 15 x = 605.47668457031 y = -2.6827068566604e-08 z = 634.30969238281 marker = 142145 - pocketwatch_warp_marker (valid:false) _x = nil _y = nil _z = nil scripts/components/positionalwarp.lua:111 in (method) CachePosition (Lua) <94-113> self = history_rollback_dist = 4 history_z = table: 0x5977cf0 history_back = 0 marker_cache_size = 3 history_x = table: 0x2b6d28f0 updatetask = PERIODIC 142085: 0.100000 showmarker = true history_y = table: 0x30f455b0 inst = 142085 - wanda (valid:true) update_dist_sq = 4 cur_marker = 2 history_max = 60 markers = table: 0x2c6de770 history_cur = 15 x = 602.07086181641 y = -1.9489014846386e-08 z = 632.61065673828 recent_x = 603.13433837891 recent_y = -3.7659867757611e-06 recent_z = 634.5 scripts/components/positionalwarp.lua:21 in (field) fn (Lua) <21-21> scripts/scheduler.lua:177 in (method) OnTick (Lua) <155-207> self = running = table: 0x229ee780 waitingfortick = table: 0x209bd7f0 tasks = table: 0x2b33d330 waking = table: 0x3937f20 attime = table: 0x8035b50 hibernating = table: 0x36051ef0 tick = 170791 k = PERIODIC 142085: 0.100000 v = true already_dead = nil scripts/scheduler.lua:371 in (global) RunScheduler (Lua) <369-377> tick = 170791 scripts/update.lua:191 in () ? (Lua) <170-249> dt = 0.033333335071802 tick = 170791 i = 170791 [19:18:03]: [string "scripts/vecutil.lua"]:24: attempt to perform arithmetic on local 'p2_x' (a nil value) LUA ERROR stack traceback: scripts/vecutil.lua:24 in (global) VecUtil_DistSq (Lua) <23-25> scripts/components/positionalwarp.lua:81 in (method) UpdateMarker (Lua) <71-92> scripts/components/positionalwarp.lua:111 in (method) CachePosition (Lua) <94-113> scripts/components/positionalwarp.lua:21 in (field) fn (Lua) <21-21> scripts/scheduler.lua:177 in (method) OnTick (Lua) <155-207> scripts/scheduler.lua:371 in (global) RunScheduler (Lua) <369-377> scripts/update.lua:191 in () ? (Lua) <170-249>
  7. Server is currently running version 481207 on Ubuntu 20.04.3 LTS. While investigating why my Master shard keeps crashing without any error in the log files and works only if I delete the last save file, I found this in a 4 days old log file: [04:44:37]: [string "scripts/components/rider_replica.lua"]:248: attempt to index field 'inventoryitem' (a nil value) LUA ERROR stack traceback: scripts/components/rider_replica.lua:248 in (method) SetSaddle (Lua) <234-255> self = _isriding = net_bool (0x420f3b10) classified = 1211661 - player_classified (valid:true) inst = 1211660 - wendy (valid:true) _onmounthealthdelta = function - scripts/components/rider_replica.lua:8 saddle = 1211685 - saddle_basic(LIMBO) (valid:false) old = nil scripts/components/rider.lua:18 in (field) ? (Lua) <17-19> self = inst = 1211660 - wendy (valid:true) target_mount = 1211683 - beefalo(LIMBO) (valid:true) _ = table: 0x295cd500 _onSaddleChanged = function - scripts/components/rider.lua:29 saddle = 1211685 - saddle_basic(LIMBO) (valid:false) scripts/class.lua:30 in () ? (Lua) <23-32> t = table: 0x295cd4b0 k = saddle v = 1211685 - saddle_basic(LIMBO) (valid:false) p = table: 0x5413d570 old = nil scripts/components/rider.lua:52 in (method) StartTracking (Lua) <48-54> self = inst = 1211660 - wendy (valid:true) target_mount = 1211683 - beefalo(LIMBO) (valid:true) _ = table: 0x295cd500 _onSaddleChanged = function - scripts/components/rider.lua:29 mount = 1211683 - beefalo(LIMBO) (valid:true) scripts/components/rider.lua:149 in (method) Mount (Lua) <67-160> self = inst = 1211660 - wendy (valid:true) target_mount = 1211683 - beefalo(LIMBO) (valid:true) _ = table: 0x295cd500 _onSaddleChanged = function - scripts/components/rider.lua:29 target = 1211683 - beefalo(LIMBO) (valid:true) instant = nil rideable = table: 0x3f02cdf0 saddler = table: 0x4fceb700 x = 284.21868896484 y = 0 z = 519.99572753906 tx = 283.1867980957 ty = 4.7898094379661e-08 tz = 520.47137451172 scripts/actions.lua:2644 in (field) fn (Lua) <2622-2646> act = Mount 1211683 - beefalo(LIMBO) (valid:true) scripts/bufferedaction.lua:25 in (method) Do (Lua) <21-35> self (valid:true) = action = table: 0x4dfa530 doer = 1211660 - wendy (valid:true) onfail = table: 0x56924d00 doerownsobject = false rotation = 0 onsuccess = table: 0x56924cb0 options = table: 0x57f5f9d0 target = 1211683 - beefalo(LIMBO) (valid:true) scripts/entityscript.lua:1369 in (method) PerformBufferedAction (Lua) <1356-1379> self (valid:true) = DynamicShadow = DynamicShadow (0x4aa8fce0) inlimbo = false GetMoistureRateScale = function - scripts/prefabs/player_common.lua:197 SetCameraDistance = function - scripts/prefabs/player_common.lua:1143 ScreenFlash = function - scripts/prefabs/player_common.lua:1205 skeleton_prefab = skeleton_player player_classified = 1211661 - player_classified (valid:true) playercolour = table: 0x55e73420 IsOverheating = function - scripts/prefabs/player_common.lua:167 Light = Light (0x47798f40) _OnDespawn = function - scripts/prefabs/wendy.lua:116 _isrezattuned = false OnRemoveEntity = function - scripts/prefabs/player_common.lua:774 pendingtasks = table: 0x47798ec0 ShowHUD = function - scripts/prefabs/player_common.lua:1131 sg = sg="wilson", state="mount", time=0.00, tags = "nopredict,busy,doing,nomorph," IsHUDVisible = function - scripts/prefabs/player_common.lua:1121 _bondlevel = net_tinybyte (0x5ac01ba0) SetGhostMode = function - scripts/prefabs/player_common.lua:686 ShowActions = function - scripts/prefabs/player_common.lua:1125 OnWakeUp = function - scripts/prefabs/player_common.lua:994 Transform = Transform (0x4df78fb0) actionreplica = table: 0x47798fd0 event_listening = table: 0x3c6dd5f0 actioncomponents = table: 0x597ba170 refreshflowertooltip = table: 0x55acec70 lower_components_shadow = table: 0x597ba070 GetMaxMoisture = function - scripts/prefabs/player_common.lua:187 CanUseTouchStone = function - scripts/prefabs/player_common.lua:137 updatec [04:44:37]: [string "scripts/components/rider_replica.lua"]:248: attempt to index field 'inventoryitem' (a nil value) LUA ERROR stack traceback: scripts/components/rider_replica.lua:248 in (method) SetSaddle (Lua) <234-255> scripts/components/rider.lua:18 in (field) ? (Lua) <17-19> scripts/class.lua:30 in () ? (Lua) <23-32> scripts/components/rider.lua:52 in (method) StartTracking (Lua) <48-54> scripts/components/rider.lua:149 in (method) Mount (Lua) <67-160> scripts/actions.lua:2644 in (field) fn (Lua) <2622-2646> scripts/bufferedaction.lua:25 in (method) Do (Lua) <21-35> scripts/entityscript.lua:1369 in (method) PerformBufferedAction (Lua) <1356-1379> scripts/stategraphs/SGwilson.lua:5272 in (field) fn (Lua) <5266-5274> scripts/stategraph.lua:572 in (method) UpdateState (Lua) <540-584> scripts/stategraph.lua:611 in (method) Update (Lua) <603-631> scripts/stategraph.lua:128 in (method) Update (Lua) <109-153> scripts/update.lua:239 in () ? (Lua) <170-249>
  8. @Konkarp You are supposed to create a file called that way at step #6, as it doesn't exist by default. You can save it in any other location you choose and continue with the guide, but keep in mind to use the location you saved instead of the one they mention.
  9. The Master shard on my dedicated Linux server crashed like 20 times today for apparently no reason but this: [00:00:16]: Available disk space for save files: 29400 MB [00:00:16]: ModIndex: Load sequence finished successfully. [00:00:20]: Reset() returning and a few times this message: [00:00:27]: Orphaned unnamed resource. This resource must have used Add( resource ) to insert itself into the manager. [00:00:27]: CurlRequestManager::ClientThread::Main() complete [00:00:27]: HttpClient2 discarded 0 callbacks. [00:00:28]: Shutting down Apart from deleting the last save that seems to fix it, is there another way to debug this sort of things? Sadly deleted the file before did a backup.. Anyway, running version 474933 of the dedicated server on x64 bits (started shards with dontstarve_dedicated_server_nullrenderer_x64)
  10. Will the research window get some love and not freeze my game like 2-3 seconds when open it up? Vanilla works just fine with no lag at all, the new one that's coming from the DLC is having some issue.
  11. I tried to switch from the stable branch to beta on a Linux machine and for some reason steamcmd doesn't switch properly. Can someone have a look at this? Thanks. Here's my dst-update.sh file: #!/bin/bash steamcmd_dir="$HOME/steamcmd" install_dir="$HOME/dontstarvetogether_dedicated_server" function fail() { echo Error: "$@" >&2 exit 1 } cd "$steamcmd_dir" || fail "Missing $steamcmd_dir directory!" $steamcmd_dir/steamcmd.sh +force_install_dir "$install_dir" +login anonymous +app_update 343050 -beta returnofthembeta +quit Ran this a couple of times and result is always: Success! App '343050' already up to date. I even shoved in a "verify" in the line and all was fine, yet I'm still playing in the stable branch in version 458972 and can't switch no matter what I try. How do i know? well, when game starts says [00:00:00]: Don't Starve Together: 458972 LINUX
  12. @Jason @zarklord_klei I tried to switch from the stable branch to beta on a Linux machine and for some reason steamcmd doesn't switch properly. Can someone have a look at this? Thanks. Here's my dst-update.sh file: #!/bin/bash steamcmd_dir="$HOME/steamcmd" install_dir="$HOME/dontstarvetogether_dedicated_server" function fail() { echo Error: "$@" >&2 exit 1 } cd "$steamcmd_dir" || fail "Missing $steamcmd_dir directory!" $steamcmd_dir/steamcmd.sh +force_install_dir "$install_dir" +login anonymous +app_update 343050 -beta returnofthembeta +quit ran this a couple of times and result is always: Success! App '343050' already up to date. I even shoved in a "verify" in the line and all was fine, yet I'm still playing in the stable branch in version 458972 and can't switch no matter what I try. How do i know? well, when game starts says [00:00:00]: Don't Starve Together: 458972 LINUX
  13. @zarklord_klei For some reason my already updated automatically 11 times server says it's still running 455433 while in fact it's 455818. Could you guys check out what's wrong with the wrong versioning numbers? Thanks! Here's the log from like 1 hour ago when server "updated" last time. [00:00:00]: PersistRootStorage is now /home/steam/.klei//DoNotStarveTogether/MyDediServer/Master/ [00:00:00]: Starting Up [00:00:00]: Version: 455744 [00:00:00]: Current time: Sat Mar 13 15:00:39 2021 [00:00:00]: System Name: Linux [00:00:00]: Host Name: Delta [00:00:00]: Release(Kernel) Version: 5.4.0-65-generic [00:00:00]: Kernel Build Timestamp: #73-Ubuntu SMP Mon Jan 18 17:25:17 UTC 2021 [00:00:00]: Machine Arch: x86_64 [00:00:00]: Don't Starve Together: 455744 LINUX [00:00:00]: Build Date: 6695 Edit: forced a 12th update and works now.
  14. How to activate some of those fancy new world settings (Extra Starting Resources, Seasonal Starting Items and Spawn Protection) on a dedicated Linux hosted server?
  15. @zarklord_klei or @PeterA Can one of you please adjust the version number in the Game Updates page to reflect the mini-patch? Right now the page states 451473 is the last one and that's false, 451587 is the last one. I'm sure I'm not the only one who relies on that page to get the last version to auto-update their community hosted servers and with inaccurate information the servers update fall behind. Thank you!