cezarica

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About cezarica

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  1. @zarklord_klei or @PeterA Can one of you please adjust the version number in the Game Updates page to reflect the mini-patch? Right now the page states 451473 is the last one and that's false, 451587 is the last one. I'm sure I'm not the only one who relies on that page to get the last version to auto-update their community hosted servers and with inaccurate information the servers update fall behind. Thank you!
  2. So I take it this bug hasn't made it to the update list since there's no status change?
  3. @Jason @PeterA Would be great if you guys have a look at this bug and fix it as soon as possible.
  4. I'm experiencing the same issue on version 451074. [19:14:39]: [string "scripts/actions.lua"]:1723: attempt to index local 'beefalo' (a nil value) LUA ERROR stack traceback: scripts/actions.lua:1723 in (field) fn (Lua) <1712-1747> act = Hitch to 293741 - beefalo_groomer (valid:true) bell = nil beefalo = nil scripts/bufferedaction.lua:25 in (method) Do (Lua) <21-35> self (valid:true) = options = table: 0x2d0ac230 action = table: 0x1db941f0 doer = 274589 - willow (valid:true) onsuccess = table: 0x3085f8f0 doerownsobject = false onfail = table: 0x2d0ac200 target = 293741 - beefalo_groomer (valid:true) scripts/entityscript.lua:1318 in (method) PerformBufferedAction (Lua) <1305-1328> self (valid:true) = DynamicShadow = DynamicShadow (0x2f5671e0) inlimbo = false GetMoistureRateScale = function - scripts/prefabs/player_common.lua:197 SetCameraDistance = function - scripts/prefabs/player_common.lua:1091 ScreenFlash = function - scripts/prefabs/player_common.lua:1153 player_classified = 274590 - player_classified (valid:true) playercolour = table: 0x224f11c0 AnimState = AnimState (0x1cfdb160) Light = Light (0x2d8cb070) _isrezattuned = false OnRemoveEntity = function - scripts/prefabs/player_common.lua:724 pendingtasks = table: 0x1c70cdf0 ShowHUD = function - scripts/prefabs/player_common.lua:1079 sg = sg="wilson", state="usewardrobe", time=0.43, tags = "doing," IsHUDVisible = function - scripts/prefabs/player_common.lua:1069 ApplyScale = function - scripts/prefabs/player_common.lua:1168 SetGhostMode = function - scripts/prefabs/player_common.lua:637 ShowActions = function - scripts/prefabs/player_common.lua:1073 OnWakeUp = function - scripts/prefabs/player_common.lua:933 Transform = Transform (0x265643b0) actionreplica = table: 0x2e1eecb0 event_listening = table: 0x2d03ea40 actioncomponents = table: 0x2b9270e0 lower_components_shadow = table: 0x206172a0 GetMaxMoisture = function - scripts/prefabs/player_common.lua:187 CanUseTouchStone = function - scripts/prefabs/player_common.lua:137 updatecomponents = table: 0x1f211200 YOTB_issetunlocked = function - scripts/prefabs/player_common.lua:28 ShakeCamera = function - scripts/prefabs/player_common.lua:1111 OnDespawn = function - scripts/prefabs/player_common.lua:955 Physics = Physics (0x2e1cf710) MiniMapEntity = MiniMapEntity (0xc92d6d0) IsFreezing = function - scripts/prefabs/player_common.lua:157 replica = table: 0x18fa53b0 GetTemperature = function - scripts/prefabs/player_common.lua:147 GUID = 274589 ghostenabled = true EnableMovementPrediction = function - scripts/prefabs/player_common.lua:581 worldstatewatching = table: 0x1c308cd0 SetCameraZoomed = function - scripts/prefabs/player_common.lua:1097 Network = Network (0x1b980650) GetMoisture = function - scripts/prefabs/player_common.lua:177 OnPreLoad = function - scripts/prefabs/player_common.lua:809 GetSandstormLevel = function - scripts/prefabs/player_common.lua:207 event_listeners = table: 0x2ff99e80 inherentactions = table: 0x302fe1c0 spawntime = 42197.802200787 killtask = PERIODIC 274589: 3.000000 ShowPopUp = function - scripts/prefabs/player_common.lua:1085 SnapCamera = function - scripts/prefabs/player_common.lua:1103 name = You prefab = willow OnSleepIn = function - scripts/prefabs/player_common.lua:905 SaveForReroll = function - scripts/prefabs/player_common.lua:1201 customidleanim = function - scripts/prefabs/willow.lua:23 ScreenFade = function - scripts/prefabs/player_common.lua:1144 OnLoad = function - scripts/prefabs/player_common.lua:819 OnSave = function - scripts/prefabs/player_common.lua:774 LoadForReroll = function - scripts/prefabs/player_common.lua:1213 entity = Entity (0x2ccaaa30) YOTB_isskinunlocked = function - scripts/prefabs/player_common. [19:14:39]: [string "scripts/actions.lua"]:1723: attempt to index local 'beefalo' (a nil value) LUA ERROR stack traceback: scripts/actions.lua:1723 in (field) fn (Lua) <1712-1747> scripts/bufferedaction.lua:25 in (method) Do (Lua) <21-35> scripts/entityscript.lua:1318 in (method) PerformBufferedAction (Lua) <1305-1328> scripts/stategraphs/SGwilson.lua:4421 in (field) fn (Lua) <4420-4422> scripts/stategraph.lua:572 in (method) UpdateState (Lua) <540-584> scripts/stategraph.lua:611 in (method) Update (Lua) <603-631> scripts/stategraph.lua:128 in (method) Update (Lua) <109-153> scripts/update.lua:233 in () ? (Lua) <164-243> [19:14:39]: Warning: Widget:SetFocusFromChild is happening on a widget outside of the screen/widget hierachy. This will cause focus moves to fail. Is ScriptErrorWidget not a screen? [19:14:39]: stack traceback: scripts/widgets/widget.lua:605 in (method) SetFocusFromChild (Lua) <602-627> scripts/widgets/widget.lua:624 in (method) SetFocusFromChild (Lua) <602-627> scripts/widgets/widget.lua:624 in (method) SetFocusFromChild (Lua) <602-627> scripts/widgets/widget.lua:656 in (method) SetFocus (Lua) <629-665> scripts/widgets/menu.lua:83 in (method) SetFocus (Lua) <74-85> scripts/widgets/scripterrorwidget.lua:109 in (method) OnUpdate (Lua) <102-119> scripts/update.lua:95 in () ? (Lua) <33-134>
  5. Two players voted for the same beefalo and this apparently crashed the server. Running version: 450741. [05:16:05]: [string "scripts/prefabs/yotb_post.lua"]:103: attempt to concatenate local 'id' (a nil value) LUA ERROR stack traceback: scripts/prefabs/yotb_post.lua:103 in (field) markfn (Lua) <87-128> inst = 102585 - yotb_post (valid:true) doer = 177129 - willow (valid:true) id = nil ribbon = 204908 - yotb_post_ribbon (valid:true) scripts/components/markable.lua:61 in (method) Mark (Lua) <33-69> self = unmarkfn = function - scripts/prefabs/yotb_post.lua:130 markfn = function - scripts/prefabs/yotb_post.lua:87 marks = table: 0x285dba60 unmarkallfn = function - scripts/prefabs/yotb_post.lua:141 markpool_reset = table: 0x174c13e0 canmarkfn = function - scripts/prefabs/yotb_post.lua:215 markpool = table: 0x174c13e0 _ = table: 0x174c12a0 inst = 102585 - yotb_post (valid:true) doer = 177129 - willow (valid:true) can = true failreason = nil id = nil scripts/actions.lua:1773 in (field) fn (Lua) <1769-1790> act = Choose This Beefalo 102585 - yotb_post (valid:true) can = nil fail = nil scripts/bufferedaction.lua:25 in (method) Do (Lua) <21-35> self (valid:true) = action = table: 0xb4270c0 doer = 177129 - willow (valid:true) onfail = table: 0x24ddbb70 doerownsobject = false target = 102585 - yotb_post (valid:true) distance = 2 options = table: 0xaf37f00 onsuccess = table: 0x1be531f0 scripts/entityscript.lua:1318 in (method) PerformBufferedAction (Lua) <1305-1328> self (valid:true) = DynamicShadow = DynamicShadow (0x222a1d90) inlimbo = false GetMoistureRateScale = function - scripts/prefabs/player_common.lua:197 SetCameraDistance = function - scripts/prefabs/player_common.lua:1091 ScreenFlash = function - scripts/prefabs/player_common.lua:1153 player_classified = 177130 - player_classified (valid:true) playercolour = table: 0x212b8a20 AnimState = AnimState (0x14788a90) Light = Light (0x2866e850) _isrezattuned = false OnRemoveEntity = function - scripts/prefabs/player_common.lua:724 pendingtasks = table: 0x293a0d90 ShowHUD = function - scripts/prefabs/player_common.lua:1079 sg = sg="wilson", state="doshortaction", time=0.20, tags = "doing," IsHUDVisible = function - scripts/prefabs/player_common.lua:1069 ApplyScale = function - scripts/prefabs/player_common.lua:1168 SetGhostMode = function - scripts/prefabs/player_common.lua:637 ShowActions = function - scripts/prefabs/player_common.lua:1073 OnWakeUp = function - scripts/prefabs/player_common.lua:933 Transform = Transform (0x27252750) actionreplica = table: 0x26804a60 event_listening = table: 0x17413100 actioncomponents = table: 0xdb9b870 lower_components_shadow = table: 0x21d615d0 GetMaxMoisture = function - scripts/prefabs/player_common.lua:187 CanUseTouchStone = function - scripts/prefabs/player_common.lua:137 updatecomponents = table: 0x218186b0 YOTB_issetunlocked = function - scripts/prefabs/player_common.lua:28 ShakeCamera = function - scripts/prefabs/player_common.lua:1111 OnDespawn = function - scripts/prefabs/player_common.lua:955 Physics = Physics (0x20b13c70) MiniMapEntity = MiniMapEntity (0x21d3f1a0) IsFreezing = function - scripts/prefabs/player_common.lua:157 replica = table: 0x26d6a3b0 GetTemperature = function - scripts/prefabs/player_common.lua:147 GUID = 177129 ghostenabled = true EnableMovementPrediction = function - scripts/prefabs/player_common.lua:581 worldstatewatching = table: 0x25845970 SetCameraZoomed = function - scripts/prefabs/player_common.lua:1097 Network = Network (0x29659570) GetMoisture = function - scripts/prefabs/player_common.lua:177 OnPreLoad = function - scripts/prefabs/player_common.lua:809 GetSandstormLevel = function - scripts/prefabs/player_common.lua:207 event_listeners = table: 0x26729980 inherentactions = table: 0x1f3e3530 [05:16:05]: [string "scripts/prefabs/yotb_post.lua"]:103: attempt to concatenate local 'id' (a nil value) LUA ERROR stack traceback: scripts/prefabs/yotb_post.lua:103 in (field) markfn (Lua) <87-128> scripts/components/markable.lua:61 in (method) Mark (Lua) <33-69> scripts/actions.lua:1773 in (field) fn (Lua) <1769-1790> scripts/bufferedaction.lua:25 in (method) Do (Lua) <21-35> scripts/entityscript.lua:1318 in (method) PerformBufferedAction (Lua) <1305-1328> scripts/stategraphs/SGwilson.lua:5084 in (field) fn (Lua) <5078-5086> scripts/stategraph.lua:572 in (method) UpdateState (Lua) <540-584> scripts/stategraph.lua:611 in (method) Update (Lua) <603-631> scripts/stategraph.lua:128 in (method) Update (Lua) <109-153> scripts/update.lua:233 in () ? (Lua) <164-243> [05:16:05]: Warning: Widget:SetFocusFromChild is happening on a widget outside of the screen/widget hierachy. This will cause focus moves to fail. Is ScriptErrorWidget not a screen? [05:16:05]: stack traceback: scripts/widgets/widget.lua:605 in (method) SetFocusFromChild (Lua) <602-627> scripts/widgets/widget.lua:624 in (method) SetFocusFromChild (Lua) <602-627> scripts/widgets/widget.lua:624 in (method) SetFocusFromChild (Lua) <602-627> scripts/widgets/widget.lua:656 in (method) SetFocus (Lua) <629-665> scripts/widgets/menu.lua:83 in (method) SetFocus (Lua) <74-85> scripts/widgets/scripterrorwidget.lua:109 in (method) OnUpdate (Lua) <102-119> scripts/update.lua:95 in () ? (Lua) <33-134>
  6. This sounds like the issue we had where caves shard crashed, here's the error log: [10:05:03]: [string "scripts/networkclientrpc.lua"]:996: assertion failed! LUA ERROR stack traceback: =[C]:-1 in (global) assert (C) <-1--1> scripts/networkclientrpc.lua:996 in (global) SendRPCToClient (Lua) <995-998> code = nil arg = nil scripts/components/plantregistryupdater.lua:45 in (method) LearnFertilizer (Lua) <33-48> self = inst = 492348 - wathgrithr (valid:true) plantregistry = table: 0x2c803350 fertilizer = rottenegg updated = true scripts/prefabs/player_common_extensions.lua:662 in (local) fn (Lua) <659-664> inst = 492348 - wathgrithr (valid:true) data = table: 0x25227200 plantregistryupdater = table: 0x18550490 scripts/entityscript.lua:1040 in (method) PushEvent (Lua) <1027-1054> self (valid:true) = DynamicShadow = DynamicShadow (0x22d85460) inlimbo = false GetMoistureRateScale = function - scripts/prefabs/player_common.lua:197 SetCameraDistance = function - scripts/prefabs/player_common.lua:1091 ScreenFlash = function - scripts/prefabs/player_common.lua:1153 player_classified = 492349 - player_classified (valid:true) playercolour = table: 0x2104d3c0 bufferedaction = Research nil With Inv: 108922 - rottenegg(LIMBO) (valid:true) AnimState = AnimState (0x2238fee0) Light = Light (0x2527eeb0) _isrezattuned = true OnRemoveEntity = function - scripts/prefabs/player_common.lua:724 pendingtasks = table: 0x25b52ca0 ShowHUD = function - scripts/prefabs/player_common.lua:1079 sg = sg="wilson", state="dolongaction", time=1.00, tags = "doing,nodangle," IsHUDVisible = function - scripts/prefabs/player_common.lua:1069 ApplyScale = function - scripts/prefabs/player_common.lua:1168 SetGhostMode = function - scripts/prefabs/player_common.lua:637 ShowActions = function - scripts/prefabs/player_common.lua:1073 OnWakeUp = function - scripts/prefabs/player_common.lua:933 Transform = Transform (0x1892cf60) SaveForReroll = function - scripts/prefabs/player_common.lua:1201 event_listening = table: 0x246f15f0 actioncomponents = table: 0x2baeded0 _hermit_music = table: 0x1488c510 GetMaxMoisture = function - scripts/prefabs/player_common.lua:187 prefab = wathgrithr updatecomponents = table: 0x16fb7aa0 YOTB_issetunlocked = function - scripts/prefabs/player_common.lua:28 ShakeCamera = function - scripts/prefabs/player_common.lua:1111 OnDespawn = function - scripts/prefabs/player_common.lua:955 YOTB_isskinunlocked = function - scripts/prefabs/player_common.lua:35 GetInspirationSong = function - scripts/prefabs/wathgrithr.lua:75 event_listeners = table: 0x2c722e70 replica = table: 0x2baedf00 GetTemperature = function - scripts/prefabs/player_common.lua:147 OnSleepIn = function - scripts/prefabs/player_common.lua:905 ghostenabled = true EnableMovementPrediction = function - scripts/prefabs/player_common.lua:581 worldstatewatching = table: 0x2ba4f8a0 SetCameraZoomed = function - scripts/prefabs/player_common.lua:1097 Network = Network (0x2be9e460) userid = KU_lS7hoJda OnPreLoad = function - scripts/prefabs/player_common.lua:809 GetSandstormLevel = function - scripts/prefabs/player_common.lua:207 inherentactions = table: 0x19f873b0 spawntime = 15048.800784856 GetInspiration = function - scripts/prefabs/wathgrithr.lua:65 SnapCamera = function - scripts/prefabs/player_common.lua:1103 IsOverheating = function - scripts/prefabs/player_common.lua:167 CalcAvailableSlotsForInspiration = function - scripts/prefabs/wathgrithr.lua:85 actionreplica = table: 0x2d6a92a0 lower_components_shadow = table: 0x27429830 CanUseTouchStone = function - scripts/prefabs/player_common.lua:137 persists = false MiniMapEntity = MiniMapEntity (0x25901390) ScreenFade = function - scripts/prefabs/player_common.lua:1144 IsFreezing = function - scripts/prefabs/player_common.lua:157 GUID = [10:05:03]: [string "scripts/networkclientrpc.lua"]:996: assertion failed! LUA ERROR stack traceback: =[C]:-1 in (global) assert (C) <-1--1> scripts/networkclientrpc.lua:996 in (global) SendRPCToClient (Lua) <995-998> scripts/components/plantregistryupdater.lua:45 in (method) LearnFertilizer (Lua) <33-48> scripts/prefabs/player_common_extensions.lua:662 in (local) fn (Lua) <659-664> scripts/entityscript.lua:1040 in (method) PushEvent (Lua) <1027-1054> scripts/components/fertilizerresearchable.lua:20 in (method) LearnFertilizer (Lua) <17-22> scripts/actions.lua:3476 in (field) fn (Lua) <3459-3484> scripts/bufferedaction.lua:25 in (method) Do (Lua) <21-35> scripts/entityscript.lua:1318 in (method) PerformBufferedAction (Lua) <1305-1328> scripts/stategraphs/SGwilson.lua:5205 in (field) ontimeout (Lua) <5198-5206> scripts/stategraph.lua:554 in (method) UpdateState (Lua) <540-584> scripts/stategraph.lua:611 in (method) Update (Lua) <603-631> scripts/stategraph.lua:128 in (method) Update (Lua) <109-153> scripts/update.lua:233 in () ? (Lua) <164-243> [10:05:03]: Warning: Widget:SetFocusFromChild is happening on a widget outside of the screen/widget hierachy. This will cause focus moves to fail. Is ScriptErrorWidget not a screen? [10:05:03]: stack traceback: scripts/widgets/widget.lua:605 in (method) SetFocusFromChild (Lua) <602-627> scripts/widgets/widget.lua:624 in (method) SetFocusFromChild (Lua) <602-627> scripts/widgets/widget.lua:624 in (method) SetFocusFromChild (Lua) <602-627> scripts/widgets/widget.lua:656 in (method) SetFocus (Lua) <629-665> scripts/widgets/menu.lua:83 in (method) SetFocus (Lua) <74-85> scripts/widgets/scripterrorwidget.lua:109 in (method) OnUpdate (Lua) <102-119> scripts/update.lua:95 in () ? (Lua) <33-134>
  7. Natural gas (in gas form) can be burned for power in Natural Gas Generator, Ethanol or Petroleum (in liquid form) in Petroleum Generator and Hydrogen in Hydrogen generator (in gas form). That's all! Obviously except for coal, geothermal power (aka lava and steam).
  8. Would be great if you could post in the [Oxygen Not Included: Spaced Out!] - General Discussion section not in the base game one. Can a mod move this please? Thanks.
  9. If you bothered to open up the Steam page and lookup Oxygen Not Included would have noticed the DLC has been released. Here is the page.
  10. Looks like I've reported the same bug (here), odd enough I used the search function and didn't get to see this report. For us it crashed with rot and spoiled fish morsels.
  11. After a bit of research we found that when using 'rot' or 'spoiled fish morsel' (didn't test with other items that can spoil) when being used as fertilizer on the farms cause the crash. This isn't tied to a certain character action: scripts/standardcomponents.lua:1334 in (field) ondeploy (Lua) <1327-1336> inst = 119620 - spoiled_fish_small (valid:false) pt = (-201.35, 0.00, 669.12) deployer = 124630 - wickerbottom (valid:true) scripts/standardcomponents.lua:1334 in (field) ondeploy (Lua) <1327-1336> inst = 127108 - spoiled_food(LIMBO) (valid:true) pt = (-197.89, 0.00, 659.34) deployer = 142182 - wormwood (valid:true)
  12. Running version 444120 and Master shard crashed with this error: [00:19:40]: [string "scripts/standardcomponents.lua"]:1334: attempt to index field 'SoundEmitter' (a nil value) LUA ERROR stack traceback: scripts/standardcomponents.lua:1334 in (field) ondeploy (Lua) <1327-1336> inst = 125561 - spoiled_food(LIMBO) (valid:true) pt = (545.68, 0.00, -177.34) deployer = 124211 - webber (valid:true) tile_x = 349 tile_z = 168 nutrients = table: 0xc46b580 scripts/components/deployable.lua:113 in () ? (Lua) <107-121> self = keep_in_inventory_on_deploy = true ondeploy = function - scripts/standardcomponents.lua:1327 _ = table: 0x230484f0 inst = 125561 - spoiled_food(LIMBO) (valid:true) pt = (545.68, 0.00, -177.34) deployer = 124211 - webber (valid:true) rot = nil isplant = false =(tail call):-1 in () (tail) <-1--1> scripts/bufferedaction.lua:25 in (method) Do (Lua) <21-35> self (valid:true) = action = table: 0xcd43900 doer = 124211 - webber (valid:true) onfail = table: 0x16ebe620 doerownsobject = true onsuccess = table: 0x1df724b0 options = table: 0x1ad7a370 invobject = 125561 - spoiled_food(LIMBO) (valid:true) pos = 545.68, -177.34 on nil scripts/entityscript.lua:1313 in (method) PerformBufferedAction (Lua) <1305-1323> self (valid:true) = DynamicShadow = DynamicShadow (0x271b1f70) inlimbo = false killtask = PERIODIC 124211: 3.000000 SetCameraDistance = function - scripts/prefabs/player_common.lua:1049 ScreenFlash = function - scripts/prefabs/player_common.lua:1111 player_classified = 124213 - player_classified (valid:true) playercolour = table: 0x224a4fb0 bufferedaction = Fertilize Plot nil With Inv: 125561 - spoiled_food(LIMBO) (valid:true) IsOverheating = function - scripts/prefabs/player_common.lua:118 Light = Light (0x27a44bc0) _isrezattuned = false OnRemoveEntity = function - scripts/prefabs/player_common.lua:674 pendingtasks = table: 0x19f38d50 ShowHUD = function - scripts/prefabs/player_common.lua:1019 ShowGiftItemPopUp = function - scripts/prefabs/player_common.lua:1031 sg = sg="wilson", state="doshortaction", time=0.20, tags = "doing," IsHUDVisible = function - scripts/prefabs/player_common.lua:1009 ApplyScale = function - scripts/prefabs/player_common.lua:1126 SetGhostMode = function - scripts/prefabs/player_common.lua:587 ShowActions = function - scripts/prefabs/player_common.lua:1013 OnWakeUp = function - scripts/prefabs/player_common.lua:875 Transform = Transform (0x285985e0) SaveForReroll = function - scripts/prefabs/player_common.lua:1159 event_listening = table: 0x1a878950 actioncomponents = table: 0x18022880 lower_components_shadow = table: 0x1915e690 GetMaxMoisture = function - scripts/prefabs/player_common.lua:138 prefab = webber updatecomponents = table: 0x218842e0 ShakeCamera = function - scripts/prefabs/player_common.lua:1069 OnDespawn = function - scripts/prefabs/player_common.lua:897 OnLoad = function - scripts/prefabs/player_common.lua:765 MiniMapEntity = MiniMapEntity (0x1bda4840) event_listeners = table: 0x1a135f70 replica = table: 0x17979a30 GetTemperature = function - scripts/prefabs/player_common.lua:98 OnSleepIn = function - scripts/prefabs/player_common.lua:847 ghostenabled = true EnableMovementPrediction = function - scripts/prefabs/player_common.lua:531 worldstatewatching = table: 0x1a30aa20 SetCameraZoomed = function - scripts/prefabs/player_common.lua:1055 Network = Network (0x206091e0) userid = KU_d4ddm4S3 OnPreLoad = function - scripts/prefabs/player_common.lua:755 GetSandstormLevel = function - scripts/prefabs/player_common.lua:158 inherentactions = table: 0x1f7997f0 name = Radicaljoe SnapCamera = function - scripts/prefabs/player_common.lua:1061 GetMoistureRateScale = function - scripts/prefabs/player_common.lua:148 ShowWardrobePopUp = function - scr [00:19:40]: [string "scripts/standardcomponents.lua"]:1334: attempt to index field 'SoundEmitter' (a nil value) LUA ERROR stack traceback: scripts/standardcomponents.lua:1334 in (field) ondeploy (Lua) <1327-1336> scripts/components/deployable.lua:113 in () ? (Lua) <107-121> =(tail call):-1 in () (tail) <-1--1> scripts/bufferedaction.lua:25 in (method) Do (Lua) <21-35> scripts/entityscript.lua:1313 in (method) PerformBufferedAction (Lua) <1305-1323> scripts/stategraphs/SGwilson.lua:5040 in (field) fn (Lua) <5034-5042> scripts/stategraph.lua:572 in (method) UpdateState (Lua) <540-584> scripts/stategraph.lua:611 in (method) Update (Lua) <603-631> scripts/stategraph.lua:128 in (method) Update (Lua) <109-153> scripts/update.lua:233 in () ? (Lua) <164-243> [00:19:40]: Warning: Widget:SetFocusFromChild is happening on a widget outside of the screen/widget hierachy. This will cause focus moves to fail. Is ScriptErrorWidget not a screen? [00:19:40]: stack traceback: scripts/widgets/widget.lua:605 in (method) SetFocusFromChild (Lua) <602-627> scripts/widgets/widget.lua:624 in (method) SetFocusFromChild (Lua) <602-627> scripts/widgets/widget.lua:624 in (method) SetFocusFromChild (Lua) <602-627> scripts/widgets/widget.lua:656 in (method) SetFocus (Lua) <629-665> scripts/widgets/menu.lua:83 in (method) SetFocus (Lua) <74-85> scripts/widgets/scripterrorwidget.lua:109 in (method) OnUpdate (Lua) <102-119> scripts/update.lua:95 in () ? (Lua) <33-134>
  13. Running version 442776 Master shard crashed with this error: [08:06:19]: Stale Component Reference: GUID 582985, scripts/prefabs/farm_plants.lua:179 [08:06:19]: [string "scripts/prefabs/farm_plants.lua"]:180: bad argument #2 to 'FindEntities' (number expected, got nil) LUA ERROR stack traceback: =[C]:-1 in (method) FindEntities (C) <-1--1> scripts/prefabs/farm_plants.lua:180 in (upvalue) KillJoyStressTest (Lua) <178-181> inst = 582985 - farm_plant_watermelon (valid:false) currentstress = nil apply = true x = nil y = nil z = nil scripts/prefabs/farm_plants.lua:217 in (upvalue) MakeStressCheckpoint (Lua) <213-245> inst = 582985 - farm_plant_watermelon (valid:false) is_final_stage = nil scripts/prefabs/farm_plants.lua:450 in (field) pregrowfn (Lua) <449-451> inst = 582985 - farm_plant_watermelon (valid:false) scripts/components/growable.lua:79 in (method) DoGrowth (Lua) <70-97> self = task = PERIODIC 582985: 353.000000 targettime = 28792.33481656 stages = table: 0xe48f7a0 magicgrowable = true inst = 582985 - farm_plant_watermelon (valid:false) growoffscreen = true stage = 2 domagicgrowthfn = function - scripts/prefabs/farm_plants.lua:533 stage = 3 scripts/components/growable.lua:19 in (field) fn (Lua) <18-20> inst = 582985 - farm_plant_watermelon (valid:false) self = task = PERIODIC 582985: 353.000000 targettime = 28792.33481656 stages = table: 0xe48f7a0 magicgrowable = true inst = 582985 - farm_plant_watermelon (valid:false) growoffscreen = true stage = 2 domagicgrowthfn = function - scripts/prefabs/farm_plants.lua:533 scripts/scheduler.lua:177 in (method) OnTick (Lua) <155-207> self = running = table: 0xe6d01b0 waitingfortick = table: 0xb238c40 tasks = table: 0xed6d1c0 waking = table: 0x264234a0 attime = table: 0xe682440 hibernating = table: 0xee5d930 tick = 863769 k = PERIODIC 582985: 353.000000 v = true already_dead = false scripts/scheduler.lua:371 in (global) RunScheduler (Lua) <369-377> tick = 863769 scripts/update.lua:185 in () ? (Lua) <164-243> dt = 0.033333335071802 tick = 863769 i = 863769 [08:06:20]: [string "scripts/prefabs/farm_plants.lua"]:180: bad argument #2 to 'FindEntities' (number expected, got nil) LUA ERROR stack traceback: =[C]:-1 in (method) FindEntities (C) <-1--1> scripts/prefabs/farm_plants.lua:180 in (upvalue) KillJoyStressTest (Lua) <178-181> scripts/prefabs/farm_plants.lua:217 in (upvalue) MakeStressCheckpoint (Lua) <213-245> scripts/prefabs/farm_plants.lua:450 in (field) pregrowfn (Lua) <449-451> scripts/components/growable.lua:79 in (method) DoGrowth (Lua) <70-97> scripts/components/growable.lua:19 in (field) fn (Lua) <18-20> scripts/scheduler.lua:177 in (method) OnTick (Lua) <155-207> scripts/scheduler.lua:371 in (global) RunScheduler (Lua) <369-377> scripts/update.lua:185 in () ? (Lua) <164-243> [08:06:20]: Warning: Widget:SetFocusFromChild is happening on a widget outside of the screen/widget hierachy. This will cause focus moves to fail. Is ScriptErrorWidget not a screen? [08:06:20]: stack traceback: scripts/widgets/widget.lua:605 in (method) SetFocusFromChild (Lua) <602-627> scripts/widgets/widget.lua:624 in (method) SetFocusFromChild (Lua) <602-627> scripts/widgets/widget.lua:624 in (method) SetFocusFromChild (Lua) <602-627> scripts/widgets/widget.lua:656 in (method) SetFocus (Lua) <629-665> scripts/widgets/menu.lua:83 in (method) SetFocus (Lua) <74-85> scripts/widgets/scripterrorwidget.lua:109 in (method) OnUpdate (Lua) <102-119> scripts/update.lua:95 in () ? (Lua) <33-134> [08:06:20]: Stale Component Reference: GUID 582985, scripts/prefabs/farm_plants.lua:179 [08:06:20]: Stale Component Reference: GUID 582985, scripts/prefabs/farm_plants.lua:179
  14. @PeterA I would appreciate if you swap the numbers in the Game Updates - Don't Starve Together page as well to reflect the proper build number.