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i'm pretty sure that's not true :p

Well, okay, vegetables may not be seeds in the traditional sense, but they are (generally) solid objects or roots and do not contain more seeds inside themselves like fruits do. It's generally the easiest way to tell that, say, a Tomato is fruit but a Potato is a vegetable.

Just another point to add to this, the growth rate of seeds in farms.

Level 1 Farm: 3 days (*1 multiplier)

Level 2 Farm: 1.5 days (*0.5 multiplier)

Level 3 Farm: 0.75 days (*0.25 multiplier)

No wonder I go through so many Seeds...

Amazing research data :) how you maintain these seeds is beyond me but it must be an incredibly timely process. I know what it takes to keep up just 10 turbo farms daily but i can't imagine it on the scale you've provided :D

Aaaaand then the devs lit them all on fire.

I find graphing the data makes it easier to read and understand.

She is right (she knows her stuff, she is an imaginary scientist after all).

Here, take this graph, feel free to add it to your post. I'll make another one when you hit 1000 crop and we'll compare the results then.

MkSQq.png

Damn this makes me wish i recorded my own farming, but i didnt. I have had 4 farms since day 12 and now im at day 187. Thats 175 days with 4 veggies = 720 veggies total.

Still i wouldnt be surprised if the percentages in the long run go to 30% carrots, corn, 10% eggplants, pumpkins and 6.6% dragonfruits, durians and pomegrenades. My only question is, WHY? Why not all the same %. Pumpkins restore more hunger on their own than all the other veggies, but are less rare than dragonfruits, durians and pomegrenades.

Also i am trying to get a max stack of all foods in a few chests. I still dont ahve a full stack of pomegrenades and dragon fruits since they stack to 40. So them being among the rarest concurs with my finds ;)

Someone messing with the lua code?

hi. http://dontstarvewiki.net/index.php/Farming I'll interperate it later, but for now, that's the code that chooses what vegetable to grow. It seems carrot will always be the most common.

While I have not calculated the exact % I think this should be pretty acurate as for me too Carrot and Corn were by far the most common and Dragon Fruits and Durians the by far least common. Also 500 observations seems quiet enough to get a solid propability distribution.

If that holds true then the percentages would be

Carrot, Corn - 31.58% ea

Pumpkin, Eggplant - 10.53% ea

Dragonfruit, Pomegranate, Durian - 5.26% ea

Those seem to match the data OP collected. So it's safe to assume those are correct. I'll write up a wiki article later.

Just for the record, 3D pie charts are /terrible/ representations of data as the pieces visual area no longer matches their % of the pie chart due to the perspective effect.

In the lua code... The other two values in the veggies set look like they could be food/hunger modifiers to me (since -3 is present on the only one that harms you)... Is there more vallues we could be pulling off automaticaly for the wiki?

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