Swiyss Posted August 23, 2024 Share Posted August 23, 2024 I swear oml this is one of the coolest, most insane and amazing "boss" in the game right now. That worm is what I live up to. I just wanted to say man great freaking job Klei. You guys really are awesome. Link to comment https://forums.kleientertainment.com/forums/topic/159177-the-new-boss/ Share on other sites More sharing options...
Mysterious box Posted August 23, 2024 Share Posted August 23, 2024 Agreed despite not being a boss it feels so awesome to fight and unique to engage with it feels dangerous while also giving the feeling that your outsmarting it as you fight rather than brute forcing it. Link to comment https://forums.kleientertainment.com/forums/topic/159177-the-new-boss/#findComment-1742077 Share on other sites More sharing options...
Wormboi Posted August 23, 2024 Share Posted August 23, 2024 The worm "Boss" also probably does the most damage out any boss in the game. Someone found out that its swallow attack does 560 damage in total Heres link: Link to comment https://forums.kleientertainment.com/forums/topic/159177-the-new-boss/#findComment-1742158 Share on other sites More sharing options...
douan33 Posted August 23, 2024 Share Posted August 23, 2024 Yay! This boss doesn't have "use one spesific hand slot item to counter one spesific atatck from the boss so you can stun it for five seconds". Just a good old kite until you find an opening boss. You can also run away to pick up lightbulbs to drop on the boss, so you can hit it while it is eating the lightbulb. Good to see they are not going to go with the boring stun fights strictly! Link to comment https://forums.kleientertainment.com/forums/topic/159177-the-new-boss/#findComment-1742178 Share on other sites More sharing options...
Frosty_Mentos Posted August 23, 2024 Share Posted August 23, 2024 I feel like there needs some bit of work art wise but yea it's a pretty god damn good boss Link to comment https://forums.kleientertainment.com/forums/topic/159177-the-new-boss/#findComment-1742203 Share on other sites More sharing options...
arubaro Posted August 23, 2024 Share Posted August 23, 2024 1 hour ago, douan33 said: Yay! This boss doesn't have "use one spesific hand slot item to counter one spesific atatck from the boss so you can stun it for five seconds". Just a good old kite until you find an opening boss. You can also run away to pick up lightbulbs to drop on the boss, so you can hit it while it is eating the lightbulb. Good to see they are not going to go with the boring stun fights strictly! The only requirement to trully be able to hit a boss was a torch...the other ones have non mandatory stun mechanics requiring planar weapons which...you likely would use them against but again (and BS staff make it so damn easy...), you dont need to stun bearger or the varg to have a good dps on them I dont want every single boss having the same combat mechanics but your comment sounds worst than what it is Link to comment https://forums.kleientertainment.com/forums/topic/159177-the-new-boss/#findComment-1742219 Share on other sites More sharing options...
Kwaik Posted August 23, 2024 Share Posted August 23, 2024 I know it's not a boss, but it's a really cool fight so I'd really love to see it have some useful loot Link to comment https://forums.kleientertainment.com/forums/topic/159177-the-new-boss/#findComment-1742276 Share on other sites More sharing options...
chirsg Posted August 23, 2024 Share Posted August 23, 2024 I raw dogged the fight and powered through the thorns damage Link to comment https://forums.kleientertainment.com/forums/topic/159177-the-new-boss/#findComment-1742317 Share on other sites More sharing options...
BezKa Posted August 23, 2024 Share Posted August 23, 2024 I was hoping for Pugalisk-esque boss for DST for ages, I am very happy with the worm I wonder, if wormholes are related to it... Link to comment https://forums.kleientertainment.com/forums/topic/159177-the-new-boss/#findComment-1742379 Share on other sites More sharing options...
grm9 Posted August 23, 2024 Share Posted August 23, 2024 15 hours ago, Swiyss said: I swear oml this is one of the coolest, most insane and amazing "boss" in the game right now 1 attack that you counter through 1 way, it'sn't a boss, literally more boring in comparison to dfly from 2015 Link to comment https://forums.kleientertainment.com/forums/topic/159177-the-new-boss/#findComment-1742401 Share on other sites More sharing options...
Mike23Ua Posted August 23, 2024 Share Posted August 23, 2024 12 minutes ago, grm9 said: 1 attack that you counter through 1 way, it's not a boss, literally more boring in comparison to dfly from 2015 You should be glad I’m not designing it… as many spikes as that thing has all over it… it could completely bury itself in the ground and have the spikes chase the player for like a Shark fin Underground. Or perhaps even more devilish it can Explode those spikes out of its body sending them flying as projectiles all over the place. I play ALOT of RogueLite/Like Games and that particular genre is Notorious for Boss Fights that require the player to be standing in a specific location to avoid damage from a bunch of flying on screen projectiles. I grew up fighting Metal Sonic in Sonic the Hedgehog.. who had a “send out spikes attack” where player needs to stand in a certain spot to avoid being hit by said spikes.. Becareful what you wish for… I could EASILY turn this thing into a full scale raid boss, I’d Even throw in that new weird sticky goop mob thing that they added to Rifts, this Worm could spit those at you like acid balls. Link to comment https://forums.kleientertainment.com/forums/topic/159177-the-new-boss/#findComment-1742421 Share on other sites More sharing options...
Echsrick Posted August 23, 2024 Share Posted August 23, 2024 if its just goin to be like a mini varg then it honestly sould be weaker, dont understand why it has spikes, unecesary i feel like to get artifical difficulty so you cant attack it but have to be forced into a spesific way Link to comment https://forums.kleientertainment.com/forums/topic/159177-the-new-boss/#findComment-1742452 Share on other sites More sharing options...
UnknowX Posted August 23, 2024 Share Posted August 23, 2024 18 minutes ago, Echsrick said: if its just goin to be like a mini varg then it honestly sould be weaker, dont understand why it has spikes, unecesary i feel like to get artifical difficulty so you cant attack it but have to be forced into a spesific way A normal Hound has 150 hp and a Varg has 1800 hp, while a deepworm has 900 hp, so a giant worm should be a force to reckon with. Link to comment https://forums.kleientertainment.com/forums/topic/159177-the-new-boss/#findComment-1742459 Share on other sites More sharing options...
Echsrick Posted August 23, 2024 Share Posted August 23, 2024 3 minutes ago, UnknowX said: A normal Hound has 150 hp and a Varg has 1800 hp, while a deepworm has 900 hp, so a giant worm should be a force to reckon with. ok? but heres the thing, for hounts you could do multiple things, run to the pig village, run around beefalos, run to your theeth trap area...what you do for giant worm? the followers i feel like are goin to attack the wrong spots and kill themselfs and if not, the worm is not standing still alot and it can just hurt damage everything by just moving, because of those spikes i realy feel like were unecesary Link to comment https://forums.kleientertainment.com/forums/topic/159177-the-new-boss/#findComment-1742466 Share on other sites More sharing options...
Mysterious box Posted August 23, 2024 Share Posted August 23, 2024 9 minutes ago, Echsrick said: ok? but heres the thing, for hounts you could do multiple things, run to the pig village, run around beefalos, run to your theeth trap area...what you do for giant worm? the followers i feel like are goin to attack the wrong spots and kill themselfs and if not, the worm is not standing still alot and it can just hurt damage everything by just moving, because of those spikes i realy feel like were unecesary Your supposed to feed followers to it to inflict massive damage on it that's the intended strategy for example feed 1 bunnyman to it and watch the rest maul it that being said it's damage output should be lower. Link to comment https://forums.kleientertainment.com/forums/topic/159177-the-new-boss/#findComment-1742473 Share on other sites More sharing options...
Echsrick Posted August 23, 2024 Share Posted August 23, 2024 9 minutes ago, Mysterious box said: Your supposed to feed followers to it to inflict massive damage on it that's the intended strategy for example feed 1 bunnyman to it and watch the rest maul it that being said it's damage output should be lower. oh so i HAVE to only have 1 way and only 1 way? no options how to deal with something? thats not how i remember dontstarve Link to comment https://forums.kleientertainment.com/forums/topic/159177-the-new-boss/#findComment-1742475 Share on other sites More sharing options...
Mysterious box Posted August 23, 2024 Share Posted August 23, 2024 35 minutes ago, Echsrick said: oh so i HAVE to only have 1 way and only 1 way? no options how to deal with something? thats not how i remember dontstarve Not sure if you realized but don't starve has changed years ago at least this is very cool gameplay wise. Also others have already suggested interesting interactions that might get added to the fight. Link to comment https://forums.kleientertainment.com/forums/topic/159177-the-new-boss/#findComment-1742487 Share on other sites More sharing options...
Wormboi Posted August 23, 2024 Share Posted August 23, 2024 56 minutes ago, Echsrick said: oh so i HAVE to only have 1 way and only 1 way? no options how to deal with something? thats not how i remember dontstarve You dont need to use followers. You can place something on the ground (like a light bulb or something) then wail on it. Link to comment https://forums.kleientertainment.com/forums/topic/159177-the-new-boss/#findComment-1742506 Share on other sites More sharing options...
Swiyss Posted August 23, 2024 Author Share Posted August 23, 2024 5 hours ago, grm9 said: 1 attack that you counter through 1 way, it's not a boss, literally more boring in comparison to dfly from 2015 that's why I said "boss" in quotes. Link to comment https://forums.kleientertainment.com/forums/topic/159177-the-new-boss/#findComment-1742618 Share on other sites More sharing options...
Kwaik Posted August 24, 2024 Share Posted August 24, 2024 Serious question, but how is there not a post with outright revolt about this needing to be a bonafied boss? The caves are empty, it severely lacks bosses (ie AF and Guardian are locked behind some cumbersome steps/respawns) This guy is one of the coolest "bosses" the games had in years Do something with the empty caves, tinker with this guy a little. And make it a real boss. Link to comment https://forums.kleientertainment.com/forums/topic/159177-the-new-boss/#findComment-1742833 Share on other sites More sharing options...
Mike23Ua Posted August 24, 2024 Share Posted August 24, 2024 If it was going to be an actual “boss” and to coincide with the upcoming BeetleJuice 2, it would obviously be a Surface boss in the desert sands and have a cool BeetleJuice sandworm skin. What?? It’s not like Klei hasn’t done collabs before. Which wouldn’t solve the problem of caves not having bosses. That’s a lie though.. caves have several completely optional boss fights.. Toad, Nightmare Pig, Toad Part 2, Ancient Guardian, AFW. This would be the caves first SEASONAL non-optional Boss. (Like Deerclops) Link to comment https://forums.kleientertainment.com/forums/topic/159177-the-new-boss/#findComment-1742863 Share on other sites More sharing options...
Uedo Posted August 24, 2024 Share Posted August 24, 2024 19 hours ago, Mike23Ua said: You should be glad I’m not designing it… as many spikes as that thing has all over it… it could completely bury itself in the ground and have the spikes chase the player for like a Shark fin Underground. Or perhaps even more devilish it can Explode those spikes out of its body sending them flying as projectiles all over the place. I play ALOT of RogueLite/Like Games and that particular genre is Notorious for Boss Fights that require the player to be standing in a specific location to avoid damage from a bunch of flying on screen projectiles. I grew up fighting Metal Sonic in Sonic the Hedgehog.. who had a “send out spikes attack” where player needs to stand in a certain spot to avoid being hit by said spikes.. Becareful what you wish for… I could EASILY turn this thing into a full scale raid boss, I’d Even throw in that new weird sticky goop mob thing that they added to Rifts, this Worm could spit those at you like acid balls. You literally just combined the three mobs klei have already shown - not your ideas. Link to comment https://forums.kleientertainment.com/forums/topic/159177-the-new-boss/#findComment-1742967 Share on other sites More sharing options...
NPCMaxwell Posted August 24, 2024 Share Posted August 24, 2024 5 hours ago, Mike23Ua said: If it was going to be an actual “boss” and to coincide with the upcoming BeetleJuice 2, it would obviously be a Surface boss in the desert sands and have a cool BeetleJuice sandworm skin. What?? It’s not like Klei hasn’t done collabs before. Which wouldn’t solve the problem of caves not having bosses. That’s a lie though.. caves have several completely optional boss fights.. Toad, Nightmare Pig, Toad Part 2, Ancient Guardian, AFW. This would be the caves first SEASONAL non-optional Boss. (Like Deerclops) I hope someone mods it into a Beetlejuice sandworm ^^ (sorry for consoles, but I would adore to have one of my beetlejuice wormies just for the fun of it) Link to comment https://forums.kleientertainment.com/forums/topic/159177-the-new-boss/#findComment-1742970 Share on other sites More sharing options...
Captain_Rage Posted August 24, 2024 Share Posted August 24, 2024 19 hours ago, Echsrick said: if its just goin to be like a mini varg then it honestly sould be weaker, dont understand why it has spikes, unecesary i feel like to get artifical difficulty so you cant attack it but have to be forced into a spesific way If it only spawns rarely I think it is a good spot right now. Powerful, intimidating when catching you off guard, posing a threat if you ignore it completely, yet doesn't require tons of preparation to counter. Didn't the devs say it will spawn in the ruins only...? Plus the fact it only appears once rifts have been activated. The concept and execution is top-notch. Need further details to give a final verdict but I am under the impression that Klei pulled it off extremely well already. Link to comment https://forums.kleientertainment.com/forums/topic/159177-the-new-boss/#findComment-1743004 Share on other sites More sharing options...
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