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1 hour ago, DSTUser said:

remember how you entered the beta branch to test the frosty planet pack. go back to that menu (right click on oxygen, click properties and then go to betas) and pick the reverse beta (puplic_previous_update)

That didn't really help. Especially because I have better things to do with my life that play testing for free.
However, I did get the game to work as it should by unticking the DLCs
image.png.00bf38c1d8fcc9f215c4cca055263191.png

Completely uninstalling the Frosty Planet DLC and all remnants of it in registries and then rolling it back to last QoL.

Obviously does mean I now can't play any of the maps I had opened with either DLC active but at least it's something.

Edited by Saturnus
  • Like 1
28 minutes ago, Saturnus said:

Obviously does mean I now can't play any of the maps I had opened with either DLC active but at least it's something.

If you need access to an asteroid that you played on prior to the release of the frosty pack you'll need to manually move any save files that "received an update" from the current version to another location. This is because the game will gray out access to that asteroid's particular folder and denies access to any older versions of the save file that you may still have.

Say we have a colony named "Tundra Walkers", for example. ONI will have created a folder for that colony. Following that, let's say that one has consistently created some additional save files consecutively named "Tundra walkers1", "Tundra walkers2", "Tundra walkers3" and so on until "Tundra walkers10".

Finally, let's say Frosty Planet launched and we created "Tundra walkers11". All prior saves are safe. But if we need to roll back to the prior version then we need to move "Tundra walkers11" and any other subsequent ones to other location; the desktop, for example. This can be done with ONI playing in the background, just click out of the save files menu and then back in when the file operation is done. I'm not sure if this includes auto saves but if it does, then we repeat for those.

All this assumes familiarity with save file locations.

 

  • Thanks 1

So Spaced Out costs 11€ and this new DLC costs 8€

Am i the only one that things that this DLC is so small that its completey ridiculous to do it as DLC? After couple hours this DLC has nothing major new to offer and there is nothing substantial to be worth that price tag IMO. I think this "DLC" is really dissapointment. We had better free updates before with awesome updates/features

 

And i love this game as anyone here. I bought it several times with Spaced out too for my friends/family and i have over 3000 hours in ONI im just curious that no one talks about this

Is this the new system we will have for ONI? All the small updates will cost alsmot the same as big DLC?

11 hours ago, t0panka said:

Is this the new system we will have for ONI? All the small updates will cost alsmot the same as big DLC?

We'll still get QoL updates and bugfixes for free, as mentioned in the roadmap. We also don't have any news from Klei on how this DLC worked for them financially, so we don't know what's the plan for the future. The skin system isn't finished yet either.

  • Like 1
15 hours ago, BezKa said:

We'll still get QoL updates and bugfixes for free, as mentioned in the roadmap. We also don't have any news from Klei on how this DLC worked for them financially, so we don't know what's the plan for the future. The skin system isn't finished yet either.

Yeah i read the roadmap. This is not about the money at all i dont have problem with that. And its definitelly not about free updates, i dont care about those at all (if we get them or not i dont have problem paying). The problem is that they wrapped like 2-3 regular free updates into 8€ "DLC"

 

It looks like we are getting these small updates with new asteroid where the things that updated are happening only on asteroid. If we get stuff like this then we will get just another asteroid with some small "thingy" like the chill now which has almost nothing to do with whole game and its little bit pathethic IMO. There is nothing substantial to the new features which is a shame

Spaced Out was amazing and really big deal DLC. Compared to this, the new DLC looks like "free update"

9 minutes ago, t0panka said:

Snip

I mean yeah, it is smaller, as they said it will be. The whole point is they have to keep making money, and need some way of monetizing the updates. Rolling a couple into a DLC you can buy for a few bucks is an understandable solution. They have to worry about DLC compatibility, and introducing big changes would create different combinations of dlc's that all have to work. With DLCs as new planetoids that are mostly self-contained, the problem isn't as big. I think it's better if they update the whole game with any big new systems, and keep the DLC small and easily compatible.

  • Like 1
1 hour ago, t0panka said:

Yeah i read the roadmap. This is not about the money at all i dont have problem with that. And its definitelly not about free updates, i dont care about those at all (if we get them or not i dont have problem paying). The problem is that they wrapped like 2-3 regular free updates into 8€ "DLC"

 

It looks like we are getting these small updates with new asteroid where the things that updated are happening only on asteroid. If we get stuff like this then we will get just another asteroid with some small "thingy" like the chill now which has almost nothing to do with whole game and its little bit pathethic IMO. There is nothing substantial to the new features which is a shame

Spaced Out was amazing and really big deal DLC. Compared to this, the new DLC looks like "free update"

8$ for hundreds of hours played is completely reasonable. I think the frosty planet has a good amount of content in it. As long as new content keeps flowing I don't mind paying for these DLC's. It would be a real tragedy if Klei abandons the game because its not "profitable". This way at least we know the game can keep on living with updates.

  • Like 1
2 hours ago, BezKa said:

I think it's better if they update the whole game with any big new systems, and keep the DLC small and easily compatible.

OH you think Klei will update the whole game with big new systems on top of these small DLCs? That would be amazing and made sense if they did this and these tiny "new asteroid with a tiny twist" DLCs would come out regulary and cost half of real DLC

But i didnt see anything anywhere mentioned that this might be the case. It would be cool but i dont see this happening (would love to be surprised by this tho)

1 hour ago, Talic said:

8$ for hundreds of hours played is completely reasonable. I think the frosty planet has a good amount of content in it. As long as new content keeps flowing I don't mind paying for these DLC's. It would be a real tragedy if Klei abandons the game because its not "profitable". This way at least we know the game can keep on living with updates.

Well i dont see hundreds of hours here but of course thats just my opinion. I dont have problem paying for content but Klei could definitelly put more into this. As i see it there is nothing major that changes about how i play asteroids which is shame. There are just few new small obstacles at the start but there is nothing that changes in mid/late game sadly

Klei had no problem supporting the game with one big DLC and small free updates so i dont think they have problem with money. Not to mention all the chinese money which came with promise they can work on their games more "freely" or whatever the marketing was at that time. So instead of HUGE DLC for 11€ + tiny free updates they switched to small update for 8€ and we will see if and what kind of free updates we will be getting after this

3 hours ago, t0panka said:

Yeah i read the roadmap. This is not about the money at all i dont have problem with that. And its definitelly not about free updates, i dont care about those at all (if we get them or not i dont have problem paying). The problem is that they wrapped like 2-3 regular free updates into 8€ "DLC"

 

It looks like we are getting these small updates with new asteroid where the things that updated are happening only on asteroid. If we get stuff like this then we will get just another asteroid with some small "thingy" like the chill now which has almost nothing to do with whole game and its little bit pathethic IMO. There is nothing substantial to the new features which is a shame

Spaced Out was amazing and really big deal DLC. Compared to this, the new DLC looks like "free update"

Yes, Spaced Out is an incredible expansion (DLC) in terms of new systems, and you could almost call it ONI 1.5 because of the numerous additions. However, we shouldn't forget that Klei had announced there would be no more large expansions like this in the future, as they are too time-consuming to develop and end up being quite divisive between purists and those who want new systems. Spaced Out is far from universally loved—just look at the 'mostly positive' reviews on Steam. After several years of development, it received a 'mixed' reception, so it's understandable that the developers are considering new approaches.

It's worth noting that 92.2% of players have never reached cycle 365, meaning 90% of players likely haven't experienced more than 10% of what Spaced Out has to offer.

year.png.839719516e076a135498565efc0631c2.png

Regarding the price, the comparison is inaccurate. You can't compare the price of SO, which was released four years ago, to the price of a newly released DLC. At launch, SO was sold for $14.99, which is twice the price of The Frosty Planet, so we're not dealing with the same price level, making it logical that the content isn't the same.

Your problem is that you're looking for SO 2 with The Frosty Planet. However, this is a new concept where the content is less massive, allowing more players to enjoy it. Also, FP brings a new approach, the mixing of DLCs, which will allow for the creation of increasingly original asteroids as other modular DLCs are released.

Thus, instead of offering content that the majority of players will never experience, Klei is providing small content packs that each player can choose and add to their favorite asteroid.

Finally, we all had that feeling of 'light content' during the first few hours, but you will eventually realize the new ecosystems possible with the mix of old ecosystems, which gain new life with this DLC. I have over 500 hours in the DLC, and I find the price fair and the content perfectly calibrated for the initial proposal of modular DLC.

Free content patches are not an entitlement; the Vanilla game, SO, or FP don't need additional content to offer thousands of hours of gameplay for a very low price.

41 minutes ago, t0panka said:

OH you think Klei will update the whole game with big new systems on top of these small DLCs?

I don't know if it will happen. I don't have hopes for it (or anything really, I'll likely be happy with whatever Klei can give us). But if I was deciding on a path for my game, I would want to future proof it that way, that's all. Klei are known for changing their minds when they have sufficient reason to as well.

52 minutes ago, t0panka said:

update the whole game with big new systems on top of these small DLCs

The update on temperature mechanics for duplicants and the final delivery on critter comfort temperatures is a rather hefty change, in my opinion. All free.

The Frosty Planet Pack has some additional cosmetics activated on it that can be used on base game and SO!. Sprinkle some new buildings and critters and a new asteroid and, needless to say, the big 'ol steam thingmajig in the new asteroid might provide some amusement to some. If only they had appropriately bundled & named the FPP atmo suit parts that were included with the content pack :lol:

Spoiler

Oh well, add outfit to FPP atmo suit: image.png.b59008a14ee3be63581cd1bd5ca96e5b.png

I've gotten my fair share of entertainment out of this game and still have a positive opinion of it, shelling out for FPP wasn't a big deal. YMMV. I can't defer to achievements as a measure of how many hours anyone has actually played the game, I wouldn't do so either...

All in all, I prefer this mechanic as opposed to shelling out IRL monies for say, filament to print cosmetic stuff.

Edited by JRup
Added info.

@Sycend: Sadly, the small Ceres asteroid does not get added on existing maps even if you enable the content. The keyword here is "existing", enabling FPP contents on the map generation step gives the destination automatically, scramble away!

There is hope, however:

The "planet balancer[fixed]" mod will add any missing space destination types to the star map on base game. Make sure to enable FPP contents on the old map first for stable results.

Spoiler

Planet Balancer [Fixed]

This may have the effect of diminishing the "challenge" on account of having all asteroid types on the base game star map, but it's not an issue if you've already breezed through all star map related challenges the game has offered you in the past :wink:

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