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Planar dmg changes the idea of "relevant at all times" with fighting gear


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Just now, -Variant said:

You could fault me for assuming things but I'll confess that in the usual general context when mentioning 'accessibility' and DLC/paid-for content you're safe to assume the topic in question is about advantages granted by said content. I am unsure why it'd be brought up otherwise.
I'll chalk that up to a lack of context.

Anyhow still, you can access everything in the game entirely for free. A good majority of my friends have all they've ever wanted without spending a dime extra.
It's not theoretically possible to get all you'd want, it is! I among my friends are proof of it. Klei has been very generous with the system.

All I said is that Klei is just like every other company, supporting a game with paid content (typically cosmetics) since it's easier than making an entirely new game. They aren't updating the game out of the goodness of their hearts when those same updates also add another button that makes you give them money. 

23 minutes ago, Cheggf said:

They aren't updating the game out of the goodness of their hearts when those same updates also add another button that makes you give them money.

May I ask which alternative you'd prefer when it comes to monetary support to allow them to make updates from the good of their heart?

9 minutes ago, -Variant said:

May I ask which alternative you'd prefer when it comes to monetary support to allow them to make updates from the good of their heart?

Dude I literally just said that they're updating the game to make money and you're arguing like I'm wrong but still saying they're updating the game to make money.

5 minutes ago, Cheggf said:

Dude I literally just said that they're updating the game to make money and you're arguing like I'm wrong but still saying they're updating the game to make money.

You're not wrong but you are presenting it as being done out of greed and therefore undeserved. I wonder where the cynicism and sarcasm is coming from.

On 7/23/2023 at 1:14 AM, Cheggf said:

faceless

You can see some faces in dev streams.

44 minutes ago, Popian said:

You're not wrong but you are presenting it as being done out of greed and therefore undeserved. I wonder where the cynicism and sarcasm is coming from.

You can see some faces in dev streams.

what

4 hours ago, Copyafriend said:

Well that isnt completely true... there ARE DLC characters, and while you can theoretically get them for free, it is a much longer than reasonable process.

You may have got them for free, but the average player wont ever.

Casual ish player here. I don't go past a thousand hours in DST (But do if you add in single player hours) and I got every single one of my DLC characters by unraveling skins and getting spools through other means. Sure, I got characters like Wurt a bit late, but I feel like I could reasonably get them without having to grind just by casually playing every so often

10 hours ago, Cheggf said:

Moving the goalposts is gamers' go-to move when they realize they're wrong. Nobody said anything about advantages (even though the DLC characters do have them).

The original "goalpost" was the following claim:

22 hours ago, W0l0l0 said:

all the content in Don't Starve Together is free to access.

Which I stand by.

And it's best not talking about moving goalposts when you only picked this counterpoint and ignored every other one, especially the fact that Klei does indeed make other games.

8 hours ago, Cheggf said:

Dude I literally just said that they're updating the game to make money and you're arguing like I'm wrong but still saying they're updating the game to make money.

Unless I'm missing something you've portrayed Klei in a negative light with zero constructive feedback or suggestions. Do you have anything you would like Klei to do or are you being negative for the sake of it?

I personally don't like Planar damage and think Klei will be better off without it, but I'm willing to see where they go with it if they want to commit.

4 hours ago, W0l0l0 said:

The original "goalpost" was the following claim:

On 7/24/2023 at 5:55 AM, W0l0l0 said:

all the content in Don't Starve Together is free to access.

Which I stand by.

The content is objectively not free to access. The game costs $15, the characters cost $32, the costumes cost $400. That number isn't 0.

4 hours ago, W0l0l0 said:

And it's best not talking about moving goalposts when you only picked this counterpoint and ignored every other one, especially the fact that Klei does indeed make other games.

Where's Don't Starve 3?

4 hours ago, W0l0l0 said:

Unless I'm missing something you've portrayed Klei in a negative light with zero constructive feedback or suggestions. Do you have anything you would like Klei to do or are you being negative for the sake of it?

Why do you think a company wanting to receive money for their services is "a negative light"? Is that why you guys are lying so hard? You think people making money for their work is evil so you do all of this irrelevant coping about random things to try to deflect away from the fact that they're updating the game to make money?

7 hours ago, Cheggf said:

Where's Don't Starve 3?

Please explain how the lack of a title you made up disproves the fact that Klei is making games. Also see: Hamlet and Shipwrecked. 

7 hours ago, Cheggf said:

The content is objectively not free to access. The game costs $15, the characters cost $32, the costumes cost $400. That number isn't 0.

The fact that skins can be bought does not change the fact that they can be obtained for free. Same with the characters. Now that we've established that, how come you are including the game cost now? You said the issue was the game "riddled with microtransactions", citing skin costs. Are you now upset that the game itself costs money?

7 hours ago, Cheggf said:

Why do you think a company wanting to receive money for their services is "a negative light"?

Except you didn't say that. You said:

On 7/23/2023 at 2:14 AM, Cheggf said:

Have faith in the faceless corporation that doesn't care about you because they give you free updates riddled with microtransactions to try to support the game indefinitely just like most other companies because it's much easier than making entirely new games :cool2:

I achnowledge the relations and techniques Klei uses for their own profit, and I do not consider the ones I am aware of evil. The only lies I can see here are the bold claims you've made about Klei.

Klei probably doesn’t get a dime from it but I pay 15$ a month just to be able to play online. That’s just ONE Xbox in a 4 member household.

I mean Klei wanting to make a dollar or two off a skin isn’t gonna kill anyone.

That said: I’d pay them 80-90$ right now (standard price for Series X/S games BtW) for a truly next Gen Dont Starve sequel.

1 hour ago, W0l0l0 said:

Please explain how the lack of a title you made up disproves the fact that Klei is making games.

 They are updating Don't Starve Together instead of making Don't Starve 3 because it is easier & more profitable. There's no point in discussing anything with you further since you can't even understand this. 

1 hour ago, Cheggf said:

 They are updating Don't Starve Together instead of making Don't Starve 3 because it is easier & more profitable. There's no point in discussing anything with you further since you can't even understand this. 

I feel like this has to do with the fact that there's already a HUGE chunk of players that already own dst, and they'd need to try and re invent the wheel if there were to make a direct numbered sequel, which is not what DST started as, but what it evolved into somewhat.

 

Now, you may not like the Planar Skill tree RPG weird direction they're taking and may think that it warrants a sequel, but that would be a different topic entirely.

5 minutes ago, JosePapp said:

I feel like this has to do with the fact that there's already a HUGE chunk of players that already own dst

Yes, like I said, updating the game is cheaper & more profitable. Instead of needing to make an entirely new game and hope everyone buys it, you just release a few new things to the millions of players who already own the game. All of the most profitable games in the world (Fortnite, LoL, etc) are free to play, Overwatch went free to play, microtransactions are where the money is.

13 minutes ago, JosePapp said:

and they'd need to try and re invent the wheel if there were to make a direct numbered sequel, which is not what DST started as, but what it evolved into somewhat.

No they wouldn't. Spelunky 2 is basically a level pack for Spelunky, the core mechanics are almost all unchanged. Most indie sequels are like that. Even Don't Starve Together is like that. At launch it was basically just Don't Starve that traded features for multiplayer compatibility. Even to this day it's still just Don't Starve but with multiplayer & its own line of updates.

39 minutes ago, Cheggf said:

Yes, like I said, updating the game is cheaper & more profitable. Instead of needing to make an entirely new game and hope everyone buys it, you just release a few new things to the millions of players who already own the game. All of the most profitable games in the world (Fortnite, LoL, etc) are free to play, Overwatch went free to play, microtransactions are where the money is.

No they wouldn't. Spelunky 2 is basically a level pack for Spelunky, the core mechanics are almost all unchanged. Most indie sequels are like that. Even Don't Starve Together is like that. At launch it was basically just Don't Starve that traded features for multiplayer compatibility. Even to this day it's still just Don't Starve but with multiplayer & its own line of updates.

Oh I love spelunky 2 btw! But what I mean is that you'd need to justify the making of a sequel after dst by providing something game changing like elevation layers in a hypothetical sequel that you couldn't already do in dst, since it already exists and has already done things that change the foundations (or try to anyway) of the original RoG experience, like the ocean for example.

I wouldn't personally call spelunky 2 a level pack though because for better or for worse, they made an entirely new engine capable of handling fluids and making everything interact with everything else much more seamlessly than it was possible in S1, even sometimes to a fault, not only that but they also changed up a lot of how items work.

Ultimately yes, Klei is a company out to make money, yes, we are in a parasocial relationship with said company, and yes, they do offer paid content within the game in the form of dlc characters and cosmetics (the latter of which do not affect the gameplay in the slightest aside from visuals), however i feel like this is the best possible scenario in a way since that way they don't split the player base, keep the core content free and find a way to support themselves while doing so.

 

Even if I don't personally love the new planar skill tree direction stuff I still believe they have a solid system on their hands

51 minutes ago, JosePapp said:

Oh I love spelunky 2 btw! But what I mean is that you'd need to justify the making of a sequel after dst by providing something game changing like elevation layers in a hypothetical sequel that you couldn't already do in dst, since it already exists and has already done things that change the foundations (or try to anyway) of the original RoG experience, like the ocean for example.

I wouldn't personally call spelunky 2 a level pack though because for better or for worse, they made an entirely new engine capable of handling fluids and making everything interact with everything else much more seamlessly than it was possible in S1, even sometimes to a fault, not only that but they also changed up a lot of how items work.

Ultimately yes, Klei is a company out to make money, yes, we are in a parasocial relationship with said company, and yes, they do offer paid content within the game in the form of dlc characters and cosmetics (the latter of which do not affect the gameplay in the slightest aside from visuals), however i feel like this is the best possible scenario in a way since that way they don't split the player base, keep the core content free and find a way to support themselves while doing so.

 

Even if I don't personally love the new planar skill tree direction stuff I still believe they have a solid system on their hands

My point was that they aren't updating the game out of the kindness of their hearts as a selfless benevolent sacrifice. The game receiving free updates isn't something that makes them the best company ever that deserves heaps of praise. It would be odd if they weren't updating the game, it's been the norm for most companies for a long time now. Describing the content as "free" is misleading.

This is like the 30th comment about this, so I'm going to stop responding here before the cops show up. I'm on parole right now. I also have a warrant. 

38 minutes ago, Cheggf said:

Describing the content as "free" is misleading.

It isn’t, because it’s literally free. I’m not being charged to play the updates, I’m being charged for optional skins that I can get for free anyway if I wanted to. Obviously a game company wants money I don’t think anyone is arguing otherwise but saying the content that is free isn’t free because there’s optional skins is misleading.

Personally I'd wish thulecite club would get a set bonus to it's tenticle spawn chance or damage increase for them to be slightly higher damage by chance than Darksword.

It feels like it was supposed to feel like it's a better alternative than darksword but it still isn't. It's expensive, drains more sanity depending on how many tenticles spawn and they spawn tenticles on creature that don't even get shadow tenticle agro! Kinda dumb tbh. I rarely see anyone still trying to use that weapon at all since darksword still remain most dps and most reliable weapon over all, especially with shadow pieces making stacks of them or even farming fuel and living logs to have plenty around at any times.

While I rant about that I can rant the how weird planar items are compared to that specific option of an 'ancient cursed weapon' you can craft which is nothing but a glorified hambat.  While it can do it's fair share of damage and 100 more durability helped out to some of that regard - all the new shadow and moon gear overshadows all other options overall.

While I wouldn't say I wouldn't use a hambat when I wanna farm or kill creatures, I definitely from the looks of it won't be needing any other armor or weapon option there unless to split durability loss for armor or use something like tenticle spikes and darkswords to make my lawn decorations for flattening walls.

Dreadstone armor should probably pair with darksword a bit, to give anti moon or some sort of damage boost against them as a set bonus. Armor regen is nice but I got so many other armors I'd still prefer to use if I'm not Maxwell or Wanda.

9 hours ago, Cheggf said:

 They are updating Don't Starve Together instead of making Don't Starve 3 because it is easier & more profitable. There's no point in discussing anything with you further since you can't even understand this. 

As stated, I understand the techniques Klei is using for their profits. Furthermore, you haven't (and likely can't) prove that Klei is making more money this way.

In addition, you're resorting to insults instead of actually addressing my concerns about your comments.

Klei are making games, the "microtransactions" are free to obtain, and you haven't contributed a single sentence about the original thread, being the effect of planar damage.

2 hours ago, Frosty_Mentos said:

It feels like it was supposed to feel like it's a better alternative than darksword but it still isn't. It's expensive, drains more sanity depending on how many tenticles spawn and they spawn tenticles on creature that don't even get shadow tenticle agro!

I still stand by thulecite club as my favorite weapon. You're forgetting the 10% movement speed it also gives, and its higher durability. Some people like to swap around with walking canes but I still the clubs boost is just enough to kite without having to constantly swap the items in my hand every attack.

 

But I mean hey, I'm always open for more buffs to the club of awesome.

 

Quote

Klei are making games, the "microtransactions" are free to obtain, and you haven't contributed a single sentence about the original thread, being the effect of planar damage.

Yeah I really don't know what Cheff is going on about.  Klei have been one of the best devs I've ever known in terms of just handing out free stuff to players. They only increased the sales and content of their skins because people were demanding it. Before the first implementation of the Forge(pretty sure that was when the trend was set) skins were being sold on the Steam Market, and TRULY required obscene amounts of luck and grinding. People made bot accounts just to sell the items on the Steam market.

 

People actually liked the skins, because they changed up the monotony of playing the game without breaking it's core cycle by adding variety to a lot of items. Klei then added skins that were almost impossible to get to their own ingame purchase system, made it much easier to obtain them for free, gave out Hamlet for free to a bunch of people(me included, and I never reported a single bug on the forums) and just made the entire system so much better. I'm not joshing you when I say I'd still be playing Singleplayer if they let me take my skins over to that version of the game. 

Just now, cropo said:

I still stand by thulecite club as my favorite weapon. You're forgetting the 10% movement speed it also gives, and its higher durability. Some people like to swap around with walking canes but I still the clubs boost is just enough to kite without having to constantly swap the items in my hand every attack.

 

But I mean hey, I'm always open for more buffs to the club of awesome.

I'm not forgetting but rather see the movement speed as kind of weak boost when yellow amulet can be more than enough. I guess club is mildly convenient but very barely.

But yea, buffs to how much it all costs would be welcomed by me too.

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