Arcwell Posted July 16, 2022 Share Posted July 16, 2022 Overcoming Arachnophobia Costs 2 papyrus, 2 spider glands, 6 silk to craft 5 uses, -33 sanity per cast Spawns a 2x2 tile web centered on caster for 30 seconds that significantly slows grounded enemies Love the concept behind this spell, reminds me a lot of the control wizard archetype in Dungeons & Dragons. That said, I cannot think of a single scenario where I'd want to use it in its current state. It's too small to do much against hound waves, they rush through it too quickly. Boss fights generally last longer than 30 seconds; recasting requires you to have an opening, loses DPS and incurs sanity penalties. Events like mooncaller and moonstorms run into both problems, requiring multiple webs to cover the area and recasting to ensure they last long enough. Forums, I ask of you: in what scenarios, if any, would Overcoming Arachnophobia be useful in its current state? Link to comment Share on other sites More sharing options...
Jinjetica Posted July 16, 2022 Share Posted July 16, 2022 use it against the nightmares you summon, HAHAHHAAHAHAHHAHAHA XD lol....but no, I think the duration isn't long enough, and even if you make more than one of them, it will make you insane quickly to attempt it for any actual use...but they do slow down nightmares, which is cool...ig Link to comment Share on other sites More sharing options...
SadeceAtakan Posted July 16, 2022 Share Posted July 16, 2022 Only thing that I can think of is easier targetting for Winona's catapults. Link to comment Share on other sites More sharing options...
Ohan Posted July 16, 2022 Share Posted July 16, 2022 How about in front of toadstool when hes trying to crawl back to his shroom? That could be nice i think? Since he wont attack until hes crawled back within certain proximity of his shroom and hes already really slow as well. I havent tried this yet though. Maybe against lavae in a no wall dfly fight..? U could let some of them get stuck in the web while u deal with the others so u dont get overwhelmed. Idk Longer duration/bigger radius r definitely whats needed to make it more practical. I love it conceptually but 30 second duration for 33 sanity is way too harsh. Link to comment Share on other sites More sharing options...
lakhnish Posted July 16, 2022 Share Posted July 16, 2022 25 minutes ago, Arcwell said: would Overcoming Arachnophobia be useful in its current state? To pretend I'm Webber without being Webber Link to comment Share on other sites More sharing options...
Spino43 Posted July 16, 2022 Share Posted July 16, 2022 I can probably see it as a way to escape from the monkey train in the ruins. And I guess it can be used to slow down enemies so you can fire more blow darts at them before needing to dodge? Wicker can easily mass produce this weapon so it's reasonable. Link to comment Share on other sites More sharing options...
Riddla Posted July 16, 2022 Share Posted July 16, 2022 1 hour ago, Spino43 said: I can probably see it as a way to escape from the monkey train in the ruins. The reading animation is often too long and can make the monkeys catch up, very risky, but still possible to execute. In my opinion the book is in a weird position right now. Why would one take this over Sleepytime Stories? It can sorta paralyze everything in your view, which is far more appealing than a measly 40%-60% movement speed slow. I think it would be cool if not only the radius was just a bit wider, its efficiency would also gradually increase the longer enemies stay in the web, for example speed being reduced by 20% every second, up to 80%. Maybe if the web is summoned between structures/trees, it could instead summon sort of a high web field in which creatures get tangled inside, with extra penalties to suffer, maybe lowered attack speed? (Also side flavor note, would be awesome to have various interactions with spiders and/or Webber with that book!) EDIT: I've made a mistake and forgot about mobs with herd mentality, since they prematurely awaken others when under attack after sleepytime stories. The arachnophobia book still needs just a bit more spice though. Link to comment Share on other sites More sharing options...
Guille6785 Posted July 16, 2022 Share Posted July 16, 2022 1 hour ago, Ohan said: How about in front of toadstool when hes trying to crawl back to his shroom? redundant because you can just use a pond Link to comment Share on other sites More sharing options...
Mysterious box Posted July 16, 2022 Share Posted July 16, 2022 Yea it's strangely a worse version of slowdown rounds and even then slowdown rounds are already very niche. Edit: Feel like a good idea would be to triple it's size and make it last 2 minutes per cast. Link to comment Share on other sites More sharing options...
NoodlemanNed Posted July 16, 2022 Share Posted July 16, 2022 you can use it on a walking saladmander and witness the slowest possible mob in the entire game (i think) Link to comment Share on other sites More sharing options...
Cheggf Posted July 16, 2022 Share Posted July 16, 2022 Pvp Link to comment Share on other sites More sharing options...
UsualRandomArt Posted July 16, 2022 Share Posted July 16, 2022 1 hour ago, Cheggf said: Pvp Casting time is too long to do it on the spot and they could just walk around it Link to comment Share on other sites More sharing options...
Fill-Lips Posted July 16, 2022 Share Posted July 16, 2022 43 minutes ago, UsualRandomArt said: Casting time is too long to do it on the spot and they could just walk around it And also, sleepytime exists too, for PvP! Spider book really needs a lot more added to it, duration, AoE+, something to justify using it. Link to comment Share on other sites More sharing options...
Fufuji Posted July 17, 2022 Share Posted July 17, 2022 Slows terrorbeaks and makes it easier farming nightmare fuel with bone helm. Link to comment Share on other sites More sharing options...
hhh2 Posted July 17, 2022 Share Posted July 17, 2022 If It's duration and strength were increased, I can see it being a super niche use against fuelweaver; both for his woven shadows, and for getting out of the bone cages before he can get free hits on you. Link to comment Share on other sites More sharing options...
Owlrust Posted July 17, 2022 Share Posted July 17, 2022 Could be useful if you're caught in a Hound wave far from base. A few uses can buy you some serious time if you place them alongside the edge of the land bordering the ocean. Not only do the sea-doggos have to get onto land and bark first, but they also lose a bit of speed too, giving enough time for you to take out most of the land-doggos first. Link to comment Share on other sites More sharing options...
dzzydzzy Posted July 17, 2022 Share Posted July 17, 2022 I was able to use it for catching animals that run away from you normally such as koalephants, volt goats, rabbits, easier pig kiting, etc. Link to comment Share on other sites More sharing options...
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