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WX-78 on a Boat


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34 minutes ago, Hornete said:

how does this make their gameplay more interesting?

Mighty Wolfgang rows fast. Robots get rusty when wet. He shouldn't want to be too hasty as the humans. I think small things like this can add up and slowly define a character.

9 minutes ago, Bones Junior said:

Mighty Wolfgang rows fast. Robots get rusty when wet. He shouldn't want to be too hasty as the humans. I think small things like this can add up and slowly define a character.

Wolfgang rows faster when mighty because he's strong, thus has more force. Not because he's a nautically-attuned character.

 

Also, how would this change "Define" WX's character? All it does is discourage them from exploring the ocean. Which is already barely worth exploring. Not to mention that WX already has disadvanges for sailing. As you said, if you miss-time your rows then you'll get wet, which will deal damage to you. And WX also takes double the max health penalty for falling into the ocean. So ultimately, as so many others have already said-

 

No.

I enjoy character downsides. I feel like they make characters unique nearly More-so than their positive benefits. That's of the things that really separate this game in my opinion. 

Right now WX has 2 downsides. Being wet, and the slightest decrease in initial stats. Having other small negatives can be very defining. It isn't like you can't just build a sail to overcome this one. 

I'm not sure what other negatives he could have. His positives are very large. I'd welcome any brainstorming here, as my initial thought was incredibly poorly received lol.

whats the point though? if you want to have lore perks like this, they should be positive at least, like winonas free hit from charlie, which in practice isnt that useful, but shows that winona is charlies sister.

please less pointlessly nerfing wx, the stat changes were dumb enough.

9 hours ago, Bones Junior said:

I enjoy character downsides. I feel like they make characters unique nearly More-so than their positive benefits. That's of the things that really separate this game in my opinion. 

Right now WX has 2 downsides. Being wet, and the slightest decrease in initial stats. Having other small negatives can be very defining. It isn't like you can't just build a sail to overcome this one. 

I'm not sure what other negatives he could have. His positives are very large. I'd welcome any brainstorming here, as my initial thought was incredibly poorly received lol.

See, I fully agree with you there. Downsides are often the best part of a character. But for that to be the case, the downsides actually need to be good.

A good downside is not one that arbitrarily gives characters a worse time. It's one that plays into the characters strengths to make their abilities more pronounced and meaningful. Notable examples of this are Wigfrid's carnivorism, Wagstaff's near sightedness, or Warly's picky eating. All of these are objectively downsides. But they're also directly countered by the character's upsides, making them much more valuable than had you just slapped the upsides onto Wilson without any downsides in return.

 

And this is where making WX-78 paddle slower fails. WX-78 has no reason to go sailing, nor does he have any advantages on the ocean/unique interactions with the water. All this downside would serve is to be a minor annoyance for the few people who actually do like sailing and do it on the regular. 

 

It's like Walter's bee allergy. Walter doesn't have any reason to interact with bees. 'nor does he have any more reason than other characters to interact with bees. All this downside really does is to make the Queen Bee fight much worse than it already is.

17 minutes ago, Theukon-dos said:

And this is where making WX-78 paddle slower fails. WX-78 has no reason to go sailing, nor does he have any advantages on the ocean/unique interactions with the water. All this downside would serve is to be a minor annoyance for the few people who actually do like sailing and do it on the regular. 

Yeah.

If they would make something with WX-78 and sailing It would be that WX-78 would paddle more quickly because he is scared and wants to get back to mainland as soon as posible, and would make you actually have a reason to sail with him even if there is the risk of  you drowning you can die very easily or at least get a Big health penalty.

4 hours ago, Theukon-dos said:

See, I fully agree with you there. Downsides are often the best part of a character. But for that to be the case, the downsides actually need to be good.

Your reply is long so I'm not going to quote its entirety. In short, I agree with everything you said. Really solid points. You need to do a lot of mental gymnastics to make WX rowing slow, or Walter being allergic to Bees make sense, compared to your examples of Wagstaff being nearsighted, or Wigfrid being a carnivore... like chef warly having a refined pallet and only wanting prepared meals.. these downsides are interesting and character defining, but more importantly fun ontop of it. Even wendys weak hits downside switches things up even without considering hee ghost sister Abigail. 

Also kind of surprised this thread sparked a different conversation about WXs charging rate. I have noticed a lot of people really ignoring the passive regen. It's pretty solid. 

1 hour ago, Bones Junior said:

Your reply is long so I'm not going to quote its entirety. In short, I agree with everything you said. Really solid points. You need to do a lot of mental gymnastics to make WX rowing slow, or Walter being allergic to Bees make sense, compared to your examples of Wagstaff being nearsighted, or Wigfrid being a carnivore... like chef warly having a refined pallet and only wanting prepared meals.. . 

I don't know if you are actually saying It with irony and making fun of It or if you are actually saying that you agree with that.

16 hours ago, Bones Junior said:

Mighty Wolfgang rows fast. Robots get rusty when wet. He shouldn't want to be too hasty as the humans. I think small things like this can add up and slowly define a character.

Okay so don't be as hasty as the humans. You control the speed he rows, he only gets wet if you're too hasty.

3 minutes ago, Masterblaster38 said:

I don't know if you are actually saying It with irony and making fun of It or if you are actually saying that you agree with that.

I meant it sincerely. I'm not a jerk, though while rereading my post, my thoughts really didn't seem to translate as cleanly into writing. I truly meant no ill will towards @Theukon-dos

On 4/26/2022 at 6:44 AM, BonesJrOfficial said:

Im going to keep this short and simple, WX-78 should have decreased rowing speed.

I think he should dislike aquatic content, he is a robot and should attempt to be as dry as possible.

Being wet isn't enough? You want a disadvantage even for thinking about being wet?

This is actually a good downside i can get behind. The lore fits you people, he is a robot of metal parts and not water proof, so he has sea sickness,

other idea of same idea can be : (you have the sails to be immune to most of these)

OP:  rows slower, can be painful but less than having rusty brain.

drops sanity too fast when rowing in deap sea

is afraid of touching sea items/creatures, they would make him wet.

cookie cutters have bonus damage against him

gets lost without a compass on sea.( camera rotate)

eating while rowing makes him through up food, loose hunger(like he ate rot).

All this time all are like we need a downside, don't wanna discuss or suggest? but just simply saying : 

On 4/26/2022 at 9:52 AM, Mr.Tarunio said:

no.

 

On 4/26/2022 at 10:12 AM, Nickolai said:

no.

won't get us anywhere.

1 hour ago, Keller Max said:

Being wet isn't enough? You want a disadvantage even for thinking about being wet?

happens 2/4 seasons. both have 20 days. avg acc. to my judgment rains for a total of 8/70 days per year. Will never kill a WX. nothing 1 birch nut, 2 berries and 1 twig can't fix.

Don't coplain about cave rain, u should prepair for it. Unless u want thulacite crowns to be presented at spawn on day 1 for you.

 

16 hours ago, Spino43 said:

Instead of that why not make they have a sanity loss when boarding on a boat?

The more damaged the boat the more sanity drain they have.

yea this. read after i posted.

4 hours ago, sunny91 said:

This is actually a good downside i can get behind. The lore fits you people, he is a robot of metal parts and not water proof, so he has sea sickness,

other idea of same idea can be : (you have the sails to be immune to most of these)

OP:  rows slower, can be painful but less than having rusty brain.

drops sanity too fast when rowing in deap sea

is afraid of touching sea items/creatures, they would make him wet.

cookie cutters have bonus damage against him

gets lost without a compass on sea.( camera rotate)

eating while rowing makes him through up food, loose hunger(like he ate rot).

Robots should enjoy the nice, solid, dry, land. I enjoy seeing your ideas of more small things than can add up. This is exactly what I meant. 

If you look at his quotes, you'll see our ideas aren't ridiculous to suggest.

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