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If DST has a sequel  

43 members have voted

  1. 1. Would you like DST to have a sequel

  2. 2. Would you like DST sequel to be in the same genres and in the same setting

    • Yes for both
    • Yes for genres maybe for the setting
    • Yes for the setting maybe for genres
    • Yes for genres no for the setting
    • Yes for the setting no for genres
      0
    • Maybe for genres no for the setting
    • Maybe for the setting no for genres
      0
    • No for both
    • Maybe for both
  3. 3. If DST sequel has a different genres what do you want it to be

  4. 4. If DST sequel has a different Literary genres what do you want it to be

    • Action
      0
    • Adventure
    • Comedy
      0
    • Crime and mystery
      0
    • Fantasy
    • Historical
    • Horror
    • Romance
    • Satire
    • Science fiction
    • Speculative
    • Thriller
      0
    • Western
      0
    • None
  5. 5. If DST sequel has a different setting what do you want it to be

    • Space
    • Post-apocalpsye
    • the future
    • the present
    • the past
    • different world ( can be in cyber space )
    • another country
    • none


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How about a Interactive Story Games (like Life is strange, Detroit: Become Human,...)

Since DS lore is huge and many yet to be known, has a huge cast of character that, IMO has been underutilized when it come to the story so far.

This also give back the creepiness that has been missing for a while now

Walter can be the main character because he and Woby existence (especially Woby) is too force, I still feel like their are there for the sake of adding new character, and believe that having Walter as a main character for an Interactive Story Games could save his and Woby character (well, it's also depends on the writer :v)

 

 

Just now, Paoling said:

What do you mean by saving?

Because as far as I know, they as a character add nothing to the story, and doesn't have any potential like Wanda (time travel), Wormwood (a gem from the moon/them), Wurt (a part of the citizen of the Constant), Wortox (a demon that can travel to other dimensions)

What Walter and Woby are to the story?
Happy boi that stalk Woodie and a dog monster (I mean plot convenience?) that literally pop out of nowhere 

at least with my Idea, Waiter can add more to the story and make his detective skin mean something

imagine

"Detective Walter and his story to unravel the secret of the Constant and the secret of his best friend, Woby"

 

17 minutes ago, MikoFanboy said:

What Walter and Woby are to the story?

Walter is there for the togetherness of DST he is a kid who fears nothing and also a scout is lives in the wilderness I think that why they add Walter and Woby just there to make Walter faster like how scout need to travel fast and also boy scout usually have dogs so that why Woby exist, and probably come after the 1920s.

17 minutes ago, MikoFanboy said:

unravel the secret of the Constant and the secret of his best friend, Woby"

What is even the secret of Woby anyway she is probably just a dog that make deal with Maxwell and got transported here now mad at humans so she go wild and then she meet Walter and became his friend in the end.

I don't know about an explicit sequel, but I'd be willing to pay money for comics or short/medium stories about the characters and world.

I would also love more ARGs (alternate reality game) like the Metheus or William puzzles, or even just Charlie talking to us directly like Maxwell used to.

 

It doesn't NEED one, because they can just keep updating the game we already have.  Which has been happening for over six years.  :)

Spoiler

...if I HAD to, I guess I'd vote "same style, maybe _slightly_ forward into the future, real-life-world-wise" (maybe the new characters are from the 1940s instead of the 1920s, the music could be like big-band swing inspired and polka dots, shoulder pads and "victory roll" hairdos are involved) but still spooky, full of mysteries and cartoony with a loose sketchy style.*  If I had to pick specific genres....puzzle horror fantasy with light simulation and RPG elements, in a post-apocalyptic setting that includes speculative/"what if?" parts. 

Basically, WWII-era survivors in a desaturated cute-but-scary Tim Burtony/Edward Gorey-esque world, with their equivalent of Winona able to make field telephones and cathode-ray-tube wooden radios to help with the fight against the zombie-hound waves.

Because.  : P

*On at least SOME objects, anyway.  This is something that happens to any "deliberately unprofessional-looking and that's on PURPOSE" game, over the years--for example, in "Kingdom of Loathing", Jick has gotten _so_ embarrassed with the way his old 2005 stick figures look alongside his 2012-onwards ones, he's actually redrawn many entire key pictures, such as character avatars. Then added an option to use the old one if you want.  : P  Newer items have _way_ smoother and thinner lines than the old items; you can totally tell if you see them side by side.  I say all this because you can DEFINITELY also see this trend in the older DST shorts vs. the newer ones.

 

But, really I think the answer is "no".  I'd PLAY that game I just described, but DST doesn't _need_  a sequel.  It's already evolved so much from its beginnings through its constant updates, that it kinda IS its own sequel now.

...Notorious

8 hours ago, Paoling said:

Why

Because I don't wanna see it in other genres really besides the one its doing now and they've already done constant updates to Together where there isn't a need for another game.

Newhome is a spinoff with its own "what if" plot with Wilson having his own constant, it's gameplay so far is just DST minus but maybe it'll be more unique, although i'm pretty sure it just exists because they wouldn't be able to do DST mobile, normal Don't Starve mobile already suffers from lag issues. Stuff like this can be the exception but a direct sequel isn't needed when they've already done drastic updates like completely changing the ui, so even the excuse of them changing a mechanic wouldn't work for a sequel.

21 hours ago, Paoling said:

Walter is there for the togetherness of DST he is a kid who fears nothing and also a scout is lives in the wilderness 

For the togetherness? without him, the game still have 17 characters 

and it's not like he the only kids, we have Wendy, Webber, Wurt, Wormwood and Wortox (and maybe WX?) 

Also I'm not talking about his personality, but about his role in the story. Walter add nothing 

21 hours ago, Paoling said:

I think that why they add Walter and Woby just there to make Walter faster like how scout need to travel fast and also boy scout usually have dogs so that why Woby exist, and probably come after the 1920s.

 plot convenience, bad writing.

21 hours ago, Paoling said:

What is even the secret of Woby anyway she is probably just a dog that make deal with Maxwell and got transported here now mad at humans so she go wild and then she meet Walter and became his friend in the end.

the fact that you use the word "probably" already show how much we know about her and her past, close to zero

No where in the lore, heck, even in Walter short mention about her, she just suddenly exist to be a perks for Walter (again, plot convenience, bad writing)

Watching Walter animation short again, I realized that the existence of this character is like a "poor quaility masking tape", a quick fix to lack of backstory for Woodie and end up fail even harder 

such a shame because his personality is quite interesting 

it might be a common tropes but his cheerfulness, bravery (or naive) can be a good trait for a main character 

15 minutes ago, MikoFanboy said:

For the togetherness? without him, the game still have 17 characters 

and it's not like he the only kids, we have Wendy, Webber, Wurt, Wormwood and Wortox (and maybe WX?) 

Also I'm not talking about his personality, but about his role in the story. Walter add nothing 

He is probably the kid group leader, none of them is above the age of 10 Walter is probably around the age of 12-14 by his quotes about being too grown up, and to boost the party morale yes Wes do that but it is more of a party thing but Walter has a dog tell stories and a more comfortable tent that has more uses and is also portable and the survivors need more than one morale booster, and also this isn't a TV show why does adding to the story really matter?

26 minutes ago, MikoFanboy said:

For the togetherness? without him, the game still have 17 characters 

and it's not like he the only kids, we have Wendy, Webber, Wurt, Wormwood and Wortox (and maybe WX?) 

Also I'm not talking about his personality, but about his role in the story. Walter add nothing 

Plot convenience is not always a bad thing if you find eye bone on the first day you don't call it plot convenience and this isn't that bad of plot convenience it's just luck.

30 minutes ago, MikoFanboy said:

the fact that you use the word "probably" already show how much we know about her and her past, close to zero

No where in the lore, heck, even in Walter short mention about her, she just suddenly exist to be a perks for Walter (again, plot convenience, bad writing)

Watching Walter animation short again, I realized that the existence of this character is like a "poor quaility masking tape", a quick fix to lack of backstory for Woodie and end up fail even harder 

This is not a show it's a game and Woby probably won't have then much lore anyway maybe her owner suffered from something probably something about legs and she had a deal with maxwell to make the owner be able to go place so Maxwell gives her beast form but also sent her into the constant if not they probably will reveal more characters lore later.

2 minutes ago, Paoling said:

He is probably the kid group leader, none of them is above the age of 10 Walter is probably around the age of 12-14 by his quotes about being too grown up, and to boost the party morale yes Wes do that but it is more of a party thing but Walter has a dog tell stories and a more comfortable tent that has more uses and is also portable and the survivors need more than one morale booster, and also this isn't a TV show why does adding to the story really matter?

the problem with your argument is too much assumption

with all of the point I said above, Walter and Woby is a product of bad writing and it's a bad thing, it's ok if you don't care but at least can you stop defending it with assumption? and it's not like I just trash the character, I was also giving suggestions to improve them while pointing out the bad thing

11 minutes ago, Paoling said:

Plot convenience is not always a bad thing if you find eye bone on the first day you don't call it plot convenience and this isn't that bad of plot convenience it's just luck.

there is a different with having plot convenience in the story vs getting lucky due to gameplay mechanics...

14 minutes ago, Paoling said:

This is not a show it's a game...*assumption*

let just ignore your assumption and talk about the main problem here

This game has lore, story, the big update is literally a story act, you can't say just because it's a game as an excuse for the poor decision of the writing staff. If story doesn't important because "it's not a show, it's just a game", why bother create a story in the first place? 

Walter and Woby is almost 2 years old character now,

If she doesn't have much lore to be told, she is a poorly made character.

if she does have more lore but somehow the writing staff failed to tell us, the writing is bad

 

2 minutes ago, Paoling said:

Do characters need that much lore they can just be fun and silly not every character needs big lore.

No need but the character should have an ok reason in the story to be there or has some potential for the player to fill in the gap (Like Wanda,Wortox,Wormwood,...) not just suddenly appear out of thin air like Woby

Even a fun and silly character like Wes adds something, not only to the gameplay (as a challenging character ) but also in lore (his story short, he accidentally  "save" someone that Maxwell try to trick due to his bad luck) He alone is a functional character while Woby is there to be a plot convenience for Walter and Walter is there to "fix" Woodie lack of backstory 

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