Gleenus Posted March 6, 2022 Share Posted March 6, 2022 Hi everyone! I'm making this post because I was not able to find another post with the answer I'm looking for. It is kinda simple: In several countries/states there are some laws that forbid loot-boxes like in game because they are kinda gambling. So the most common solution for that is to give the consumers the 'statistics', so they can be totally aware of the risks they are taking. In DST Wiki it says trading in trade inn always give you a skin with one tier higher, "but rarely you can get 2-3 or 4 tier higher" Also, some players says that "trading on events, like Halloween, increases the rare-drop chance"... This is a confirmation bias or its real? Can we have these probabilities? If we already have it, can I someone share the link with me? I would like to fill the wiki with a more detailed explanation for the users be aware of the risks. Thanks in advance! Link to comment https://forums.kleientertainment.com/forums/topic/138024-trade-inn-statistics/ Share on other sites More sharing options...
MondayNight Posted March 6, 2022 Share Posted March 6, 2022 Statistics for anything in-game, from character pick rate to fishing, farming, boss take-downs and, of course Trade Inn processes, will always be welcomed in my proverbial book. Link to comment https://forums.kleientertainment.com/forums/topic/138024-trade-inn-statistics/#findComment-1545539 Share on other sites More sharing options...
Captain_Rage Posted March 6, 2022 Share Posted March 6, 2022 4 hours ago, Gleenus said: Can we have these probabilities? If we already have it, can I someone share the link with me? JoeW made a post about the rates when they were adjusted (increased). It was quite a while ago. Link to comment https://forums.kleientertainment.com/forums/topic/138024-trade-inn-statistics/#findComment-1545612 Share on other sites More sharing options...
Gleenus Posted March 6, 2022 Author Share Posted March 6, 2022 47 minutes ago, Captain_Rage said: JoeW made a post about the rates when they were adjusted (increased). It was quite a while ago. I was not able to find it @JoeW can give us a hand? Link to comment https://forums.kleientertainment.com/forums/topic/138024-trade-inn-statistics/#findComment-1545639 Share on other sites More sharing options...
Hornete Posted March 6, 2022 Share Posted March 6, 2022 48 minutes ago, Captain_Rage said: JoeW made a post about the rates when they were adjusted (increased). It was quite a while ago. Those statistics were for the drop rates from gifts, not from the trade-inn. Link to comment https://forums.kleientertainment.com/forums/topic/138024-trade-inn-statistics/#findComment-1545640 Share on other sites More sharing options...
Cinkuenta Posted March 7, 2022 Share Posted March 7, 2022 9 hours ago, Gleenus said: Also, some players says that "trading on events, like Halloween, increases the rare-drop chance"... This is a confirmation bias or its real? Can we have these probabilities? If we already have it, can I someone share the link with me? Thanks in advance! Yeah, this ain't gonna change somebody's life but is useful to make us choose what to do. "Gambling systems" should inform players their odds on loot boxes whenever it is possible. The probabilities don't need to be on the loot box screen itself, it could be on the "about" section of the game, on the official site, or somewhere similar to these Link to comment https://forums.kleientertainment.com/forums/topic/138024-trade-inn-statistics/#findComment-1545694 Share on other sites More sharing options...
SinancoTheBest Posted March 7, 2022 Share Posted March 7, 2022 It's less of a gambling and more of a refining. There isnt any chance of not getting an item or getting an item of worse rarity. You'll always get an item higher in rarity and occationally it will even be more than one rank higher. After all it's the obly thing to do with duplicate unweavable items besides unraveling them for very neglectable amount of spools. And yea this rare chance increases in events like Winters Feast and Hollowed Nights as noted through the "increased rarity chances in gifts" noted for these event posts. I doubt some text like "85% Spiffy, 12% Classy, 2.9% Distinguished, 0.1% Elegant" upon loading up 9 dupe common items would really improve the experience or protect klei from gabling laws of Tanzania. Sometimes ignorance is bliss. Link to comment https://forums.kleientertainment.com/forums/topic/138024-trade-inn-statistics/#findComment-1545786 Share on other sites More sharing options...
Wendy C. Posted March 7, 2022 Share Posted March 7, 2022 55 minutes ago, SinancoTheBest said: After all it's the [only] thing to do with duplicate unweavable items besides unraveling them for very neglectable amount of spools. The overwhelming majority of skins are "Untradeable". Every single clothing item part of a specific set is untradeable. Every item skin part of an event set (such as Winter's Feast) is also untradeable. The only things that are actually tradeable are the Generic clothing items, or the very most Ancient of the items skins (talking several several years old, now). As the years go by, more and more of the skins added are part of Clothing sets or Event sets, until eventually nearly 99% of all skins will be untradeable. Might I ask then, why in Hell does the Trade-Inn even exist anymore? Link to comment https://forums.kleientertainment.com/forums/topic/138024-trade-inn-statistics/#findComment-1545792 Share on other sites More sharing options...
Gleenus Posted March 7, 2022 Author Share Posted March 7, 2022 1 hour ago, SinancoTheBest said: It's less of a gambling and more of a refining. Well, if you spent "9 5cents skins (45 cents)" to get "1 40cents skin" but with a chance of getting "1 500cents skin", its kinda gambling Like, this is exactly what a slot machine does You pay X to have a major chance do lose some and a minor chance of getting more The probabilities make you be able to choose between selling on steam market or gambling it 2 hours ago, SinancoTheBest said: And yea this rare chance increases in events like Winters Feast and Hollowed Nights as noted through the "increased rarity chances in gifts" noted for these event posts. I don't consider trade inn a GIFT, so that's why I really want a real value announced by a Klei moderator 2 hours ago, SinancoTheBest said: I doubt some text like "85% Spiffy, 12% Classy, 2.9% Distinguished, 0.1% Elegant" upon loading up 9 dupe common items would really improve the experience or protect klei from gabling laws of Tanzania. Sometimes ignorance is bliss. And wow... you are telling me abusing users lack of information is a fair method of getting them involved in game-features that involves money? Link to comment https://forums.kleientertainment.com/forums/topic/138024-trade-inn-statistics/#findComment-1545805 Share on other sites More sharing options...
SinancoTheBest Posted March 7, 2022 Share Posted March 7, 2022 4 hours ago, Gleenus said: Well, if you spent "9 5cents And wow... you are telling me abusing users lack of information is a fair method of getting them involved in game-features that involves money? Trade inn is not an in game feature that costs money. Its intended use is refurbishing your unneeded duplicate items from daily drops into something of a higher ranking. It's your specific use of it through mass buying 2nd hand skins from the Steam Marketplace. Console players wouldn't be able to do such a thing in the first place, it's like calling weather forecast "gambling" just because you and your friends decided to bet money on if it's gonna rain tomorrow or not. If klei sold "mystery crates" in their shop with chances of varying rarity items, like those TF2 and CS:GO crates, I agree that they must share the chances within. However as things stand, I don't see any reason why trade inn should indicate the minute chances of giving higher rarity items. If you're trying to earn money through DST's trade inn, I suggest more feasible investment options like buying stocks, foreign currencies, bonds or cyptocurrencies. 5 hours ago, Wendy C. said: The overwhelming majority of skins are "Untradeable". Every single clothing item part of a specific set is untradeable. Every item skin part of an event set (such as Winter's Feast) is also untradeable. The only things that are actually tradeable are the Generic clothing items, or the very most Ancient of the items skins (talking several several years old, now). As the years go by, more and more of the skins added are part of Clothing sets or Event sets, until eventually nearly 99% of all skins will be untradeable. Might I ask then, why in Hell does the Trade-Inn even exist anymore? Heh while it's true that any skin and belonging that belongs to a certain collection cannot be traded, I guess the trade inn will continue to stay functional as an overwhelming number of drops are the unweavable common, spiffy or classy items like shirts, skirts, pants etc. I hope klei does eventually turn its attention to the trade inn and increase its functionalities besides being the hub of minigames. That said, it's worth noting that Klei hasn't released any new clothing collections since December 2018's Merrymaker. They are slowly adding on to some of the existing collections but I guess we won't be seeing weavable drops overtaking those common unweavable skins like t-shirts and pants anytime soon so I guess it's not a priority for Klei. Link to comment https://forums.kleientertainment.com/forums/topic/138024-trade-inn-statistics/#findComment-1545830 Share on other sites More sharing options...
Gleenus Posted March 7, 2022 Author Share Posted March 7, 2022 2 hours ago, SinancoTheBest said: Trade inn is not an in game feature that costs money. Its intended use is refurbishing your unneeded duplicate items from daily drops into something of a higher ranking. It's your specific use of it through mass buying 2nd hand skins from the Steam Marketplace. Console players wouldn't be able to do such a thing in the first place, it's like calling weather forecast "gambling" just because you and your friends decided to bet money on if it's gonna rain tomorrow or not. There is something wrong here bro Like, if I gave a "special coin" for a children (Don't starve age restriction is 12 years, steam market is 13), and say "Here, take this special coin... I will gave you 1 every day, and after you get 9, you can exchange them to a more special coin" And after that you gave that special coin you also say "BUT you can spent your money on more coins to make more trades" It mean your special coin is a representation of money, and you are encouraging the users to spent money on it That's why its called "MARKET", and you can BUY and SELL items for REAL cash (Some games make all their skin-like items untradable to avoid these kind of problems) Besides all of that, you are arguing that users should not have access to the odds from a product/service that they buy (the game) It is very weird, like, every kind of trade tells you what you will get from your offer Why someone would protect the service provider of hiding users information? If the service provider show the odds for the users, it will going to get harmed? If so, it means the service provider are playing an unfair game against the users Link to comment https://forums.kleientertainment.com/forums/topic/138024-trade-inn-statistics/#findComment-1545869 Share on other sites More sharing options...
Frosty_Mentos Posted March 7, 2022 Share Posted March 7, 2022 This all just sounds to have addiction to playing DST than anything about gambling. Skins been easier to gain and get spools by, despite the shop existing and encouraging to spend money on the discounts Klei does you can still gain skins just passively if not effectively. Also they don't even sell loot boxes! Those come in for free during special events as just additional free skins to get you playing and get the things you want. Overall it's easy enough to get enough pleaded shirts to just throw them into recycler and get something slightly better looking or more. Just gotta log in and log off. Overall I don't think they're trying to promote season passes nor lootboxes for pay anytime soon since it's good enough for what it is as now and been working for them up till now. So, legal issues wise it wouldn't make sense anything illegal to be going on to those countries with this game. Link to comment https://forums.kleientertainment.com/forums/topic/138024-trade-inn-statistics/#findComment-1545872 Share on other sites More sharing options...
Cheggf Posted March 7, 2022 Share Posted March 7, 2022 13 hours ago, SinancoTheBest said: It's less of a gambling and more of a refining. There isnt any chance of not getting an item or getting an item of worse rarity. You'll always get an item higher in rarity and occationally it will even be more than one rank higher. If a slot machine accepted nine one dollar bills and returned either a two, ten, or twenty dollar bill would it not be gambling because you're just "refining" your nine one dollar bills into a single two dollar bill? 6 hours ago, SinancoTheBest said: Trade inn is not an in game feature that costs money. You can buy skins on the steam marketplace or probably from in-game and use them in the trade inn. Link to comment https://forums.kleientertainment.com/forums/topic/138024-trade-inn-statistics/#findComment-1545911 Share on other sites More sharing options...
UbiAnomaly Posted March 7, 2022 Share Posted March 7, 2022 1 minute ago, Cheggf said: If a slot machine accepted nine one dollar bills and returned either a two, ten, or twenty dollar bill would it not be gambling because you're just "refining" your nine one dollar bills into a single two dollar bill? What you're missing here is that the trade inn is in fact not gambling. You trade away 9 items for a single item of higher quality. Your metaphor for the situation does not work, since the item gained will always be of a higher quality than the ones you input. It's not giving 9 dollar bills to get a two dollar bill, it's giving 9 pennies for a dime. Link to comment https://forums.kleientertainment.com/forums/topic/138024-trade-inn-statistics/#findComment-1545914 Share on other sites More sharing options...
Cheggf Posted March 7, 2022 Share Posted March 7, 2022 6 minutes ago, UbiAnomaly said: What you're missing here is that the trade inn is in fact not gambling. You trade away 9 items for a single item of higher quality. Your metaphor for the situation does not work, since the item gained will always be of a higher quality than the ones you input. It's not giving 9 dollar bills to get a two dollar bill, it's giving 9 pennies for a dime. A 2 dollar bill is more valuable than 9 dollars worth of 1s just like 15 spool clothes are more valuable than 45 spools worth of 5s. Link to comment https://forums.kleientertainment.com/forums/topic/138024-trade-inn-statistics/#findComment-1545915 Share on other sites More sharing options...
Gleenus Posted March 9, 2022 Author Share Posted March 9, 2022 Sooo @JoeW, can u give us the statistics? If its not possible, can you please tell us why its not possible? Let community know why they should know (or not) the probabilities Link to comment https://forums.kleientertainment.com/forums/topic/138024-trade-inn-statistics/#findComment-1546397 Share on other sites More sharing options...
jan Mele Posted March 9, 2022 Share Posted March 9, 2022 On 3/8/2022 at 2:40 AM, UbiAnomaly said: What you're missing here is that the trade inn is in fact not gambling. You trade away 9 items for a single item of higher quality. Your metaphor for the situation does not work, since the item gained will always be of a higher quality than the ones you input. It's not giving 9 dollar bills to get a two dollar bill, it's giving 9 pennies for a dime. Unweaving 9 common items gives more spools than unweaving one classy item. Common, classy and spiffy skins are often tradeable. Take a look at the prices at steam market. Link to comment https://forums.kleientertainment.com/forums/topic/138024-trade-inn-statistics/#findComment-1546399 Share on other sites More sharing options...
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