Developer Ipsquiggle Posted February 12, 2021 Developer Share Posted February 12, 2021 Hi friends! A small patch before the weekend with some crash fixes in it. See you next week! Changes Updated Russian translations Fixes Fixed a Linux/Mac crash starting a new game or loading a save. Please let us know if it’s still crashing for you Fixed crash when battery modules load while in space Some launch conditions weren't being checked correctly so the Launch button would lie about a rocket being launchable Graphite -> Fullerene recipe had incorrect amounts for Sulfur and Aluminum View full update 10 1 2 Link to comment Share on other sites More sharing options...
Nuclearpower Posted February 12, 2021 Share Posted February 12, 2021 Thank you and have a great weekend ! Link to comment Share on other sites More sharing options...
babba Posted February 12, 2021 Share Posted February 12, 2021 Reeeeaaaactttoooorrrrrrrrr 2 Link to comment Share on other sites More sharing options...
werecat Posted February 12, 2021 Share Posted February 12, 2021 Yay, the crashes have been fixed! Thank you devs! 1 Link to comment Share on other sites More sharing options...
Developer EricKlei Posted February 12, 2021 Developer Share Posted February 12, 2021 17 minutes ago, werecat said: Yay, the crashes have been fixed! Thank you devs! So glad to hear! 1 1 1 Link to comment Share on other sites More sharing options...
Niil945 Posted February 12, 2021 Share Posted February 12, 2021 53 minutes ago, werecat said: Yay, the crashes have been fixed! Thank you devs! Seconding this. My save now loads Thanks much! 2 Link to comment Share on other sites More sharing options...
SharraShimada Posted February 13, 2021 Share Posted February 13, 2021 Solid oxydizer tank still lacks priority settings Link to comment Share on other sites More sharing options...
The Plum Gate Posted February 13, 2021 Share Posted February 13, 2021 Had my game freeze up when I opened the printing pod once after 4 or 5 hours of playing - this isn't the first time this has happened and I can't seem to reproduce the issue but it seems to happen after quite a while of continuous gameplay. Didn't break or loose anything, autosaves per cycle, so not much to it really. No black hole crash, just a total hang - music kept playing. Link to comment Share on other sites More sharing options...
sakura_sk Posted February 13, 2021 Share Posted February 13, 2021 (edited) On 2/13/2021 at 12:31 PM, The Plum Gate said: No black hole crash, just a total hang - music kept playing. I also had one (just one) printing-freeze crash but I forgot to keep a log file of that I forgot I saved the log file of that ... Although I had to x close the game so I don't know what it does in that case to the log and the crash didn't happen again. Screenshot while music keeps playing like you are selecting from printing pod but nothing responds: Spoiler After loading auto save file, it never happened again Edited February 14, 2021 by sakura_sk Link to comment Share on other sites More sharing options...
companionbre Posted February 13, 2021 Share Posted February 13, 2021 Awesome! I was having such a hard time getting in to the game. Never the less, I persisted. Thank you!! Link to comment Share on other sites More sharing options...
ASnogarD Posted February 13, 2021 Share Posted February 13, 2021 10 hours ago, The Plum Gate said: Had my game freeze up when I opened the printing pod once after 4 or 5 hours of playing - this isn't the first time this has happened and I can't seem to reproduce the issue but it seems to happen after quite a while of continuous gameplay. Didn't break or loose anything, autosaves per cycle, so not much to it really. No black hole crash, just a total hang - music kept playing. Same issue, loaded a map, all was well until the pod was ready to print and the game hung, no response just the music playing but couldn't do a thing, had to close the game via the task manager. Link to comment Share on other sites More sharing options...
MrGuga Posted February 13, 2021 Share Posted February 13, 2021 that is happening since the first dlc version... not a new problem. Link to comment Share on other sites More sharing options...
sakura_sk Posted February 14, 2021 Share Posted February 14, 2021 Wait... Is large solid oxidizer tank non researchable currently..? (Or am I blind...?) Also, why is small solid oxidizer tank's research in gasses and not solids? (or in the same research box as sugar engine that needs it?) Link to comment Share on other sites More sharing options...
The Plum Gate Posted February 14, 2021 Share Posted February 14, 2021 16 minutes ago, sakura_sk said: Wait... Is large solid oxidizer tank non researchable currently..? (Or am I blind...?) Also, why is small solid oxidizer tank's research in gasses and not solids? (or in the same research box as sugar engine that needs it?) I have no idea, the visual fill bar isn't working on the small oxidizer tank but it does load. Seems it generates an errand, but has no priority. The virtual planetarium isn't doing anything but suggests that there will be a databank resource required for it, so I am guessing that certain rocket only categories will be the gold research category ( probably all the spaced out dlc categories ). Hopefully it's not related to sunburn time. I was hoping for remote telescope but it looks more like a third degree of research is coming. Link to comment Share on other sites More sharing options...
ModalMorphling Posted February 14, 2021 Share Posted February 14, 2021 4 hours ago, sakura_sk said: Wait... Is large solid oxidizer tank non researchable currently..? (Or am I blind...?) Also, why is small solid oxidizer tank's research in gasses and not solids? (or in the same research box as sugar engine that needs it?) I cant find it again right now, but I littally just read somewhere on one of the patch notes that large tanks might have to be rebuild due to some error, might be related: u should try ? Link to comment Share on other sites More sharing options...
sakura_sk Posted February 14, 2021 Share Posted February 14, 2021 (edited) On 2/14/2021 at 7:03 PM, ModalMorphling said: somewhere on one of the patch notes that large tanks If you mean : The new version of the Large Liquid Tank had an incorrect ID, which may have caused save/load issues. If you have a Large Liquid Tank in your save, you may need to deconstruct it and rebuild it of update 450552, there was a liquid input in large liquid cargo module while it shouldn't have one. Large solid oxidizer tank is used for oxidizer (solid - fertilizer or oxylite) combined with rocket fuel to run a rocket engine and I currently can't find it in research tree (I think it was there when large rocket engines were introduced to dlc but maybe I am wrong and it was only available in sandbox..?) ok... it preexists rocket research xD Spoiler Edited February 15, 2021 by sakura_sk found it! Link to comment Share on other sites More sharing options...
The Plum Gate Posted February 15, 2021 Share Posted February 15, 2021 I think it's prudent to mention the energy tab in the object details popup is broken. Link to comment Share on other sites More sharing options...
sakura_sk Posted February 15, 2021 Share Posted February 15, 2021 1 hour ago, The Plum Gate said: I think it's prudent to mention the energy tab in the object details popup is broken. Isn't only wires energy tab that is broken? In other electrical devices seems fine. Spoiler gas pump energy tab wire energy tab But yes... it worked the same for wires too in previous updates 1 Link to comment Share on other sites More sharing options...
The Plum Gate Posted February 15, 2021 Share Posted February 15, 2021 Good, that's nice to know the buildings have it. It's the wires that I go to however. 1 Link to comment Share on other sites More sharing options...
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