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Level-ups of npc ghosts??


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image.thumb.png.95c1184f5bb1b05b3853345e908bc53b.png

Okay, so I did some digging to see what it could be related to. It appears that when the event "updatepetmastery" is pushed, the prefab with the SGghost.lua stategraph will undergo the "levelup" state you found above. I tried to find any place they would push the "updatepetmastery" event but found no entries in the whole of the games files across all scripts aside from in SGghost.lua. Which means that this is either a scrapped or previously used mechanic like in the forge or that this is part of something that hasn't been completely implemented yet. If it is in the games files before the forge was released, then it most likely is just scrapped content.

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