Mr. Rimbaud Posted July 23, 2019 Share Posted July 23, 2019 Due to recent patches, how to kill auto kill hatches, in a simple way? Is it possible? I've been trying for hours to build a model, but the water in my mechanized airlocks seem to disapear instead of drowning the critters... Thanks Link to comment https://forums.kleientertainment.com/forums/topic/109239-how-to-auto-kill-hatches/ Share on other sites More sharing options...
mathmanican Posted July 23, 2019 Share Posted July 23, 2019 4 minutes ago, Mr. Rimbaud said: how to kill auto kill hatches, in a simple way? Drop them into a crab pen? Drown them using door pumps. Link to comment https://forums.kleientertainment.com/forums/topic/109239-how-to-auto-kill-hatches/#findComment-1230179 Share on other sites More sharing options...
Satyrical364 Posted July 23, 2019 Share Posted July 23, 2019 In my opinion it is better to let them hatch in deep water, like so: Otherwise, you can make the adults fall into deep water and drown using two horizontal doors on top of each-other, hooked up to a clock sensor that opens/closes them. The hatch will jump over on top of the bottom door, then the top door closes and pushes them down. Here is an example of the contraption from my farm: Link to comment https://forums.kleientertainment.com/forums/topic/109239-how-to-auto-kill-hatches/#findComment-1230181 Share on other sites More sharing options...
beowulf2010 Posted July 23, 2019 Share Posted July 23, 2019 I drop the eggs into a shallow pool covered by a locked pneumatic door and just let them hatch naturally. Link to comment https://forums.kleientertainment.com/forums/topic/109239-how-to-auto-kill-hatches/#findComment-1230182 Share on other sites More sharing options...
Lilalaunekuh Posted July 23, 2019 Share Posted July 23, 2019 Ok, if you got some time and want the full amount of meat (I talk about not killing hatchlings^^): Just build a stable with a temperature above >>70°C and adjust the temperature based on the materials used to build the room and the gas inside, so your critter needs above 5 cycles to reach an internal temperature of 70°C. => I designed it as an heat sink, but it is still a way to auto kill hatches for maximal meat production. [If you go for an heat death after ~6 cycles, you will need 35M DTU for each egg or 30s uptime of one supercoolant fed aquatuner.] Link to comment https://forums.kleientertainment.com/forums/topic/109239-how-to-auto-kill-hatches/#findComment-1230189 Share on other sites More sharing options...
Satyrical364 Posted July 23, 2019 Share Posted July 23, 2019 41 minutes ago, Lilalaunekuh said: Ok, if you got some time and want the full amount of meat (I talk about not killing hatchlings^^): What do you mean? There isn't a difference in the amount of meat between a hatchling and a full-grown hatch. Link to comment https://forums.kleientertainment.com/forums/topic/109239-how-to-auto-kill-hatches/#findComment-1230204 Share on other sites More sharing options...
Lilalaunekuh Posted July 23, 2019 Share Posted July 23, 2019 1 hour ago, Satyrical364 said: 2 hours ago, Lilalaunekuh said: Ok, if you got some time and want the full amount of meat (I talk about not killing hatchlings^^): What do you mean? There isn't a difference in the amount of meat between a hatchling and a full-grown hatch. Yes, a hatchling will provide 1600kcal and a fully grown hatch 3200kcal. No, it seems it was changed so baby critters still provide the full amount of meat. => Letting the eggs hatch under water is an easy but not optimal solution. Link to comment https://forums.kleientertainment.com/forums/topic/109239-how-to-auto-kill-hatches/#findComment-1230209 Share on other sites More sharing options...
abud Posted July 23, 2019 Share Posted July 23, 2019 37 minutes ago, Lilalaunekuh said: Letting the eggs hatch under water is an easy but not optimal solution. If we can put these critters in rails there will be an easy and optimal solution Link to comment https://forums.kleientertainment.com/forums/topic/109239-how-to-auto-kill-hatches/#findComment-1230225 Share on other sites More sharing options...
Red Shark Posted July 23, 2019 Share Posted July 23, 2019 50 minutes ago, Lilalaunekuh said: Yes, a hatchling will provide 1600kcal and a fully grown hatch 3200kcal. As of the launch patch, this is not true -- both give 3200 kcal. Link to comment https://forums.kleientertainment.com/forums/topic/109239-how-to-auto-kill-hatches/#findComment-1230228 Share on other sites More sharing options...
Lilalaunekuh Posted July 23, 2019 Share Posted July 23, 2019 6 minutes ago, Red Shark said: 57 minutes ago, Lilalaunekuh said: Yes, a hatchling will provide 1600kcal and a fully grown hatch 3200kcal. As of the launch patch, this is not true -- both give 3200 kcal. I didn´t test it, but I didn´t notice a patch note about the change. [I have trust in your post, so now I would like to know when this was changed/patched^^. So if someone knows when it was changed ?] Link to comment https://forums.kleientertainment.com/forums/topic/109239-how-to-auto-kill-hatches/#findComment-1230232 Share on other sites More sharing options...
abud Posted July 23, 2019 Share Posted July 23, 2019 Whoa, no wonder I had so much meat without making proper killing room. It feels like when someone melting their ice and found out later that he got twice amount of cold water. Link to comment https://forums.kleientertainment.com/forums/topic/109239-how-to-auto-kill-hatches/#findComment-1230247 Share on other sites More sharing options...
badgamer123 Posted July 23, 2019 Share Posted July 23, 2019 i think you can heat up the meat and let them cooked Link to comment https://forums.kleientertainment.com/forums/topic/109239-how-to-auto-kill-hatches/#findComment-1230256 Share on other sites More sharing options...
mathmanican Posted July 23, 2019 Share Posted July 23, 2019 8 minutes ago, badgamer123 said: i think you can heat up the meat and let them cooked And the meat can be heated past 9K. And be placed on rails Link to comment https://forums.kleientertainment.com/forums/topic/109239-how-to-auto-kill-hatches/#findComment-1230260 Share on other sites More sharing options...
badgamer123 Posted July 23, 2019 Share Posted July 23, 2019 Just now, mathmanican said: And the meat can be heated past 9K. as long as you can keep the meat insulated and not crashed the game reaching 9500C? Link to comment https://forums.kleientertainment.com/forums/topic/109239-how-to-auto-kill-hatches/#findComment-1230261 Share on other sites More sharing options...
Lilalaunekuh Posted July 23, 2019 Share Posted July 23, 2019 2 hours ago, mathmanican said: 2 hours ago, badgamer123 said: i think you can heat up the meat and let them cooked And the meat can be heated past 9K. And be placed on rails Wait, how do would you reach 9K in a practical way ? A material can be an useful and scalable heat sink till ~1025°C (overheat temperature of an aquatuner build with thermium). Sure, I can heat my meat up even more when I have access to a volcano providing the required heat, but this is highly target specific cooling and is not really scalable and we will not ever touch 3000k. [The same goes for the glass forge.] Link to comment https://forums.kleientertainment.com/forums/topic/109239-how-to-auto-kill-hatches/#findComment-1230307 Share on other sites More sharing options...
mathmanican Posted July 23, 2019 Share Posted July 23, 2019 1 hour ago, Lilalaunekuh said: Wait, how do would you reach 9K in a practical way ? Of course this isn't practical. Possible maybe. I got excited about printing metals again. I can't sleep because I'm scheming. Tomorrow will be fun. Link to comment https://forums.kleientertainment.com/forums/topic/109239-how-to-auto-kill-hatches/#findComment-1230334 Share on other sites More sharing options...
Christophlette Posted July 23, 2019 Share Posted July 23, 2019 21 minutes ago, mathmanican said: I can't sleep because I'm scheming. Tomorrow will be fun. Spoiler I picture you like this in my head... Link to comment https://forums.kleientertainment.com/forums/topic/109239-how-to-auto-kill-hatches/#findComment-1230343 Share on other sites More sharing options...
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