Seero Posted May 29, 2019 Share Posted May 29, 2019 What's your criteria for a good world? Do you like certain biomes close to each other? do you pick specific settings? What kind of setpieces do you want? For me it's Both deserts, Pig king Deciduous, Swamp, Bee queen, Reed trap, and triple mactusk if i'm playing for others As well as an aesthetically pleasing map too, One that looks "good" and makes everything pretty simple/easy to get too. Tons of pig houses and bunny hutches for mid to late game farms help as well Link to comment https://forums.kleientertainment.com/forums/topic/106855-criteria-for-good-world-gen/ Share on other sites More sharing options...
Mencken Posted May 29, 2019 Share Posted May 29, 2019 As a long time player I like maps that are more difficult to explore (especially in caves with ruins dispersed) and if possible even larger. Once you got up to about 200 days in the old game there wasn't too much left to do. Making stuff difficult to get to is rewarding in the sense that you construct roads, and build other transport systems. Link to comment https://forums.kleientertainment.com/forums/topic/106855-criteria-for-good-world-gen/#findComment-1201883 Share on other sites More sharing options...
Rellimarual Posted May 29, 2019 Share Posted May 29, 2019 It’s all about the wormholes. Link to comment https://forums.kleientertainment.com/forums/topic/106855-criteria-for-good-world-gen/#findComment-1202205 Share on other sites More sharing options...
ButterStuffed Posted May 30, 2019 Share Posted May 30, 2019 Reed trap, not terrible wormholes, a cave entrance within a reasonable distance to the blue mushroom biome, juicy berry bushes, and regular grass. Extra points if the oasis has fast access to the swamp but not totally necessary. Link to comment https://forums.kleientertainment.com/forums/topic/106855-criteria-for-good-world-gen/#findComment-1202221 Share on other sites More sharing options...
GetNerfedOn Posted May 30, 2019 Share Posted May 30, 2019 Merged deserts are a nice plus, too. Link to comment https://forums.kleientertainment.com/forums/topic/106855-criteria-for-good-world-gen/#findComment-1202307 Share on other sites More sharing options...
darkhero Posted May 30, 2019 Share Posted May 30, 2019 i like small peninsula (sometime it happen, but its very very rare). and narrow paths that surrounded with water, or may be rocks like a valley that lead you to somewhere bigger. Link to comment https://forums.kleientertainment.com/forums/topic/106855-criteria-for-good-world-gen/#findComment-1202322 Share on other sites More sharing options...
FeagleSnorf Posted May 30, 2019 Share Posted May 30, 2019 Anything can be alright to me. Eventually you’re still gonna achieve your goals... There’s just a tad bit extra challenge. Link to comment https://forums.kleientertainment.com/forums/topic/106855-criteria-for-good-world-gen/#findComment-1202324 Share on other sites More sharing options...
CameoAppearance Posted May 30, 2019 Share Posted May 30, 2019 I like extra touchstones because they save me a lot of hassle, and extra flowers and Volt Goats just for fun. I don't really have a preference for a specific layout but I like it whenever the world generates in an unusual shape, like a big loop. Large enclosed bodies of water were already neat even before you could sail on them. I also like tiny accessory-islands connected to the mainland by a wormhole (or not connected at all, in this beta or Shipwrecked); my oldest singleplayer save has one of those. Mushroom rings are very handy. I'm happy as long as there's more than one or two MacTusks on the map but they're not close enough together to gang up on me when I'm playing alone, tbh. And I have to agree, the more wormholes the better. Link to comment https://forums.kleientertainment.com/forums/topic/106855-criteria-for-good-world-gen/#findComment-1202339 Share on other sites More sharing options...
b_legend Posted June 1, 2019 Share Posted June 1, 2019 I like land branch, because it kind of connects the world and makes everything easy to access More wormholes are better More Mactusks are better Closer ruins are better On 5/30/2019 at 1:59 AM, CameoAppearance said: I don't really have a preference for a specific layout but I like it whenever the world generates in an unusual shape, like a big loop. I'm not sure why land loop would be useful, but idk Link to comment https://forums.kleientertainment.com/forums/topic/106855-criteria-for-good-world-gen/#findComment-1203348 Share on other sites More sharing options...
CameoAppearance Posted June 2, 2019 Share Posted June 2, 2019 It's not useful, it's just interesting. Aesthetically pleasing, one might say. I guess now that we have boats it might be easier to get from one end of the island to the other, though. Link to comment https://forums.kleientertainment.com/forums/topic/106855-criteria-for-good-world-gen/#findComment-1203597 Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.
Please be aware that the content of this thread may be outdated and no longer applicable.