Developer Jason Posted February 28, 2019 Developer Share Posted February 28, 2019 Bug Fixes Pig Shops,houses and guard towers also snap to grid when placed. Cleaned up the art of the pig city item placers. (removed snow and fiesta art) Fix for the crash when approaching volt goats. View full update 4 3 Link to comment Share on other sites More sharing options...
GiddyGuy Posted February 28, 2019 Share Posted February 28, 2019 19 minutes ago, Jason said: Cleaned up the art of the pig city item placers. (removed snow Why do they have art assets for winter? 4 3 1 Link to comment Share on other sites More sharing options...
Neu7ral Posted February 28, 2019 Share Posted February 28, 2019 Does it fix the werewilba theme not looping? Link to comment Share on other sites More sharing options...
DemonRebuilt Posted February 28, 2019 Share Posted February 28, 2019 All hail the mighty grid Link to comment Share on other sites More sharing options...
Maxposting Posted February 28, 2019 Share Posted February 28, 2019 4 hours ago, GiddyGuy said: Why do they have art assets for winter? it was propably cut that you could build the houses in RoG/SW... or it will be coming... Link to comment Share on other sites More sharing options...
Machine Reaper Posted February 28, 2019 Share Posted February 28, 2019 27 minutes ago, __IvoCZE__ said: it was propably cut that you could build the houses in RoG/SW... or it will be coming... I hope so! Link to comment Share on other sites More sharing options...
QuartzBeam Posted March 1, 2019 Share Posted March 1, 2019 Can someone explain to me what's so great about the grid? Cause now I can't seem to place anything in the center of a tile, which just about screws up all my city plans. Link to comment Share on other sites More sharing options...
Roosev Posted March 1, 2019 Share Posted March 1, 2019 On 28/02/2019 at 1:07 AM, GiddyGuy said: Why do they have art assets for winter? New seasons confirmed. 2 1 Link to comment Share on other sites More sharing options...
Computer-7 Posted March 1, 2019 Share Posted March 1, 2019 (edited) On 2/27/2019 at 7:47 PM, Jason said: Pig Shops,houses and guard towers also snap to grid when placed. going to be honest I don't like this change. Could the grid snap only happen when the player holds alt or something instead of always? Edited March 1, 2019 by Computer-7 1 Link to comment Share on other sites More sharing options...
Developer Jason Posted March 1, 2019 Author Developer Share Posted March 1, 2019 2 hours ago, Computer-7 said: going to be honest I don't like this change. Could the grid snap only happen when the player holds alt or something instead of always? This isn't really a mechanical change, just a visual one. These structures always did snap to the grid ( to help the pigs navigate around them ). The placement system just didn't show that. After they were placed, they would move to where they were going to be. 4 Link to comment Share on other sites More sharing options...
Charsis Posted March 10, 2019 Share Posted March 10, 2019 @Jason are these bugs taken note of? 2 hotfix since I posted this, and the thread just died. Still not fixed or aknowledged. And I have encountered many more reoccurring bug, but I not inclined to report if these aren't noticed and fixed. It takes a lot of time to play test some bugs I encounter and report them, but then devs don't even know they were reported, how?! Link to comment Share on other sites More sharing options...
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