Uani_Play Posted February 21, 2019 Share Posted February 21, 2019 What is the point of having a thermo sensor on a pipe. if the pipe is gonna recieve 1 block of hot water every second time water passes it, what is the point? There is no way to get an aquatuner to get water down to below 14*C without it pushing hot water with it every second block . Link to comment https://forums.kleientertainment.com/forums/topic/103119-liquid-thermo-sensors-uselesss/ Share on other sites More sharing options...
Saturnus Posted February 21, 2019 Share Posted February 21, 2019 Could you elaborate on what your exact problem is? Pipe thermo sensors are a bit weird in the sense that they cannot detect temperature with single packets but in that case you could use a packet stacker. Link to comment https://forums.kleientertainment.com/forums/topic/103119-liquid-thermo-sensors-uselesss/#findComment-1157751 Share on other sites More sharing options...
Uani_Play Posted February 21, 2019 Author Share Posted February 21, 2019 In my opinion it would make it 100x easier if they just forced the liquid filter to decide either temp, (and) or liquid type. My current problem is that you have to basically trick the game into forcing the hot water out of the system, it makes little to no sense. Plus it is much harder for new ppl to setup a system with it, unless asking someone, or watching a video. Link to comment https://forums.kleientertainment.com/forums/topic/103119-liquid-thermo-sensors-uselesss/#findComment-1157753 Share on other sites More sharing options...
Xuhybrid Posted February 21, 2019 Share Posted February 21, 2019 Liquid filter? I thought you said aquatuner. I'm really not getting the problem.Have the sensor right before the aquatuner entrance, simple. Link to comment https://forums.kleientertainment.com/forums/topic/103119-liquid-thermo-sensors-uselesss/#findComment-1157754 Share on other sites More sharing options...
MorsDux Posted February 21, 2019 Share Posted February 21, 2019 making 1 celsius water with aquatuner is difficult because if the liquid goes below 0 celsius it changes phase and breaks pipe. Solution is you need to do water in 2 steps (first 15 celsius water than the output goes into aquatuner to make precise 1 celsius) or you need to produce 1 celsius liquid of other materia for example oil, and use that to cool water down. If you do the 2 steps with water and aquatuners first you need to measure the output of liquid reservoir not the input of aquatuner. Whenever its higher than 15 celsius take that water and send it back through the aquatuner. This will keep lowering the reservoir temp to 14.9 or so and you can safely tune that down to 1 celsius in second step. 3 minutes ago, Xuhybrid said: Liquid filter? I thought you said aquatuner. I'm really not getting the problem.Have the sensor right before the aquatuner entrance, simple. sensor before tuner is not always safe, because on game reload etc. sometimes packets slip past the shutoff. This might produce a tuned liquid of negative celsius which breaks the pipe. Safer to check the liquid going out of a reservoir because it will be very precise and if you keep 5t of liquid in there even if you add a packet 98 celsius water into it the temp will average out and will become an almost innoticable change. Link to comment https://forums.kleientertainment.com/forums/topic/103119-liquid-thermo-sensors-uselesss/#findComment-1157755 Share on other sites More sharing options...
Uani_Play Posted February 21, 2019 Author Share Posted February 21, 2019 26 minutes ago, Xuhybrid said: Liquid filter? I thought you said aquatuner. I'm really not getting the problem.Have the sensor right before the aquatuner entrance, simple. You didn't read it properly. I want to point out this system worked before this last update, because of the pipes not feeding past the first input. but they fixed that bug, and made this impossible. __ It has power lines running to it. __ The sensor is positioned just beside the entrance of the aquatuner. __ It is enabled by automation. __ (If it is above 13.5*C) It comes in at 39.9*C, which is above 13.5*C no? __ It clearly has power. I __ It receives excess water from toilets. 24 minutes ago, MorsDux said: making 1 celsius water with aquatuner is difficult because if the liquid goes below 0 celsius it changes phase and breaks pipe. Solution is you need to do water in 2 steps (first 15 celsius water than the output goes into aquatuner to make precise 1 celsius) or you need to produce 1 celsius liquid of other materia for example oil, and use that to cool water down. If you do the 2 steps with water and aquatuners first you need to measure the output of liquid reservoir not the input of aquatuner. Whenever its higher than 15 celsius take that water and send it back through the aquatuner. This will keep lowering the reservoir temp to 14.9 or so and you can safely tune that down to 1 celsius in second step. sensor before tuner is not always safe, because on game reload etc. sometimes packets slip past the shutoff. This might produce a tuned liquid of negative celsius which breaks the pipe. Safer to check the liquid going out of a reservoir because it will be very precise and if you keep 5t of liquid in there even if you add a packet 98 celsius water into it the temp will average out and will become an almost innoticable change. I shouldn't have to. What is the point of the sensor then. Also, im looking for water below 13.5*C not absolute perfect 0. Duplican510.sav Link to comment https://forums.kleientertainment.com/forums/topic/103119-liquid-thermo-sensors-uselesss/#findComment-1157758 Share on other sites More sharing options...
Hikahi Posted February 21, 2019 Share Posted February 21, 2019 Water cooling loops can be a bit complicated, the main problem with your current setup is that you have nothing in the pipes that forces the water back through the loop, the sensor just says 'does the contents of the pipe I'm sitting on meet my set criteria?' If yes, active, if no, inactive. So what you've done here simply says 'don't run the aquatuner while water of a certain temperature is traveling in this pipe' The most basic first step is to insert a liquid shutoff and attach the temperature sensor to the shutoff instead of the tuner, like this: If you want to get really fancy, I just found this build and was able to implement it myself today, and it works well. His instructions were a little frustrating to follow, and I made several mistakes setting up my copy, but I did eventually get there: https://www.reddit.com/r/Oxygennotincluded/comments/ar8uga/compacted_selfpowered_water_cooler/ Hope this helps! This was one of the aspects of the game that frustrated me the most when I started Link to comment https://forums.kleientertainment.com/forums/topic/103119-liquid-thermo-sensors-uselesss/#findComment-1157762 Share on other sites More sharing options...
Uani_Play Posted February 21, 2019 Author Share Posted February 21, 2019 How does that even work. the output going to the output. have you actually used this system.. if so can i see it in a screenshot.. or a .sav file? Link to comment https://forums.kleientertainment.com/forums/topic/103119-liquid-thermo-sensors-uselesss/#findComment-1157765 Share on other sites More sharing options...
Soulwind Posted February 21, 2019 Share Posted February 21, 2019 I do it in just the opposite manner. I put the sensor just AFTER the 'tuner and BEFORE the liquid shutoff valve. The valve then either lets the liquid out (if it's the right temp) or leads back into the loop to the 'tuner (if it's not). Admittedly, I've never tried to get things cooled to a 1 degree sensitivity with it, but I've never had a failure even on reloads before either. Link to comment https://forums.kleientertainment.com/forums/topic/103119-liquid-thermo-sensors-uselesss/#findComment-1157766 Share on other sites More sharing options...
Hikahi Posted February 21, 2019 Share Posted February 21, 2019 Crap, I'm an idiot, was thinking so hard about the shutoff valve that I wasn't paying any attention to the inputs. Lemme try that again: I dropped the bridge in because I'm pretty sure you need it to keep backflow from happening, but I didn't test it. Water comes in from the bottom and exits to the right Link to comment https://forums.kleientertainment.com/forums/topic/103119-liquid-thermo-sensors-uselesss/#findComment-1157767 Share on other sites More sharing options...
Uani_Play Posted February 21, 2019 Author Share Posted February 21, 2019 1 minute ago, Hikahi said: Crap, I'm an idiot, was thinking so hard about the shutoff valve that I wasn't paying any attention to the inputs. Lemme try that again: I dropped the bridge in because I'm pretty sure you need it to keep backflow from happening, but I didn't test it. Water comes in from the bottom and exits to the right basically you just took what the last guy said, and made it into a screenshot <3 Link to comment https://forums.kleientertainment.com/forums/topic/103119-liquid-thermo-sensors-uselesss/#findComment-1157768 Share on other sites More sharing options...
Hikahi Posted February 21, 2019 Share Posted February 21, 2019 Just now, Uani_Play said: basically you just took what the last guy said, and made it into a screenshot <3 Well yes, but it's also what I was originally intending to show, I wasn't trying to correct him, just my own mistake Link to comment https://forums.kleientertainment.com/forums/topic/103119-liquid-thermo-sensors-uselesss/#findComment-1157769 Share on other sites More sharing options...
DaveSatx Posted February 21, 2019 Share Posted February 21, 2019 12 minutes ago, Soulwind said: I do it in just the opposite manner. I put the sensor just AFTER the 'tuner and BEFORE the liquid shutoff valve. The valve then either lets the liquid out (if it's the right temp) or leads back into the loop to the 'tuner (if it's not). Admittedly, I've never tried to get things cooled to a 1 degree sensitivity with it, but I've never had a failure even on reloads before either. this is what I've been doing (an successfully still) for a long time. I don't care about anything other than its chilled as far as possible but not frozen. its counter intuitive sometimes in how it behaves, but works. Link to comment https://forums.kleientertainment.com/forums/topic/103119-liquid-thermo-sensors-uselesss/#findComment-1157770 Share on other sites More sharing options...
fishoutofwater Posted February 21, 2019 Share Posted February 21, 2019 you could use a buffer tank if you want to cool to certain degree. Link to comment https://forums.kleientertainment.com/forums/topic/103119-liquid-thermo-sensors-uselesss/#findComment-1157788 Share on other sites More sharing options...
Vad0 Posted February 21, 2019 Share Posted February 21, 2019 Instead of putting water directly to aquatuner im using other coolants to get desired temperature in a tank. Thermo sensors works great. Cooling down my base with one aquatuner and another 2 works on liquid hydrogen and oxygen. Just fill all segments of the pipe with coolant (polluted water, super coolant ect. depends on your needs). Your problem is the same as with most of sensors. They don't register vacuum. Link to comment https://forums.kleientertainment.com/forums/topic/103119-liquid-thermo-sensors-uselesss/#findComment-1157822 Share on other sites More sharing options...
hacksaw12 Posted February 21, 2019 Share Posted February 21, 2019 Can't remember who to credit this setup to, but it always works. As above, it won't give exact temp, but you can get close to what you need. The input bridge at the top is to add liquid when needed. The second output valve isn't needed if you don't have a bridge downstream. Link to comment https://forums.kleientertainment.com/forums/topic/103119-liquid-thermo-sensors-uselesss/#findComment-1157946 Share on other sites More sharing options...
chemie Posted February 21, 2019 Share Posted February 21, 2019 50 minutes ago, hacksaw12 said: Can't remember who to credit this setup to, but it always works. As above, it won't give exact temp, but you can get close to what you need. The input bridge at the top is to add liquid when needed. The second output valve isn't needed if you don't have a bridge downstream. there are a couple of ways to allow exact temperature control on aquatuner, as long as less than 10 kg.s outlet flow is maintained. just proper bridge setup. I have preferred to use aqua tuner as separate loop to a radiator instead since it is more flexible in heat exchange and less impact of packet to packet variation Link to comment https://forums.kleientertainment.com/forums/topic/103119-liquid-thermo-sensors-uselesss/#findComment-1157950 Share on other sites More sharing options...
Xuhybrid Posted February 22, 2019 Share Posted February 22, 2019 On 2/21/2019 at 9:09 AM, MorsDux said: making 1 celsius water with aquatuner is difficult because if the liquid goes below 0 celsius it changes phase and breaks pipe. Solution is you need to do water in 2 steps (first 15 celsius water than the output goes into aquatuner to make precise 1 celsius) or you need to produce 1 celsius liquid of other materia for example oil, and use that to cool water down. If you do the 2 steps with water and aquatuners first you need to measure the output of liquid reservoir not the input of aquatuner. Whenever its higher than 15 celsius take that water and send it back through the aquatuner. This will keep lowering the reservoir temp to 14.9 or so and you can safely tune that down to 1 celsius in second step. sensor before tuner is not always safe, because on game reload etc. sometimes packets slip past the shutoff. This might produce a tuned liquid of negative celsius which breaks the pipe. Safer to check the liquid going out of a reservoir because it will be very precise and if you keep 5t of liquid in there even if you add a packet 98 celsius water into it the temp will average out and will become an almost innoticable change. What shut off? I've had a sensor, aquatuner and steam turbine going for 1000 cycles without any state changes. See this is the problem. If you just have it overflow, the aquatuner can never be enabled by accident. If your output pipe jams, then you have a problem, no matter what system you use. If you're early game it's safer to lower the temperature of something else. Let's say polluted water or petroleum/oil and use that to radiate the heat to water. Link to comment https://forums.kleientertainment.com/forums/topic/103119-liquid-thermo-sensors-uselesss/#findComment-1158337 Share on other sites More sharing options...
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