Developer Jason Posted February 8, 2019 Developer Share Posted February 8, 2019 Bug Fixes Stopped rare pig relics from moving around during a load Fixed broken interaction with items on shelves. Fixed graphical positioning of items when taken off shelves View full update 3 3 Link to comment Share on other sites More sharing options...
-Variant Posted February 8, 2019 Share Posted February 8, 2019 (edited) 18 minutes ago, Jason said: Bug Fixes Stopped rare pig relics from moving around during a load Fixed broken interaction with items on shelves. Fixed graphical positioning of items when taken off shelves View full update Gyah, I'll put a report in if you miss this, but figured I'd try while this is fresh, WereWilba crashes the game if you're lying dead when the full moon ends. (Don't click continue or retry.) When dying and reviving, the body hair items vanish. It's impossible to revert to normal Wilba if you transform by eating a ton of Monster Meat. When wearing a hat, playing the animation of Woodworm chopping his arm off makes his arm invisible. Edited February 8, 2019 by Angel_Octoling 1 Link to comment Share on other sites More sharing options...
Zeklo Posted February 8, 2019 Share Posted February 8, 2019 12 minutes ago, Angel_Octoling said: It's impossible to revert to normal Wilba if you transform by eating a ton of Monster Meat. Not impossible. The time just increases for each piece eaten. So chances are you'll die out from the extreme hunger drain before you get the chance. Link to comment Share on other sites More sharing options...
-Variant Posted February 8, 2019 Share Posted February 8, 2019 5 minutes ago, Zeklo said: Not impossible. The time just increases for each piece eaten. So chances are you'll die out from the extreme hunger drain before you get the chance. Oh! Sorry, my bad. Influence, friends were telling me it was impossible and being demolished by fellow werepigs didn't leave me enough time to revent. Whoops. Link to comment Share on other sites More sharing options...
JimmyJam Posted February 8, 2019 Share Posted February 8, 2019 Wormwood seems bugged for me. He isn't losing sanity from cutting grass and Snaptooths are attacking. Also i lost all my 200 sanity when a pig set fire to a field of grass. Don't know if that's a bug or not. Link to comment Share on other sites More sharing options...
Rellimarual Posted February 8, 2019 Share Posted February 8, 2019 Jason implied that the snaptooths are friendly the way bunnymen are, which suggests that something you’re carrying is provoking their attacks. Meat, I’d guess. Link to comment Share on other sites More sharing options...
twitchgabo Posted February 8, 2019 Share Posted February 8, 2019 He looks absolutely adorable and I loved the new text font on him. But his healing downside is TOO harsh! 90% of the best healing items are food related and his new healing salve is not that easy to make and only heals for 20 hp, totally not worth playing with him =( Link to comment Share on other sites More sharing options...
Zeklo Posted February 8, 2019 Share Posted February 8, 2019 10 minutes ago, Rellimarual said: Jason implied that the snaptooths are friendly the way bunnymen are, which suggests that something you’re carrying is provoking their attacks. Meat, I’d guess. Carrying any food seems to make them aggressive. Unsure if that's intended. Link to comment Share on other sites More sharing options...
Rellimarual Posted February 8, 2019 Share Posted February 8, 2019 2 hours ago, Jason said: Snaptooths are friendly..sort of like how bunny men are friendly. This strongly suggests that it’s intended Link to comment Share on other sites More sharing options...
Zeklo Posted February 8, 2019 Share Posted February 8, 2019 22 minutes ago, Rellimarual said: This strongly suggests that it’s intended I more so meant I'm not sure why carrying veggies & meat causes them to aggro when they only eat meat. That is what I'm not sure is intended. 1 Link to comment Share on other sites More sharing options...
watermelen671 Posted February 8, 2019 Share Posted February 8, 2019 18 minutes ago, Zeklo said: I more so meant I'm not sure why carrying veggies & meat causes them to aggro when they only eat meat. That is what I'm not sure is intended. They're like the anti-bunnymen. They get mad at you for living a omnivorous lifestyle. 1 Link to comment Share on other sites More sharing options...
MasteroftheTDS Posted February 8, 2019 Share Posted February 8, 2019 3 hours ago, Jason said: Bug Fixes Stopped rare pig relics from moving around during a load Fixed broken interaction with items on shelves. Fixed graphical positioning of items when taken off shelves View full update Every time i get near snaptooths when playing Wormwood the game crashes. I've sent a bug report via the game but it's a big issue as it makes the character unplayable. Link to comment Share on other sites More sharing options...
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