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      [UPDATED] Physical Megapack Disc Issues   04/16/2018

      Update 5/11/2018 We do not have any more information at this time. The last we spoke to 505 indicated that the discs should be ready very soon. We will likely have more information next week; hopefully with full explanation of when and how to get new discs.    Updated: 4/27/2018

      On April 17th, the Don't Starve Megapack was released. Almost immediately, it was discovered that the wrong content was printed on the PS4 retail version of Don’t Starve Mega Pack (the Xbox One version is not affected). The disc contained Don't Starve Together, but was without Don't Starve, Reign of Giants and Shipwrecked. As soon as we confirmed the problem we contacted our retail publisher to find out how this happened and what could be done. It's taken some time to get this far, but this is all the information we have at this time. The current status of the issue is as follows: New copies are currently in print and will be on shelves ASAP, hopefully within a few weeks.  When the new discs arrive in stores, players who already purchased misprinted discs will be able to exchange the disc for a new one in store. Details will follow as we figure out the exact timing, the procedures with specific retailers and what the exchange will entail.  Players who already purchased the faulty disc previous to 4/26/2018 can now contact Klei support HERE for a Playstation Store voucher code that includes Don't Starve Together, Don't Starve, Shipwrecked and the Reign of Giants DLC that you can play now. Please specify your country as certain vouchers only work in certain regions.  New purchasers of the Megapack in store as of 4/26/2018 should be given a voucher at the time of purchase on your receipt. If you do not get a code, contact us ALL purchasers will have a path to get a new disc when they are ready. We do not have details at this time, but we are comitted to ensuring that all players get what they purchased.  We are hearing from some players that some retailers are telling players that they will not be exchanging discs. We believe this to be incorrect and that particular person or location is just misinformed. 505 has ensured us that they are doing their best to make sure these discs are being replaced for all players. We will not allow anybody to fall through the cracks here. We will buy and ship the discs ourselves if we have too.   This was our first major retail release and we're extremely disappointed that our players have been let down with their purchase of the Don't Starve Megapack. We're doing our best to make sure this issue gets resolved as quickly as possible. Thanks everybody for your support and patience. We'll keep you updated.    UPDATE: (4/26/2018) We are now ready to send out vouchers to players who purchased the physical version of the Don't Starve Megapack - These codes will allow players to download and play Don't Starve and DLC as well as Don't Starve Together To get a voucher players can contact as at our support site: http://support.kleientertainment.com/customer/portal/emails/new  For the subject, choose "PS4 Megapack" and fill in the form and we'll get you fixed up as soon as possible.  We will require a picture of your receipt, your Klei account ID and the region you are located in (so we can give you the proper voucher).  UPDATE: (4/24/2018) Earlier this week, we discovered that the wrong content was printed on the PS4 retail version of Don’t Starve Mega Pack (the Xbox One version is not affected). It’s a really unfortunate situation and we’ve been working hard with 505 to resolve this as soon as possible. Below is the latest information: New copies are currently in print and will be on shelves ASAP, hopefully within a few weeks. When the new discs arrive in stores, players who already purchased misprinted discs will be able to exchange the disc for a new one in store. Details will follow as we figure out the exact timing, the procedures with specific retailers and what the exchange will entail.  Players who already purchased the faulty disc will also be able to contact Klei support for a voucher code that includes Don't Starve, Shipwrecked and the Reign of Giants DLC until the new disc is ready. Please specify your country as certain vouchers only work in certain regions.  We will have more details when they become available including details on contacting us and what information we might need.  Once again, thanks to everybody for their patience while we work this out. For questions or concerns, the forum discussion can be found below:   

2 Screenshots

About This File

Adds a minimap to the HUD.

On Steam: http://steamcommunity.com/sharedfiles/filedetails/?id=188251898

  • The minimap is fully functional; it can be zoomed using the zoom map binds (defaulted to the mousewheel) and can be panned by clicking and dragging.
  • The minimap can be collapsed by hovering over it and clicking the "Close Minimap" button
  • The zoom levels of the minimap and the map screen are both saved and are independent of eachother

FAQ

Q: Is it possible to change the shape of the minimap?

A: As far as I know, no, it is not possible.


What's New in Version 1.0.7   See changelog

Released

Synced with latest workshop version

  • Marked as Shipwrecked compatible
  • Disable minimap updating when the minimap window is closed (thanks AlfonZ42)
  • Add config options for minimap update throttling (thanks AlfonZ42)
  • Like 24
  • Thanks 2



User Feedback



Recommended Comments

Forget the hotkey, let's talk about actual USEABILITY. On 1024X768 you are unable to zoom in enough on the mini map to see any details, the entirety of the mini-map is too small to offer any navigational help, and what is the point of the transparency when this is suppose to be a "look over here quickly to get your bearings" thing, yet you have to mouse-over the mini-map to be able to do so (which makes it very difficult to do in a fight).

 

Fixes need:

#1.) Increase the amount that someone can zoom in

#2.) If you can't add re-size handles, then just make it maybe 1/2 times bigger.

#3.) It should be square, not rectangular.

#4.) Get rid of the transparency, it's not like you can actually look through it with the transparency you have for it.

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Forget the hotkey, let's talk about actual USEABILITY. On 1024X768 you are unable to zoom in enough on the mini map to see any details, the entirety of the mini-map is too small to offer any navigational help, and what is the point of the transparency when this is suppose to be a "look over here quickly to get your bearings" thing, yet you have to mouse-over the mini-map to be able to do so (which makes it very difficult to do in a fight).

 

Fixes need:

#1.) Increase the amount that someone can zoom in

#2.) If you can't add re-size handles, then just make it maybe 1/2 times bigger.

#3.) It should be square, not rectangular.

#4.) Get rid of the transparency, it's not like you can actually look through it with the transparency you have for it.

#1: Not possible. Max zoom level is hardcoded (actual value of max zoom is 0; as you zoom out that value increases, as you zoom in decreases but will never go below 0), nothing I can do about that. It does seem to scale on its own depending on resolution, though. Zoom level 0 is much more zoomed out on 1920x1080 than it is on 1024x768.

#2: Whoops, turns out the method I used to scale the map is resolution dependent (the initial size of the map texture depends on the resolution). Will upload a fix for this soon.

#3: Not possible. The minimap texture is hardcoded (GetWorld().minimap.MiniMap:GetTextureHandle() and then ImageWidget:SetTextureHandle(), both are C++ functions) and as far as I'm aware it's not possible to manipulate it's dimensions without simply stretching it. I'll ask if there is a way to crop/hide parts of a texture, though.

#4: I'll think about this. From my testing, it seemed like the transparency only really shows up on unrevealed parts of the map, and doesn't make much of a difference when everything is revealed. I'll be adding better configuration options soon, though, and this will be one of those options. EDIT: Decreased the transparency a bit in the version I just uploaded.

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Wouldn't it be better to remove the map and arrow icons in the bottom right and put the minimap there?

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Wouldn't it be better to remove the map and arrow icons in the bottom right and put the minimap there?

 

What he/she/it said.

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I think adding a way to add waypoints is a good idea. Generally I can find my way using the map, but waypoints would definitely help.

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I don't know how to install mods. I can't figure it out on my own, and can't find tutorials anywhere. I've been looking for hours. Someone help please.

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i dunno if this is necropost but, to those who isnt good at mapping their way in the world(much like i do) simple add signs... adding the writtable signs mod helps alot. also is it possible to change the location of the minima? like lower right near the HUDS(i need a work around for the cave backpack mods being obscured by the minimap. also i want it above the HUD specially RPG HUD 45 neat)

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Wouldn't it be better to remove the map and arrow icons in the bottom right and put the minimap there?

 

What he/she/it said.

 

What they said. The current location is like a punch in the eye. Original minimap-icon on the bottom right is perfect place.

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Actually I just found that moving the minimap window or resizing it (gaining better zoom in the process) is sooo easy:

 

the setting is in the file modmain.lua at the very beginning.

 

I have found these settings the most useful

 

1. Upper-left + bigger for better zoom

local mapscale = 0.31
local x_pos = -930
local y_pos = -10

 

2. Very bottom-right corner:

local mapscale = 0.195
local x_pos = -0
local y_pos = -645

 

Results may vary with resolutions other than 1920x1080 but you get the point and may experiment yourself.

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Now that we are able to zoom in on the minimap, is there a way to further increase the zoom?

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Great update. I like being able to switch areas of the map without going into the modmain.lua. I changed the location of map to the lower right and loved it. Then I earned myself a Krampus Sack, so I had to switch it to lower left. Took me about an hour to get it just right. Make a change, start the game, check the location, save & quit and repeat until I got it just right. No more of that! Thanks again.

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